- gain() - Method in class tech.cae.jsdf.v1_5.AudioSource.Builder
-
Gain for the audio media, in dB.
- gain(Double) - Method in class tech.cae.jsdf.v1_5.AudioSource.Builder
-
Gain for the audio media, in dB.
- gain() - Method in class tech.cae.jsdf.v1_5.Transceiver.Builder
-
Specifies the antenna gain in dBi
- gain(Double) - Method in class tech.cae.jsdf.v1_5.Transceiver.Builder
-
Specifies the antenna gain in dBi
- gain() - Method in class tech.cae.jsdf.v1_6.AudioSource.Builder
-
Gain for the audio media, in dB.
- gain(Double) - Method in class tech.cae.jsdf.v1_6.AudioSource.Builder
-
Gain for the audio media, in dB.
- gain() - Method in class tech.cae.jsdf.v1_6.Transceiver.Builder
-
Specifies the antenna gain in dBi
- gain(Double) - Method in class tech.cae.jsdf.v1_6.Transceiver.Builder
-
Specifies the antenna gain in dBi
- gain() - Method in class tech.cae.jsdf.v1_7.AudioSource.Builder
-
Gain for the audio media, in dB.
- gain(Double) - Method in class tech.cae.jsdf.v1_7.AudioSource.Builder
-
Gain for the audio media, in dB.
- gain() - Method in class tech.cae.jsdf.v1_7.Transceiver.Builder
-
Specifies the antenna gain in dBi
- gain(Double) - Method in class tech.cae.jsdf.v1_7.Transceiver.Builder
-
Specifies the antenna gain in dBi
- gain() - Method in class tech.cae.jsdf.v1_8.AudioSource.Builder
-
Gain for the audio media, in dB.
- gain(Double) - Method in class tech.cae.jsdf.v1_8.AudioSource.Builder
-
Gain for the audio media, in dB.
- gain() - Method in class tech.cae.jsdf.v1_8.Transceiver.Builder
-
Specifies the antenna gain in dBi
- gain(Double) - Method in class tech.cae.jsdf.v1_8.Transceiver.Builder
-
Specifies the antenna gain in dBi
- GazeboLog - Class in tech.cae.jsdf.log
-
- GazeboLog() - Constructor for class tech.cae.jsdf.log.GazeboLog
-
- gearboxRatio() - Method in class tech.cae.jsdf.v1_5.ActorJoint.Builder
-
Parameter for gearbox joints.
- gearboxRatio(Double) - Method in class tech.cae.jsdf.v1_5.ActorJoint.Builder
-
Parameter for gearbox joints.
- gearboxRatio() - Method in class tech.cae.jsdf.v1_5.ModelJoint.Builder
-
Parameter for gearbox joints.
- gearboxRatio(Double) - Method in class tech.cae.jsdf.v1_5.ModelJoint.Builder
-
Parameter for gearbox joints.
- gearboxRatio() - Method in class tech.cae.jsdf.v1_5.WorldJoint.Builder
-
Parameter for gearbox joints.
- gearboxRatio(Double) - Method in class tech.cae.jsdf.v1_5.WorldJoint.Builder
-
Parameter for gearbox joints.
- gearboxRatio() - Method in class tech.cae.jsdf.v1_6.ActorJoint.Builder
-
Parameter for gearbox joints.
- gearboxRatio(Double) - Method in class tech.cae.jsdf.v1_6.ActorJoint.Builder
-
Parameter for gearbox joints.
- gearboxRatio() - Method in class tech.cae.jsdf.v1_6.ModelJoint.Builder
-
Parameter for gearbox joints.
- gearboxRatio(Double) - Method in class tech.cae.jsdf.v1_6.ModelJoint.Builder
-
Parameter for gearbox joints.
- gearboxRatio() - Method in class tech.cae.jsdf.v1_6.WorldJoint.Builder
-
Parameter for gearbox joints.
- gearboxRatio(Double) - Method in class tech.cae.jsdf.v1_6.WorldJoint.Builder
-
Parameter for gearbox joints.
- gearboxRatio() - Method in class tech.cae.jsdf.v1_7.ActorJoint.Builder
-
Parameter for gearbox joints.
- gearboxRatio(Double) - Method in class tech.cae.jsdf.v1_7.ActorJoint.Builder
-
Parameter for gearbox joints.
- gearboxRatio() - Method in class tech.cae.jsdf.v1_7.ModelJoint.Builder
-
Parameter for gearbox joints.
- gearboxRatio(Double) - Method in class tech.cae.jsdf.v1_7.ModelJoint.Builder
-
Parameter for gearbox joints.
- gearboxRatio() - Method in class tech.cae.jsdf.v1_8.ActorJoint.Builder
-
Parameter for gearbox joints.
- gearboxRatio(Double) - Method in class tech.cae.jsdf.v1_8.ActorJoint.Builder
-
Parameter for gearbox joints.
- gearboxRatio() - Method in class tech.cae.jsdf.v1_8.ModelJoint.Builder
-
Parameter for gearbox joints.
- gearboxRatio(Double) - Method in class tech.cae.jsdf.v1_8.ModelJoint.Builder
-
Parameter for gearbox joints.
- gearboxReferenceBody() - Method in class tech.cae.jsdf.v1_5.ActorJoint.Builder
-
Parameter for gearbox joints.
- gearboxReferenceBody(String) - Method in class tech.cae.jsdf.v1_5.ActorJoint.Builder
-
Parameter for gearbox joints.
- gearboxReferenceBody() - Method in class tech.cae.jsdf.v1_5.ModelJoint.Builder
-
Parameter for gearbox joints.
- gearboxReferenceBody(String) - Method in class tech.cae.jsdf.v1_5.ModelJoint.Builder
-
Parameter for gearbox joints.
- gearboxReferenceBody() - Method in class tech.cae.jsdf.v1_5.WorldJoint.Builder
-
Parameter for gearbox joints.
- gearboxReferenceBody(String) - Method in class tech.cae.jsdf.v1_5.WorldJoint.Builder
-
Parameter for gearbox joints.
- gearboxReferenceBody() - Method in class tech.cae.jsdf.v1_6.ActorJoint.Builder
-
Parameter for gearbox joints.
- gearboxReferenceBody(String) - Method in class tech.cae.jsdf.v1_6.ActorJoint.Builder
-
Parameter for gearbox joints.
- gearboxReferenceBody() - Method in class tech.cae.jsdf.v1_6.ModelJoint.Builder
-
Parameter for gearbox joints.
- gearboxReferenceBody(String) - Method in class tech.cae.jsdf.v1_6.ModelJoint.Builder
-
Parameter for gearbox joints.
- gearboxReferenceBody() - Method in class tech.cae.jsdf.v1_6.WorldJoint.Builder
-
Parameter for gearbox joints.
- gearboxReferenceBody(String) - Method in class tech.cae.jsdf.v1_6.WorldJoint.Builder
-
Parameter for gearbox joints.
- gearboxReferenceBody() - Method in class tech.cae.jsdf.v1_7.ActorJoint.Builder
-
Parameter for gearbox joints.
- gearboxReferenceBody(String) - Method in class tech.cae.jsdf.v1_7.ActorJoint.Builder
-
Parameter for gearbox joints.
- gearboxReferenceBody() - Method in class tech.cae.jsdf.v1_7.ModelJoint.Builder
-
Parameter for gearbox joints.
- gearboxReferenceBody(String) - Method in class tech.cae.jsdf.v1_7.ModelJoint.Builder
-
Parameter for gearbox joints.
- gearboxReferenceBody() - Method in class tech.cae.jsdf.v1_8.ActorJoint.Builder
-
Parameter for gearbox joints.
- gearboxReferenceBody(String) - Method in class tech.cae.jsdf.v1_8.ActorJoint.Builder
-
Parameter for gearbox joints.
- gearboxReferenceBody() - Method in class tech.cae.jsdf.v1_8.ModelJoint.Builder
-
Parameter for gearbox joints.
- gearboxReferenceBody(String) - Method in class tech.cae.jsdf.v1_8.ModelJoint.Builder
-
Parameter for gearbox joints.
- Geometry - Class in tech.cae.jsdf.v1_5
-
The shape of the visual or collision object.
- Geometry() - Constructor for class tech.cae.jsdf.v1_5.Geometry
-
- geometry() - Method in class tech.cae.jsdf.v1_5.LinkCollision.Builder
-
The shape of the visual or collision object.
- geometry(Geometry) - Method in class tech.cae.jsdf.v1_5.LinkCollision.Builder
-
The shape of the visual or collision object.
- geometry() - Method in class tech.cae.jsdf.v1_5.Visual.Builder
-
The shape of the visual or collision object.
- geometry(Geometry) - Method in class tech.cae.jsdf.v1_5.Visual.Builder
-
The shape of the visual or collision object.
- Geometry - Class in tech.cae.jsdf.v1_6
-
The shape of the visual or collision object.
- Geometry() - Constructor for class tech.cae.jsdf.v1_6.Geometry
-
- geometry() - Method in class tech.cae.jsdf.v1_6.LinkCollision.Builder
-
The shape of the visual or collision object.
- geometry(Geometry) - Method in class tech.cae.jsdf.v1_6.LinkCollision.Builder
-
The shape of the visual or collision object.
- geometry() - Method in class tech.cae.jsdf.v1_6.Sonar.Builder
-
The sonar collision shape.
- geometry(String) - Method in class tech.cae.jsdf.v1_6.Sonar.Builder
-
The sonar collision shape.
- geometry() - Method in class tech.cae.jsdf.v1_6.Visual.Builder
-
The shape of the visual or collision object.
- geometry(Geometry) - Method in class tech.cae.jsdf.v1_6.Visual.Builder
-
The shape of the visual or collision object.
- Geometry - Class in tech.cae.jsdf.v1_7
-
The shape of the visual or collision object.
- Geometry() - Constructor for class tech.cae.jsdf.v1_7.Geometry
-
- geometry() - Method in class tech.cae.jsdf.v1_7.LinkCollision.Builder
-
The shape of the visual or collision object.
- geometry(Geometry) - Method in class tech.cae.jsdf.v1_7.LinkCollision.Builder
-
The shape of the visual or collision object.
- geometry() - Method in class tech.cae.jsdf.v1_7.Sonar.Builder
-
The sonar collision shape.
- geometry(String) - Method in class tech.cae.jsdf.v1_7.Sonar.Builder
-
The sonar collision shape.
- geometry() - Method in class tech.cae.jsdf.v1_7.Visual.Builder
-
The shape of the visual or collision object.
- geometry(Geometry) - Method in class tech.cae.jsdf.v1_7.Visual.Builder
-
The shape of the visual or collision object.
- Geometry - Class in tech.cae.jsdf.v1_8
-
The shape of the visual or collision object.
- Geometry() - Constructor for class tech.cae.jsdf.v1_8.Geometry
-
- geometry() - Method in class tech.cae.jsdf.v1_8.LinkCollision.Builder
-
The shape of the visual or collision object.
- geometry(Geometry) - Method in class tech.cae.jsdf.v1_8.LinkCollision.Builder
-
The shape of the visual or collision object.
- geometry() - Method in class tech.cae.jsdf.v1_8.Sonar.Builder
-
The sonar collision shape.
- geometry(String) - Method in class tech.cae.jsdf.v1_8.Sonar.Builder
-
The sonar collision shape.
- geometry() - Method in class tech.cae.jsdf.v1_8.Visual.Builder
-
The shape of the visual or collision object.
- geometry(Geometry) - Method in class tech.cae.jsdf.v1_8.Visual.Builder
-
The shape of the visual or collision object.
- Geometry.Builder - Class in tech.cae.jsdf.v1_5
-
- Geometry.Builder - Class in tech.cae.jsdf.v1_6
-
- Geometry.Builder - Class in tech.cae.jsdf.v1_7
-
- Geometry.Builder - Class in tech.cae.jsdf.v1_8
-
- GeometryImage - Class in tech.cae.jsdf.v1_5
-
Extrude a set of boxes from a grayscale image.
- GeometryImage() - Constructor for class tech.cae.jsdf.v1_5.GeometryImage
-
- GeometryImage - Class in tech.cae.jsdf.v1_6
-
Extrude a set of boxes from a grayscale image.
- GeometryImage() - Constructor for class tech.cae.jsdf.v1_6.GeometryImage
-
- GeometryImage - Class in tech.cae.jsdf.v1_7
-
Extrude a set of boxes from a grayscale image.
- GeometryImage() - Constructor for class tech.cae.jsdf.v1_7.GeometryImage
-
- GeometryImage - Class in tech.cae.jsdf.v1_8
-
Extrude a set of boxes from a grayscale image.
- GeometryImage() - Constructor for class tech.cae.jsdf.v1_8.GeometryImage
-
- GeometryImage.Builder - Class in tech.cae.jsdf.v1_5
-
- GeometryImage.Builder - Class in tech.cae.jsdf.v1_6
-
- GeometryImage.Builder - Class in tech.cae.jsdf.v1_7
-
- GeometryImage.Builder - Class in tech.cae.jsdf.v1_8
-
- getAccel() - Method in class tech.cae.jsdf.v1_5.ImuNoise
-
Noise parameters for linear accelerations.
- getAccuracy() - Method in class tech.cae.jsdf.v1_5.PhysicsSimbody
-
Roughly the relative error of the system.\n -LOG(accuracy) is roughly the number of significant digits.
- getAccuracy() - Method in class tech.cae.jsdf.v1_6.PhysicsSimbody
-
Roughly the relative error of the system.\n -LOG(accuracy) is roughly the number of significant digits.
- getAccuracy() - Method in class tech.cae.jsdf.v1_7.PhysicsSimbody
-
Roughly the relative error of the system.\n -LOG(accuracy) is roughly the number of significant digits.
- getAccuracy() - Method in class tech.cae.jsdf.v1_8.PhysicsSimbody
-
Roughly the relative error of the system.\n -LOG(accuracy) is roughly the number of significant digits.
- getActor() - Method in class tech.cae.jsdf.v1_5.Sdf
-
- getActor() - Method in class tech.cae.jsdf.v1_5.World
-
- getActor() - Method in class tech.cae.jsdf.v1_6.Sdf
-
A special kind of model which can have a scripted motion.
- getActor() - Method in class tech.cae.jsdf.v1_6.World
-
A special kind of model which can have a scripted motion.
- getActor() - Method in class tech.cae.jsdf.v1_7.Sdf
-
A special kind of model which can have a scripted motion.
- getActor() - Method in class tech.cae.jsdf.v1_7.World
-
A special kind of model which can have a scripted motion.
- getActor() - Method in class tech.cae.jsdf.v1_8.Sdf
-
A special kind of model which can have a scripted motion.
- getActor() - Method in class tech.cae.jsdf.v1_8.World
-
A special kind of model which can have a scripted motion.
- getAirPressure() - Method in class tech.cae.jsdf.v1_6.Sensor
-
These elements are specific to an air pressure sensor.
- getAirPressure() - Method in class tech.cae.jsdf.v1_7.Sensor
-
These elements are specific to an air pressure sensor.
- getAirPressure() - Method in class tech.cae.jsdf.v1_8.Sensor
-
These elements are specific to an air pressure sensor.
- getAlbedoMap() - Method in class tech.cae.jsdf.v1_6.Metal
-
Filename of the diffuse/albedo map.
- getAlbedoMap() - Method in class tech.cae.jsdf.v1_6.Specular
-
Filename of the diffuse/albedo map.
- getAlbedoMap() - Method in class tech.cae.jsdf.v1_7.Metal
-
Filename of the diffuse/albedo map.
- getAlbedoMap() - Method in class tech.cae.jsdf.v1_7.Specular
-
Filename of the diffuse/albedo map.
- getAlbedoMap() - Method in class tech.cae.jsdf.v1_8.Metal
-
Filename of the diffuse/albedo map.
- getAlbedoMap() - Method in class tech.cae.jsdf.v1_8.Specular
-
Filename of the diffuse/albedo map.
- getAllowAutoDisable() - Method in class tech.cae.jsdf.v1_5.InsertionsModel
-
Allows a model to auto-disable, which is means the physics engine can skip updating the model when the model is at rest.
- getAllowAutoDisable() - Method in class tech.cae.jsdf.v1_5.PopulationModel
-
Allows a model to auto-disable, which is means the physics engine can skip updating the model when the model is at rest.
- getAllowAutoDisable() - Method in class tech.cae.jsdf.v1_5.SdfModel
-
Allows a model to auto-disable, which is means the physics engine can skip updating the model when the model is at rest.
- getAllowAutoDisable() - Method in class tech.cae.jsdf.v1_5.WorldModel
-
Allows a model to auto-disable, which is means the physics engine can skip updating the model when the model is at rest.
- getAllowAutoDisable() - Method in class tech.cae.jsdf.v1_6.InsertionsModel
-
Allows a model to auto-disable, which is means the physics engine can skip updating the model when the model is at rest.
- getAllowAutoDisable() - Method in class tech.cae.jsdf.v1_6.PopulationModel
-
Allows a model to auto-disable, which is means the physics engine can skip updating the model when the model is at rest.
- getAllowAutoDisable() - Method in class tech.cae.jsdf.v1_6.SdfModel
-
Allows a model to auto-disable, which is means the physics engine can skip updating the model when the model is at rest.
- getAllowAutoDisable() - Method in class tech.cae.jsdf.v1_6.WorldModel
-
Allows a model to auto-disable, which is means the physics engine can skip updating the model when the model is at rest.
- getAllowAutoDisable() - Method in class tech.cae.jsdf.v1_7.InsertionsModel
-
Allows a model to auto-disable, which is means the physics engine can skip updating the model when the model is at rest.
- getAllowAutoDisable() - Method in class tech.cae.jsdf.v1_7.PopulationModel
-
Allows a model to auto-disable, which is means the physics engine can skip updating the model when the model is at rest.
- getAllowAutoDisable() - Method in class tech.cae.jsdf.v1_7.SdfModel
-
Allows a model to auto-disable, which is means the physics engine can skip updating the model when the model is at rest.
- getAllowAutoDisable() - Method in class tech.cae.jsdf.v1_7.WorldModel
-
Allows a model to auto-disable, which is means the physics engine can skip updating the model when the model is at rest.
- getAllowAutoDisable() - Method in class tech.cae.jsdf.v1_8.InsertionsModel
-
Allows a model to auto-disable, which is means the physics engine can skip updating the model when the model is at rest.
- getAllowAutoDisable() - Method in class tech.cae.jsdf.v1_8.PopulationModel
-
Allows a model to auto-disable, which is means the physics engine can skip updating the model when the model is at rest.
- getAllowAutoDisable() - Method in class tech.cae.jsdf.v1_8.SdfModel
-
Allows a model to auto-disable, which is means the physics engine can skip updating the model when the model is at rest.
- getAllowAutoDisable() - Method in class tech.cae.jsdf.v1_8.WorldModel
-
Allows a model to auto-disable, which is means the physics engine can skip updating the model when the model is at rest.
- getAltimeter() - Method in class tech.cae.jsdf.v1_5.Sensor
-
These elements are specific to an altimeter sensor.
- getAltimeter() - Method in class tech.cae.jsdf.v1_6.Sensor
-
These elements are specific to an altimeter sensor.
- getAltimeter() - Method in class tech.cae.jsdf.v1_7.Sensor
-
These elements are specific to an altimeter sensor.
- getAltimeter() - Method in class tech.cae.jsdf.v1_8.Sensor
-
These elements are specific to an altimeter sensor.
- getAlwaysOn() - Method in class tech.cae.jsdf.v1_5.Sensor
-
If true the sensor will always be updated according to the update rate.
- getAlwaysOn() - Method in class tech.cae.jsdf.v1_6.Sensor
-
If true the sensor will always be updated according to the update rate.
- getAlwaysOn() - Method in class tech.cae.jsdf.v1_7.Sensor
-
If true the sensor will always be updated according to the update rate.
- getAlwaysOn() - Method in class tech.cae.jsdf.v1_8.Sensor
-
If true the sensor will always be updated according to the update rate.
- getAmbient() - Method in class tech.cae.jsdf.v1_5.Clouds
-
Ambient cloud color
- getAmbient() - Method in class tech.cae.jsdf.v1_5.Material
-
The ambient color of a material specified by set of four numbers representing red/green/blue, each in the range of [0,1].
- getAmbient() - Method in class tech.cae.jsdf.v1_5.Scene
-
Color of the ambient light.
- getAmbient() - Method in class tech.cae.jsdf.v1_6.Clouds
-
Ambient cloud color
- getAmbient() - Method in class tech.cae.jsdf.v1_6.Material
-
The ambient color of a material specified by set of four numbers representing red/green/blue, each in the range of [0,1].
- getAmbient() - Method in class tech.cae.jsdf.v1_6.Scene
-
Color of the ambient light.
- getAmbient() - Method in class tech.cae.jsdf.v1_7.Clouds
-
Ambient cloud color
- getAmbient() - Method in class tech.cae.jsdf.v1_7.Material
-
The ambient color of a material specified by set of four numbers representing red/green/blue, each in the range of [0,1].
- getAmbient() - Method in class tech.cae.jsdf.v1_7.Scene
-
Color of the ambient light.
- getAmbient() - Method in class tech.cae.jsdf.v1_8.Clouds
-
Ambient cloud color
- getAmbient() - Method in class tech.cae.jsdf.v1_8.Material
-
The ambient color of a material specified by set of four numbers representing red/green/blue, each in the range of [0,1].
- getAmbient() - Method in class tech.cae.jsdf.v1_8.Scene
-
Color of the ambient light.
- getAmbientOcclusionMap() - Method in class tech.cae.jsdf.v1_6.Metal
-
Filename of the ambient occlusion map.
- getAmbientOcclusionMap() - Method in class tech.cae.jsdf.v1_6.Specular
-
Filename of the ambient occlusion map.
- getAmbientOcclusionMap() - Method in class tech.cae.jsdf.v1_7.Metal
-
Filename of the ambient occlusion map.
- getAmbientOcclusionMap() - Method in class tech.cae.jsdf.v1_7.Specular
-
Filename of the ambient occlusion map.
- getAmbientOcclusionMap() - Method in class tech.cae.jsdf.v1_8.Metal
-
Filename of the ambient occlusion map.
- getAmbientOcclusionMap() - Method in class tech.cae.jsdf.v1_8.Specular
-
Filename of the ambient occlusion map.
- getAngular() - Method in class tech.cae.jsdf.v1_5.VelocityDecay
-
Angular damping
- getAngular() - Method in class tech.cae.jsdf.v1_6.VelocityDecay
-
Angular damping
- getAngular() - Method in class tech.cae.jsdf.v1_7.VelocityDecay
-
Angular damping
- getAngular() - Method in class tech.cae.jsdf.v1_8.VelocityDecay
-
Angular damping
- getAngularVelocity() - Method in class tech.cae.jsdf.v1_5.Imu
-
These elements are specific to body-frame angular velocity,\n which is expressed in radians per second
- getAngularVelocity() - Method in class tech.cae.jsdf.v1_6.Imu
-
These elements are specific to body-frame angular velocity,\n which is expressed in radians per second
- getAngularVelocity() - Method in class tech.cae.jsdf.v1_7.Imu
-
These elements are specific to body-frame angular velocity,\n which is expressed in radians per second
- getAngularVelocity() - Method in class tech.cae.jsdf.v1_8.Imu
-
These elements are specific to body-frame angular velocity,\n which is expressed in radians per second
- getAnimation() - Method in class tech.cae.jsdf.v1_5.Actor
-
- getAnimation() - Method in class tech.cae.jsdf.v1_6.Actor
-
Animation file defines an animation for the skeleton in the skin.
- getAnimation() - Method in class tech.cae.jsdf.v1_7.Actor
-
Animation file defines an animation for the skeleton in the skin.
- getAnimation() - Method in class tech.cae.jsdf.v1_8.Actor
-
Animation file defines an animation for the skeleton in the skin.
- getAspectRatio() - Method in class tech.cae.jsdf.v1_5.LogicalCamera
-
Aspect ratio of the near and far planes.
- getAspectRatio() - Method in class tech.cae.jsdf.v1_6.LogicalCamera
-
Aspect ratio of the near and far planes.
- getAspectRatio() - Method in class tech.cae.jsdf.v1_7.LogicalCamera
-
Aspect ratio of the near and far planes.
- getAspectRatio() - Method in class tech.cae.jsdf.v1_8.LogicalCamera
-
Aspect ratio of the near and far planes.
- getAtmosphere() - Method in class tech.cae.jsdf.v1_6.World
-
The atmosphere tag specifies the type and properties of the atmosphere model.
- getAtmosphere() - Method in class tech.cae.jsdf.v1_7.World
-
The atmosphere tag specifies the type and properties of the atmosphere model.
- getAtmosphere() - Method in class tech.cae.jsdf.v1_8.World
-
The atmosphere tag specifies the type and properties of the atmosphere model.
- getAttachedTo() - Method in class tech.cae.jsdf.v1_7.Frame
-
\n Name of the link or frame to which this frame is attached.\n If a frame is specified, recursively following the attached_to attributes\n of the specified frames must lead to the name of a link, a model, or the world frame.\n
- getAttachedTo() - Method in class tech.cae.jsdf.v1_8.Frame
-
\n Name of the link or frame to which this frame is attached.\n If a frame is specified, recursively following the attached_to attributes\n of the specified frames must lead to the name of a link or the world frame.\n
- getAttachSteps() - Method in class tech.cae.jsdf.v1_5.GraspCheck
-
- getAttachSteps() - Method in class tech.cae.jsdf.v1_6.GraspCheck
-
- getAttachSteps() - Method in class tech.cae.jsdf.v1_7.GraspCheck
-
- getAttachSteps() - Method in class tech.cae.jsdf.v1_8.GraspCheck
-
- getAttenuation() - Method in class tech.cae.jsdf.v1_5.SdfLight
-
Light attenuation
- getAttenuation() - Method in class tech.cae.jsdf.v1_5.WorldLight
-
Light attenuation
- getAttenuation() - Method in class tech.cae.jsdf.v1_6.InsertionsLight
-
Light attenuation
- getAttenuation() - Method in class tech.cae.jsdf.v1_6.LinkLight
-
Light attenuation
- getAttenuation() - Method in class tech.cae.jsdf.v1_6.SdfLight
-
Light attenuation
- getAttenuation() - Method in class tech.cae.jsdf.v1_6.WorldLight
-
Light attenuation
- getAttenuation() - Method in class tech.cae.jsdf.v1_7.InsertionsLight
-
Light attenuation
- getAttenuation() - Method in class tech.cae.jsdf.v1_7.LinkLight
-
Light attenuation
- getAttenuation() - Method in class tech.cae.jsdf.v1_7.SdfLight
-
Light attenuation
- getAttenuation() - Method in class tech.cae.jsdf.v1_7.WorldLight
-
Light attenuation
- getAttenuation() - Method in class tech.cae.jsdf.v1_8.InsertionsLight
-
Light attenuation
- getAttenuation() - Method in class tech.cae.jsdf.v1_8.LinkLight
-
Light attenuation
- getAttenuation() - Method in class tech.cae.jsdf.v1_8.SdfLight
-
Light attenuation
- getAttenuation() - Method in class tech.cae.jsdf.v1_8.WorldLight
-
Light attenuation
- getAudio() - Method in class tech.cae.jsdf.v1_5.World
-
Global audio properties.
- getAudio() - Method in class tech.cae.jsdf.v1_6.World
-
Global audio properties.
- getAudio() - Method in class tech.cae.jsdf.v1_7.World
-
Global audio properties.
- getAudio() - Method in class tech.cae.jsdf.v1_8.World
-
Global audio properties.
- getAudioSink() - Method in class tech.cae.jsdf.v1_5.ActorLink
-
An audio sink.
- getAudioSink() - Method in class tech.cae.jsdf.v1_5.ModelLink
-
An audio sink.
- getAudioSink() - Method in class tech.cae.jsdf.v1_6.ActorLink
-
An audio sink.
- getAudioSink() - Method in class tech.cae.jsdf.v1_6.ModelLink
-
An audio sink.
- getAudioSink() - Method in class tech.cae.jsdf.v1_7.ActorLink
-
An audio sink.
- getAudioSink() - Method in class tech.cae.jsdf.v1_7.ModelLink
-
An audio sink.
- getAudioSink() - Method in class tech.cae.jsdf.v1_8.ActorLink
-
An audio sink.
- getAudioSink() - Method in class tech.cae.jsdf.v1_8.ModelLink
-
An audio sink.
- getAudioSource() - Method in class tech.cae.jsdf.v1_5.ActorLink
-
An audio source.
- getAudioSource() - Method in class tech.cae.jsdf.v1_5.ModelLink
-
An audio source.
- getAudioSource() - Method in class tech.cae.jsdf.v1_6.ActorLink
-
An audio source.
- getAudioSource() - Method in class tech.cae.jsdf.v1_6.ModelLink
-
An audio source.
- getAudioSource() - Method in class tech.cae.jsdf.v1_7.ActorLink
-
An audio source.
- getAudioSource() - Method in class tech.cae.jsdf.v1_7.ModelLink
-
An audio source.
- getAudioSource() - Method in class tech.cae.jsdf.v1_8.ActorLink
-
An audio source.
- getAudioSource() - Method in class tech.cae.jsdf.v1_8.ModelLink
-
An audio source.
- getAutoStart() - Method in class tech.cae.jsdf.v1_5.ActorScript
-
- getAutoStart() - Method in class tech.cae.jsdf.v1_6.ActorScript
-
Set to true if the animation should start as soon as the simulation starts playing.
- getAutoStart() - Method in class tech.cae.jsdf.v1_7.ActorScript
-
Set to true if the animation should start as soon as the simulation starts playing.
- getAutoStart() - Method in class tech.cae.jsdf.v1_8.ActorScript
-
Set to true if the animation should start as soon as the simulation starts playing.
- getAxis() - Method in class tech.cae.jsdf.v1_5.ActorJoint
-
\n Parameters related to the axis of rotation for revolute joints,\n the axis of translation for prismatic joints.\n
- getAxis() - Method in class tech.cae.jsdf.v1_5.ModelJoint
-
\n Parameters related to the axis of rotation for revolute joints,\n the axis of translation for prismatic joints.\n
- getAxis() - Method in class tech.cae.jsdf.v1_5.WorldJoint
-
\n Parameters related to the axis of rotation for revolute joints,\n the axis of translation for prismatic joints.\n
- getAxis() - Method in class tech.cae.jsdf.v1_6.ActorJoint
-
\n Parameters related to the axis of rotation for revolute joints,\n the axis of translation for prismatic joints.\n
- getAxis() - Method in class tech.cae.jsdf.v1_6.ModelJoint
-
\n Parameters related to the axis of rotation for revolute joints,\n the axis of translation for prismatic joints.\n
- getAxis() - Method in class tech.cae.jsdf.v1_6.WorldJoint
-
\n Parameters related to the axis of rotation for revolute joints,\n the axis of translation for prismatic joints.\n
- getAxis() - Method in class tech.cae.jsdf.v1_7.ActorJoint
-
\n Parameters related to the axis of rotation for revolute joints,\n the axis of translation for prismatic joints.\n
- getAxis() - Method in class tech.cae.jsdf.v1_7.ModelJoint
-
\n Parameters related to the axis of rotation for revolute joints,\n the axis of translation for prismatic joints.\n
- getAxis() - Method in class tech.cae.jsdf.v1_8.ActorJoint
-
\n Parameters related to the axis of rotation for revolute joints,\n the axis of translation for prismatic joints.\n
- getAxis() - Method in class tech.cae.jsdf.v1_8.ModelJoint
-
\n Parameters related to the axis of rotation for revolute joints,\n the axis of translation for prismatic joints.\n
- getAxis2() - Method in class tech.cae.jsdf.v1_5.ActorJoint
-
\n Parameters related to the second axis of rotation for revolute2 joints and universal joints.\n
- getAxis2() - Method in class tech.cae.jsdf.v1_5.ModelJoint
-
\n Parameters related to the second axis of rotation for revolute2 joints and universal joints.\n
- getAxis2() - Method in class tech.cae.jsdf.v1_5.WorldJoint
-
\n Parameters related to the second axis of rotation for revolute2 joints and universal joints.\n
- getAxis2() - Method in class tech.cae.jsdf.v1_6.ActorJoint
-
\n Parameters related to the second axis of rotation for revolute2 joints and universal joints.\n
- getAxis2() - Method in class tech.cae.jsdf.v1_6.ModelJoint
-
\n Parameters related to the second axis of rotation for revolute2 joints and universal joints.\n
- getAxis2() - Method in class tech.cae.jsdf.v1_6.WorldJoint
-
\n Parameters related to the second axis of rotation for revolute2 joints and universal joints.\n
- getAxis2() - Method in class tech.cae.jsdf.v1_7.ActorJoint
-
\n Parameters related to the second axis of rotation for revolute2 joints and universal joints.\n
- getAxis2() - Method in class tech.cae.jsdf.v1_7.ModelJoint
-
\n Parameters related to the second axis of rotation for revolute2 joints and universal joints.\n
- getAxis2() - Method in class tech.cae.jsdf.v1_8.ActorJoint
-
\n Parameters related to the second axis of rotation for revolute2 joints and universal joints.\n
- getAxis2() - Method in class tech.cae.jsdf.v1_8.ModelJoint
-
\n Parameters related to the second axis of rotation for revolute2 joints and universal joints.\n
- getBackground() - Method in class tech.cae.jsdf.v1_5.Scene
-
Color of the background.
- getBackground() - Method in class tech.cae.jsdf.v1_6.Scene
-
Color of the background.
- getBackground() - Method in class tech.cae.jsdf.v1_7.Scene
-
Color of the background.
- getBackground() - Method in class tech.cae.jsdf.v1_8.Scene
-
Color of the background.
- getBattery() - Method in class tech.cae.jsdf.v1_5.ActorLink
-
Description of a battery.
- getBattery() - Method in class tech.cae.jsdf.v1_5.ModelLink
-
Description of a battery.
- getBattery() - Method in class tech.cae.jsdf.v1_6.ActorLink
-
Description of a battery.
- getBattery() - Method in class tech.cae.jsdf.v1_6.ModelLink
-
Description of a battery.
- getBattery() - Method in class tech.cae.jsdf.v1_7.ActorLink
-
Description of a battery.
- getBattery() - Method in class tech.cae.jsdf.v1_7.ModelLink
-
Description of a battery.
- getBattery() - Method in class tech.cae.jsdf.v1_8.ActorLink
-
Description of a battery.
- getBattery() - Method in class tech.cae.jsdf.v1_8.ModelLink
-
Description of a battery.
- getBiasMean() - Method in class tech.cae.jsdf.v1_5.Accel
-
For type \"gaussian,\" the mean of the Gaussian distribution from which bias values are drawn.
- getBiasMean() - Method in class tech.cae.jsdf.v1_5.HorizontalNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- getBiasMean() - Method in class tech.cae.jsdf.v1_5.Rate
-
For type \"gaussian,\" the mean of the Gaussian distribution from which bias values are drawn.
- getBiasMean() - Method in class tech.cae.jsdf.v1_5.VerticalNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- getBiasMean() - Method in class tech.cae.jsdf.v1_5.VerticalPositionNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- getBiasMean() - Method in class tech.cae.jsdf.v1_5.VerticalVelocityNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- getBiasMean() - Method in class tech.cae.jsdf.v1_5.XYZNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- getBiasMean() - Method in class tech.cae.jsdf.v1_6.HorizontalNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- getBiasMean() - Method in class tech.cae.jsdf.v1_6.PressureNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- getBiasMean() - Method in class tech.cae.jsdf.v1_6.VerticalNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- getBiasMean() - Method in class tech.cae.jsdf.v1_6.VerticalPositionNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- getBiasMean() - Method in class tech.cae.jsdf.v1_6.VerticalVelocityNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- getBiasMean() - Method in class tech.cae.jsdf.v1_6.XYZNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- getBiasMean() - Method in class tech.cae.jsdf.v1_7.HorizontalNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- getBiasMean() - Method in class tech.cae.jsdf.v1_7.PressureNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- getBiasMean() - Method in class tech.cae.jsdf.v1_7.VerticalNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- getBiasMean() - Method in class tech.cae.jsdf.v1_7.VerticalPositionNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- getBiasMean() - Method in class tech.cae.jsdf.v1_7.VerticalVelocityNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- getBiasMean() - Method in class tech.cae.jsdf.v1_7.XYZNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- getBiasMean() - Method in class tech.cae.jsdf.v1_8.HorizontalNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- getBiasMean() - Method in class tech.cae.jsdf.v1_8.PressureNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- getBiasMean() - Method in class tech.cae.jsdf.v1_8.VerticalNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- getBiasMean() - Method in class tech.cae.jsdf.v1_8.VerticalPositionNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- getBiasMean() - Method in class tech.cae.jsdf.v1_8.VerticalVelocityNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- getBiasMean() - Method in class tech.cae.jsdf.v1_8.XYZNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- getBiasStddev() - Method in class tech.cae.jsdf.v1_5.Accel
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which bias values are drawn.
- getBiasStddev() - Method in class tech.cae.jsdf.v1_5.HorizontalNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- getBiasStddev() - Method in class tech.cae.jsdf.v1_5.Rate
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which bias values are drawn.
- getBiasStddev() - Method in class tech.cae.jsdf.v1_5.VerticalNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- getBiasStddev() - Method in class tech.cae.jsdf.v1_5.VerticalPositionNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- getBiasStddev() - Method in class tech.cae.jsdf.v1_5.VerticalVelocityNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- getBiasStddev() - Method in class tech.cae.jsdf.v1_5.XYZNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- getBiasStddev() - Method in class tech.cae.jsdf.v1_6.HorizontalNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- getBiasStddev() - Method in class tech.cae.jsdf.v1_6.PressureNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- getBiasStddev() - Method in class tech.cae.jsdf.v1_6.VerticalNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- getBiasStddev() - Method in class tech.cae.jsdf.v1_6.VerticalPositionNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- getBiasStddev() - Method in class tech.cae.jsdf.v1_6.VerticalVelocityNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- getBiasStddev() - Method in class tech.cae.jsdf.v1_6.XYZNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- getBiasStddev() - Method in class tech.cae.jsdf.v1_7.HorizontalNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- getBiasStddev() - Method in class tech.cae.jsdf.v1_7.PressureNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- getBiasStddev() - Method in class tech.cae.jsdf.v1_7.VerticalNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- getBiasStddev() - Method in class tech.cae.jsdf.v1_7.VerticalPositionNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- getBiasStddev() - Method in class tech.cae.jsdf.v1_7.VerticalVelocityNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- getBiasStddev() - Method in class tech.cae.jsdf.v1_7.XYZNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- getBiasStddev() - Method in class tech.cae.jsdf.v1_8.HorizontalNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- getBiasStddev() - Method in class tech.cae.jsdf.v1_8.PressureNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- getBiasStddev() - Method in class tech.cae.jsdf.v1_8.VerticalNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- getBiasStddev() - Method in class tech.cae.jsdf.v1_8.VerticalPositionNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- getBiasStddev() - Method in class tech.cae.jsdf.v1_8.VerticalVelocityNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- getBiasStddev() - Method in class tech.cae.jsdf.v1_8.XYZNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- getBlend() - Method in class tech.cae.jsdf.v1_5.Heightmap
-
The blend tag controls how two adjacent textures are mixed.
- getBlend() - Method in class tech.cae.jsdf.v1_6.Heightmap
-
The blend tag controls how two adjacent textures are mixed.
- getBlend() - Method in class tech.cae.jsdf.v1_7.Heightmap
-
The blend tag controls how two adjacent textures are mixed.
- getBlend() - Method in class tech.cae.jsdf.v1_8.Heightmap
-
The blend tag controls how two adjacent textures are mixed.
- getBoneAttachment() - Method in class tech.cae.jsdf.v1_5.Dart
-
This is variable k_v in the soft contacts paper.
- getBoneAttachment() - Method in class tech.cae.jsdf.v1_6.SoftContactDart
-
This is variable k_v in the soft contacts paper.
- getBoneAttachment() - Method in class tech.cae.jsdf.v1_7.SoftContactDart
-
This is variable k_v in the soft contacts paper.
- getBoneAttachment() - Method in class tech.cae.jsdf.v1_8.SoftContactDart
-
This is variable k_v in the soft contacts paper.
- getBounce() - Method in class tech.cae.jsdf.v1_5.Surface
-
- getBounce() - Method in class tech.cae.jsdf.v1_6.Surface
-
- getBounce() - Method in class tech.cae.jsdf.v1_7.Surface
-
- getBounce() - Method in class tech.cae.jsdf.v1_8.Surface
-
- getBox() - Method in class tech.cae.jsdf.v1_5.Geometry
-
Box shape
- getBox() - Method in class tech.cae.jsdf.v1_5.Population
-
Box shape
- getBox() - Method in class tech.cae.jsdf.v1_6.Geometry
-
Box shape
- getBox() - Method in class tech.cae.jsdf.v1_6.Population
-
Box shape
- getBox() - Method in class tech.cae.jsdf.v1_7.Geometry
-
Box shape
- getBox() - Method in class tech.cae.jsdf.v1_7.Population
-
Box shape
- getBox() - Method in class tech.cae.jsdf.v1_8.Geometry
-
Box shape
- getBox() - Method in class tech.cae.jsdf.v1_8.Population
-
Box shape
- getBullet() - Method in class tech.cae.jsdf.v1_5.Friction
-
- getBullet() - Method in class tech.cae.jsdf.v1_5.SurfaceContact
-
Bullet contact parameters
- getBullet() - Method in class tech.cae.jsdf.v1_5.WorldPhysics
-
Bullet specific physics properties
- getBullet() - Method in class tech.cae.jsdf.v1_6.Friction
-
- getBullet() - Method in class tech.cae.jsdf.v1_6.SurfaceContact
-
Bullet contact parameters
- getBullet() - Method in class tech.cae.jsdf.v1_6.WorldPhysics
-
Bullet specific physics properties
- getBullet() - Method in class tech.cae.jsdf.v1_7.Friction
-
- getBullet() - Method in class tech.cae.jsdf.v1_7.SurfaceContact
-
Bullet contact parameters
- getBullet() - Method in class tech.cae.jsdf.v1_7.WorldPhysics
-
Bullet specific physics properties
- getBullet() - Method in class tech.cae.jsdf.v1_8.Friction
-
- getBullet() - Method in class tech.cae.jsdf.v1_8.SurfaceContact
-
Bullet contact parameters
- getBullet() - Method in class tech.cae.jsdf.v1_8.WorldPhysics
-
Bullet specific physics properties
- getC1() - Method in class tech.cae.jsdf.v1_5.CustomFunction
-
Linear scaling constant
- getC1() - Method in class tech.cae.jsdf.v1_6.CustomFunction
-
Linear scaling constant
- getC1() - Method in class tech.cae.jsdf.v1_7.CustomFunction
-
Linear scaling constant
- getC1() - Method in class tech.cae.jsdf.v1_8.CustomFunction
-
Linear scaling constant
- getC2() - Method in class tech.cae.jsdf.v1_5.CustomFunction
-
Angle scaling constant
- getC2() - Method in class tech.cae.jsdf.v1_6.CustomFunction
-
Angle scaling constant
- getC2() - Method in class tech.cae.jsdf.v1_7.CustomFunction
-
Angle scaling constant
- getC2() - Method in class tech.cae.jsdf.v1_8.CustomFunction
-
Angle scaling constant
- getC3() - Method in class tech.cae.jsdf.v1_5.CustomFunction
-
Angle offset constant
- getC3() - Method in class tech.cae.jsdf.v1_6.CustomFunction
-
Angle offset constant
- getC3() - Method in class tech.cae.jsdf.v1_7.CustomFunction
-
Angle offset constant
- getC3() - Method in class tech.cae.jsdf.v1_8.CustomFunction
-
Angle offset constant
- getCamera() - Method in class tech.cae.jsdf.v1_5.Gui
-
- getCamera() - Method in class tech.cae.jsdf.v1_5.Sensor
-
These elements are specific to camera sensors.
- getCamera() - Method in class tech.cae.jsdf.v1_6.Gui
-
- getCamera() - Method in class tech.cae.jsdf.v1_6.Sensor
-
These elements are specific to camera sensors.
- getCamera() - Method in class tech.cae.jsdf.v1_7.Gui
-
- getCamera() - Method in class tech.cae.jsdf.v1_7.Sensor
-
These elements are specific to camera sensors.
- getCamera() - Method in class tech.cae.jsdf.v1_8.Gui
-
- getCamera() - Method in class tech.cae.jsdf.v1_8.Sensor
-
These elements are specific to camera sensors.
- getCanonicalLink() - Method in class tech.cae.jsdf.v1_7.InsertionsModel
-
\n The name of the model's canonical link, to which the model's implicit\n coordinate frame is attached.
- getCanonicalLink() - Method in class tech.cae.jsdf.v1_7.PopulationModel
-
\n The name of the model's canonical link, to which the model's implicit\n coordinate frame is attached.
- getCanonicalLink() - Method in class tech.cae.jsdf.v1_7.SdfModel
-
\n The name of the model's canonical link, to which the model's implicit\n coordinate frame is attached.
- getCanonicalLink() - Method in class tech.cae.jsdf.v1_7.WorldModel
-
\n The name of the model's canonical link, to which the model's implicit\n coordinate frame is attached.
- getCanonicalLink() - Method in class tech.cae.jsdf.v1_8.InsertionsModel
-
\n The name of the model's canonical link, to which the model's implicit\n coordinate frame is attached.
- getCanonicalLink() - Method in class tech.cae.jsdf.v1_8.PopulationModel
-
\n The name of the model's canonical link, to which the model's implicit\n coordinate frame is attached.
- getCanonicalLink() - Method in class tech.cae.jsdf.v1_8.SdfModel
-
\n The name of the model's canonical link, to which the model's implicit\n coordinate frame is attached.
- getCanonicalLink() - Method in class tech.cae.jsdf.v1_8.WorldModel
-
\n The name of the model's canonical link, to which the model's implicit\n coordinate frame is attached.
- getCapsule() - Method in class tech.cae.jsdf.v1_8.Geometry
-
Capsule shape
- getCastShadows() - Method in class tech.cae.jsdf.v1_5.SdfLight
-
When true, the light will cast shadows.
- getCastShadows() - Method in class tech.cae.jsdf.v1_5.Visual
-
If true the visual will cast shadows.
- getCastShadows() - Method in class tech.cae.jsdf.v1_5.WorldLight
-
When true, the light will cast shadows.
- getCastShadows() - Method in class tech.cae.jsdf.v1_6.InsertionsLight
-
When true, the light will cast shadows.
- getCastShadows() - Method in class tech.cae.jsdf.v1_6.LinkLight
-
When true, the light will cast shadows.
- getCastShadows() - Method in class tech.cae.jsdf.v1_6.SdfLight
-
When true, the light will cast shadows.
- getCastShadows() - Method in class tech.cae.jsdf.v1_6.Visual
-
If true the visual will cast shadows.
- getCastShadows() - Method in class tech.cae.jsdf.v1_6.WorldLight
-
When true, the light will cast shadows.
- getCastShadows() - Method in class tech.cae.jsdf.v1_7.InsertionsLight
-
When true, the light will cast shadows.
- getCastShadows() - Method in class tech.cae.jsdf.v1_7.LinkLight
-
When true, the light will cast shadows.
- getCastShadows() - Method in class tech.cae.jsdf.v1_7.SdfLight
-
When true, the light will cast shadows.
- getCastShadows() - Method in class tech.cae.jsdf.v1_7.Visual
-
If true the visual will cast shadows.
- getCastShadows() - Method in class tech.cae.jsdf.v1_7.WorldLight
-
When true, the light will cast shadows.
- getCastShadows() - Method in class tech.cae.jsdf.v1_8.InsertionsLight
-
When true, the light will cast shadows.
- getCastShadows() - Method in class tech.cae.jsdf.v1_8.LinkLight
-
When true, the light will cast shadows.
- getCastShadows() - Method in class tech.cae.jsdf.v1_8.SdfLight
-
When true, the light will cast shadows.
- getCastShadows() - Method in class tech.cae.jsdf.v1_8.Visual
-
If true the visual will cast shadows.
- getCastShadows() - Method in class tech.cae.jsdf.v1_8.WorldLight
-
When true, the light will cast shadows.
- getCategoryBitmask() - Method in class tech.cae.jsdf.v1_6.SurfaceContact
-
Bitmask for category of collision filtering.
- getCategoryBitmask() - Method in class tech.cae.jsdf.v1_7.SurfaceContact
-
Bitmask for category of collision filtering.
- getCategoryBitmask() - Method in class tech.cae.jsdf.v1_8.SurfaceContact
-
Bitmask for category of collision filtering.
- getCenter() - Method in class tech.cae.jsdf.v1_5.Distortion
-
The distortion center or principal point
- getCenter() - Method in class tech.cae.jsdf.v1_5.Submesh
-
Set to true to center the vertices of the submesh at 0,0,0.
- getCenter() - Method in class tech.cae.jsdf.v1_6.Distortion
-
The distortion center or principal point
- getCenter() - Method in class tech.cae.jsdf.v1_6.Submesh
-
Set to true to center the vertices of the submesh at 0,0,0.
- getCenter() - Method in class tech.cae.jsdf.v1_7.Distortion
-
The distortion center or principal point
- getCenter() - Method in class tech.cae.jsdf.v1_7.Submesh
-
Set to true to center the vertices of the submesh at 0,0,0.
- getCenter() - Method in class tech.cae.jsdf.v1_8.Distortion
-
The distortion center or principal point
- getCenter() - Method in class tech.cae.jsdf.v1_8.Submesh
-
Set to true to center the vertices of the submesh at 0,0,0.
- getCfm() - Method in class tech.cae.jsdf.v1_5.BulletConstraints
-
Constraint force mixing parameter.
- getCfm() - Method in class tech.cae.jsdf.v1_5.OdeConstraints
-
Constraint force mixing parameter.
- getCfm() - Method in class tech.cae.jsdf.v1_6.BulletConstraints
-
Constraint force mixing parameter.
- getCfm() - Method in class tech.cae.jsdf.v1_6.OdeConstraints
-
Constraint force mixing parameter.
- getCfm() - Method in class tech.cae.jsdf.v1_7.BulletConstraints
-
Constraint force mixing parameter.
- getCfm() - Method in class tech.cae.jsdf.v1_7.OdeConstraints
-
Constraint force mixing parameter.
- getCfm() - Method in class tech.cae.jsdf.v1_8.BulletConstraints
-
Constraint force mixing parameter.
- getCfm() - Method in class tech.cae.jsdf.v1_8.OdeConstraints
-
Constraint force mixing parameter.
- getChild() - Method in class tech.cae.jsdf.v1_5.ActorJoint
-
Name of the child link
- getChild() - Method in class tech.cae.jsdf.v1_5.ModelJoint
-
Name of the child link
- getChild() - Method in class tech.cae.jsdf.v1_5.WorldJoint
-
Name of the child link
- getChild() - Method in class tech.cae.jsdf.v1_6.ActorJoint
-
Name of the child link
- getChild() - Method in class tech.cae.jsdf.v1_6.ModelJoint
-
Name of the child link
- getChild() - Method in class tech.cae.jsdf.v1_6.WorldJoint
-
Name of the child link
- getChild() - Method in class tech.cae.jsdf.v1_7.ActorJoint
-
Name of the child link.
- getChild() - Method in class tech.cae.jsdf.v1_7.ModelJoint
-
Name of the child link.
- getChild() - Method in class tech.cae.jsdf.v1_8.ActorJoint
-
Name of the child frame.
- getChild() - Method in class tech.cae.jsdf.v1_8.ModelJoint
-
Name of the child frame.
- getChunks() - Method in class tech.cae.jsdf.log.GazeboLog
-
- getClip() - Method in class tech.cae.jsdf.v1_5.SensorCamera
-
The near and far clip planes.
- getClip() - Method in class tech.cae.jsdf.v1_6.DepthCamera
-
The near and far clip planes.
- getClip() - Method in class tech.cae.jsdf.v1_6.SensorCamera
-
The near and far clip planes.
- getClip() - Method in class tech.cae.jsdf.v1_7.DepthCamera
-
The near and far clip planes.
- getClip() - Method in class tech.cae.jsdf.v1_7.SensorCamera
-
The near and far clip planes.
- getClip() - Method in class tech.cae.jsdf.v1_8.DepthCamera
-
The near and far clip planes.
- getClip() - Method in class tech.cae.jsdf.v1_8.SensorCamera
-
The near and far clip planes.
- getClouds() - Method in class tech.cae.jsdf.v1_5.Sky
-
Sunset time [0..24]
- getClouds() - Method in class tech.cae.jsdf.v1_6.Sky
-
Sunset time [0..24]
- getClouds() - Method in class tech.cae.jsdf.v1_7.Sky
-
Sunset time [0..24]
- getClouds() - Method in class tech.cae.jsdf.v1_8.Sky
-
Sunset time [0..24]
- getCoefficient() - Method in class tech.cae.jsdf.v1_5.Torsional
-
Torsional friction coefficient in the range of [0..1].
- getCoefficient() - Method in class tech.cae.jsdf.v1_6.Torsional
-
\n Torsional friction coefficient, unitless maximum ratio of\n tangential stress to normal stress.\n
- getCoefficient() - Method in class tech.cae.jsdf.v1_7.Torsional
-
\n Torsional friction coefficient, unitless maximum ratio of\n tangential stress to normal stress.\n
- getCoefficient() - Method in class tech.cae.jsdf.v1_8.Torsional
-
\n Torsional friction coefficient, unitless maximum ratio of\n tangential stress to normal stress.\n
- getCollideBitmask() - Method in class tech.cae.jsdf.v1_5.SurfaceContact
-
Bitmask for collision filtering.
- getCollideBitmask() - Method in class tech.cae.jsdf.v1_6.SurfaceContact
-
Bitmask for collision filtering.
- getCollideBitmask() - Method in class tech.cae.jsdf.v1_7.SurfaceContact
-
Bitmask for collision filtering.
- getCollideBitmask() - Method in class tech.cae.jsdf.v1_8.SurfaceContact
-
Bitmask for collision filtering.
- getCollideWithoutContact() - Method in class tech.cae.jsdf.v1_5.SurfaceContact
-
Flag to disable contact force generation, while still allowing collision checks and contact visualization to occur.
- getCollideWithoutContact() - Method in class tech.cae.jsdf.v1_6.SurfaceContact
-
Flag to disable contact force generation, while still allowing collision checks and contact visualization to occur.
- getCollideWithoutContact() - Method in class tech.cae.jsdf.v1_7.SurfaceContact
-
Flag to disable contact force generation, while still allowing collision checks and contact visualization to occur.
- getCollideWithoutContact() - Method in class tech.cae.jsdf.v1_8.SurfaceContact
-
Flag to disable contact force generation, while still allowing collision checks and contact visualization to occur.
- getCollideWithoutContactBitmask() - Method in class tech.cae.jsdf.v1_5.SurfaceContact
-
Bitmask for collision filtering when collide_without_contact is on
- getCollideWithoutContactBitmask() - Method in class tech.cae.jsdf.v1_6.SurfaceContact
-
Bitmask for collision filtering when collide_without_contact is on
- getCollideWithoutContactBitmask() - Method in class tech.cae.jsdf.v1_7.SurfaceContact
-
Bitmask for collision filtering when collide_without_contact is on
- getCollideWithoutContactBitmask() - Method in class tech.cae.jsdf.v1_8.SurfaceContact
-
Bitmask for collision filtering when collide_without_contact is on
- getCollision() - Method in class tech.cae.jsdf.v1_5.ActorLink
-
The collision properties of a link.
- getCollision() - Method in class tech.cae.jsdf.v1_5.AudioSourceContact
-
Name of child collision element that will trigger audio playback.
- getCollision() - Method in class tech.cae.jsdf.v1_5.ModelLink
-
The collision properties of a link.
- getCollision() - Method in class tech.cae.jsdf.v1_5.SensorContact
-
name of the collision element within a link that acts as the contact sensor.
- getCollision() - Method in class tech.cae.jsdf.v1_6.ActorLink
-
The collision properties of a link.
- getCollision() - Method in class tech.cae.jsdf.v1_6.AudioSourceContact
-
Name of child collision element that will trigger audio playback.
- getCollision() - Method in class tech.cae.jsdf.v1_6.ModelLink
-
The collision properties of a link.
- getCollision() - Method in class tech.cae.jsdf.v1_6.SensorContact
-
name of the collision element within a link that acts as the contact sensor.
- getCollision() - Method in class tech.cae.jsdf.v1_7.ActorLink
-
The collision properties of a link.
- getCollision() - Method in class tech.cae.jsdf.v1_7.AudioSourceContact
-
Name of child collision element that will trigger audio playback.
- getCollision() - Method in class tech.cae.jsdf.v1_7.ModelLink
-
The collision properties of a link.
- getCollision() - Method in class tech.cae.jsdf.v1_7.SensorContact
-
name of the collision element within a link that acts as the contact sensor.
- getCollision() - Method in class tech.cae.jsdf.v1_8.ActorLink
-
The collision properties of a link.
- getCollision() - Method in class tech.cae.jsdf.v1_8.AudioSourceContact
-
Name of child collision element that will trigger audio playback.
- getCollision() - Method in class tech.cae.jsdf.v1_8.ModelLink
-
The collision properties of a link.
- getCollision() - Method in class tech.cae.jsdf.v1_8.SensorContact
-
name of the collision element within a link that acts as the contact sensor.
- getCollisionDetector() - Method in class tech.cae.jsdf.v1_6.PhysicsDart
-
Specify collision detector for DART to use.
- getCollisionDetector() - Method in class tech.cae.jsdf.v1_7.PhysicsDart
-
Specify collision detector for DART to use.
- getCollisionDetector() - Method in class tech.cae.jsdf.v1_8.PhysicsDart
-
Specify collision detector for DART to use.
- getColor() - Method in class tech.cae.jsdf.v1_5.Fog
-
Fog color
- getColor() - Method in class tech.cae.jsdf.v1_6.Fog
-
Fog color
- getColor() - Method in class tech.cae.jsdf.v1_7.Fog
-
Fog color
- getColor() - Method in class tech.cae.jsdf.v1_8.Fog
-
Fog color
- getCols() - Method in class tech.cae.jsdf.v1_5.Distribution
-
Number of columns in the grid.
- getCols() - Method in class tech.cae.jsdf.v1_6.Distribution
-
Number of columns in the grid.
- getCols() - Method in class tech.cae.jsdf.v1_7.Distribution
-
Number of columns in the grid.
- getCols() - Method in class tech.cae.jsdf.v1_8.Distribution
-
Number of columns in the grid.
- getConstant() - Method in class tech.cae.jsdf.v1_5.Attenuation
-
The constant attenuation factor: 1.0 means never attenuate, 0.0 is complete attenutation.
- getConstant() - Method in class tech.cae.jsdf.v1_6.Attenuation
-
The constant attenuation factor: 1.0 means never attenuate, 0.0 is complete attenutation.
- getConstant() - Method in class tech.cae.jsdf.v1_7.Attenuation
-
The constant attenuation factor: 1.0 means never attenuate, 0.0 is complete attenutation.
- getConstant() - Method in class tech.cae.jsdf.v1_8.Attenuation
-
The constant attenuation factor: 1.0 means never attenuate, 0.0 is complete attenutation.
- getConstraints() - Method in class tech.cae.jsdf.v1_5.PhysicsBullet
-
Bullet constraint parameters.
- getConstraints() - Method in class tech.cae.jsdf.v1_5.PhysicsOde
-
ODE constraint parameters.
- getConstraints() - Method in class tech.cae.jsdf.v1_6.PhysicsBullet
-
Bullet constraint parameters.
- getConstraints() - Method in class tech.cae.jsdf.v1_6.PhysicsOde
-
ODE constraint parameters.
- getConstraints() - Method in class tech.cae.jsdf.v1_7.PhysicsBullet
-
Bullet constraint parameters.
- getConstraints() - Method in class tech.cae.jsdf.v1_7.PhysicsOde
-
ODE constraint parameters.
- getConstraints() - Method in class tech.cae.jsdf.v1_8.PhysicsBullet
-
Bullet constraint parameters.
- getConstraints() - Method in class tech.cae.jsdf.v1_8.PhysicsOde
-
ODE constraint parameters.
- getContact() - Method in class tech.cae.jsdf.v1_5.AudioSource
-
List of collision objects that will trigger audio playback.
- getContact() - Method in class tech.cae.jsdf.v1_5.PhysicsSimbody
-
\n Relationship among dissipation, coef.
- getContact() - Method in class tech.cae.jsdf.v1_5.Sensor
-
These elements are specific to the contact sensor.
- getContact() - Method in class tech.cae.jsdf.v1_5.Surface
-
- getContact() - Method in class tech.cae.jsdf.v1_6.AudioSource
-
List of collision objects that will trigger audio playback.
- getContact() - Method in class tech.cae.jsdf.v1_6.PhysicsSimbody
-
\n Relationship among dissipation, coef.
- getContact() - Method in class tech.cae.jsdf.v1_6.Sensor
-
These elements are specific to the contact sensor.
- getContact() - Method in class tech.cae.jsdf.v1_6.Surface
-
- getContact() - Method in class tech.cae.jsdf.v1_7.AudioSource
-
List of collision objects that will trigger audio playback.
- getContact() - Method in class tech.cae.jsdf.v1_7.PhysicsSimbody
-
\n Relationship among dissipation, coef.
- getContact() - Method in class tech.cae.jsdf.v1_7.Sensor
-
These elements are specific to the contact sensor.
- getContact() - Method in class tech.cae.jsdf.v1_7.Surface
-
- getContact() - Method in class tech.cae.jsdf.v1_8.AudioSource
-
List of collision objects that will trigger audio playback.
- getContact() - Method in class tech.cae.jsdf.v1_8.PhysicsSimbody
-
\n Relationship among dissipation, coef.
- getContact() - Method in class tech.cae.jsdf.v1_8.Sensor
-
These elements are specific to the contact sensor.
- getContact() - Method in class tech.cae.jsdf.v1_8.Surface
-
- getContactMaxCorrectingVel() - Method in class tech.cae.jsdf.v1_5.OdeConstraints
-
The maximum correcting velocities allowed when resolving contacts.
- getContactMaxCorrectingVel() - Method in class tech.cae.jsdf.v1_6.OdeConstraints
-
The maximum correcting velocities allowed when resolving contacts.
- getContactMaxCorrectingVel() - Method in class tech.cae.jsdf.v1_7.OdeConstraints
-
The maximum correcting velocities allowed when resolving contacts.
- getContactMaxCorrectingVel() - Method in class tech.cae.jsdf.v1_8.OdeConstraints
-
The maximum correcting velocities allowed when resolving contacts.
- getContactSurfaceLayer() - Method in class tech.cae.jsdf.v1_5.BulletConstraints
-
The depth of the surface layer around all geometry objects.
- getContactSurfaceLayer() - Method in class tech.cae.jsdf.v1_5.OdeConstraints
-
The depth of the surface layer around all geometry objects.
- getContactSurfaceLayer() - Method in class tech.cae.jsdf.v1_6.BulletConstraints
-
The depth of the surface layer around all geometry objects.
- getContactSurfaceLayer() - Method in class tech.cae.jsdf.v1_6.OdeConstraints
-
The depth of the surface layer around all geometry objects.
- getContactSurfaceLayer() - Method in class tech.cae.jsdf.v1_7.BulletConstraints
-
The depth of the surface layer around all geometry objects.
- getContactSurfaceLayer() - Method in class tech.cae.jsdf.v1_7.OdeConstraints
-
The depth of the surface layer around all geometry objects.
- getContactSurfaceLayer() - Method in class tech.cae.jsdf.v1_8.BulletConstraints
-
The depth of the surface layer around all geometry objects.
- getContactSurfaceLayer() - Method in class tech.cae.jsdf.v1_8.OdeConstraints
-
The depth of the surface layer around all geometry objects.
- getCustomFunction() - Method in class tech.cae.jsdf.v1_5.Lens
-
Definition of custom mapping function in a form of r=c1*f*fun(theta/c2 + c3).
- getCustomFunction() - Method in class tech.cae.jsdf.v1_6.Lens
-
Definition of custom mapping function in a form of r=c1*f*fun(theta/c2 + c3).
- getCustomFunction() - Method in class tech.cae.jsdf.v1_7.Lens
-
Definition of custom mapping function in a form of r=c1*f*fun(theta/c2 + c3).
- getCustomFunction() - Method in class tech.cae.jsdf.v1_8.Lens
-
Definition of custom mapping function in a form of r=c1*f*fun(theta/c2 + c3).
- getCustomRpy() - Method in class tech.cae.jsdf.v1_6.OrientationReferenceFrame
-
\n This field and parent_frame are used when localization is set to CUSTOM.\n Orientation (fixed axis roll, pitch yaw) transform from parent_frame to this IMU's reference frame.\n Some common examples are:\n - IMU reports in its local frame on boot.
- getCustomRpy() - Method in class tech.cae.jsdf.v1_7.OrientationReferenceFrame
-
\n This field and parent_frame are used when localization is set to CUSTOM.\n Orientation (fixed axis roll, pitch yaw) transform from parent_frame to this IMU's reference frame.\n Some common examples are:\n - IMU reports in its local frame on boot.
- getCustomRpy() - Method in class tech.cae.jsdf.v1_8.OrientationReferenceFrame
-
\n This field and parent_frame are used when localization is set to CUSTOM.\n Orientation (fixed axis roll, pitch yaw) transform from parent_frame to this IMU's reference frame.\n Some common examples are:\n - IMU reports in its local frame on boot.
- getCutoffAngle() - Method in class tech.cae.jsdf.v1_5.Lens
-
Everything outside of the specified angle will be hidden, 90° by default
- getCutoffAngle() - Method in class tech.cae.jsdf.v1_6.Lens
-
Everything outside of the specified angle will be hidden, 90° by default
- getCutoffAngle() - Method in class tech.cae.jsdf.v1_7.Lens
-
Everything outside of the specified angle will be hidden, 90° by default
- getCutoffAngle() - Method in class tech.cae.jsdf.v1_8.Lens
-
Everything outside of the specified angle will be hidden, 90° by default
- getCx() - Method in class tech.cae.jsdf.v1_6.Intrinsics
-
X principal point (in pixels)
- getCx() - Method in class tech.cae.jsdf.v1_7.Intrinsics
-
X principal point (in pixels)
- getCx() - Method in class tech.cae.jsdf.v1_8.Intrinsics
-
X principal point (in pixels)
- getCy() - Method in class tech.cae.jsdf.v1_6.Intrinsics
-
Y principal point (in pixels)
- getCy() - Method in class tech.cae.jsdf.v1_7.Intrinsics
-
Y principal point (in pixels)
- getCy() - Method in class tech.cae.jsdf.v1_8.Intrinsics
-
Y principal point (in pixels)
- getCylinder() - Method in class tech.cae.jsdf.v1_5.Geometry
-
Cylinder shape
- getCylinder() - Method in class tech.cae.jsdf.v1_5.Population
-
Cylinder shape
- getCylinder() - Method in class tech.cae.jsdf.v1_6.Geometry
-
Cylinder shape
- getCylinder() - Method in class tech.cae.jsdf.v1_6.Population
-
Cylinder shape
- getCylinder() - Method in class tech.cae.jsdf.v1_7.Geometry
-
Cylinder shape
- getCylinder() - Method in class tech.cae.jsdf.v1_7.Population
-
Cylinder shape
- getCylinder() - Method in class tech.cae.jsdf.v1_8.Geometry
-
Cylinder shape
- getCylinder() - Method in class tech.cae.jsdf.v1_8.Population
-
Cylinder shape
- getDamping() - Method in class tech.cae.jsdf.v1_5.Dart
-
Viscous damping of point velocity in body frame.
- getDamping() - Method in class tech.cae.jsdf.v1_5.Dynamics
-
The physical velocity dependent viscous damping coefficient of the joint.
- getDamping() - Method in class tech.cae.jsdf.v1_6.Dynamics
-
The physical velocity dependent viscous damping coefficient of the joint.
- getDamping() - Method in class tech.cae.jsdf.v1_6.SoftContactDart
-
Viscous damping of point velocity in body frame.
- getDamping() - Method in class tech.cae.jsdf.v1_7.Dynamics
-
The physical velocity dependent viscous damping coefficient of the joint.
- getDamping() - Method in class tech.cae.jsdf.v1_7.SoftContactDart
-
Viscous damping of point velocity in body frame.
- getDamping() - Method in class tech.cae.jsdf.v1_8.Dynamics
-
The physical velocity dependent viscous damping coefficient of the joint.
- getDamping() - Method in class tech.cae.jsdf.v1_8.SoftContactDart
-
Viscous damping of point velocity in body frame.
- getDart() - Method in class tech.cae.jsdf.v1_5.SoftContact
-
soft contact pamameters based on paper:\n http://www.cc.gatech.edu/graphics/projects/Sumit/homepage/papers/sigasia11/jain_softcontacts_siga11.pdf\n
- getDart() - Method in class tech.cae.jsdf.v1_6.SoftContact
-
soft contact pamameters based on paper:\n http://www.cc.gatech.edu/graphics/projects/Sumit/homepage/papers/sigasia11/jain_softcontacts_siga11.pdf\n
- getDart() - Method in class tech.cae.jsdf.v1_6.WorldPhysics
-
DART specific physics properties
- getDart() - Method in class tech.cae.jsdf.v1_7.SoftContact
-
soft contact pamameters based on paper:\n http://www.cc.gatech.edu/graphics/projects/Sumit/homepage/papers/sigasia11/jain_softcontacts_siga11.pdf\n
- getDart() - Method in class tech.cae.jsdf.v1_7.WorldPhysics
-
DART specific physics properties
- getDart() - Method in class tech.cae.jsdf.v1_8.SoftContact
-
soft contact pamameters based on paper:\n http://www.cc.gatech.edu/graphics/projects/Sumit/homepage/papers/sigasia11/jain_softcontacts_siga11.pdf\n
- getDart() - Method in class tech.cae.jsdf.v1_8.WorldPhysics
-
DART specific physics properties
- getData() - Method in class tech.cae.jsdf.log.LogChunk
-
- getDelayStart() - Method in class tech.cae.jsdf.v1_5.ActorScript
-
- getDelayStart() - Method in class tech.cae.jsdf.v1_6.ActorScript
-
This is the time to wait before starting the script.
- getDelayStart() - Method in class tech.cae.jsdf.v1_7.ActorScript
-
This is the time to wait before starting the script.
- getDelayStart() - Method in class tech.cae.jsdf.v1_8.ActorScript
-
This is the time to wait before starting the script.
- getDeletions() - Method in class tech.cae.jsdf.v1_5.State
-
A list of deleted model names
- getDeletions() - Method in class tech.cae.jsdf.v1_6.State
-
A list of names of deleted entities/
- getDeletions() - Method in class tech.cae.jsdf.v1_7.State
-
A list of names of deleted entities/
- getDeletions() - Method in class tech.cae.jsdf.v1_8.State
-
A list of names of deleted entities/
- getDensity() - Method in class tech.cae.jsdf.v1_5.Fog
-
Density of fog
- getDensity() - Method in class tech.cae.jsdf.v1_6.Fog
-
Density of fog
- getDensity() - Method in class tech.cae.jsdf.v1_7.Fog
-
Density of fog
- getDensity() - Method in class tech.cae.jsdf.v1_8.Fog
-
Density of fog
- getDepthCamera() - Method in class tech.cae.jsdf.v1_5.SensorCamera
-
Depth camera parameters
- getDepthCamera() - Method in class tech.cae.jsdf.v1_6.SensorCamera
-
Depth camera parameters
- getDepthCamera() - Method in class tech.cae.jsdf.v1_7.SensorCamera
-
Depth camera parameters
- getDepthCamera() - Method in class tech.cae.jsdf.v1_8.SensorCamera
-
Depth camera parameters
- getDetachSteps() - Method in class tech.cae.jsdf.v1_5.GraspCheck
-
- getDetachSteps() - Method in class tech.cae.jsdf.v1_6.GraspCheck
-
- getDetachSteps() - Method in class tech.cae.jsdf.v1_7.GraspCheck
-
- getDetachSteps() - Method in class tech.cae.jsdf.v1_8.GraspCheck
-
- getDevice() - Method in class tech.cae.jsdf.v1_5.Audio
-
Device to use for audio playback.
- getDevice() - Method in class tech.cae.jsdf.v1_6.Audio
-
Device to use for audio playback.
- getDevice() - Method in class tech.cae.jsdf.v1_7.Audio
-
Device to use for audio playback.
- getDevice() - Method in class tech.cae.jsdf.v1_8.Audio
-
Device to use for audio playback.
- getDiffuse() - Method in class tech.cae.jsdf.v1_5.Material
-
The diffuse color of a material specified by set of four numbers representing red/green/blue/alpha, each in the range of [0,1].
- getDiffuse() - Method in class tech.cae.jsdf.v1_5.SdfLight
-
Diffuse light color
- getDiffuse() - Method in class tech.cae.jsdf.v1_5.Texture
-
Diffuse texture image filename
- getDiffuse() - Method in class tech.cae.jsdf.v1_5.WorldLight
-
Diffuse light color
- getDiffuse() - Method in class tech.cae.jsdf.v1_6.InsertionsLight
-
Diffuse light color
- getDiffuse() - Method in class tech.cae.jsdf.v1_6.LinkLight
-
Diffuse light color
- getDiffuse() - Method in class tech.cae.jsdf.v1_6.Material
-
The diffuse color of a material specified by set of four numbers representing red/green/blue/alpha, each in the range of [0,1].
- getDiffuse() - Method in class tech.cae.jsdf.v1_6.SdfLight
-
Diffuse light color
- getDiffuse() - Method in class tech.cae.jsdf.v1_6.Texture
-
Diffuse texture image filename
- getDiffuse() - Method in class tech.cae.jsdf.v1_6.WorldLight
-
Diffuse light color
- getDiffuse() - Method in class tech.cae.jsdf.v1_7.InsertionsLight
-
Diffuse light color
- getDiffuse() - Method in class tech.cae.jsdf.v1_7.LinkLight
-
Diffuse light color
- getDiffuse() - Method in class tech.cae.jsdf.v1_7.Material
-
The diffuse color of a material specified by set of four numbers representing red/green/blue/alpha, each in the range of [0,1].
- getDiffuse() - Method in class tech.cae.jsdf.v1_7.SdfLight
-
Diffuse light color
- getDiffuse() - Method in class tech.cae.jsdf.v1_7.Texture
-
Diffuse texture image filename
- getDiffuse() - Method in class tech.cae.jsdf.v1_7.WorldLight
-
Diffuse light color
- getDiffuse() - Method in class tech.cae.jsdf.v1_8.InsertionsLight
-
Diffuse light color
- getDiffuse() - Method in class tech.cae.jsdf.v1_8.LinkLight
-
Diffuse light color
- getDiffuse() - Method in class tech.cae.jsdf.v1_8.Material
-
The diffuse color of a material specified by set of four numbers representing red/green/blue/alpha, each in the range of [0,1].
- getDiffuse() - Method in class tech.cae.jsdf.v1_8.SdfLight
-
Diffuse light color
- getDiffuse() - Method in class tech.cae.jsdf.v1_8.Texture
-
Diffuse texture image filename
- getDiffuse() - Method in class tech.cae.jsdf.v1_8.WorldLight
-
Diffuse light color
- getDirection() - Method in class tech.cae.jsdf.v1_5.Clouds
-
Direction of the cloud movement
- getDirection() - Method in class tech.cae.jsdf.v1_5.SdfLight
-
Direction of the light, only applicable for spot and directional lights.
- getDirection() - Method in class tech.cae.jsdf.v1_5.WorldLight
-
Direction of the light, only applicable for spot and directional lights.
- getDirection() - Method in class tech.cae.jsdf.v1_6.Clouds
-
Direction of the cloud movement
- getDirection() - Method in class tech.cae.jsdf.v1_6.InsertionsLight
-
Direction of the light, only applicable for spot and directional lights.
- getDirection() - Method in class tech.cae.jsdf.v1_6.LinkLight
-
Direction of the light, only applicable for spot and directional lights.
- getDirection() - Method in class tech.cae.jsdf.v1_6.SdfLight
-
Direction of the light, only applicable for spot and directional lights.
- getDirection() - Method in class tech.cae.jsdf.v1_6.WorldLight
-
Direction of the light, only applicable for spot and directional lights.
- getDirection() - Method in class tech.cae.jsdf.v1_7.Clouds
-
Direction of the cloud movement
- getDirection() - Method in class tech.cae.jsdf.v1_7.InsertionsLight
-
Direction of the light, only applicable for spot and directional lights.
- getDirection() - Method in class tech.cae.jsdf.v1_7.LinkLight
-
Direction of the light, only applicable for spot and directional lights.
- getDirection() - Method in class tech.cae.jsdf.v1_7.SdfLight
-
Direction of the light, only applicable for spot and directional lights.
- getDirection() - Method in class tech.cae.jsdf.v1_7.WorldLight
-
Direction of the light, only applicable for spot and directional lights.
- getDirection() - Method in class tech.cae.jsdf.v1_8.Clouds
-
Direction of the cloud movement
- getDirection() - Method in class tech.cae.jsdf.v1_8.InsertionsLight
-
Direction of the light, only applicable for spot and directional lights.
- getDirection() - Method in class tech.cae.jsdf.v1_8.LinkLight
-
Direction of the light, only applicable for spot and directional lights.
- getDirection() - Method in class tech.cae.jsdf.v1_8.SdfLight
-
Direction of the light, only applicable for spot and directional lights.
- getDirection() - Method in class tech.cae.jsdf.v1_8.WorldLight
-
Direction of the light, only applicable for spot and directional lights.
- getDissipation() - Method in class tech.cae.jsdf.v1_5.Axis2Limit
-
Joint stop dissipation.
- getDissipation() - Method in class tech.cae.jsdf.v1_5.AxisLimit
-
Joint stop dissipation.
- getDissipation() - Method in class tech.cae.jsdf.v1_5.SimbodyContact
-
dissipation coefficient to be used in compliant contact;\n if not given it is (1-min_cor)/plastic_impact_velocity
- getDissipation() - Method in class tech.cae.jsdf.v1_6.Axis2Limit
-
Joint stop dissipation.
- getDissipation() - Method in class tech.cae.jsdf.v1_6.AxisLimit
-
Joint stop dissipation.
- getDissipation() - Method in class tech.cae.jsdf.v1_6.SimbodyContact
-
dissipation coefficient to be used in compliant contact;\n if not given it is (1-min_cor)/plastic_impact_velocity
- getDissipation() - Method in class tech.cae.jsdf.v1_7.Axis2Limit
-
Joint stop dissipation.
- getDissipation() - Method in class tech.cae.jsdf.v1_7.AxisLimit
-
Joint stop dissipation.
- getDissipation() - Method in class tech.cae.jsdf.v1_7.SimbodyContact
-
dissipation coefficient to be used in compliant contact;\n if not given it is (1-min_cor)/plastic_impact_velocity
- getDissipation() - Method in class tech.cae.jsdf.v1_8.Axis2Limit
-
Joint stop dissipation.
- getDissipation() - Method in class tech.cae.jsdf.v1_8.AxisLimit
-
Joint stop dissipation.
- getDissipation() - Method in class tech.cae.jsdf.v1_8.SimbodyContact
-
dissipation coefficient to be used in compliant contact;\n if not given it is (1-min_cor)/plastic_impact_velocity
- getDistortion() - Method in class tech.cae.jsdf.v1_5.SensorCamera
-
Lens distortion to be applied to camera images.
- getDistortion() - Method in class tech.cae.jsdf.v1_6.SensorCamera
-
Lens distortion to be applied to camera images.
- getDistortion() - Method in class tech.cae.jsdf.v1_7.SensorCamera
-
Lens distortion to be applied to camera images.
- getDistortion() - Method in class tech.cae.jsdf.v1_8.SensorCamera
-
Lens distortion to be applied to camera images.
- getDistribution() - Method in class tech.cae.jsdf.v1_5.Population
-
\n Specifies the type of object distribution and its optional parameters.\n
- getDistribution() - Method in class tech.cae.jsdf.v1_6.Population
-
\n Specifies the type of object distribution and its optional parameters.\n
- getDistribution() - Method in class tech.cae.jsdf.v1_7.Population
-
\n Specifies the type of object distribution and its optional parameters.\n
- getDistribution() - Method in class tech.cae.jsdf.v1_8.Population
-
\n Specifies the type of object distribution and its optional parameters.\n
- getDoubleSided() - Method in class tech.cae.jsdf.v1_7.Material
-
If true, the mesh that this material is applied to will be rendered as double sided
- getDynamicBiasCorrelationTime() - Method in class tech.cae.jsdf.v1_6.HorizontalNoise
-
For type \"gaussian*\", the correlation time in seconds of the noise used to drive a process to model slow variations in a sensor bias.
- getDynamicBiasCorrelationTime() - Method in class tech.cae.jsdf.v1_6.PressureNoise
-
For type \"gaussian*\", the correlation time in seconds of the noise used to drive a process to model slow variations in a sensor bias.
- getDynamicBiasCorrelationTime() - Method in class tech.cae.jsdf.v1_6.VerticalNoise
-
For type \"gaussian*\", the correlation time in seconds of the noise used to drive a process to model slow variations in a sensor bias.
- getDynamicBiasCorrelationTime() - Method in class tech.cae.jsdf.v1_6.VerticalPositionNoise
-
For type \"gaussian*\", the correlation time in seconds of the noise used to drive a process to model slow variations in a sensor bias.
- getDynamicBiasCorrelationTime() - Method in class tech.cae.jsdf.v1_6.VerticalVelocityNoise
-
For type \"gaussian*\", the correlation time in seconds of the noise used to drive a process to model slow variations in a sensor bias.
- getDynamicBiasCorrelationTime() - Method in class tech.cae.jsdf.v1_6.XYZNoise
-
For type \"gaussian*\", the correlation time in seconds of the noise used to drive a process to model slow variations in a sensor bias.
- getDynamicBiasCorrelationTime() - Method in class tech.cae.jsdf.v1_7.HorizontalNoise
-
For type \"gaussian*\", the correlation time in seconds of the noise used to drive a process to model slow variations in a sensor bias.
- getDynamicBiasCorrelationTime() - Method in class tech.cae.jsdf.v1_7.PressureNoise
-
For type \"gaussian*\", the correlation time in seconds of the noise used to drive a process to model slow variations in a sensor bias.
- getDynamicBiasCorrelationTime() - Method in class tech.cae.jsdf.v1_7.VerticalNoise
-
For type \"gaussian*\", the correlation time in seconds of the noise used to drive a process to model slow variations in a sensor bias.
- getDynamicBiasCorrelationTime() - Method in class tech.cae.jsdf.v1_7.VerticalPositionNoise
-
For type \"gaussian*\", the correlation time in seconds of the noise used to drive a process to model slow variations in a sensor bias.
- getDynamicBiasCorrelationTime() - Method in class tech.cae.jsdf.v1_7.VerticalVelocityNoise
-
For type \"gaussian*\", the correlation time in seconds of the noise used to drive a process to model slow variations in a sensor bias.
- getDynamicBiasCorrelationTime() - Method in class tech.cae.jsdf.v1_7.XYZNoise
-
For type \"gaussian*\", the correlation time in seconds of the noise used to drive a process to model slow variations in a sensor bias.
- getDynamicBiasCorrelationTime() - Method in class tech.cae.jsdf.v1_8.HorizontalNoise
-
For type \"gaussian*\", the correlation time in seconds of the noise used to drive a process to model slow variations in a sensor bias.
- getDynamicBiasCorrelationTime() - Method in class tech.cae.jsdf.v1_8.PressureNoise
-
For type \"gaussian*\", the correlation time in seconds of the noise used to drive a process to model slow variations in a sensor bias.
- getDynamicBiasCorrelationTime() - Method in class tech.cae.jsdf.v1_8.VerticalNoise
-
For type \"gaussian*\", the correlation time in seconds of the noise used to drive a process to model slow variations in a sensor bias.
- getDynamicBiasCorrelationTime() - Method in class tech.cae.jsdf.v1_8.VerticalPositionNoise
-
For type \"gaussian*\", the correlation time in seconds of the noise used to drive a process to model slow variations in a sensor bias.
- getDynamicBiasCorrelationTime() - Method in class tech.cae.jsdf.v1_8.VerticalVelocityNoise
-
For type \"gaussian*\", the correlation time in seconds of the noise used to drive a process to model slow variations in a sensor bias.
- getDynamicBiasCorrelationTime() - Method in class tech.cae.jsdf.v1_8.XYZNoise
-
For type \"gaussian*\", the correlation time in seconds of the noise used to drive a process to model slow variations in a sensor bias.
- getDynamicBiasStddev() - Method in class tech.cae.jsdf.v1_6.HorizontalNoise
-
For type \"gaussian*\", the standard deviation of the noise used to drive a process to model slow variations in a sensor bias.
- getDynamicBiasStddev() - Method in class tech.cae.jsdf.v1_6.PressureNoise
-
For type \"gaussian*\", the standard deviation of the noise used to drive a process to model slow variations in a sensor bias.
- getDynamicBiasStddev() - Method in class tech.cae.jsdf.v1_6.VerticalNoise
-
For type \"gaussian*\", the standard deviation of the noise used to drive a process to model slow variations in a sensor bias.
- getDynamicBiasStddev() - Method in class tech.cae.jsdf.v1_6.VerticalPositionNoise
-
For type \"gaussian*\", the standard deviation of the noise used to drive a process to model slow variations in a sensor bias.
- getDynamicBiasStddev() - Method in class tech.cae.jsdf.v1_6.VerticalVelocityNoise
-
For type \"gaussian*\", the standard deviation of the noise used to drive a process to model slow variations in a sensor bias.
- getDynamicBiasStddev() - Method in class tech.cae.jsdf.v1_6.XYZNoise
-
For type \"gaussian*\", the standard deviation of the noise used to drive a process to model slow variations in a sensor bias.
- getDynamicBiasStddev() - Method in class tech.cae.jsdf.v1_7.HorizontalNoise
-
For type \"gaussian*\", the standard deviation of the noise used to drive a process to model slow variations in a sensor bias.
- getDynamicBiasStddev() - Method in class tech.cae.jsdf.v1_7.PressureNoise
-
For type \"gaussian*\", the standard deviation of the noise used to drive a process to model slow variations in a sensor bias.
- getDynamicBiasStddev() - Method in class tech.cae.jsdf.v1_7.VerticalNoise
-
For type \"gaussian*\", the standard deviation of the noise used to drive a process to model slow variations in a sensor bias.
- getDynamicBiasStddev() - Method in class tech.cae.jsdf.v1_7.VerticalPositionNoise
-
For type \"gaussian*\", the standard deviation of the noise used to drive a process to model slow variations in a sensor bias.
- getDynamicBiasStddev() - Method in class tech.cae.jsdf.v1_7.VerticalVelocityNoise
-
For type \"gaussian*\", the standard deviation of the noise used to drive a process to model slow variations in a sensor bias.
- getDynamicBiasStddev() - Method in class tech.cae.jsdf.v1_7.XYZNoise
-
For type \"gaussian*\", the standard deviation of the noise used to drive a process to model slow variations in a sensor bias.
- getDynamicBiasStddev() - Method in class tech.cae.jsdf.v1_8.HorizontalNoise
-
For type \"gaussian*\", the standard deviation of the noise used to drive a process to model slow variations in a sensor bias.
- getDynamicBiasStddev() - Method in class tech.cae.jsdf.v1_8.PressureNoise
-
For type \"gaussian*\", the standard deviation of the noise used to drive a process to model slow variations in a sensor bias.
- getDynamicBiasStddev() - Method in class tech.cae.jsdf.v1_8.VerticalNoise
-
For type \"gaussian*\", the standard deviation of the noise used to drive a process to model slow variations in a sensor bias.
- getDynamicBiasStddev() - Method in class tech.cae.jsdf.v1_8.VerticalPositionNoise
-
For type \"gaussian*\", the standard deviation of the noise used to drive a process to model slow variations in a sensor bias.
- getDynamicBiasStddev() - Method in class tech.cae.jsdf.v1_8.VerticalVelocityNoise
-
For type \"gaussian*\", the standard deviation of the noise used to drive a process to model slow variations in a sensor bias.
- getDynamicBiasStddev() - Method in class tech.cae.jsdf.v1_8.XYZNoise
-
For type \"gaussian*\", the standard deviation of the noise used to drive a process to model slow variations in a sensor bias.
- getDynamicFriction() - Method in class tech.cae.jsdf.v1_5.SimbodyContact
-
dynamic friction (mu_d) as described by this plot: http://gazebosim.org/wiki/File:Stribeck_friction.png
- getDynamicFriction() - Method in class tech.cae.jsdf.v1_6.SimbodyContact
-
dynamic friction (mu_d) as described by this plot: http://gazebosim.org/wiki/File:Stribeck_friction.png
- getDynamicFriction() - Method in class tech.cae.jsdf.v1_7.SimbodyContact
-
dynamic friction (mu_d) as described by this plot: http://gazebosim.org/wiki/File:Stribeck_friction.png
- getDynamicFriction() - Method in class tech.cae.jsdf.v1_8.SimbodyContact
-
dynamic friction (mu_d) as described by this plot: http://gazebosim.org/wiki/File:Stribeck_friction.png
- getDynamics() - Method in class tech.cae.jsdf.v1_5.Axis
-
An element specifying physical properties of the joint.
- getDynamics() - Method in class tech.cae.jsdf.v1_5.Axis2
-
An element specifying physical properties of the joint.
- getDynamics() - Method in class tech.cae.jsdf.v1_6.Axis
-
An element specifying physical properties of the joint.
- getDynamics() - Method in class tech.cae.jsdf.v1_6.Axis2
-
An element specifying physical properties of the joint.
- getDynamics() - Method in class tech.cae.jsdf.v1_7.Axis
-
An element specifying physical properties of the joint.
- getDynamics() - Method in class tech.cae.jsdf.v1_7.Axis2
-
An element specifying physical properties of the joint.
- getDynamics() - Method in class tech.cae.jsdf.v1_8.Axis
-
An element specifying physical properties of the joint.
- getDynamics() - Method in class tech.cae.jsdf.v1_8.Axis2
-
An element specifying physical properties of the joint.
- getEffort() - Method in class tech.cae.jsdf.v1_5.Axis2Limit
-
An attribute for enforcing the maximum joint effort applied by Joint::SetForce.
- getEffort() - Method in class tech.cae.jsdf.v1_5.AxisLimit
-
An attribute for enforcing the maximum joint effort applied by Joint::SetForce.
- getEffort() - Method in class tech.cae.jsdf.v1_6.Axis2Limit
-
An attribute for enforcing the maximum joint effort applied by Joint::SetForce.
- getEffort() - Method in class tech.cae.jsdf.v1_6.AxisLimit
-
A value for enforcing the maximum joint effort applied.
- getEffort() - Method in class tech.cae.jsdf.v1_7.Axis2Limit
-
An attribute for enforcing the maximum joint effort applied by Joint::SetForce.
- getEffort() - Method in class tech.cae.jsdf.v1_7.AxisLimit
-
A value for enforcing the maximum joint effort applied.
- getEffort() - Method in class tech.cae.jsdf.v1_8.Axis2Limit
-
An attribute for enforcing the maximum joint effort applied by Joint::SetForce.
- getEffort() - Method in class tech.cae.jsdf.v1_8.AxisLimit
-
A value for enforcing the maximum joint effort applied.
- getElasticModulus() - Method in class tech.cae.jsdf.v1_5.SurfaceContact
-
\n Young's Modulus in SI derived unit Pascal.\n Defaults to -1.
- getElasticModulus() - Method in class tech.cae.jsdf.v1_6.SurfaceContact
-
\n Young's Modulus in SI derived unit Pascal.\n Defaults to -1.
- getElasticModulus() - Method in class tech.cae.jsdf.v1_7.SurfaceContact
-
\n Young's Modulus in SI derived unit Pascal.\n Defaults to -1.
- getElasticModulus() - Method in class tech.cae.jsdf.v1_8.SurfaceContact
-
\n Young's Modulus in SI derived unit Pascal.\n Defaults to -1.
- getElevation() - Method in class tech.cae.jsdf.v1_5.SphericalCoordinates
-
\n Elevation of origin of gazebo reference frame, specified in meters.\n
- getElevation() - Method in class tech.cae.jsdf.v1_6.SphericalCoordinates
-
\n Elevation of origin of gazebo reference frame, specified in meters.\n
- getElevation() - Method in class tech.cae.jsdf.v1_7.SphericalCoordinates
-
\n Elevation of origin of gazebo reference frame, specified in meters.\n
- getElevation() - Method in class tech.cae.jsdf.v1_8.SphericalCoordinates
-
\n Elevation of origin of gazebo reference frame, specified in meters.\n
- getEllipsoid() - Method in class tech.cae.jsdf.v1_8.Geometry
-
Ellipsoid shape
- getEmissive() - Method in class tech.cae.jsdf.v1_5.Material
-
The emissive color of a material specified by set of four numbers representing red/green/blue, each in the range of [0,1].
- getEmissive() - Method in class tech.cae.jsdf.v1_6.Material
-
The emissive color of a material specified by set of four numbers representing red/green/blue, each in the range of [0,1].
- getEmissive() - Method in class tech.cae.jsdf.v1_7.Material
-
The emissive color of a material specified by set of four numbers representing red/green/blue, each in the range of [0,1].
- getEmissive() - Method in class tech.cae.jsdf.v1_8.Material
-
The emissive color of a material specified by set of four numbers representing red/green/blue, each in the range of [0,1].
- getEmissiveMap() - Method in class tech.cae.jsdf.v1_6.Metal
-
Filename of the emissive map.
- getEmissiveMap() - Method in class tech.cae.jsdf.v1_6.Specular
-
Filename of the emissive map.
- getEmissiveMap() - Method in class tech.cae.jsdf.v1_7.Metal
-
Filename of the emissive map.
- getEmissiveMap() - Method in class tech.cae.jsdf.v1_7.Specular
-
Filename of the emissive map.
- getEmissiveMap() - Method in class tech.cae.jsdf.v1_8.Metal
-
Filename of the emissive map.
- getEmissiveMap() - Method in class tech.cae.jsdf.v1_8.Specular
-
Filename of the emissive map.
- getEmpty() - Method in class tech.cae.jsdf.v1_5.Geometry
-
You can use the empty tag to make empty geometries.
- getEmpty() - Method in class tech.cae.jsdf.v1_6.Geometry
-
You can use the empty tag to make empty geometries.
- getEmpty() - Method in class tech.cae.jsdf.v1_7.Geometry
-
You can use the empty tag to make empty geometries.
- getEmpty() - Method in class tech.cae.jsdf.v1_8.Geometry
-
You can use the empty tag to make empty geometries.
- getEnabled() - Method in class tech.cae.jsdf.v1_5.Save
-
True = saving enabled
- getEnabled() - Method in class tech.cae.jsdf.v1_6.Save
-
True = saving enabled
- getEnabled() - Method in class tech.cae.jsdf.v1_7.Save
-
True = saving enabled
- getEnabled() - Method in class tech.cae.jsdf.v1_8.Save
-
True = saving enabled
- getEnableWind() - Method in class tech.cae.jsdf.v1_6.ActorLink
-
If true, the link is affected by the wind.
- getEnableWind() - Method in class tech.cae.jsdf.v1_6.InsertionsModel
-
If set to true, all links in the model will be affected by the wind.
- getEnableWind() - Method in class tech.cae.jsdf.v1_6.ModelLink
-
If true, the link is affected by the wind.
- getEnableWind() - Method in class tech.cae.jsdf.v1_6.PopulationModel
-
If set to true, all links in the model will be affected by the wind.
- getEnableWind() - Method in class tech.cae.jsdf.v1_6.SdfModel
-
If set to true, all links in the model will be affected by the wind.
- getEnableWind() - Method in class tech.cae.jsdf.v1_6.WorldModel
-
If set to true, all links in the model will be affected by the wind.
- getEnableWind() - Method in class tech.cae.jsdf.v1_7.ActorLink
-
If true, the link is affected by the wind.
- getEnableWind() - Method in class tech.cae.jsdf.v1_7.InsertionsModel
-
If set to true, all links in the model will be affected by the wind.
- getEnableWind() - Method in class tech.cae.jsdf.v1_7.ModelLink
-
If true, the link is affected by the wind.
- getEnableWind() - Method in class tech.cae.jsdf.v1_7.PopulationModel
-
If set to true, all links in the model will be affected by the wind.
- getEnableWind() - Method in class tech.cae.jsdf.v1_7.SdfModel
-
If set to true, all links in the model will be affected by the wind.
- getEnableWind() - Method in class tech.cae.jsdf.v1_7.WorldModel
-
If set to true, all links in the model will be affected by the wind.
- getEnableWind() - Method in class tech.cae.jsdf.v1_8.ActorLink
-
If true, the link is affected by the wind.
- getEnableWind() - Method in class tech.cae.jsdf.v1_8.InsertionsModel
-
If set to true, all links in the model will be affected by the wind.
- getEnableWind() - Method in class tech.cae.jsdf.v1_8.ModelLink
-
If true, the link is affected by the wind.
- getEnableWind() - Method in class tech.cae.jsdf.v1_8.PopulationModel
-
If set to true, all links in the model will be affected by the wind.
- getEnableWind() - Method in class tech.cae.jsdf.v1_8.SdfModel
-
If set to true, all links in the model will be affected by the wind.
- getEnableWind() - Method in class tech.cae.jsdf.v1_8.WorldModel
-
If set to true, all links in the model will be affected by the wind.
- getEncoding() - Method in class tech.cae.jsdf.log.LogChunk
-
- getEnd() - Method in class tech.cae.jsdf.v1_5.Fog
-
Distance to end of fog
- getEnd() - Method in class tech.cae.jsdf.v1_6.Fog
-
Distance to end of fog
- getEnd() - Method in class tech.cae.jsdf.v1_7.Fog
-
Distance to end of fog
- getEnd() - Method in class tech.cae.jsdf.v1_8.Fog
-
Distance to end of fog
- getEnvironmentMap() - Method in class tech.cae.jsdf.v1_6.Metal
-
Filename of the environment / reflection map, typically in the form of a cubemap
- getEnvironmentMap() - Method in class tech.cae.jsdf.v1_7.Metal
-
Filename of the environment / reflection map, typically in the form of a cubemap
- getEnvironmentMap() - Method in class tech.cae.jsdf.v1_8.Metal
-
Filename of the environment / reflection map, typically in the form of a cubemap
- getEnvTextureSize() - Method in class tech.cae.jsdf.v1_5.Lens
-
Resolution of the environment cube map used to draw the world
- getEnvTextureSize() - Method in class tech.cae.jsdf.v1_6.Lens
-
Resolution of the environment cube map used to draw the world
- getEnvTextureSize() - Method in class tech.cae.jsdf.v1_7.Lens
-
Resolution of the environment cube map used to draw the world
- getEnvTextureSize() - Method in class tech.cae.jsdf.v1_8.Lens
-
Resolution of the environment cube map used to draw the world
- getErp() - Method in class tech.cae.jsdf.v1_5.BulletConstraints
-
Error reduction parameter.
- getErp() - Method in class tech.cae.jsdf.v1_5.OdeConstraints
-
Error reduction parameter.
- getErp() - Method in class tech.cae.jsdf.v1_6.BulletConstraints
-
Error reduction parameter.
- getErp() - Method in class tech.cae.jsdf.v1_6.OdeConstraints
-
Error reduction parameter.
- getErp() - Method in class tech.cae.jsdf.v1_7.BulletConstraints
-
Error reduction parameter.
- getErp() - Method in class tech.cae.jsdf.v1_7.OdeConstraints
-
Error reduction parameter.
- getErp() - Method in class tech.cae.jsdf.v1_8.BulletConstraints
-
Error reduction parameter.
- getErp() - Method in class tech.cae.jsdf.v1_8.OdeConstraints
-
Error reduction parameter.
- getEssid() - Method in class tech.cae.jsdf.v1_5.Transceiver
-
Service set identifier (network name)
- getEssid() - Method in class tech.cae.jsdf.v1_6.Transceiver
-
Service set identifier (network name)
- getEssid() - Method in class tech.cae.jsdf.v1_7.Transceiver
-
Service set identifier (network name)
- getEssid() - Method in class tech.cae.jsdf.v1_8.Transceiver
-
Service set identifier (network name)
- getF() - Method in class tech.cae.jsdf.v1_5.CustomFunction
-
Focal length of the optical system.
- getF() - Method in class tech.cae.jsdf.v1_6.CustomFunction
-
Focal length of the optical system.
- getF() - Method in class tech.cae.jsdf.v1_7.CustomFunction
-
Focal length of the optical system.
- getF() - Method in class tech.cae.jsdf.v1_8.CustomFunction
-
Focal length of the optical system.
- getFadeDist() - Method in class tech.cae.jsdf.v1_5.Blend
-
Distance over which the blend occurs
- getFadeDist() - Method in class tech.cae.jsdf.v1_6.Blend
-
Distance over which the blend occurs
- getFadeDist() - Method in class tech.cae.jsdf.v1_7.Blend
-
Distance over which the blend occurs
- getFadeDist() - Method in class tech.cae.jsdf.v1_8.Blend
-
Distance over which the blend occurs
- getFalloff() - Method in class tech.cae.jsdf.v1_5.Spot
-
The rate of falloff between the inner and outer cones.
- getFalloff() - Method in class tech.cae.jsdf.v1_6.Spot
-
The rate of falloff between the inner and outer cones.
- getFalloff() - Method in class tech.cae.jsdf.v1_7.Spot
-
The rate of falloff between the inner and outer cones.
- getFalloff() - Method in class tech.cae.jsdf.v1_8.Spot
-
The rate of falloff between the inner and outer cones.
- getFar() - Method in class tech.cae.jsdf.v1_5.Clip
-
Far clipping plane
- getFar() - Method in class tech.cae.jsdf.v1_5.LogicalCamera
-
Far clipping distance of the view frustum
- getFar() - Method in class tech.cae.jsdf.v1_6.Clip
-
Far clipping plane
- getFar() - Method in class tech.cae.jsdf.v1_6.LogicalCamera
-
Far clipping distance of the view frustum
- getFar() - Method in class tech.cae.jsdf.v1_7.Clip
-
Far clipping plane
- getFar() - Method in class tech.cae.jsdf.v1_7.LogicalCamera
-
Far clipping distance of the view frustum
- getFar() - Method in class tech.cae.jsdf.v1_8.Clip
-
Far clipping plane
- getFar() - Method in class tech.cae.jsdf.v1_8.LogicalCamera
-
Far clipping distance of the view frustum
- getFarClip() - Method in class tech.cae.jsdf.v1_5.Projector
-
far clip distance
- getFarClip() - Method in class tech.cae.jsdf.v1_6.Projector
-
far clip distance
- getFarClip() - Method in class tech.cae.jsdf.v1_7.Projector
-
far clip distance
- getFarClip() - Method in class tech.cae.jsdf.v1_8.Projector
-
far clip distance
- getFdir1() - Method in class tech.cae.jsdf.v1_5.FrictionBullet
-
3-tuple specifying direction of mu1 in the collision local reference frame.
- getFdir1() - Method in class tech.cae.jsdf.v1_5.FrictionOde
-
3-tuple specifying direction of mu1 in the collision local reference frame.
- getFdir1() - Method in class tech.cae.jsdf.v1_6.FrictionBullet
-
\n Unit vector specifying first friction pyramid direction in\n collision-fixed reference frame.\n If the friction pyramid model is in use,\n and this value is set to a unit vector for one of the\n colliding surfaces,\n the friction pyramid directions will be aligned\n with a reference frame fixed to that collision surface.\n If both surfaces have this value set to a vector of zeros,\n the friction pyramid directions will be aligned with the world frame.\n If this value is set for both surfaces, the behavior is undefined.\n
- getFdir1() - Method in class tech.cae.jsdf.v1_6.FrictionOde
-
\n Unit vector specifying first friction pyramid direction in\n collision-fixed reference frame.\n If the friction pyramid model is in use,\n and this value is set to a unit vector for one of the\n colliding surfaces,\n the ODE Collide callback function will align the friction pyramid directions\n with a reference frame fixed to that collision surface.\n If both surfaces have this value set to a vector of zeros,\n the friction pyramid directions will be aligned with the world frame.\n If this value is set for both surfaces, the behavior is undefined.\n
- getFdir1() - Method in class tech.cae.jsdf.v1_7.FrictionBullet
-
\n Unit vector specifying first friction pyramid direction in\n collision-fixed reference frame.\n If the friction pyramid model is in use,\n and this value is set to a unit vector for one of the\n colliding surfaces,\n the friction pyramid directions will be aligned\n with a reference frame fixed to that collision surface.\n If both surfaces have this value set to a vector of zeros,\n the friction pyramid directions will be aligned with the world frame.\n If this value is set for both surfaces, the behavior is undefined.\n
- getFdir1() - Method in class tech.cae.jsdf.v1_7.FrictionOde
-
\n Unit vector specifying first friction pyramid direction in\n collision-fixed reference frame.\n If the friction pyramid model is in use,\n and this value is set to a unit vector for one of the\n colliding surfaces,\n the ODE Collide callback function will align the friction pyramid directions\n with a reference frame fixed to that collision surface.\n If both surfaces have this value set to a vector of zeros,\n the friction pyramid directions will be aligned with the world frame.\n If this value is set for both surfaces, the behavior is undefined.\n
- getFdir1() - Method in class tech.cae.jsdf.v1_8.FrictionBullet
-
\n Unit vector specifying first friction pyramid direction in\n collision-fixed reference frame.\n If the friction pyramid model is in use,\n and this value is set to a unit vector for one of the\n colliding surfaces,\n the friction pyramid directions will be aligned\n with a reference frame fixed to that collision surface.\n If both surfaces have this value set to a vector of zeros,\n the friction pyramid directions will be aligned with the world frame.\n If this value is set for both surfaces, the behavior is undefined.\n
- getFdir1() - Method in class tech.cae.jsdf.v1_8.FrictionOde
-
\n Unit vector specifying first friction pyramid direction in\n collision-fixed reference frame.\n If the friction pyramid model is in use,\n and this value is set to a unit vector for one of the\n colliding surfaces,\n the ODE Collide callback function will align the friction pyramid directions\n with a reference frame fixed to that collision surface.\n If both surfaces have this value set to a vector of zeros,\n the friction pyramid directions will be aligned with the world frame.\n If this value is set for both surfaces, the behavior is undefined.\n
- getFilename() - Method in class tech.cae.jsdf.v1_5.Animation
-
- getFilename() - Method in class tech.cae.jsdf.v1_5.Plugin
-
Name of the shared library to load.
- getFilename() - Method in class tech.cae.jsdf.v1_5.Skin
-
- getFilename() - Method in class tech.cae.jsdf.v1_6.Animation
-
Path to animation file.
- getFilename() - Method in class tech.cae.jsdf.v1_6.Plugin
-
Name of the shared library to load.
- getFilename() - Method in class tech.cae.jsdf.v1_6.Skin
-
Path to skin file, accepted formats: COLLADA, BVH.
- getFilename() - Method in class tech.cae.jsdf.v1_7.Animation
-
Path to animation file.
- getFilename() - Method in class tech.cae.jsdf.v1_7.Plugin
-
Name of the shared library to load.
- getFilename() - Method in class tech.cae.jsdf.v1_7.Skin
-
Path to skin file, accepted formats: COLLADA, BVH.
- getFilename() - Method in class tech.cae.jsdf.v1_8.Animation
-
Path to animation file.
- getFilename() - Method in class tech.cae.jsdf.v1_8.Plugin
-
Name of the shared library to load.
- getFilename() - Method in class tech.cae.jsdf.v1_8.Skin
-
Path to skin file, accepted formats: COLLADA, BVH.
- getFleshMassFraction() - Method in class tech.cae.jsdf.v1_5.Dart
-
Fraction of mass to be distributed among deformable nodes.
- getFleshMassFraction() - Method in class tech.cae.jsdf.v1_6.SoftContactDart
-
Fraction of mass to be distributed among deformable nodes.
- getFleshMassFraction() - Method in class tech.cae.jsdf.v1_7.SoftContactDart
-
Fraction of mass to be distributed among deformable nodes.
- getFleshMassFraction() - Method in class tech.cae.jsdf.v1_8.SoftContactDart
-
Fraction of mass to be distributed among deformable nodes.
- getFog() - Method in class tech.cae.jsdf.v1_5.Scene
-
Controls fog
- getFog() - Method in class tech.cae.jsdf.v1_6.Scene
-
Controls fog
- getFog() - Method in class tech.cae.jsdf.v1_7.Scene
-
Controls fog
- getFog() - Method in class tech.cae.jsdf.v1_8.Scene
-
Controls fog
- getForceTorque() - Method in class tech.cae.jsdf.v1_5.Sensor
-
These elements are specific to the force torque sensor.
- getForceTorque() - Method in class tech.cae.jsdf.v1_6.Sensor
-
These elements are specific to the force torque sensor.
- getForceTorque() - Method in class tech.cae.jsdf.v1_7.Sensor
-
These elements are specific to the force torque sensor.
- getForceTorque() - Method in class tech.cae.jsdf.v1_8.Sensor
-
These elements are specific to the force torque sensor.
- getFormat() - Method in class tech.cae.jsdf.v1_5.CameraImage
-
(L8|R8G8B8|B8G8R8|BAYER_RGGB8|BAYER_BGGR8|BAYER_GBRG8|BAYER_GRBG8)
- getFormat() - Method in class tech.cae.jsdf.v1_6.CameraImage
-
(L8|R8G8B8|B8G8R8|BAYER_RGGB8|BAYER_BGGR8|BAYER_GBRG8|BAYER_GRBG8)
- getFormat() - Method in class tech.cae.jsdf.v1_7.CameraImage
-
(L8|L16|R_FLOAT16|R_FLOAT32|R8G8B8|B8G8R8|BAYER_RGGB8|BAYER_BGGR8|BAYER_GBRG8|BAYER_GRBG8)
- getFormat() - Method in class tech.cae.jsdf.v1_8.CameraImage
-
(L8|R8G8B8|B8G8R8|BAYER_RGGB8|BAYER_BGGR8|BAYER_GBRG8|BAYER_GRBG8)
- getFov() - Method in class tech.cae.jsdf.v1_5.Projector
-
Field of view
- getFov() - Method in class tech.cae.jsdf.v1_6.Projector
-
Field of view
- getFov() - Method in class tech.cae.jsdf.v1_7.Projector
-
Field of view
- getFov() - Method in class tech.cae.jsdf.v1_8.Projector
-
Field of view
- getFrame() - Method in class tech.cae.jsdf.v1_5.Actor
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_5.ActorJoint
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_5.ActorLink
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_5.AudioSource
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_5.ForceTorque
-
\n Frame in which to report the wrench values.
- getFrame() - Method in class tech.cae.jsdf.v1_5.GuiCamera
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_5.Inertial
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_5.InsertionsModel
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_5.LinkCollision
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_5.ModelJoint
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_5.ModelLink
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_5.Population
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_5.PopulationModel
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_5.Projector
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_5.SdfLight
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_5.SdfModel
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_5.Sensor
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_5.SensorCamera
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_5.StateLight
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_5.StateModel
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_5.Visual
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_5.WorldJoint
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_5.WorldLight
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_5.WorldModel
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_6.Actor
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_6.ActorJoint
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_6.ActorLink
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_6.AudioSource
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_6.ForceTorque
-
\n Frame in which to report the wrench values.
- getFrame() - Method in class tech.cae.jsdf.v1_6.GuiCamera
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_6.Inertial
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_6.InsertionsLight
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_6.InsertionsModel
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_6.LinkCollision
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_6.LinkLight
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_6.ModelJoint
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_6.ModelLink
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_6.Population
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_6.PopulationModel
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_6.Projector
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_6.SdfLight
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_6.SdfModel
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_6.Sensor
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_6.SensorCamera
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_6.StateLight
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_6.StateModel
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_6.Visual
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_6.WorldJoint
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_6.WorldLight
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_6.WorldModel
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_7.ForceTorque
-
\n Frame in which to report the wrench values.
- getFrame() - Method in class tech.cae.jsdf.v1_7.InsertionsModel
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_7.PopulationModel
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_7.SdfModel
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_7.StateModel
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_7.World
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_7.WorldModel
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_8.ForceTorque
-
\n Frame in which to report the wrench values.
- getFrame() - Method in class tech.cae.jsdf.v1_8.InsertionsModel
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_8.PopulationModel
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_8.SdfModel
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_8.StateModel
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_8.World
-
A frame of reference to which a pose is relative.
- getFrame() - Method in class tech.cae.jsdf.v1_8.WorldModel
-
A frame of reference to which a pose is relative.
- getFrequency() - Method in class tech.cae.jsdf.v1_5.Transceiver
-
Specifies the frequency of transmission in MHz
- getFrequency() - Method in class tech.cae.jsdf.v1_6.Transceiver
-
Specifies the frequency of transmission in MHz
- getFrequency() - Method in class tech.cae.jsdf.v1_7.Transceiver
-
Specifies the frequency of transmission in MHz
- getFrequency() - Method in class tech.cae.jsdf.v1_8.Transceiver
-
Specifies the frequency of transmission in MHz
- getFriction() - Method in class tech.cae.jsdf.v1_5.Dynamics
-
The physical static friction value of the joint.
- getFriction() - Method in class tech.cae.jsdf.v1_5.FrictionBullet
-
Coefficient of friction in the range of [0..1].
- getFriction() - Method in class tech.cae.jsdf.v1_5.Surface
-
- getFriction() - Method in class tech.cae.jsdf.v1_6.Dynamics
-
The physical static friction value of the joint.
- getFriction() - Method in class tech.cae.jsdf.v1_6.FrictionBullet
-
\n Coefficient of friction in first friction pyramid direction,\n the unitless maximum ratio of force in first friction pyramid\n direction to normal force.\n
- getFriction() - Method in class tech.cae.jsdf.v1_6.Surface
-
- getFriction() - Method in class tech.cae.jsdf.v1_7.Dynamics
-
The physical static friction value of the joint.
- getFriction() - Method in class tech.cae.jsdf.v1_7.FrictionBullet
-
\n Coefficient of friction in first friction pyramid direction,\n the unitless maximum ratio of force in first friction pyramid\n direction to normal force.\n
- getFriction() - Method in class tech.cae.jsdf.v1_7.Surface
-
- getFriction() - Method in class tech.cae.jsdf.v1_8.Dynamics
-
The physical static friction value of the joint.
- getFriction() - Method in class tech.cae.jsdf.v1_8.FrictionBullet
-
\n Coefficient of friction in first friction pyramid direction,\n the unitless maximum ratio of force in first friction pyramid\n direction to normal force.\n
- getFriction() - Method in class tech.cae.jsdf.v1_8.Surface
-
- getFriction2() - Method in class tech.cae.jsdf.v1_5.FrictionBullet
-
Coefficient of friction in the range of [0..1].
- getFriction2() - Method in class tech.cae.jsdf.v1_6.FrictionBullet
-
\n Coefficient of friction in second friction pyramid direction,\n the unitless maximum ratio of force in second friction pyramid\n direction to normal force.\n
- getFriction2() - Method in class tech.cae.jsdf.v1_7.FrictionBullet
-
\n Coefficient of friction in second friction pyramid direction,\n the unitless maximum ratio of force in second friction pyramid\n direction to normal force.\n
- getFriction2() - Method in class tech.cae.jsdf.v1_8.FrictionBullet
-
\n Coefficient of friction in second friction pyramid direction,\n the unitless maximum ratio of force in second friction pyramid\n direction to normal force.\n
- getFrictionModel() - Method in class tech.cae.jsdf.v1_6.OdeSolver
-
\n Name of ODE friction model to use.
- getFrictionModel() - Method in class tech.cae.jsdf.v1_7.OdeSolver
-
\n Name of ODE friction model to use.
- getFrictionModel() - Method in class tech.cae.jsdf.v1_8.OdeSolver
-
\n Name of ODE friction model to use.
- getFullscreen() - Method in class tech.cae.jsdf.v1_5.Gui
-
- getFullscreen() - Method in class tech.cae.jsdf.v1_6.Gui
-
- getFullscreen() - Method in class tech.cae.jsdf.v1_7.Gui
-
- getFullscreen() - Method in class tech.cae.jsdf.v1_8.Gui
-
- getFun() - Method in class tech.cae.jsdf.v1_5.CustomFunction
-
Possible values are 'sin', 'tan' and 'id'
- getFun() - Method in class tech.cae.jsdf.v1_6.CustomFunction
-
Possible values are 'sin', 'tan' and 'id'
- getFun() - Method in class tech.cae.jsdf.v1_7.CustomFunction
-
Possible values are 'sin', 'tan' and 'id'
- getFun() - Method in class tech.cae.jsdf.v1_8.CustomFunction
-
Possible values are 'sin', 'tan' and 'id'
- getFx() - Method in class tech.cae.jsdf.v1_6.Intrinsics
-
X focal length (in pixels, overrides horizontal_fov)
- getFx() - Method in class tech.cae.jsdf.v1_7.Intrinsics
-
X focal length (in pixels, overrides horizontal_fov)
- getFx() - Method in class tech.cae.jsdf.v1_8.Intrinsics
-
X focal length (in pixels, overrides horizontal_fov)
- getFy() - Method in class tech.cae.jsdf.v1_6.Intrinsics
-
Y focal length (in pixels, overrides horizontal_fov)
- getFy() - Method in class tech.cae.jsdf.v1_7.Intrinsics
-
Y focal length (in pixels, overrides horizontal_fov)
- getFy() - Method in class tech.cae.jsdf.v1_8.Intrinsics
-
Y focal length (in pixels, overrides horizontal_fov)
- getGain() - Method in class tech.cae.jsdf.v1_5.AudioSource
-
Gain for the audio media, in dB.
- getGain() - Method in class tech.cae.jsdf.v1_5.Transceiver
-
Specifies the antenna gain in dBi
- getGain() - Method in class tech.cae.jsdf.v1_6.AudioSource
-
Gain for the audio media, in dB.
- getGain() - Method in class tech.cae.jsdf.v1_6.Transceiver
-
Specifies the antenna gain in dBi
- getGain() - Method in class tech.cae.jsdf.v1_7.AudioSource
-
Gain for the audio media, in dB.
- getGain() - Method in class tech.cae.jsdf.v1_7.Transceiver
-
Specifies the antenna gain in dBi
- getGain() - Method in class tech.cae.jsdf.v1_8.AudioSource
-
Gain for the audio media, in dB.
- getGain() - Method in class tech.cae.jsdf.v1_8.Transceiver
-
Specifies the antenna gain in dBi
- getGazeboVersion() - Method in class tech.cae.jsdf.log.LogHeader
-
- getGearboxRatio() - Method in class tech.cae.jsdf.v1_5.ActorJoint
-
Parameter for gearbox joints.
- getGearboxRatio() - Method in class tech.cae.jsdf.v1_5.ModelJoint
-
Parameter for gearbox joints.
- getGearboxRatio() - Method in class tech.cae.jsdf.v1_5.WorldJoint
-
Parameter for gearbox joints.
- getGearboxRatio() - Method in class tech.cae.jsdf.v1_6.ActorJoint
-
Parameter for gearbox joints.
- getGearboxRatio() - Method in class tech.cae.jsdf.v1_6.ModelJoint
-
Parameter for gearbox joints.
- getGearboxRatio() - Method in class tech.cae.jsdf.v1_6.WorldJoint
-
Parameter for gearbox joints.
- getGearboxRatio() - Method in class tech.cae.jsdf.v1_7.ActorJoint
-
Parameter for gearbox joints.
- getGearboxRatio() - Method in class tech.cae.jsdf.v1_7.ModelJoint
-
Parameter for gearbox joints.
- getGearboxRatio() - Method in class tech.cae.jsdf.v1_8.ActorJoint
-
Parameter for gearbox joints.
- getGearboxRatio() - Method in class tech.cae.jsdf.v1_8.ModelJoint
-
Parameter for gearbox joints.
- getGearboxReferenceBody() - Method in class tech.cae.jsdf.v1_5.ActorJoint
-
Parameter for gearbox joints.
- getGearboxReferenceBody() - Method in class tech.cae.jsdf.v1_5.ModelJoint
-
Parameter for gearbox joints.
- getGearboxReferenceBody() - Method in class tech.cae.jsdf.v1_5.WorldJoint
-
Parameter for gearbox joints.
- getGearboxReferenceBody() - Method in class tech.cae.jsdf.v1_6.ActorJoint
-
Parameter for gearbox joints.
- getGearboxReferenceBody() - Method in class tech.cae.jsdf.v1_6.ModelJoint
-
Parameter for gearbox joints.
- getGearboxReferenceBody() - Method in class tech.cae.jsdf.v1_6.WorldJoint
-
Parameter for gearbox joints.
- getGearboxReferenceBody() - Method in class tech.cae.jsdf.v1_7.ActorJoint
-
Parameter for gearbox joints.
- getGearboxReferenceBody() - Method in class tech.cae.jsdf.v1_7.ModelJoint
-
Parameter for gearbox joints.
- getGearboxReferenceBody() - Method in class tech.cae.jsdf.v1_8.ActorJoint
-
Parameter for gearbox joints.
- getGearboxReferenceBody() - Method in class tech.cae.jsdf.v1_8.ModelJoint
-
Parameter for gearbox joints.
- getGeometry() - Method in class tech.cae.jsdf.v1_5.LinkCollision
-
The shape of the visual or collision object.
- getGeometry() - Method in class tech.cae.jsdf.v1_5.Visual
-
The shape of the visual or collision object.
- getGeometry() - Method in class tech.cae.jsdf.v1_6.LinkCollision
-
The shape of the visual or collision object.
- getGeometry() - Method in class tech.cae.jsdf.v1_6.Sonar
-
The sonar collision shape.
- getGeometry() - Method in class tech.cae.jsdf.v1_6.Visual
-
The shape of the visual or collision object.
- getGeometry() - Method in class tech.cae.jsdf.v1_7.LinkCollision
-
The shape of the visual or collision object.
- getGeometry() - Method in class tech.cae.jsdf.v1_7.Sonar
-
The sonar collision shape.
- getGeometry() - Method in class tech.cae.jsdf.v1_7.Visual
-
The shape of the visual or collision object.
- getGeometry() - Method in class tech.cae.jsdf.v1_8.LinkCollision
-
The shape of the visual or collision object.
- getGeometry() - Method in class tech.cae.jsdf.v1_8.Sonar
-
The sonar collision shape.
- getGeometry() - Method in class tech.cae.jsdf.v1_8.Visual
-
The shape of the visual or collision object.
- getGlossiness() - Method in class tech.cae.jsdf.v1_6.Specular
-
Material glossiness in the range of [0-1], where 0 represents a rough surface and 1 represents a smooth surface.
- getGlossiness() - Method in class tech.cae.jsdf.v1_7.Specular
-
Material glossiness in the range of [0-1], where 0 represents a rough surface and 1 represents a smooth surface.
- getGlossiness() - Method in class tech.cae.jsdf.v1_8.Specular
-
Material glossiness in the range of [0-1], where 0 represents a rough surface and 1 represents a smooth surface.
- getGlossinessMap() - Method in class tech.cae.jsdf.v1_6.Specular
-
Filename of the glossiness map.
- getGlossinessMap() - Method in class tech.cae.jsdf.v1_7.Specular
-
Filename of the glossiness map.
- getGlossinessMap() - Method in class tech.cae.jsdf.v1_8.Specular
-
Filename of the glossiness map.
- getGps() - Method in class tech.cae.jsdf.v1_5.Sensor
-
These elements are specific to the GPS sensor.
- getGps() - Method in class tech.cae.jsdf.v1_6.Sensor
-
These elements are specific to the GPS sensor.
- getGps() - Method in class tech.cae.jsdf.v1_7.Sensor
-
These elements are specific to the GPS sensor.
- getGps() - Method in class tech.cae.jsdf.v1_8.Sensor
-
These elements are specific to the GPS sensor.
- getGranularity() - Method in class tech.cae.jsdf.v1_5.GeometryImage
-
The amount of error in the model
- getGranularity() - Method in class tech.cae.jsdf.v1_6.GeometryImage
-
The amount of error in the model
- getGranularity() - Method in class tech.cae.jsdf.v1_7.GeometryImage
-
The amount of error in the model
- getGranularity() - Method in class tech.cae.jsdf.v1_8.GeometryImage
-
The amount of error in the model
- getGraspCheck() - Method in class tech.cae.jsdf.v1_5.Gripper
-
- getGraspCheck() - Method in class tech.cae.jsdf.v1_6.Gripper
-
- getGraspCheck() - Method in class tech.cae.jsdf.v1_7.Gripper
-
- getGraspCheck() - Method in class tech.cae.jsdf.v1_8.Gripper
-
- getGravDirX() - Method in class tech.cae.jsdf.v1_6.OrientationReferenceFrame
-
\n Used when localization is set to GRAV_UP or GRAV_DOWN, a projection of this vector\n into a plane that is orthogonal to the gravity vector\n defines the direction of the IMU reference frame's X-axis.\n grav_dir_x is defined in the coordinate frame as defined by the parent_frame element.\n
- getGravDirX() - Method in class tech.cae.jsdf.v1_7.OrientationReferenceFrame
-
\n Used when localization is set to GRAV_UP or GRAV_DOWN, a projection of this vector\n into a plane that is orthogonal to the gravity vector\n defines the direction of the IMU reference frame's X-axis.\n grav_dir_x is defined in the coordinate frame as defined by the parent_frame element.\n
- getGravDirX() - Method in class tech.cae.jsdf.v1_8.OrientationReferenceFrame
-
\n Used when localization is set to GRAV_UP or GRAV_DOWN, a projection of this vector\n into a plane that is orthogonal to the gravity vector\n defines the direction of the IMU reference frame's X-axis.\n grav_dir_x is defined in the coordinate frame as defined by the parent_frame element.\n
- getGravity() - Method in class tech.cae.jsdf.v1_5.ActorLink
-
If true, the link is affected by gravity.
- getGravity() - Method in class tech.cae.jsdf.v1_5.ModelLink
-
If true, the link is affected by gravity.
- getGravity() - Method in class tech.cae.jsdf.v1_5.WorldPhysics
-
The gravity vector in m/s^2, expressed in a coordinate frame defined by the spherical_coordinates tag.
- getGravity() - Method in class tech.cae.jsdf.v1_6.ActorLink
-
If true, the link is affected by gravity.
- getGravity() - Method in class tech.cae.jsdf.v1_6.ModelLink
-
If true, the link is affected by gravity.
- getGravity() - Method in class tech.cae.jsdf.v1_6.World
-
The gravity vector in m/s^2, expressed in a coordinate frame defined by the spherical_coordinates tag.
- getGravity() - Method in class tech.cae.jsdf.v1_7.ActorLink
-
If true, the link is affected by gravity.
- getGravity() - Method in class tech.cae.jsdf.v1_7.ModelLink
-
If true, the link is affected by gravity.
- getGravity() - Method in class tech.cae.jsdf.v1_7.World
-
The gravity vector in m/s^2, expressed in a coordinate frame defined by the spherical_coordinates tag.
- getGravity() - Method in class tech.cae.jsdf.v1_8.ActorLink
-
If true, the link is affected by gravity.
- getGravity() - Method in class tech.cae.jsdf.v1_8.ModelLink
-
If true, the link is affected by gravity.
- getGravity() - Method in class tech.cae.jsdf.v1_8.World
-
The gravity vector in m/s^2, expressed in a coordinate frame defined by the spherical_coordinates tag.
- getGrid() - Method in class tech.cae.jsdf.v1_5.Scene
-
Enable/disable the grid
- getGrid() - Method in class tech.cae.jsdf.v1_6.Scene
-
Enable/disable the grid
- getGrid() - Method in class tech.cae.jsdf.v1_7.Scene
-
Enable/disable the grid
- getGrid() - Method in class tech.cae.jsdf.v1_8.Scene
-
Enable/disable the grid
- getGripper() - Method in class tech.cae.jsdf.v1_5.InsertionsModel
-
- getGripper() - Method in class tech.cae.jsdf.v1_5.PopulationModel
-
- getGripper() - Method in class tech.cae.jsdf.v1_5.SdfModel
-
- getGripper() - Method in class tech.cae.jsdf.v1_5.WorldModel
-
- getGripper() - Method in class tech.cae.jsdf.v1_6.InsertionsModel
-
- getGripper() - Method in class tech.cae.jsdf.v1_6.PopulationModel
-
- getGripper() - Method in class tech.cae.jsdf.v1_6.SdfModel
-
- getGripper() - Method in class tech.cae.jsdf.v1_6.WorldModel
-
- getGripper() - Method in class tech.cae.jsdf.v1_7.InsertionsModel
-
- getGripper() - Method in class tech.cae.jsdf.v1_7.PopulationModel
-
- getGripper() - Method in class tech.cae.jsdf.v1_7.SdfModel
-
- getGripper() - Method in class tech.cae.jsdf.v1_7.WorldModel
-
- getGripper() - Method in class tech.cae.jsdf.v1_8.InsertionsModel
-
- getGripper() - Method in class tech.cae.jsdf.v1_8.PopulationModel
-
- getGripper() - Method in class tech.cae.jsdf.v1_8.SdfModel
-
- getGripper() - Method in class tech.cae.jsdf.v1_8.WorldModel
-
- getGripperLink() - Method in class tech.cae.jsdf.v1_5.Gripper
-
- getGripperLink() - Method in class tech.cae.jsdf.v1_6.Gripper
-
- getGripperLink() - Method in class tech.cae.jsdf.v1_7.Gripper
-
- getGripperLink() - Method in class tech.cae.jsdf.v1_8.Gripper
-
- getGui() - Method in class tech.cae.jsdf.v1_5.World
-
- getGui() - Method in class tech.cae.jsdf.v1_6.World
-
- getGui() - Method in class tech.cae.jsdf.v1_7.World
-
- getGui() - Method in class tech.cae.jsdf.v1_8.World
-
- getHeader() - Method in class tech.cae.jsdf.log.GazeboLog
-
- getHeadingDeg() - Method in class tech.cae.jsdf.v1_5.SphericalCoordinates
-
\n Heading offset of gazebo reference frame, measured as angle between\n East and gazebo x axis, or equivalently, the angle between North and\n gazebo y axis.
- getHeadingDeg() - Method in class tech.cae.jsdf.v1_6.SphericalCoordinates
-
\n Heading offset of gazebo reference frame, measured as angle between\n Gazebo world frame and the world_frame_orientation type (ENU/NED/NWU).\n Rotations about the downward-vector (e.g.
- getHeadingDeg() - Method in class tech.cae.jsdf.v1_7.SphericalCoordinates
-
\n Heading offset of gazebo reference frame, measured as angle between\n Gazebo world frame and the world_frame_orientation type (ENU/NED/NWU).\n Rotations about the downward-vector (e.g.
- getHeadingDeg() - Method in class tech.cae.jsdf.v1_8.SphericalCoordinates
-
\n Heading offset of gazebo reference frame, measured as angle between\n Gazebo world frame and the world_frame_orientation type (ENU/NED/NWU).\n Rotations about the downward-vector (e.g.
- getHeight() - Method in class tech.cae.jsdf.v1_5.CameraImage
-
Height in pixels
- getHeight() - Method in class tech.cae.jsdf.v1_5.GeometryImage
-
Height of the extruded boxes
- getHeight() - Method in class tech.cae.jsdf.v1_5.Polyline
-
Height of the polyline
- getHeight() - Method in class tech.cae.jsdf.v1_6.CameraImage
-
Height in pixels
- getHeight() - Method in class tech.cae.jsdf.v1_6.GeometryImage
-
Height of the extruded boxes
- getHeight() - Method in class tech.cae.jsdf.v1_6.Polyline
-
Height of the polyline
- getHeight() - Method in class tech.cae.jsdf.v1_7.CameraImage
-
Height in pixels
- getHeight() - Method in class tech.cae.jsdf.v1_7.GeometryImage
-
Height of the extruded boxes
- getHeight() - Method in class tech.cae.jsdf.v1_7.Polyline
-
Height of the polyline
- getHeight() - Method in class tech.cae.jsdf.v1_8.CameraImage
-
Height in pixels
- getHeight() - Method in class tech.cae.jsdf.v1_8.GeometryImage
-
Height of the extruded boxes
- getHeight() - Method in class tech.cae.jsdf.v1_8.Polyline
-
Height of the polyline
- getHeightmap() - Method in class tech.cae.jsdf.v1_5.Geometry
-
A heightmap based on a 2d grayscale image.
- getHeightmap() - Method in class tech.cae.jsdf.v1_6.Geometry
-
A heightmap based on a 2d grayscale image.
- getHeightmap() - Method in class tech.cae.jsdf.v1_7.Geometry
-
A heightmap based on a 2d grayscale image.
- getHeightmap() - Method in class tech.cae.jsdf.v1_8.Geometry
-
A heightmap based on a 2d grayscale image.
- getHorizontal() - Method in class tech.cae.jsdf.v1_5.PositionSensing
-
\n Noise parameters for horizontal position measurement, in units of meters.\n
- getHorizontal() - Method in class tech.cae.jsdf.v1_5.Scan
-
- getHorizontal() - Method in class tech.cae.jsdf.v1_5.VelocitySensing
-
\n Noise parameters for horizontal velocity measurement, in units of meters/second.\n
- getHorizontal() - Method in class tech.cae.jsdf.v1_6.PositionSensing
-
\n Noise parameters for horizontal position measurement, in units of meters.\n
- getHorizontal() - Method in class tech.cae.jsdf.v1_6.Scan
-
- getHorizontal() - Method in class tech.cae.jsdf.v1_6.VelocitySensing
-
\n Noise parameters for horizontal velocity measurement, in units of meters/second.\n
- getHorizontal() - Method in class tech.cae.jsdf.v1_7.PositionSensing
-
\n Noise parameters for horizontal position measurement, in units of meters.\n
- getHorizontal() - Method in class tech.cae.jsdf.v1_7.Scan
-
- getHorizontal() - Method in class tech.cae.jsdf.v1_7.VelocitySensing
-
\n Noise parameters for horizontal velocity measurement, in units of meters/second.\n
- getHorizontal() - Method in class tech.cae.jsdf.v1_8.PositionSensing
-
\n Noise parameters for horizontal position measurement, in units of meters.\n
- getHorizontal() - Method in class tech.cae.jsdf.v1_8.Scan
-
- getHorizontal() - Method in class tech.cae.jsdf.v1_8.VelocitySensing
-
\n Noise parameters for horizontal velocity measurement, in units of meters/second.\n
- getHorizontalFov() - Method in class tech.cae.jsdf.v1_5.LogicalCamera
-
Horizontal field of view of the frustum, in radians.
- getHorizontalFov() - Method in class tech.cae.jsdf.v1_5.SensorCamera
-
Horizontal field of view
- getHorizontalFov() - Method in class tech.cae.jsdf.v1_6.LogicalCamera
-
Horizontal field of view of the frustum, in radians.
- getHorizontalFov() - Method in class tech.cae.jsdf.v1_6.SensorCamera
-
Horizontal field of view
- getHorizontalFov() - Method in class tech.cae.jsdf.v1_7.LogicalCamera
-
Horizontal field of view of the frustum, in radians.
- getHorizontalFov() - Method in class tech.cae.jsdf.v1_7.SensorCamera
-
Horizontal field of view
- getHorizontalFov() - Method in class tech.cae.jsdf.v1_8.LogicalCamera
-
Horizontal field of view of the frustum, in radians.
- getHorizontalFov() - Method in class tech.cae.jsdf.v1_8.SensorCamera
-
Horizontal field of view
- getHumidity() - Method in class tech.cae.jsdf.v1_5.Clouds
-
Density of clouds
- getHumidity() - Method in class tech.cae.jsdf.v1_6.Clouds
-
Density of clouds
- getHumidity() - Method in class tech.cae.jsdf.v1_7.Clouds
-
Density of clouds
- getHumidity() - Method in class tech.cae.jsdf.v1_8.Clouds
-
Density of clouds
- getId() - Method in class tech.cae.jsdf.v1_5.Trajectory
-
- getId() - Method in class tech.cae.jsdf.v1_6.Trajectory
-
Unique id for a trajectory.
- getId() - Method in class tech.cae.jsdf.v1_7.Trajectory
-
Unique id for a trajectory.
- getId() - Method in class tech.cae.jsdf.v1_8.Trajectory
-
Unique id for a trajectory.
- getImage() - Method in class tech.cae.jsdf.v1_5.Geometry
-
Extrude a set of boxes from a grayscale image.
- getImage() - Method in class tech.cae.jsdf.v1_5.SensorCamera
-
The image size in pixels and format.
- getImage() - Method in class tech.cae.jsdf.v1_6.Geometry
-
Extrude a set of boxes from a grayscale image.
- getImage() - Method in class tech.cae.jsdf.v1_6.SensorCamera
-
The image size in pixels and format.
- getImage() - Method in class tech.cae.jsdf.v1_7.Geometry
-
Extrude a set of boxes from a grayscale image.
- getImage() - Method in class tech.cae.jsdf.v1_7.SensorCamera
-
The image size in pixels and format.
- getImage() - Method in class tech.cae.jsdf.v1_8.Geometry
-
Extrude a set of boxes from a grayscale image.
- getImage() - Method in class tech.cae.jsdf.v1_8.SensorCamera
-
The image size in pixels and format.
- getImu() - Method in class tech.cae.jsdf.v1_5.Sensor
-
These elements are specific to the IMU sensor.
- getImu() - Method in class tech.cae.jsdf.v1_6.Sensor
-
These elements are specific to the IMU sensor.
- getImu() - Method in class tech.cae.jsdf.v1_7.Sensor
-
These elements are specific to the IMU sensor.
- getImu() - Method in class tech.cae.jsdf.v1_8.Sensor
-
These elements are specific to the IMU sensor.
- getInclude() - Method in class tech.cae.jsdf.v1_5.InsertionsModel
-
Include resources from a URI.
- getInclude() - Method in class tech.cae.jsdf.v1_5.PopulationModel
-
Include resources from a URI.
- getInclude() - Method in class tech.cae.jsdf.v1_5.SdfModel
-
Include resources from a URI.
- getInclude() - Method in class tech.cae.jsdf.v1_5.World
-
Include resources from a URI
- getInclude() - Method in class tech.cae.jsdf.v1_5.WorldModel
-
Include resources from a URI.
- getInclude() - Method in class tech.cae.jsdf.v1_6.InsertionsModel
-
Include resources from a URI.
- getInclude() - Method in class tech.cae.jsdf.v1_6.PopulationModel
-
Include resources from a URI.
- getInclude() - Method in class tech.cae.jsdf.v1_6.SdfModel
-
Include resources from a URI.
- getInclude() - Method in class tech.cae.jsdf.v1_6.World
-
Include resources from a URI
- getInclude() - Method in class tech.cae.jsdf.v1_6.WorldModel
-
Include resources from a URI.
- getInclude() - Method in class tech.cae.jsdf.v1_7.InsertionsModel
-
Include resources from a URI.
- getInclude() - Method in class tech.cae.jsdf.v1_7.PopulationModel
-
Include resources from a URI.
- getInclude() - Method in class tech.cae.jsdf.v1_7.SdfModel
-
Include resources from a URI.
- getInclude() - Method in class tech.cae.jsdf.v1_7.World
-
Include resources from a URI
- getInclude() - Method in class tech.cae.jsdf.v1_7.WorldModel
-
Include resources from a URI.
- getInclude() - Method in class tech.cae.jsdf.v1_8.InsertionsModel
-
\n Include resources from a URI.
- getInclude() - Method in class tech.cae.jsdf.v1_8.PopulationModel
-
\n Include resources from a URI.
- getInclude() - Method in class tech.cae.jsdf.v1_8.SdfModel
-
\n Include resources from a URI.
- getInclude() - Method in class tech.cae.jsdf.v1_8.World
-
\n Include resources from a URI.
- getInclude() - Method in class tech.cae.jsdf.v1_8.WorldModel
-
\n Include resources from a URI.
- getInertia() - Method in class tech.cae.jsdf.v1_5.Inertial
-
The 3x3 rotational inertia matrix.
- getInertia() - Method in class tech.cae.jsdf.v1_6.Inertial
-
The 3x3 rotational inertia matrix.
- getInertia() - Method in class tech.cae.jsdf.v1_7.Inertial
-
The 3x3 rotational inertia matrix.
- getInertia() - Method in class tech.cae.jsdf.v1_8.Inertial
-
The 3x3 rotational inertia matrix.
- getInertial() - Method in class tech.cae.jsdf.v1_5.ActorLink
-
The inertial properties of the link.
- getInertial() - Method in class tech.cae.jsdf.v1_5.ModelLink
-
The inertial properties of the link.
- getInertial() - Method in class tech.cae.jsdf.v1_6.ActorLink
-
The inertial properties of the link.
- getInertial() - Method in class tech.cae.jsdf.v1_6.ModelLink
-
The inertial properties of the link.
- getInertial() - Method in class tech.cae.jsdf.v1_7.ActorLink
-
The inertial properties of the link.
- getInertial() - Method in class tech.cae.jsdf.v1_7.ModelLink
-
The inertial properties of the link.
- getInertial() - Method in class tech.cae.jsdf.v1_8.ActorLink
-
The inertial properties of the link.
- getInertial() - Method in class tech.cae.jsdf.v1_8.ModelLink
-
The inertial properties of the link.
- getInheritYaw() - Method in class tech.cae.jsdf.v1_6.TrackVisual
-
If set to true, the camera will inherit the yaw rotation of the tracked model.
- getInheritYaw() - Method in class tech.cae.jsdf.v1_7.TrackVisual
-
If set to true, the camera will inherit the yaw rotation of the tracked model.
- getInheritYaw() - Method in class tech.cae.jsdf.v1_8.TrackVisual
-
If set to true, the camera will inherit the yaw rotation of the tracked model.
- getInitialPosition() - Method in class tech.cae.jsdf.v1_6.Axis
-
\n Default joint position for this joint axis.\n
- getInitialPosition() - Method in class tech.cae.jsdf.v1_6.Axis2
-
\n Default joint position for this joint axis.\n
- getInitialPosition() - Method in class tech.cae.jsdf.v1_7.Axis
-
\n Default joint position for this joint axis.\n
- getInitialPosition() - Method in class tech.cae.jsdf.v1_7.Axis2
-
\n Default joint position for this joint axis.\n
- getInitialPosition() - Method in class tech.cae.jsdf.v1_8.Axis
-
\n (DEPRECATION WARNING: This tag has no known implementation.
- getInitialPosition() - Method in class tech.cae.jsdf.v1_8.Axis2
-
\n (DEPRECATION WARNING: This tag has no known implementation.
- getInnerAngle() - Method in class tech.cae.jsdf.v1_5.Spot
-
Angle covered by the bright inner cone
- getInnerAngle() - Method in class tech.cae.jsdf.v1_6.Spot
-
Angle covered by the bright inner cone
- getInnerAngle() - Method in class tech.cae.jsdf.v1_7.Spot
-
Angle covered by the bright inner cone
- getInnerAngle() - Method in class tech.cae.jsdf.v1_8.Spot
-
Angle covered by the bright inner cone
- getInsertions() - Method in class tech.cae.jsdf.v1_5.State
-
A list of new model names
- getInsertions() - Method in class tech.cae.jsdf.v1_6.State
-
A list containing the entire description of entities inserted.
- getInsertions() - Method in class tech.cae.jsdf.v1_7.State
-
A list containing the entire description of entities inserted.
- getInsertions() - Method in class tech.cae.jsdf.v1_8.State
-
A list containing the entire description of entities inserted.
- getIntensity() - Method in class tech.cae.jsdf.v1_8.InsertionsLight
-
Scale factor to set the relative power of a light.
- getIntensity() - Method in class tech.cae.jsdf.v1_8.LinkLight
-
Scale factor to set the relative power of a light.
- getIntensity() - Method in class tech.cae.jsdf.v1_8.SdfLight
-
Scale factor to set the relative power of a light.
- getIntensity() - Method in class tech.cae.jsdf.v1_8.WorldLight
-
Scale factor to set the relative power of a light.
- getInterpolateX() - Method in class tech.cae.jsdf.v1_5.Animation
-
- getInterpolateX() - Method in class tech.cae.jsdf.v1_6.Animation
-
Set to true so the animation is interpolated on X.
- getInterpolateX() - Method in class tech.cae.jsdf.v1_7.Animation
-
Set to true so the animation is interpolated on X.
- getInterpolateX() - Method in class tech.cae.jsdf.v1_8.Animation
-
Set to true so the animation is interpolated on X.
- getIntrinsics() - Method in class tech.cae.jsdf.v1_6.Lens
-
Camera intrinsic parameters for setting a custom perspective projection matrix (cannot be used with WideAngleCamera since this class uses image stitching from 6 different cameras for achieving a wide field of view).
- getIntrinsics() - Method in class tech.cae.jsdf.v1_7.Lens
-
Camera intrinsic parameters for setting a custom perspective projection matrix (cannot be used with WideAngleCamera since this class uses image stitching from 6 different cameras for achieving a wide field of view).
- getIntrinsics() - Method in class tech.cae.jsdf.v1_8.Lens
-
Camera intrinsic parameters for setting a custom perspective projection matrix (cannot be used with WideAngleCamera since this class uses image stitching from 6 different cameras for achieving a wide field of view).
- getIsDefault() - Method in class tech.cae.jsdf.v1_5.WorldPhysics
-
If true, this physics element is set as the default physics profile for the world.
- getIsDefault() - Method in class tech.cae.jsdf.v1_6.WorldPhysics
-
If true, this physics element is set as the default physics profile for the world.
- getIsDefault() - Method in class tech.cae.jsdf.v1_7.WorldPhysics
-
If true, this physics element is set as the default physics profile for the world.
- getIsDefault() - Method in class tech.cae.jsdf.v1_8.WorldPhysics
-
If true, this physics element is set as the default physics profile for the world.
- getIslandThreads() - Method in class tech.cae.jsdf.v1_6.OdeSolver
-
Number of threads to use for \"islands\" of disconnected models.
- getIslandThreads() - Method in class tech.cae.jsdf.v1_7.OdeSolver
-
Number of threads to use for \"islands\" of disconnected models.
- getIslandThreads() - Method in class tech.cae.jsdf.v1_8.OdeSolver
-
Number of threads to use for \"islands\" of disconnected models.
- getIsStatic() - Method in class tech.cae.jsdf.v1_5.Actor
-
Actors should be static, in terms of physics simulation.
- getIsStatic() - Method in class tech.cae.jsdf.v1_5.Include
-
Override the static value of the included model.
- getIsStatic() - Method in class tech.cae.jsdf.v1_5.InsertionsModel
-
If set to true, the model is immovable.
- getIsStatic() - Method in class tech.cae.jsdf.v1_5.PopulationModel
-
If set to true, the model is immovable.
- getIsStatic() - Method in class tech.cae.jsdf.v1_5.SdfModel
-
If set to true, the model is immovable.
- getIsStatic() - Method in class tech.cae.jsdf.v1_5.WorldModel
-
If set to true, the model is immovable.
- getIsStatic() - Method in class tech.cae.jsdf.v1_6.Actor
-
(DEPRECATION WARNING: This is deprecated in 1.6 and removed in 1.7.
- getIsStatic() - Method in class tech.cae.jsdf.v1_6.Include
-
Override the static value of the included model.
- getIsStatic() - Method in class tech.cae.jsdf.v1_6.InsertionsModel
-
If set to true, the model is immovable.
- getIsStatic() - Method in class tech.cae.jsdf.v1_6.PopulationModel
-
If set to true, the model is immovable.
- getIsStatic() - Method in class tech.cae.jsdf.v1_6.SdfModel
-
If set to true, the model is immovable.
- getIsStatic() - Method in class tech.cae.jsdf.v1_6.TrackVisual
-
If set to true, the position of the camera is fixed relatively to the model or to the world, depending on the value of the use_model_frame element.
- getIsStatic() - Method in class tech.cae.jsdf.v1_6.WorldModel
-
If set to true, the model is immovable.
- getIsStatic() - Method in class tech.cae.jsdf.v1_7.Include
-
Override the static value of the included entity.
- getIsStatic() - Method in class tech.cae.jsdf.v1_7.InsertionsModel
-
If set to true, the model is immovable.
- getIsStatic() - Method in class tech.cae.jsdf.v1_7.PopulationModel
-
If set to true, the model is immovable.
- getIsStatic() - Method in class tech.cae.jsdf.v1_7.SdfModel
-
If set to true, the model is immovable.
- getIsStatic() - Method in class tech.cae.jsdf.v1_7.TrackVisual
-
If set to true, the position of the camera is fixed relatively to the model or to the world, depending on the value of the use_model_frame element.
- getIsStatic() - Method in class tech.cae.jsdf.v1_7.WorldModel
-
If set to true, the model is immovable.
- getIsStatic() - Method in class tech.cae.jsdf.v1_8.Include
-
Override the static value of the included entity.
- getIsStatic() - Method in class tech.cae.jsdf.v1_8.InsertionsModel
-
If set to true, the model is immovable.
- getIsStatic() - Method in class tech.cae.jsdf.v1_8.PopulationModel
-
If set to true, the model is immovable.
- getIsStatic() - Method in class tech.cae.jsdf.v1_8.SdfModel
-
If set to true, the model is immovable.
- getIsStatic() - Method in class tech.cae.jsdf.v1_8.TrackVisual
-
If set to true, the position of the camera is fixed relatively to the model or to the world, depending on the value of the use_model_frame element.
- getIsStatic() - Method in class tech.cae.jsdf.v1_8.WorldModel
-
If set to true, the model is immovable.
- getIterations() - Method in class tech.cae.jsdf.v1_5.State
-
Number of simulation iterations.
- getIterations() - Method in class tech.cae.jsdf.v1_6.State
-
Number of simulation iterations.
- getIterations() - Method in class tech.cae.jsdf.v1_7.State
-
Number of simulation iterations.
- getIterations() - Method in class tech.cae.jsdf.v1_8.State
-
Number of simulation iterations.
- getIters() - Method in class tech.cae.jsdf.v1_5.BulletSolver
-
Number of iterations for each step.
- getIters() - Method in class tech.cae.jsdf.v1_5.OdeSolver
-
Number of iterations for each step.
- getIters() - Method in class tech.cae.jsdf.v1_6.BulletSolver
-
Number of iterations for each step.
- getIters() - Method in class tech.cae.jsdf.v1_6.OdeSolver
-
Number of iterations for each step.
- getIters() - Method in class tech.cae.jsdf.v1_7.BulletSolver
-
Number of iterations for each step.
- getIters() - Method in class tech.cae.jsdf.v1_7.OdeSolver
-
Number of iterations for each step.
- getIters() - Method in class tech.cae.jsdf.v1_8.BulletSolver
-
Number of iterations for each step.
- getIters() - Method in class tech.cae.jsdf.v1_8.OdeSolver
-
Number of iterations for each step.
- getIxx() - Method in class tech.cae.jsdf.v1_5.Inertia
-
- getIxx() - Method in class tech.cae.jsdf.v1_6.Inertia
-
- getIxx() - Method in class tech.cae.jsdf.v1_7.Inertia
-
- getIxx() - Method in class tech.cae.jsdf.v1_8.Inertia
-
- getIxy() - Method in class tech.cae.jsdf.v1_5.Inertia
-
- getIxy() - Method in class tech.cae.jsdf.v1_6.Inertia
-
- getIxy() - Method in class tech.cae.jsdf.v1_7.Inertia
-
- getIxy() - Method in class tech.cae.jsdf.v1_8.Inertia
-
- getIxz() - Method in class tech.cae.jsdf.v1_5.Inertia
-
- getIxz() - Method in class tech.cae.jsdf.v1_6.Inertia
-
- getIxz() - Method in class tech.cae.jsdf.v1_7.Inertia
-
- getIxz() - Method in class tech.cae.jsdf.v1_8.Inertia
-
- getIyy() - Method in class tech.cae.jsdf.v1_5.Inertia
-
- getIyy() - Method in class tech.cae.jsdf.v1_6.Inertia
-
- getIyy() - Method in class tech.cae.jsdf.v1_7.Inertia
-
- getIyy() - Method in class tech.cae.jsdf.v1_8.Inertia
-
- getIyz() - Method in class tech.cae.jsdf.v1_5.Inertia
-
- getIyz() - Method in class tech.cae.jsdf.v1_6.Inertia
-
- getIyz() - Method in class tech.cae.jsdf.v1_7.Inertia
-
- getIyz() - Method in class tech.cae.jsdf.v1_8.Inertia
-
- getIzz() - Method in class tech.cae.jsdf.v1_5.Inertia
-
- getIzz() - Method in class tech.cae.jsdf.v1_6.Inertia
-
- getIzz() - Method in class tech.cae.jsdf.v1_7.Inertia
-
- getIzz() - Method in class tech.cae.jsdf.v1_8.Inertia
-
- getJoint() - Method in class tech.cae.jsdf.v1_5.Actor
-
A joint connections two links with kinematic and dynamic properties.
- getJoint() - Method in class tech.cae.jsdf.v1_5.InsertionsModel
-
A joint connections two links with kinematic and dynamic properties.
- getJoint() - Method in class tech.cae.jsdf.v1_5.PopulationModel
-
A joint connections two links with kinematic and dynamic properties.
- getJoint() - Method in class tech.cae.jsdf.v1_5.SdfModel
-
A joint connections two links with kinematic and dynamic properties.
- getJoint() - Method in class tech.cae.jsdf.v1_5.StateModel
-
Joint angle
- getJoint() - Method in class tech.cae.jsdf.v1_5.World
-
A joint connections two links with kinematic and dynamic properties.
- getJoint() - Method in class tech.cae.jsdf.v1_5.WorldModel
-
A joint connections two links with kinematic and dynamic properties.
- getJoint() - Method in class tech.cae.jsdf.v1_6.Actor
-
A joint connects two links with kinematic and dynamic properties.
- getJoint() - Method in class tech.cae.jsdf.v1_6.InsertionsModel
-
A joint connects two links with kinematic and dynamic properties.
- getJoint() - Method in class tech.cae.jsdf.v1_6.PopulationModel
-
A joint connects two links with kinematic and dynamic properties.
- getJoint() - Method in class tech.cae.jsdf.v1_6.SdfModel
-
A joint connects two links with kinematic and dynamic properties.
- getJoint() - Method in class tech.cae.jsdf.v1_6.StateModel
-
Joint angle
- getJoint() - Method in class tech.cae.jsdf.v1_6.World
-
A joint connects two links with kinematic and dynamic properties.
- getJoint() - Method in class tech.cae.jsdf.v1_6.WorldModel
-
A joint connects two links with kinematic and dynamic properties.
- getJoint() - Method in class tech.cae.jsdf.v1_7.Actor
-
A joint connects two links with kinematic and dynamic properties.
- getJoint() - Method in class tech.cae.jsdf.v1_7.InsertionsModel
-
A joint connects two links with kinematic and dynamic properties.
- getJoint() - Method in class tech.cae.jsdf.v1_7.PopulationModel
-
A joint connects two links with kinematic and dynamic properties.
- getJoint() - Method in class tech.cae.jsdf.v1_7.SdfModel
-
A joint connects two links with kinematic and dynamic properties.
- getJoint() - Method in class tech.cae.jsdf.v1_7.StateModel
-
Joint angle
- getJoint() - Method in class tech.cae.jsdf.v1_7.WorldModel
-
A joint connects two links with kinematic and dynamic properties.
- getJoint() - Method in class tech.cae.jsdf.v1_8.Actor
-
A joint connects two links with kinematic and dynamic properties.
- getJoint() - Method in class tech.cae.jsdf.v1_8.InsertionsModel
-
A joint connects two links with kinematic and dynamic properties.
- getJoint() - Method in class tech.cae.jsdf.v1_8.PopulationModel
-
A joint connects two links with kinematic and dynamic properties.
- getJoint() - Method in class tech.cae.jsdf.v1_8.SdfModel
-
A joint connects two links with kinematic and dynamic properties.
- getJoint() - Method in class tech.cae.jsdf.v1_8.StateModel
-
Joint angle
- getJoint() - Method in class tech.cae.jsdf.v1_8.WorldModel
-
A joint connects two links with kinematic and dynamic properties.
- getK1() - Method in class tech.cae.jsdf.v1_5.Distortion
-
The radial distortion coefficient k1
- getK1() - Method in class tech.cae.jsdf.v1_6.Distortion
-
The radial distortion coefficient k1
- getK1() - Method in class tech.cae.jsdf.v1_7.Distortion
-
The radial distortion coefficient k1
- getK1() - Method in class tech.cae.jsdf.v1_8.Distortion
-
The radial distortion coefficient k1
- getK2() - Method in class tech.cae.jsdf.v1_5.Distortion
-
The radial distortion coefficient k2
- getK2() - Method in class tech.cae.jsdf.v1_6.Distortion
-
The radial distortion coefficient k2
- getK2() - Method in class tech.cae.jsdf.v1_7.Distortion
-
The radial distortion coefficient k2
- getK2() - Method in class tech.cae.jsdf.v1_8.Distortion
-
The radial distortion coefficient k2
- getK3() - Method in class tech.cae.jsdf.v1_5.Distortion
-
The radial distortion coefficient k3
- getK3() - Method in class tech.cae.jsdf.v1_6.Distortion
-
The radial distortion coefficient k3
- getK3() - Method in class tech.cae.jsdf.v1_7.Distortion
-
The radial distortion coefficient k3
- getK3() - Method in class tech.cae.jsdf.v1_8.Distortion
-
The radial distortion coefficient k3
- getKd() - Method in class tech.cae.jsdf.v1_5.ContactBullet
-
dynamically \"damping\"-equivalent coefficient for contact joints
- getKd() - Method in class tech.cae.jsdf.v1_5.ContactOde
-
dynamically \"damping\"-equivalent coefficient for contact joints
- getKd() - Method in class tech.cae.jsdf.v1_6.ContactBullet
-
dynamically \"damping\"-equivalent coefficient for contact joints
- getKd() - Method in class tech.cae.jsdf.v1_6.ContactOde
-
dynamically \"damping\"-equivalent coefficient for contact joints
- getKd() - Method in class tech.cae.jsdf.v1_7.ContactBullet
-
dynamically \"damping\"-equivalent coefficient for contact joints
- getKd() - Method in class tech.cae.jsdf.v1_7.ContactOde
-
dynamically \"damping\"-equivalent coefficient for contact joints
- getKd() - Method in class tech.cae.jsdf.v1_8.ContactBullet
-
dynamically \"damping\"-equivalent coefficient for contact joints
- getKd() - Method in class tech.cae.jsdf.v1_8.ContactOde
-
dynamically \"damping\"-equivalent coefficient for contact joints
- getKinematic() - Method in class tech.cae.jsdf.v1_5.ActorLink
-
If true, the link is kinematic only
- getKinematic() - Method in class tech.cae.jsdf.v1_5.ModelLink
-
If true, the link is kinematic only
- getKinematic() - Method in class tech.cae.jsdf.v1_6.ActorLink
-
If true, the link is kinematic only
- getKinematic() - Method in class tech.cae.jsdf.v1_6.ModelLink
-
If true, the link is kinematic only
- getKinematic() - Method in class tech.cae.jsdf.v1_7.ActorLink
-
If true, the link is kinematic only
- getKinematic() - Method in class tech.cae.jsdf.v1_7.ModelLink
-
If true, the link is kinematic only
- getKinematic() - Method in class tech.cae.jsdf.v1_8.ActorLink
-
If true, the link is kinematic only
- getKinematic() - Method in class tech.cae.jsdf.v1_8.ModelLink
-
If true, the link is kinematic only
- getKp() - Method in class tech.cae.jsdf.v1_5.ContactBullet
-
dynamically \"stiffness\"-equivalent coefficient for contact joints
- getKp() - Method in class tech.cae.jsdf.v1_5.ContactOde
-
dynamically \"stiffness\"-equivalent coefficient for contact joints
- getKp() - Method in class tech.cae.jsdf.v1_6.ContactBullet
-
dynamically \"stiffness\"-equivalent coefficient for contact joints
- getKp() - Method in class tech.cae.jsdf.v1_6.ContactOde
-
dynamically \"stiffness\"-equivalent coefficient for contact joints
- getKp() - Method in class tech.cae.jsdf.v1_7.ContactBullet
-
dynamically \"stiffness\"-equivalent coefficient for contact joints
- getKp() - Method in class tech.cae.jsdf.v1_7.ContactOde
-
dynamically \"stiffness\"-equivalent coefficient for contact joints
- getKp() - Method in class tech.cae.jsdf.v1_8.ContactBullet
-
dynamically \"stiffness\"-equivalent coefficient for contact joints
- getKp() - Method in class tech.cae.jsdf.v1_8.ContactOde
-
dynamically \"stiffness\"-equivalent coefficient for contact joints
- getLaserRetro() - Method in class tech.cae.jsdf.v1_5.LinkCollision
-
intensity value returned by laser sensor.
- getLaserRetro() - Method in class tech.cae.jsdf.v1_5.Visual
-
will be implemented in the future release.
- getLaserRetro() - Method in class tech.cae.jsdf.v1_6.LinkCollision
-
intensity value returned by laser sensor.
- getLaserRetro() - Method in class tech.cae.jsdf.v1_6.Visual
-
will be implemented in the future release.
- getLaserRetro() - Method in class tech.cae.jsdf.v1_7.LinkCollision
-
intensity value returned by laser sensor.
- getLaserRetro() - Method in class tech.cae.jsdf.v1_7.Visual
-
will be implemented in the future release.
- getLaserRetro() - Method in class tech.cae.jsdf.v1_8.LinkCollision
-
intensity value returned by laser sensor.
- getLaserRetro() - Method in class tech.cae.jsdf.v1_8.Visual
-
will be implemented in the future release.
- getLatitudeDeg() - Method in class tech.cae.jsdf.v1_5.SphericalCoordinates
-
\n Geodetic latitude at origin of gazebo reference frame, specified\n in units of degrees.\n
- getLatitudeDeg() - Method in class tech.cae.jsdf.v1_6.SphericalCoordinates
-
\n Geodetic latitude at origin of gazebo reference frame, specified\n in units of degrees.\n
- getLatitudeDeg() - Method in class tech.cae.jsdf.v1_7.SphericalCoordinates
-
\n Geodetic latitude at origin of gazebo reference frame, specified\n in units of degrees.\n
- getLatitudeDeg() - Method in class tech.cae.jsdf.v1_8.SphericalCoordinates
-
\n Geodetic latitude at origin of gazebo reference frame, specified\n in units of degrees.\n
- getLayer() - Method in class tech.cae.jsdf.v1_5.Meta
-
The layer in which this visual is displayed.
- getLayer() - Method in class tech.cae.jsdf.v1_6.Meta
-
The layer in which this visual is displayed.
- getLayer() - Method in class tech.cae.jsdf.v1_7.Meta
-
The layer in which this visual is displayed.
- getLayer() - Method in class tech.cae.jsdf.v1_8.Meta
-
The layer in which this visual is displayed.
- getLength() - Method in class tech.cae.jsdf.v1_5.Cylinder
-
Length of the cylinder along the z axis
- getLength() - Method in class tech.cae.jsdf.v1_6.Cylinder
-
Length of the cylinder along the z axis
- getLength() - Method in class tech.cae.jsdf.v1_7.Cylinder
-
Length of the cylinder along the z axis
- getLength() - Method in class tech.cae.jsdf.v1_8.Capsule
-
Length of the cylindrical portion of the capsule along the z axis
- getLength() - Method in class tech.cae.jsdf.v1_8.Cylinder
-
Length of the cylinder along the z axis
- getLens() - Method in class tech.cae.jsdf.v1_5.SensorCamera
-
Lens projection description
- getLens() - Method in class tech.cae.jsdf.v1_6.SensorCamera
-
Lens projection description
- getLens() - Method in class tech.cae.jsdf.v1_7.SensorCamera
-
Lens projection description
- getLens() - Method in class tech.cae.jsdf.v1_8.SensorCamera
-
Lens projection description
- getLidar() - Method in class tech.cae.jsdf.v1_6.Sensor
-
These elements are specific to the lidar sensor.
- getLidar() - Method in class tech.cae.jsdf.v1_7.Sensor
-
These elements are specific to the lidar sensor.
- getLidar() - Method in class tech.cae.jsdf.v1_8.Sensor
-
These elements are specific to the lidar sensor.
- getLight() - Method in class tech.cae.jsdf.v1_5.Sdf
-
The light element describes a light source.
- getLight() - Method in class tech.cae.jsdf.v1_5.State
-
Light state
- getLight() - Method in class tech.cae.jsdf.v1_5.World
-
The light element describes a light source.
- getLight() - Method in class tech.cae.jsdf.v1_6.ActorLink
-
The light element describes a light source.
- getLight() - Method in class tech.cae.jsdf.v1_6.Insertions
-
The light element describes a light source.
- getLight() - Method in class tech.cae.jsdf.v1_6.ModelLink
-
The light element describes a light source.
- getLight() - Method in class tech.cae.jsdf.v1_6.Sdf
-
The light element describes a light source.
- getLight() - Method in class tech.cae.jsdf.v1_6.State
-
Light state
- getLight() - Method in class tech.cae.jsdf.v1_6.World
-
The light element describes a light source.
- getLight() - Method in class tech.cae.jsdf.v1_7.ActorLink
-
The light element describes a light source.
- getLight() - Method in class tech.cae.jsdf.v1_7.Insertions
-
The light element describes a light source.
- getLight() - Method in class tech.cae.jsdf.v1_7.ModelLink
-
The light element describes a light source.
- getLight() - Method in class tech.cae.jsdf.v1_7.Sdf
-
The light element describes a light source.
- getLight() - Method in class tech.cae.jsdf.v1_7.State
-
Light state
- getLight() - Method in class tech.cae.jsdf.v1_7.World
-
The light element describes a light source.
- getLight() - Method in class tech.cae.jsdf.v1_8.ActorLink
-
The light element describes a light source.
- getLight() - Method in class tech.cae.jsdf.v1_8.Insertions
-
The light element describes a light source.
- getLight() - Method in class tech.cae.jsdf.v1_8.ModelLink
-
The light element describes a light source.
- getLight() - Method in class tech.cae.jsdf.v1_8.Sdf
-
The light element describes a light source.
- getLight() - Method in class tech.cae.jsdf.v1_8.State
-
Light state
- getLight() - Method in class tech.cae.jsdf.v1_8.World
-
The light element describes a light source.
- getLighting() - Method in class tech.cae.jsdf.v1_5.Material
-
If false, dynamic lighting will be disabled
- getLighting() - Method in class tech.cae.jsdf.v1_6.Material
-
If false, dynamic lighting will be disabled
- getLighting() - Method in class tech.cae.jsdf.v1_7.Material
-
If false, dynamic lighting will be disabled
- getLighting() - Method in class tech.cae.jsdf.v1_8.Material
-
If false, dynamic lighting will be disabled
- getLightMap() - Method in class tech.cae.jsdf.v1_7.Metal
-
Filename of the light map.
- getLightMap() - Method in class tech.cae.jsdf.v1_7.Specular
-
Filename of the light map.
- getLimit() - Method in class tech.cae.jsdf.v1_5.Axis
-
specifies the limits of this joint
- getLimit() - Method in class tech.cae.jsdf.v1_5.Axis2
-
- getLimit() - Method in class tech.cae.jsdf.v1_6.Axis
-
specifies the limits of this joint
- getLimit() - Method in class tech.cae.jsdf.v1_6.Axis2
-
- getLimit() - Method in class tech.cae.jsdf.v1_7.Axis
-
specifies the limits of this joint
- getLimit() - Method in class tech.cae.jsdf.v1_7.Axis2
-
- getLimit() - Method in class tech.cae.jsdf.v1_8.Axis
-
specifies the limits of this joint
- getLimit() - Method in class tech.cae.jsdf.v1_8.Axis2
-
- getLinear() - Method in class tech.cae.jsdf.v1_5.Attenuation
-
The linear attenuation factor: 1 means attenuate evenly over the distance.
- getLinear() - Method in class tech.cae.jsdf.v1_5.VelocityDecay
-
Linear damping
- getLinear() - Method in class tech.cae.jsdf.v1_6.Attenuation
-
The linear attenuation factor: 1 means attenuate evenly over the distance.
- getLinear() - Method in class tech.cae.jsdf.v1_6.VelocityDecay
-
Linear damping
- getLinear() - Method in class tech.cae.jsdf.v1_7.Attenuation
-
The linear attenuation factor: 1 means attenuate evenly over the distance.
- getLinear() - Method in class tech.cae.jsdf.v1_7.VelocityDecay
-
Linear damping
- getLinear() - Method in class tech.cae.jsdf.v1_8.Attenuation
-
The linear attenuation factor: 1 means attenuate evenly over the distance.
- getLinear() - Method in class tech.cae.jsdf.v1_8.VelocityDecay
-
Linear damping
- getLinearAcceleration() - Method in class tech.cae.jsdf.v1_5.Imu
-
These elements are specific to body-frame linear acceleration,\n which is expressed in meters per second squared
- getLinearAcceleration() - Method in class tech.cae.jsdf.v1_6.Imu
-
These elements are specific to body-frame linear acceleration,\n which is expressed in meters per second squared
- getLinearAcceleration() - Method in class tech.cae.jsdf.v1_7.Imu
-
These elements are specific to body-frame linear acceleration,\n which is expressed in meters per second squared
- getLinearAcceleration() - Method in class tech.cae.jsdf.v1_8.Imu
-
These elements are specific to body-frame linear acceleration,\n which is expressed in meters per second squared
- getLinearVelocity() - Method in class tech.cae.jsdf.v1_6.Wind
-
Linear velocity of the wind.
- getLinearVelocity() - Method in class tech.cae.jsdf.v1_7.Wind
-
Linear velocity of the wind.
- getLinearVelocity() - Method in class tech.cae.jsdf.v1_8.Wind
-
Linear velocity of the wind.
- getLink() - Method in class tech.cae.jsdf.v1_5.Actor
-
A physical link with inertia, collision, and visual properties.
- getLink() - Method in class tech.cae.jsdf.v1_5.InsertionsModel
-
A physical link with inertia, collision, and visual properties.
- getLink() - Method in class tech.cae.jsdf.v1_5.PopulationModel
-
A physical link with inertia, collision, and visual properties.
- getLink() - Method in class tech.cae.jsdf.v1_5.SdfModel
-
A physical link with inertia, collision, and visual properties.
- getLink() - Method in class tech.cae.jsdf.v1_5.StateModel
-
Link state
- getLink() - Method in class tech.cae.jsdf.v1_5.WorldModel
-
A physical link with inertia, collision, and visual properties.
- getLink() - Method in class tech.cae.jsdf.v1_6.Actor
-
A physical link with inertia, collision, and visual properties.
- getLink() - Method in class tech.cae.jsdf.v1_6.InsertionsModel
-
A physical link with inertia, collision, and visual properties.
- getLink() - Method in class tech.cae.jsdf.v1_6.PopulationModel
-
A physical link with inertia, collision, and visual properties.
- getLink() - Method in class tech.cae.jsdf.v1_6.SdfModel
-
A physical link with inertia, collision, and visual properties.
- getLink() - Method in class tech.cae.jsdf.v1_6.StateModel
-
Link state
- getLink() - Method in class tech.cae.jsdf.v1_6.WorldModel
-
A physical link with inertia, collision, and visual properties.
- getLink() - Method in class tech.cae.jsdf.v1_7.Actor
-
A physical link with inertia, collision, and visual properties.
- getLink() - Method in class tech.cae.jsdf.v1_7.InsertionsModel
-
A physical link with inertia, collision, and visual properties.
- getLink() - Method in class tech.cae.jsdf.v1_7.PopulationModel
-
A physical link with inertia, collision, and visual properties.
- getLink() - Method in class tech.cae.jsdf.v1_7.SdfModel
-
A physical link with inertia, collision, and visual properties.
- getLink() - Method in class tech.cae.jsdf.v1_7.StateModel
-
Link state
- getLink() - Method in class tech.cae.jsdf.v1_7.WorldModel
-
A physical link with inertia, collision, and visual properties.
- getLink() - Method in class tech.cae.jsdf.v1_8.Actor
-
A physical link with inertia, collision, and visual properties.
- getLink() - Method in class tech.cae.jsdf.v1_8.InsertionsModel
-
A physical link with inertia, collision, and visual properties.
- getLink() - Method in class tech.cae.jsdf.v1_8.PopulationModel
-
A physical link with inertia, collision, and visual properties.
- getLink() - Method in class tech.cae.jsdf.v1_8.SdfModel
-
A physical link with inertia, collision, and visual properties.
- getLink() - Method in class tech.cae.jsdf.v1_8.StateModel
-
Link state
- getLink() - Method in class tech.cae.jsdf.v1_8.WorldModel
-
A physical link with inertia, collision, and visual properties.
- getLocalization() - Method in class tech.cae.jsdf.v1_6.OrientationReferenceFrame
-
\n This string represents special hardcoded use cases that are commonly seen with typical robot IMU's:\n - CUSTOM: use Euler angle custom_rpy orientation specification.\n The orientation of the IMU's reference frame is defined by adding the custom_rpy rotation\n to the parent_frame.\n - NED: The IMU XYZ aligns with NED, where NED orientation relative to Gazebo world\n is defined by the SphericalCoordinates class.\n - ENU: The IMU XYZ aligns with ENU, where ENU orientation relative to Gazebo world\n is defined by the SphericalCoordinates class.\n - NWU: The IMU XYZ aligns with NWU, where NWU orientation relative to Gazebo world\n is defined by the SphericalCoordinates class.\n - GRAV_UP: where direction of gravity maps to IMU reference frame Z-axis with Z-axis pointing in\n the opposite direction of gravity.
- getLocalization() - Method in class tech.cae.jsdf.v1_7.OrientationReferenceFrame
-
\n This string represents special hardcoded use cases that are commonly seen with typical robot IMU's:\n - CUSTOM: use Euler angle custom_rpy orientation specification.\n The orientation of the IMU's reference frame is defined by adding the custom_rpy rotation\n to the parent_frame.\n - NED: The IMU XYZ aligns with NED, where NED orientation relative to Gazebo world\n is defined by the SphericalCoordinates class.\n - ENU: The IMU XYZ aligns with ENU, where ENU orientation relative to Gazebo world\n is defined by the SphericalCoordinates class.\n - NWU: The IMU XYZ aligns with NWU, where NWU orientation relative to Gazebo world\n is defined by the SphericalCoordinates class.\n - GRAV_UP: where direction of gravity maps to IMU reference frame Z-axis with Z-axis pointing in\n the opposite direction of gravity.
- getLocalization() - Method in class tech.cae.jsdf.v1_8.OrientationReferenceFrame
-
\n This string represents special hardcoded use cases that are commonly seen with typical robot IMU's:\n - CUSTOM: use Euler angle custom_rpy orientation specification.\n The orientation of the IMU's reference frame is defined by adding the custom_rpy rotation\n to the parent_frame.\n - NED: The IMU XYZ aligns with NED, where NED orientation relative to Gazebo world\n is defined by the SphericalCoordinates class.\n - ENU: The IMU XYZ aligns with ENU, where ENU orientation relative to Gazebo world\n is defined by the SphericalCoordinates class.\n - NWU: The IMU XYZ aligns with NWU, where NWU orientation relative to Gazebo world\n is defined by the SphericalCoordinates class.\n - GRAV_UP: where direction of gravity maps to IMU reference frame Z-axis with Z-axis pointing in\n the opposite direction of gravity.
- getLogicalCamera() - Method in class tech.cae.jsdf.v1_5.Sensor
-
These elements are specific to logical camera sensors.
- getLogicalCamera() - Method in class tech.cae.jsdf.v1_6.Sensor
-
These elements are specific to logical camera sensors.
- getLogicalCamera() - Method in class tech.cae.jsdf.v1_7.Sensor
-
These elements are specific to logical camera sensors.
- getLogicalCamera() - Method in class tech.cae.jsdf.v1_8.Sensor
-
These elements are specific to logical camera sensors.
- getLogVersion() - Method in class tech.cae.jsdf.log.LogHeader
-
- getLongitudeDeg() - Method in class tech.cae.jsdf.v1_5.SphericalCoordinates
-
\n Longitude at origin of gazebo reference frame, specified in units\n of degrees.\n
- getLongitudeDeg() - Method in class tech.cae.jsdf.v1_6.SphericalCoordinates
-
\n Longitude at origin of gazebo reference frame, specified in units\n of degrees.\n
- getLongitudeDeg() - Method in class tech.cae.jsdf.v1_7.SphericalCoordinates
-
\n Longitude at origin of gazebo reference frame, specified in units\n of degrees.\n
- getLongitudeDeg() - Method in class tech.cae.jsdf.v1_8.SphericalCoordinates
-
\n Longitude at origin of gazebo reference frame, specified in units\n of degrees.\n
- getLoop() - Method in class tech.cae.jsdf.v1_5.ActorScript
-
- getLoop() - Method in class tech.cae.jsdf.v1_5.AudioSource
-
True to make the audio source loop playback.
- getLoop() - Method in class tech.cae.jsdf.v1_6.ActorScript
-
Set this to true for the script to be repeated in a loop.
- getLoop() - Method in class tech.cae.jsdf.v1_6.AudioSource
-
True to make the audio source loop playback.
- getLoop() - Method in class tech.cae.jsdf.v1_7.ActorScript
-
Set this to true for the script to be repeated in a loop.
- getLoop() - Method in class tech.cae.jsdf.v1_7.AudioSource
-
True to make the audio source loop playback.
- getLoop() - Method in class tech.cae.jsdf.v1_8.ActorScript
-
Set this to true for the script to be repeated in a loop.
- getLoop() - Method in class tech.cae.jsdf.v1_8.AudioSource
-
True to make the audio source loop playback.
- getLower() - Method in class tech.cae.jsdf.v1_5.Axis2Limit
-
An attribute specifying the lower joint limit (radians for revolute joints, meters for prismatic joints).
- getLower() - Method in class tech.cae.jsdf.v1_5.AxisLimit
-
An attribute specifying the lower joint limit (radians for revolute joints, meters for prismatic joints).
- getLower() - Method in class tech.cae.jsdf.v1_6.Axis2Limit
-
An attribute specifying the lower joint limit (radians for revolute joints, meters for prismatic joints).
- getLower() - Method in class tech.cae.jsdf.v1_6.AxisLimit
-
Specifies the lower joint limit (radians for revolute joints, meters for prismatic joints).
- getLower() - Method in class tech.cae.jsdf.v1_7.Axis2Limit
-
An attribute specifying the lower joint limit (radians for revolute joints, meters for prismatic joints).
- getLower() - Method in class tech.cae.jsdf.v1_7.AxisLimit
-
Specifies the lower joint limit (radians for revolute joints, meters for prismatic joints).
- getLower() - Method in class tech.cae.jsdf.v1_8.Axis2Limit
-
An attribute specifying the lower joint limit (radians for revolute joints, meters for prismatic joints).
- getLower() - Method in class tech.cae.jsdf.v1_8.AxisLimit
-
Specifies the lower joint limit (radians for revolute joints, meters for prismatic joints).
- getMagneticField() - Method in class tech.cae.jsdf.v1_5.WorldPhysics
-
The magnetic vector in Tesla, expressed in a coordinate frame defined by the spherical_coordinates tag.
- getMagneticField() - Method in class tech.cae.jsdf.v1_6.World
-
The magnetic vector in Tesla, expressed in a coordinate frame defined by the spherical_coordinates tag.
- getMagneticField() - Method in class tech.cae.jsdf.v1_7.World
-
The magnetic vector in Tesla, expressed in a coordinate frame defined by the spherical_coordinates tag.
- getMagneticField() - Method in class tech.cae.jsdf.v1_8.World
-
The magnetic vector in Tesla, expressed in a coordinate frame defined by the spherical_coordinates tag.
- getMagnetometer() - Method in class tech.cae.jsdf.v1_5.Sensor
-
These elements are specific to a Magnetometer sensor.
- getMagnetometer() - Method in class tech.cae.jsdf.v1_6.Sensor
-
These elements are specific to a Magnetometer sensor.
- getMagnetometer() - Method in class tech.cae.jsdf.v1_7.Sensor
-
These elements are specific to a Magnetometer sensor.
- getMagnetometer() - Method in class tech.cae.jsdf.v1_8.Sensor
-
These elements are specific to a Magnetometer sensor.
- getMapper() - Static method in class tech.cae.jsdf.SDFIO
-
- getMass() - Method in class tech.cae.jsdf.v1_5.Inertial
-
The mass of the link.
- getMass() - Method in class tech.cae.jsdf.v1_6.Inertial
-
The mass of the link.
- getMass() - Method in class tech.cae.jsdf.v1_7.Inertial
-
The mass of the link.
- getMass() - Method in class tech.cae.jsdf.v1_8.Inertial
-
The mass of the link.
- getMaterial() - Method in class tech.cae.jsdf.v1_5.Road
-
The material of the visual element.
- getMaterial() - Method in class tech.cae.jsdf.v1_5.Visual
-
The material of the visual element.
- getMaterial() - Method in class tech.cae.jsdf.v1_6.Road
-
The material of the visual element.
- getMaterial() - Method in class tech.cae.jsdf.v1_6.Visual
-
The material of the visual element.
- getMaterial() - Method in class tech.cae.jsdf.v1_7.Road
-
The material of the visual element.
- getMaterial() - Method in class tech.cae.jsdf.v1_7.Visual
-
The material of the visual element.
- getMaterial() - Method in class tech.cae.jsdf.v1_8.Road
-
The material of the visual element.
- getMaterial() - Method in class tech.cae.jsdf.v1_8.Visual
-
The material of the visual element.
- getMax() - Method in class tech.cae.jsdf.v1_5.Range
-
The maximum distance for each ray.
- getMax() - Method in class tech.cae.jsdf.v1_5.Sonar
-
Max range
- getMax() - Method in class tech.cae.jsdf.v1_6.Range
-
The maximum distance for each lidar ray.
- getMax() - Method in class tech.cae.jsdf.v1_6.Sonar
-
Max range
- getMax() - Method in class tech.cae.jsdf.v1_7.Range
-
The maximum distance for each lidar ray.
- getMax() - Method in class tech.cae.jsdf.v1_7.Sonar
-
Max range
- getMax() - Method in class tech.cae.jsdf.v1_8.Range
-
The maximum distance for each lidar ray.
- getMax() - Method in class tech.cae.jsdf.v1_8.Sonar
-
Max range
- getMaxAngle() - Method in class tech.cae.jsdf.v1_5.ScanHorizontal
-
Must be greater or equal to min_angle
- getMaxAngle() - Method in class tech.cae.jsdf.v1_5.ScanVertical
-
Must be greater or equal to min_angle
- getMaxAngle() - Method in class tech.cae.jsdf.v1_6.ScanHorizontal
-
Must be greater or equal to min_angle
- getMaxAngle() - Method in class tech.cae.jsdf.v1_6.ScanVertical
-
Must be greater or equal to min_angle
- getMaxAngle() - Method in class tech.cae.jsdf.v1_7.ScanHorizontal
-
Must be greater or equal to min_angle
- getMaxAngle() - Method in class tech.cae.jsdf.v1_7.ScanVertical
-
Must be greater or equal to min_angle
- getMaxAngle() - Method in class tech.cae.jsdf.v1_8.ScanHorizontal
-
Must be greater or equal to min_angle
- getMaxAngle() - Method in class tech.cae.jsdf.v1_8.ScanVertical
-
Must be greater or equal to min_angle
- getMaxContacts() - Method in class tech.cae.jsdf.v1_5.LinkCollision
-
Maximum number of contacts allowed between two entities.
- getMaxContacts() - Method in class tech.cae.jsdf.v1_5.WorldPhysics
-
Maximum number of contacts allowed between two entities.
- getMaxContacts() - Method in class tech.cae.jsdf.v1_6.LinkCollision
-
Maximum number of contacts allowed between two entities.
- getMaxContacts() - Method in class tech.cae.jsdf.v1_6.WorldPhysics
-
Maximum number of contacts allowed between two entities.
- getMaxContacts() - Method in class tech.cae.jsdf.v1_7.LinkCollision
-
Maximum number of contacts allowed between two entities.
- getMaxContacts() - Method in class tech.cae.jsdf.v1_7.WorldPhysics
-
Maximum number of contacts allowed between two entities.
- getMaxContacts() - Method in class tech.cae.jsdf.v1_8.LinkCollision
-
Maximum number of contacts allowed between two entities.
- getMaxContacts() - Method in class tech.cae.jsdf.v1_8.WorldPhysics
-
Maximum number of contacts allowed between two entities.
- getMaxDist() - Method in class tech.cae.jsdf.v1_5.TrackVisual
-
- getMaxDist() - Method in class tech.cae.jsdf.v1_6.TrackVisual
-
Maximum distance between the camera and the tracked visual.
- getMaxDist() - Method in class tech.cae.jsdf.v1_7.TrackVisual
-
Maximum distance between the camera and the tracked visual.
- getMaxDist() - Method in class tech.cae.jsdf.v1_8.TrackVisual
-
Maximum distance between the camera and the tracked visual.
- getMaxFrequency() - Method in class tech.cae.jsdf.v1_5.Transceiver
-
Only a frequency range is filtered.
- getMaxFrequency() - Method in class tech.cae.jsdf.v1_6.Transceiver
-
Only a frequency range is filtered.
- getMaxFrequency() - Method in class tech.cae.jsdf.v1_7.Transceiver
-
Only a frequency range is filtered.
- getMaxFrequency() - Method in class tech.cae.jsdf.v1_8.Transceiver
-
Only a frequency range is filtered.
- getMaxStepSize() - Method in class tech.cae.jsdf.v1_5.WorldPhysics
-
Maximum time step size at which every system in simulation can interact with the states of the world.
- getMaxStepSize() - Method in class tech.cae.jsdf.v1_6.WorldPhysics
-
Maximum time step size at which every system in simulation can interact with the states of the world.
- getMaxStepSize() - Method in class tech.cae.jsdf.v1_7.WorldPhysics
-
Maximum time step size at which every system in simulation can interact with the states of the world.
- getMaxStepSize() - Method in class tech.cae.jsdf.v1_8.WorldPhysics
-
Maximum time step size at which every system in simulation can interact with the states of the world.
- getMaxTransientVelocity() - Method in class tech.cae.jsdf.v1_5.PhysicsSimbody
-
Tolerable \"slip\" velocity allowed by the solver when static\n friction is supposed to hold object in place.
- getMaxTransientVelocity() - Method in class tech.cae.jsdf.v1_6.PhysicsSimbody
-
Tolerable \"slip\" velocity allowed by the solver when static\n friction is supposed to hold object in place.
- getMaxTransientVelocity() - Method in class tech.cae.jsdf.v1_7.PhysicsSimbody
-
Tolerable \"slip\" velocity allowed by the solver when static\n friction is supposed to hold object in place.
- getMaxTransientVelocity() - Method in class tech.cae.jsdf.v1_8.PhysicsSimbody
-
Tolerable \"slip\" velocity allowed by the solver when static\n friction is supposed to hold object in place.
- getMaxVel() - Method in class tech.cae.jsdf.v1_5.ContactOde
-
maximum contact correction velocity truncation term.
- getMaxVel() - Method in class tech.cae.jsdf.v1_6.ContactOde
-
maximum contact correction velocity truncation term.
- getMaxVel() - Method in class tech.cae.jsdf.v1_7.ContactOde
-
maximum contact correction velocity truncation term.
- getMaxVel() - Method in class tech.cae.jsdf.v1_8.ContactOde
-
maximum contact correction velocity truncation term.
- getMean() - Method in class tech.cae.jsdf.v1_5.Accel
-
For type \"gaussian,\" the mean of the Gaussian distribution from which noise values are drawn.
- getMean() - Method in class tech.cae.jsdf.v1_5.CameraNoise
-
For type \"gaussian,\" the mean of the Gaussian distribution from which noise values are drawn.
- getMean() - Method in class tech.cae.jsdf.v1_5.HorizontalNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which noise values are drawn.
- getMean() - Method in class tech.cae.jsdf.v1_5.Rate
-
For type \"gaussian,\" the mean of the Gaussian distribution from which noise values are drawn.
- getMean() - Method in class tech.cae.jsdf.v1_5.RayNoise
-
For type \"gaussian,\" the mean of the Gaussian distribution from which noise values are drawn.
- getMean() - Method in class tech.cae.jsdf.v1_5.VerticalNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which noise values are drawn.
- getMean() - Method in class tech.cae.jsdf.v1_5.VerticalPositionNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which noise values are drawn.
- getMean() - Method in class tech.cae.jsdf.v1_5.VerticalVelocityNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which noise values are drawn.
- getMean() - Method in class tech.cae.jsdf.v1_5.XYZNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which noise values are drawn.
- getMean() - Method in class tech.cae.jsdf.v1_6.CameraNoise
-
For type \"gaussian,\" the mean of the Gaussian distribution from which noise values are drawn.
- getMean() - Method in class tech.cae.jsdf.v1_6.HorizontalNoise
-
\n For type \"gaussian*\", the mean of the Gaussian distribution from which\n noise values are drawn.\n
- getMean() - Method in class tech.cae.jsdf.v1_6.LidarNoise
-
For type \"gaussian,\" the mean of the Gaussian distribution from which noise values are drawn.
- getMean() - Method in class tech.cae.jsdf.v1_6.PressureNoise
-
\n For type \"gaussian*\", the mean of the Gaussian distribution from which\n noise values are drawn.\n
- getMean() - Method in class tech.cae.jsdf.v1_6.RayNoise
-
For type \"gaussian,\" the mean of the Gaussian distribution from which noise values are drawn.
- getMean() - Method in class tech.cae.jsdf.v1_6.VerticalNoise
-
\n For type \"gaussian*\", the mean of the Gaussian distribution from which\n noise values are drawn.\n
- getMean() - Method in class tech.cae.jsdf.v1_6.VerticalPositionNoise
-
\n For type \"gaussian*\", the mean of the Gaussian distribution from which\n noise values are drawn.\n
- getMean() - Method in class tech.cae.jsdf.v1_6.VerticalVelocityNoise
-
\n For type \"gaussian*\", the mean of the Gaussian distribution from which\n noise values are drawn.\n
- getMean() - Method in class tech.cae.jsdf.v1_6.XYZNoise
-
\n For type \"gaussian*\", the mean of the Gaussian distribution from which\n noise values are drawn.\n
- getMean() - Method in class tech.cae.jsdf.v1_7.CameraNoise
-
For type \"gaussian,\" the mean of the Gaussian distribution from which noise values are drawn.
- getMean() - Method in class tech.cae.jsdf.v1_7.HorizontalNoise
-
\n For type \"gaussian*\", the mean of the Gaussian distribution from which\n noise values are drawn.\n
- getMean() - Method in class tech.cae.jsdf.v1_7.LidarNoise
-
For type \"gaussian,\" the mean of the Gaussian distribution from which noise values are drawn.
- getMean() - Method in class tech.cae.jsdf.v1_7.PressureNoise
-
\n For type \"gaussian*\", the mean of the Gaussian distribution from which\n noise values are drawn.\n
- getMean() - Method in class tech.cae.jsdf.v1_7.RayNoise
-
For type \"gaussian,\" the mean of the Gaussian distribution from which noise values are drawn.
- getMean() - Method in class tech.cae.jsdf.v1_7.VerticalNoise
-
\n For type \"gaussian*\", the mean of the Gaussian distribution from which\n noise values are drawn.\n
- getMean() - Method in class tech.cae.jsdf.v1_7.VerticalPositionNoise
-
\n For type \"gaussian*\", the mean of the Gaussian distribution from which\n noise values are drawn.\n
- getMean() - Method in class tech.cae.jsdf.v1_7.VerticalVelocityNoise
-
\n For type \"gaussian*\", the mean of the Gaussian distribution from which\n noise values are drawn.\n
- getMean() - Method in class tech.cae.jsdf.v1_7.XYZNoise
-
\n For type \"gaussian*\", the mean of the Gaussian distribution from which\n noise values are drawn.\n
- getMean() - Method in class tech.cae.jsdf.v1_8.CameraNoise
-
For type \"gaussian,\" the mean of the Gaussian distribution from which noise values are drawn.
- getMean() - Method in class tech.cae.jsdf.v1_8.HorizontalNoise
-
\n For type \"gaussian*\", the mean of the Gaussian distribution from which\n noise values are drawn.\n
- getMean() - Method in class tech.cae.jsdf.v1_8.LidarNoise
-
For type \"gaussian,\" the mean of the Gaussian distribution from which noise values are drawn.
- getMean() - Method in class tech.cae.jsdf.v1_8.PressureNoise
-
\n For type \"gaussian*\", the mean of the Gaussian distribution from which\n noise values are drawn.\n
- getMean() - Method in class tech.cae.jsdf.v1_8.RayNoise
-
For type \"gaussian,\" the mean of the Gaussian distribution from which noise values are drawn.
- getMean() - Method in class tech.cae.jsdf.v1_8.VerticalNoise
-
\n For type \"gaussian*\", the mean of the Gaussian distribution from which\n noise values are drawn.\n
- getMean() - Method in class tech.cae.jsdf.v1_8.VerticalPositionNoise
-
\n For type \"gaussian*\", the mean of the Gaussian distribution from which\n noise values are drawn.\n
- getMean() - Method in class tech.cae.jsdf.v1_8.VerticalVelocityNoise
-
\n For type \"gaussian*\", the mean of the Gaussian distribution from which\n noise values are drawn.\n
- getMean() - Method in class tech.cae.jsdf.v1_8.XYZNoise
-
\n For type \"gaussian*\", the mean of the Gaussian distribution from which\n noise values are drawn.\n
- getMeanSize() - Method in class tech.cae.jsdf.v1_5.Clouds
-
Average size of the clouds
- getMeanSize() - Method in class tech.cae.jsdf.v1_6.Clouds
-
Average size of the clouds
- getMeanSize() - Method in class tech.cae.jsdf.v1_7.Clouds
-
Average size of the clouds
- getMeanSize() - Method in class tech.cae.jsdf.v1_8.Clouds
-
Average size of the clouds
- getMeasureDirection() - Method in class tech.cae.jsdf.v1_5.ForceTorque
-
\n Direction of the wrench measured by the sensor.
- getMeasureDirection() - Method in class tech.cae.jsdf.v1_6.ForceTorque
-
\n Direction of the wrench measured by the sensor.
- getMeasureDirection() - Method in class tech.cae.jsdf.v1_7.ForceTorque
-
\n Direction of the wrench measured by the sensor.
- getMeasureDirection() - Method in class tech.cae.jsdf.v1_8.ForceTorque
-
\n Direction of the wrench measured by the sensor.
- getMesh() - Method in class tech.cae.jsdf.v1_5.Geometry
-
Mesh shape
- getMesh() - Method in class tech.cae.jsdf.v1_6.Geometry
-
Mesh shape
- getMesh() - Method in class tech.cae.jsdf.v1_7.Geometry
-
Mesh shape
- getMesh() - Method in class tech.cae.jsdf.v1_8.Geometry
-
Mesh shape
- getMeta() - Method in class tech.cae.jsdf.v1_5.Visual
-
Optional meta information for the visual.
- getMeta() - Method in class tech.cae.jsdf.v1_6.Visual
-
Optional meta information for the visual.
- getMeta() - Method in class tech.cae.jsdf.v1_7.Visual
-
Optional meta information for the visual.
- getMeta() - Method in class tech.cae.jsdf.v1_8.Visual
-
Optional meta information for the visual.
- getMetal() - Method in class tech.cae.jsdf.v1_6.Pbr
-
PBR using the Metallic/Roughness workflow.
- getMetal() - Method in class tech.cae.jsdf.v1_7.Pbr
-
PBR using the Metallic/Roughness workflow.
- getMetal() - Method in class tech.cae.jsdf.v1_8.Pbr
-
PBR using the Metallic/Roughness workflow.
- getMetalness() - Method in class tech.cae.jsdf.v1_6.Metal
-
Material metalness in the range of [0,1], where 0 represents non-metal and 1 represents raw metal
- getMetalness() - Method in class tech.cae.jsdf.v1_7.Metal
-
Material metalness in the range of [0,1], where 0 represents non-metal and 1 represents raw metal
- getMetalness() - Method in class tech.cae.jsdf.v1_8.Metal
-
Material metalness in the range of [0,1], where 0 represents non-metal and 1 represents raw metal
- getMetalnessMap() - Method in class tech.cae.jsdf.v1_6.Metal
-
Filename of the metalness map.
- getMetalnessMap() - Method in class tech.cae.jsdf.v1_7.Metal
-
Filename of the metalness map.
- getMetalnessMap() - Method in class tech.cae.jsdf.v1_8.Metal
-
Filename of the metalness map.
- getMin() - Method in class tech.cae.jsdf.v1_5.Range
-
The minimum distance for each ray.
- getMin() - Method in class tech.cae.jsdf.v1_5.Sonar
-
Minimum range
- getMin() - Method in class tech.cae.jsdf.v1_6.Range
-
The minimum distance for each lidar ray.
- getMin() - Method in class tech.cae.jsdf.v1_6.Sonar
-
Minimum range
- getMin() - Method in class tech.cae.jsdf.v1_7.Range
-
The minimum distance for each lidar ray.
- getMin() - Method in class tech.cae.jsdf.v1_7.Sonar
-
Minimum range
- getMin() - Method in class tech.cae.jsdf.v1_8.Range
-
The minimum distance for each lidar ray.
- getMin() - Method in class tech.cae.jsdf.v1_8.Sonar
-
Minimum range
- getMinAngle() - Method in class tech.cae.jsdf.v1_5.ScanHorizontal
-
- getMinAngle() - Method in class tech.cae.jsdf.v1_5.ScanVertical
-
- getMinAngle() - Method in class tech.cae.jsdf.v1_6.ScanHorizontal
-
- getMinAngle() - Method in class tech.cae.jsdf.v1_6.ScanVertical
-
- getMinAngle() - Method in class tech.cae.jsdf.v1_7.ScanHorizontal
-
- getMinAngle() - Method in class tech.cae.jsdf.v1_7.ScanVertical
-
- getMinAngle() - Method in class tech.cae.jsdf.v1_8.ScanHorizontal
-
- getMinAngle() - Method in class tech.cae.jsdf.v1_8.ScanVertical
-
- getMinContactCount() - Method in class tech.cae.jsdf.v1_5.GraspCheck
-
- getMinContactCount() - Method in class tech.cae.jsdf.v1_6.GraspCheck
-
- getMinContactCount() - Method in class tech.cae.jsdf.v1_7.GraspCheck
-
- getMinContactCount() - Method in class tech.cae.jsdf.v1_8.GraspCheck
-
- getMinDepth() - Method in class tech.cae.jsdf.v1_5.ContactOde
-
minimum allowable depth before contact correction impulse is applied
- getMinDepth() - Method in class tech.cae.jsdf.v1_6.ContactOde
-
minimum allowable depth before contact correction impulse is applied
- getMinDepth() - Method in class tech.cae.jsdf.v1_7.ContactOde
-
minimum allowable depth before contact correction impulse is applied
- getMinDepth() - Method in class tech.cae.jsdf.v1_8.ContactOde
-
minimum allowable depth before contact correction impulse is applied
- getMinDist() - Method in class tech.cae.jsdf.v1_5.TrackVisual
-
- getMinDist() - Method in class tech.cae.jsdf.v1_6.TrackVisual
-
Minimum distance between the camera and the tracked visual.
- getMinDist() - Method in class tech.cae.jsdf.v1_7.TrackVisual
-
Minimum distance between the camera and the tracked visual.
- getMinDist() - Method in class tech.cae.jsdf.v1_8.TrackVisual
-
Minimum distance between the camera and the tracked visual.
- getMinFrequency() - Method in class tech.cae.jsdf.v1_5.Transceiver
-
Only a frequency range is filtered.
- getMinFrequency() - Method in class tech.cae.jsdf.v1_6.Transceiver
-
Only a frequency range is filtered.
- getMinFrequency() - Method in class tech.cae.jsdf.v1_7.Transceiver
-
Only a frequency range is filtered.
- getMinFrequency() - Method in class tech.cae.jsdf.v1_8.Transceiver
-
Only a frequency range is filtered.
- getMinHeight() - Method in class tech.cae.jsdf.v1_5.Blend
-
Min height of a blend layer
- getMinHeight() - Method in class tech.cae.jsdf.v1_6.Blend
-
Min height of a blend layer
- getMinHeight() - Method in class tech.cae.jsdf.v1_7.Blend
-
Min height of a blend layer
- getMinHeight() - Method in class tech.cae.jsdf.v1_8.Blend
-
Min height of a blend layer
- getMinStepSize() - Method in class tech.cae.jsdf.v1_5.BulletSolver
-
The time duration which advances with each iteration of the dynamics engine, this has to be no bigger than max_step_size under physics block.
- getMinStepSize() - Method in class tech.cae.jsdf.v1_5.OdeSolver
-
The time duration which advances with each iteration of the dynamics engine, this has to be no bigger than max_step_size under physics block.
- getMinStepSize() - Method in class tech.cae.jsdf.v1_5.PhysicsSimbody
-
(Currently not used in simbody) The time duration which advances with each iteration of the dynamics engine, this has to be no bigger than max_step_size under physics block.
- getMinStepSize() - Method in class tech.cae.jsdf.v1_6.BulletSolver
-
The time duration which advances with each iteration of the dynamics engine, this has to be no bigger than max_step_size under physics block.
- getMinStepSize() - Method in class tech.cae.jsdf.v1_6.OdeSolver
-
The time duration which advances with each iteration of the dynamics engine, this has to be no bigger than max_step_size under physics block.
- getMinStepSize() - Method in class tech.cae.jsdf.v1_6.PhysicsSimbody
-
(Currently not used in simbody) The time duration which advances with each iteration of the dynamics engine, this has to be no bigger than max_step_size under physics block.
- getMinStepSize() - Method in class tech.cae.jsdf.v1_7.BulletSolver
-
The time duration which advances with each iteration of the dynamics engine, this has to be no bigger than max_step_size under physics block.
- getMinStepSize() - Method in class tech.cae.jsdf.v1_7.OdeSolver
-
The time duration which advances with each iteration of the dynamics engine, this has to be no bigger than max_step_size under physics block.
- getMinStepSize() - Method in class tech.cae.jsdf.v1_7.PhysicsSimbody
-
(Currently not used in simbody) The time duration which advances with each iteration of the dynamics engine, this has to be no bigger than max_step_size under physics block.
- getMinStepSize() - Method in class tech.cae.jsdf.v1_8.BulletSolver
-
The time duration which advances with each iteration of the dynamics engine, this has to be no bigger than max_step_size under physics block.
- getMinStepSize() - Method in class tech.cae.jsdf.v1_8.OdeSolver
-
The time duration which advances with each iteration of the dynamics engine, this has to be no bigger than max_step_size under physics block.
- getMinStepSize() - Method in class tech.cae.jsdf.v1_8.PhysicsSimbody
-
(Currently not used in simbody) The time duration which advances with each iteration of the dynamics engine, this has to be no bigger than max_step_size under physics block.
- getModel() - Method in class tech.cae.jsdf.v1_5.Insertions
-
The model element defines a complete robot or any other physical object.
- getModel() - Method in class tech.cae.jsdf.v1_5.InsertionsModel
-
A nested model element
- getModel() - Method in class tech.cae.jsdf.v1_5.Population
-
The model element defines a complete robot or any other physical object.
- getModel() - Method in class tech.cae.jsdf.v1_5.PopulationModel
-
A nested model element
- getModel() - Method in class tech.cae.jsdf.v1_5.Sdf
-
The model element defines a complete robot or any other physical object.
- getModel() - Method in class tech.cae.jsdf.v1_5.SdfModel
-
A nested model element
- getModel() - Method in class tech.cae.jsdf.v1_5.State
-
Model state
- getModel() - Method in class tech.cae.jsdf.v1_5.StateModel
-
A nested model state element
- getModel() - Method in class tech.cae.jsdf.v1_5.World
-
The model element defines a complete robot or any other physical object.
- getModel() - Method in class tech.cae.jsdf.v1_5.WorldModel
-
A nested model element
- getModel() - Method in class tech.cae.jsdf.v1_6.Insertions
-
The model element defines a complete robot or any other physical object.
- getModel() - Method in class tech.cae.jsdf.v1_6.InsertionsModel
-
A nested model element
- getModel() - Method in class tech.cae.jsdf.v1_6.Population
-
The model element defines a complete robot or any other physical object.
- getModel() - Method in class tech.cae.jsdf.v1_6.PopulationModel
-
A nested model element
- getModel() - Method in class tech.cae.jsdf.v1_6.Sdf
-
The model element defines a complete robot or any other physical object.
- getModel() - Method in class tech.cae.jsdf.v1_6.SdfModel
-
A nested model element
- getModel() - Method in class tech.cae.jsdf.v1_6.State
-
Model state
- getModel() - Method in class tech.cae.jsdf.v1_6.StateModel
-
A nested model state element
- getModel() - Method in class tech.cae.jsdf.v1_6.World
-
The model element defines a complete robot or any other physical object.
- getModel() - Method in class tech.cae.jsdf.v1_6.WorldModel
-
A nested model element
- getModel() - Method in class tech.cae.jsdf.v1_7.Insertions
-
The model element defines a complete robot or any other physical object.
- getModel() - Method in class tech.cae.jsdf.v1_7.InsertionsModel
-
A nested model element
- getModel() - Method in class tech.cae.jsdf.v1_7.Population
-
The model element defines a complete robot or any other physical object.
- getModel() - Method in class tech.cae.jsdf.v1_7.PopulationModel
-
A nested model element
- getModel() - Method in class tech.cae.jsdf.v1_7.Sdf
-
The model element defines a complete robot or any other physical object.
- getModel() - Method in class tech.cae.jsdf.v1_7.SdfModel
-
A nested model element
- getModel() - Method in class tech.cae.jsdf.v1_7.State
-
Model state
- getModel() - Method in class tech.cae.jsdf.v1_7.StateModel
-
A nested model state element
- getModel() - Method in class tech.cae.jsdf.v1_7.World
-
The model element defines a complete robot or any other physical object.
- getModel() - Method in class tech.cae.jsdf.v1_7.WorldModel
-
A nested model element
- getModel() - Method in class tech.cae.jsdf.v1_8.Insertions
-
The model element defines a complete robot or any other physical object.
- getModel() - Method in class tech.cae.jsdf.v1_8.InsertionsModel
-
A nested model element
- getModel() - Method in class tech.cae.jsdf.v1_8.Population
-
The model element defines a complete robot or any other physical object.
- getModel() - Method in class tech.cae.jsdf.v1_8.PopulationModel
-
A nested model element
- getModel() - Method in class tech.cae.jsdf.v1_8.Sdf
-
The model element defines a complete robot or any other physical object.
- getModel() - Method in class tech.cae.jsdf.v1_8.SdfModel
-
A nested model element
- getModel() - Method in class tech.cae.jsdf.v1_8.State
-
Model state
- getModel() - Method in class tech.cae.jsdf.v1_8.StateModel
-
A nested model state element
- getModel() - Method in class tech.cae.jsdf.v1_8.World
-
The model element defines a complete robot or any other physical object.
- getModel() - Method in class tech.cae.jsdf.v1_8.WorldModel
-
A nested model element
- getModelCount() - Method in class tech.cae.jsdf.v1_5.Population
-
The number of models to place.
- getModelCount() - Method in class tech.cae.jsdf.v1_6.Population
-
The number of models to place.
- getModelCount() - Method in class tech.cae.jsdf.v1_7.Population
-
The number of models to place.
- getModelCount() - Method in class tech.cae.jsdf.v1_8.Population
-
The number of models to place.
- getMu() - Method in class tech.cae.jsdf.v1_5.FrictionOde
-
Coefficient of friction in the range of [0..1].
- getMu() - Method in class tech.cae.jsdf.v1_6.FrictionOde
-
\n Coefficient of friction in first friction pyramid direction,\n the unitless maximum ratio of force in first friction pyramid\n direction to normal force.\n
- getMu() - Method in class tech.cae.jsdf.v1_7.FrictionOde
-
\n Coefficient of friction in first friction pyramid direction,\n the unitless maximum ratio of force in first friction pyramid\n direction to normal force.\n
- getMu() - Method in class tech.cae.jsdf.v1_8.FrictionOde
-
\n Coefficient of friction in first friction pyramid direction,\n the unitless maximum ratio of force in first friction pyramid\n direction to normal force.\n
- getMu2() - Method in class tech.cae.jsdf.v1_5.FrictionOde
-
Second coefficient of friction in the range of [0..1]
- getMu2() - Method in class tech.cae.jsdf.v1_6.FrictionOde
-
\n Coefficient of friction in second friction pyramid direction,\n the unitless maximum ratio of force in second friction pyramid\n direction to normal force.\n
- getMu2() - Method in class tech.cae.jsdf.v1_7.FrictionOde
-
\n Coefficient of friction in second friction pyramid direction,\n the unitless maximum ratio of force in second friction pyramid\n direction to normal force.\n
- getMu2() - Method in class tech.cae.jsdf.v1_8.FrictionOde
-
\n Coefficient of friction in second friction pyramid direction,\n the unitless maximum ratio of force in second friction pyramid\n direction to normal force.\n
- getMustBeBaseLink() - Method in class tech.cae.jsdf.v1_5.ActorLink
-
If true, the link will have 6DOF and be a direct child of world.
- getMustBeBaseLink() - Method in class tech.cae.jsdf.v1_5.ModelLink
-
If true, the link will have 6DOF and be a direct child of world.
- getMustBeBaseLink() - Method in class tech.cae.jsdf.v1_6.ActorLink
-
If true, the link will have 6DOF and be a direct child of world.
- getMustBeBaseLink() - Method in class tech.cae.jsdf.v1_6.ModelLink
-
If true, the link will have 6DOF and be a direct child of world.
- getMustBeBaseLink() - Method in class tech.cae.jsdf.v1_7.ActorLink
-
If true, the link will have 6DOF and be a direct child of world.
- getMustBeBaseLink() - Method in class tech.cae.jsdf.v1_7.ModelLink
-
If true, the link will have 6DOF and be a direct child of world.
- getMustBeBaseLink() - Method in class tech.cae.jsdf.v1_8.ActorLink
-
If true, the link will have 6DOF and be a direct child of world.
- getMustBeBaseLink() - Method in class tech.cae.jsdf.v1_8.ModelLink
-
If true, the link will have 6DOF and be a direct child of world.
- getName() - Method in class tech.cae.jsdf.v1_5.Actor
-
- getName() - Method in class tech.cae.jsdf.v1_5.ActorJoint
-
A unique name for the joint within the scope of the model.
- getName() - Method in class tech.cae.jsdf.v1_5.ActorLink
-
A unique name for the link within the scope of the model.
- getName() - Method in class tech.cae.jsdf.v1_5.Animation
-
- getName() - Method in class tech.cae.jsdf.v1_5.Battery
-
Unique name for the battery.
- getName() - Method in class tech.cae.jsdf.v1_5.Deletions
-
The name of a deleted model
- getName() - Method in class tech.cae.jsdf.v1_5.Frame
-
Name of the frame.
- getName() - Method in class tech.cae.jsdf.v1_5.Gripper
-
- getName() - Method in class tech.cae.jsdf.v1_5.GuiCamera
-
- getName() - Method in class tech.cae.jsdf.v1_5.Include
-
Override the name of the included model.
- getName() - Method in class tech.cae.jsdf.v1_5.InsertionsModel
-
A unique name for the model.
- getName() - Method in class tech.cae.jsdf.v1_5.LinkCollision
-
Unique name for the collision element within the scope of the parent link.
- getName() - Method in class tech.cae.jsdf.v1_5.MaterialScript
-
Name of the script within the script file
- getName() - Method in class tech.cae.jsdf.v1_5.ModelJoint
-
A unique name for the joint within the scope of the model.
- getName() - Method in class tech.cae.jsdf.v1_5.ModelLink
-
A unique name for the link within the scope of the model.
- getName() - Method in class tech.cae.jsdf.v1_5.ModelModel
-
A unique name for the model.
- getName() - Method in class tech.cae.jsdf.v1_5.ModelState
-
Name of the model.
- getName() - Method in class tech.cae.jsdf.v1_5.Plugin
-
A unique name for the plugin, scoped to its parent.
- getName() - Method in class tech.cae.jsdf.v1_5.Population
-
\n A unique name for the population.
- getName() - Method in class tech.cae.jsdf.v1_5.PopulationModel
-
A unique name for the model.
- getName() - Method in class tech.cae.jsdf.v1_5.Projector
-
Name of the projector
- getName() - Method in class tech.cae.jsdf.v1_5.Road
-
Name of the road
- getName() - Method in class tech.cae.jsdf.v1_5.SdfLight
-
A unique name for the light.
- getName() - Method in class tech.cae.jsdf.v1_5.SdfModel
-
A unique name for the model.
- getName() - Method in class tech.cae.jsdf.v1_5.Sensor
-
A unique name for the sensor.
- getName() - Method in class tech.cae.jsdf.v1_5.SensorCamera
-
An optional name for the camera.
- getName() - Method in class tech.cae.jsdf.v1_5.StateLight
-
Name of the light
- getName() - Method in class tech.cae.jsdf.v1_5.StateModel
-
Name of the model
- getName() - Method in class tech.cae.jsdf.v1_5.Submesh
-
Name of the submesh within the parent mesh
- getName() - Method in class tech.cae.jsdf.v1_5.TrackVisual
-
- getName() - Method in class tech.cae.jsdf.v1_5.Visual
-
Unique name for the visual element within the scope of the parent link.
- getName() - Method in class tech.cae.jsdf.v1_5.World
-
Unique name of the world
- getName() - Method in class tech.cae.jsdf.v1_5.WorldJoint
-
A unique name for the joint within the scope of the model.
- getName() - Method in class tech.cae.jsdf.v1_5.WorldLight
-
A unique name for the light.
- getName() - Method in class tech.cae.jsdf.v1_5.WorldModel
-
A unique name for the model.
- getName() - Method in class tech.cae.jsdf.v1_5.WorldPhysics
-
The name of this set of physics parameters.
- getName() - Method in class tech.cae.jsdf.v1_6.Actor
-
A unique name for the actor.
- getName() - Method in class tech.cae.jsdf.v1_6.ActorJoint
-
A unique name for the joint within the scope of the model.
- getName() - Method in class tech.cae.jsdf.v1_6.ActorLink
-
A unique name for the link within the scope of the model.
- getName() - Method in class tech.cae.jsdf.v1_6.Animation
-
Unique name for animation.
- getName() - Method in class tech.cae.jsdf.v1_6.Battery
-
Unique name for the battery.
- getName() - Method in class tech.cae.jsdf.v1_6.Deletions
-
The name of a deleted entity.
- getName() - Method in class tech.cae.jsdf.v1_6.Frame
-
Name of the frame.
- getName() - Method in class tech.cae.jsdf.v1_6.Gripper
-
- getName() - Method in class tech.cae.jsdf.v1_6.GuiCamera
-
- getName() - Method in class tech.cae.jsdf.v1_6.Include
-
Override the name of the included model.
- getName() - Method in class tech.cae.jsdf.v1_6.InsertionsLight
-
A unique name for the light.
- getName() - Method in class tech.cae.jsdf.v1_6.InsertionsModel
-
A unique name for the model.
- getName() - Method in class tech.cae.jsdf.v1_6.LinkCollision
-
Unique name for the collision element within the scope of the parent link.
- getName() - Method in class tech.cae.jsdf.v1_6.LinkLight
-
A unique name for the light.
- getName() - Method in class tech.cae.jsdf.v1_6.MaterialScript
-
Name of the script within the script file
- getName() - Method in class tech.cae.jsdf.v1_6.ModelJoint
-
A unique name for the joint within the scope of the model.
- getName() - Method in class tech.cae.jsdf.v1_6.ModelLink
-
A unique name for the link within the scope of the model.
- getName() - Method in class tech.cae.jsdf.v1_6.ModelModel
-
A unique name for the model.
- getName() - Method in class tech.cae.jsdf.v1_6.ModelState
-
Name of the model.
- getName() - Method in class tech.cae.jsdf.v1_6.Plugin
-
A unique name for the plugin, scoped to its parent.
- getName() - Method in class tech.cae.jsdf.v1_6.Population
-
\n A unique name for the population.
- getName() - Method in class tech.cae.jsdf.v1_6.PopulationModel
-
A unique name for the model.
- getName() - Method in class tech.cae.jsdf.v1_6.Projector
-
Name of the projector
- getName() - Method in class tech.cae.jsdf.v1_6.Road
-
Name of the road
- getName() - Method in class tech.cae.jsdf.v1_6.SdfLight
-
A unique name for the light.
- getName() - Method in class tech.cae.jsdf.v1_6.SdfModel
-
A unique name for the model.
- getName() - Method in class tech.cae.jsdf.v1_6.Sensor
-
A unique name for the sensor.
- getName() - Method in class tech.cae.jsdf.v1_6.SensorCamera
-
An optional name for the camera.
- getName() - Method in class tech.cae.jsdf.v1_6.StateLight
-
Name of the light
- getName() - Method in class tech.cae.jsdf.v1_6.StateModel
-
Name of the model
- getName() - Method in class tech.cae.jsdf.v1_6.Submesh
-
Name of the submesh within the parent mesh
- getName() - Method in class tech.cae.jsdf.v1_6.TrackVisual
-
Name of the tracked visual.
- getName() - Method in class tech.cae.jsdf.v1_6.Visual
-
Unique name for the visual element within the scope of the parent link.
- getName() - Method in class tech.cae.jsdf.v1_6.World
-
Unique name of the world
- getName() - Method in class tech.cae.jsdf.v1_6.WorldJoint
-
A unique name for the joint within the scope of the model.
- getName() - Method in class tech.cae.jsdf.v1_6.WorldLight
-
A unique name for the light.
- getName() - Method in class tech.cae.jsdf.v1_6.WorldModel
-
A unique name for the model.
- getName() - Method in class tech.cae.jsdf.v1_6.WorldPhysics
-
The name of this set of physics parameters.
- getName() - Method in class tech.cae.jsdf.v1_7.Actor
-
A unique name for the actor.
- getName() - Method in class tech.cae.jsdf.v1_7.ActorJoint
-
A unique name for the joint within the scope of the model.
- getName() - Method in class tech.cae.jsdf.v1_7.ActorLink
-
A unique name for the link within the scope of the model.
- getName() - Method in class tech.cae.jsdf.v1_7.Animation
-
Unique name for animation.
- getName() - Method in class tech.cae.jsdf.v1_7.Battery
-
Unique name for the battery.
- getName() - Method in class tech.cae.jsdf.v1_7.Deletions
-
The name of a deleted entity.
- getName() - Method in class tech.cae.jsdf.v1_7.Frame
-
Name of the frame.
- getName() - Method in class tech.cae.jsdf.v1_7.Gripper
-
- getName() - Method in class tech.cae.jsdf.v1_7.GuiCamera
-
- getName() - Method in class tech.cae.jsdf.v1_7.Include
-
Override the name of the included entity.
- getName() - Method in class tech.cae.jsdf.v1_7.InsertionsLight
-
A unique name for the light.
- getName() - Method in class tech.cae.jsdf.v1_7.InsertionsModel
-
A unique name for the model.
- getName() - Method in class tech.cae.jsdf.v1_7.LinkCollision
-
Unique name for the collision element within the scope of the parent link.
- getName() - Method in class tech.cae.jsdf.v1_7.LinkLight
-
A unique name for the light.
- getName() - Method in class tech.cae.jsdf.v1_7.MaterialScript
-
Name of the script within the script file
- getName() - Method in class tech.cae.jsdf.v1_7.ModelJoint
-
A unique name for the joint within the scope of the model.
- getName() - Method in class tech.cae.jsdf.v1_7.ModelLink
-
A unique name for the link within the scope of the model.
- getName() - Method in class tech.cae.jsdf.v1_7.ModelModel
-
A unique name for the model.
- getName() - Method in class tech.cae.jsdf.v1_7.ModelState
-
Name of the model.
- getName() - Method in class tech.cae.jsdf.v1_7.Plugin
-
A unique name for the plugin, scoped to its parent.
- getName() - Method in class tech.cae.jsdf.v1_7.Population
-
\n A unique name for the population.
- getName() - Method in class tech.cae.jsdf.v1_7.PopulationModel
-
A unique name for the model.
- getName() - Method in class tech.cae.jsdf.v1_7.Projector
-
Name of the projector
- getName() - Method in class tech.cae.jsdf.v1_7.Road
-
Name of the road
- getName() - Method in class tech.cae.jsdf.v1_7.SdfLight
-
A unique name for the light.
- getName() - Method in class tech.cae.jsdf.v1_7.SdfModel
-
A unique name for the model.
- getName() - Method in class tech.cae.jsdf.v1_7.Sensor
-
A unique name for the sensor.
- getName() - Method in class tech.cae.jsdf.v1_7.SensorCamera
-
An optional name for the camera.
- getName() - Method in class tech.cae.jsdf.v1_7.StateLight
-
Name of the light
- getName() - Method in class tech.cae.jsdf.v1_7.StateModel
-
Name of the model
- getName() - Method in class tech.cae.jsdf.v1_7.Submesh
-
Name of the submesh within the parent mesh
- getName() - Method in class tech.cae.jsdf.v1_7.TrackVisual
-
Name of the tracked visual.
- getName() - Method in class tech.cae.jsdf.v1_7.Visual
-
Unique name for the visual element within the scope of the parent link.
- getName() - Method in class tech.cae.jsdf.v1_7.World
-
Unique name of the world
- getName() - Method in class tech.cae.jsdf.v1_7.WorldLight
-
A unique name for the light.
- getName() - Method in class tech.cae.jsdf.v1_7.WorldModel
-
A unique name for the model.
- getName() - Method in class tech.cae.jsdf.v1_7.WorldPhysics
-
The name of this set of physics parameters.
- getName() - Method in class tech.cae.jsdf.v1_8.Actor
-
A unique name for the actor.
- getName() - Method in class tech.cae.jsdf.v1_8.ActorJoint
-
A unique name for the joint within the scope of the model.
- getName() - Method in class tech.cae.jsdf.v1_8.ActorLink
-
A unique name for the link within the scope of the model.
- getName() - Method in class tech.cae.jsdf.v1_8.Animation
-
Unique name for animation.
- getName() - Method in class tech.cae.jsdf.v1_8.Battery
-
Unique name for the battery.
- getName() - Method in class tech.cae.jsdf.v1_8.Deletions
-
The name of a deleted entity.
- getName() - Method in class tech.cae.jsdf.v1_8.Frame
-
Name of the frame.
- getName() - Method in class tech.cae.jsdf.v1_8.Gripper
-
- getName() - Method in class tech.cae.jsdf.v1_8.GuiCamera
-
- getName() - Method in class tech.cae.jsdf.v1_8.Include
-
Override the name of the included entity.
- getName() - Method in class tech.cae.jsdf.v1_8.InsertionsLight
-
A unique name for the light.
- getName() - Method in class tech.cae.jsdf.v1_8.InsertionsModel
-
A unique name for the model.
- getName() - Method in class tech.cae.jsdf.v1_8.LinkCollision
-
Unique name for the collision element within the scope of the parent link.
- getName() - Method in class tech.cae.jsdf.v1_8.LinkLight
-
A unique name for the light.
- getName() - Method in class tech.cae.jsdf.v1_8.MaterialScript
-
Name of the script within the script file
- getName() - Method in class tech.cae.jsdf.v1_8.ModelJoint
-
A unique name for the joint within the scope of the model.
- getName() - Method in class tech.cae.jsdf.v1_8.ModelLink
-
A unique name for the link within the scope of the model.
- getName() - Method in class tech.cae.jsdf.v1_8.ModelModel
-
A unique name for the model.
- getName() - Method in class tech.cae.jsdf.v1_8.ModelState
-
Name of the model.
- getName() - Method in class tech.cae.jsdf.v1_8.Plugin
-
A unique name for the plugin, scoped to its parent.
- getName() - Method in class tech.cae.jsdf.v1_8.Population
-
\n A unique name for the population.
- getName() - Method in class tech.cae.jsdf.v1_8.PopulationModel
-
A unique name for the model.
- getName() - Method in class tech.cae.jsdf.v1_8.Projector
-
Name of the projector
- getName() - Method in class tech.cae.jsdf.v1_8.Road
-
Name of the road
- getName() - Method in class tech.cae.jsdf.v1_8.SdfLight
-
A unique name for the light.
- getName() - Method in class tech.cae.jsdf.v1_8.SdfModel
-
A unique name for the model.
- getName() - Method in class tech.cae.jsdf.v1_8.Sensor
-
A unique name for the sensor.
- getName() - Method in class tech.cae.jsdf.v1_8.SensorCamera
-
An optional name for the camera.
- getName() - Method in class tech.cae.jsdf.v1_8.StateLight
-
Name of the light
- getName() - Method in class tech.cae.jsdf.v1_8.StateModel
-
Name of the model
- getName() - Method in class tech.cae.jsdf.v1_8.Submesh
-
Name of the submesh within the parent mesh
- getName() - Method in class tech.cae.jsdf.v1_8.TrackVisual
-
Name of the tracked visual.
- getName() - Method in class tech.cae.jsdf.v1_8.Visual
-
Unique name for the visual element within the scope of the parent link.
- getName() - Method in class tech.cae.jsdf.v1_8.World
-
Unique name of the world
- getName() - Method in class tech.cae.jsdf.v1_8.WorldLight
-
A unique name for the light.
- getName() - Method in class tech.cae.jsdf.v1_8.WorldModel
-
A unique name for the model.
- getName() - Method in class tech.cae.jsdf.v1_8.WorldPhysics
-
The name of this set of physics parameters.
- getNear() - Method in class tech.cae.jsdf.v1_5.Clip
-
Near clipping plane
- getNear() - Method in class tech.cae.jsdf.v1_5.LogicalCamera
-
Near clipping distance of the view frustum
- getNear() - Method in class tech.cae.jsdf.v1_6.Clip
-
Near clipping plane
- getNear() - Method in class tech.cae.jsdf.v1_6.LogicalCamera
-
Near clipping distance of the view frustum
- getNear() - Method in class tech.cae.jsdf.v1_7.Clip
-
Near clipping plane
- getNear() - Method in class tech.cae.jsdf.v1_7.LogicalCamera
-
Near clipping distance of the view frustum
- getNear() - Method in class tech.cae.jsdf.v1_8.Clip
-
Near clipping plane
- getNear() - Method in class tech.cae.jsdf.v1_8.LogicalCamera
-
Near clipping distance of the view frustum
- getNearClip() - Method in class tech.cae.jsdf.v1_5.Projector
-
Near clip distance
- getNearClip() - Method in class tech.cae.jsdf.v1_6.Projector
-
Near clip distance
- getNearClip() - Method in class tech.cae.jsdf.v1_7.Projector
-
Near clip distance
- getNearClip() - Method in class tech.cae.jsdf.v1_8.Projector
-
Near clip distance
- getNoise() - Method in class tech.cae.jsdf.v1_5.Imu
-
The properties of the noise model that should be applied to generated data
- getNoise() - Method in class tech.cae.jsdf.v1_5.PositionSensingHorizontal
-
The properties of a sensor noise model.
- getNoise() - Method in class tech.cae.jsdf.v1_5.PositionSensingVertical
-
The properties of a sensor noise model.
- getNoise() - Method in class tech.cae.jsdf.v1_5.Ray
-
The properties of the noise model that should be applied to generated scans
- getNoise() - Method in class tech.cae.jsdf.v1_5.SensorCamera
-
The properties of the noise model that should be applied to generated images
- getNoise() - Method in class tech.cae.jsdf.v1_5.VelocitySensingHorizontal
-
The properties of a sensor noise model.
- getNoise() - Method in class tech.cae.jsdf.v1_5.VelocitySensingVertical
-
The properties of a sensor noise model.
- getNoise() - Method in class tech.cae.jsdf.v1_5.VerticalPosition
-
The properties of a sensor noise model.
- getNoise() - Method in class tech.cae.jsdf.v1_5.VerticalVelocity
-
The properties of a sensor noise model.
- getNoise() - Method in class tech.cae.jsdf.v1_5.XYZ
-
The properties of a sensor noise model.
- getNoise() - Method in class tech.cae.jsdf.v1_6.Lidar
-
The properties of the noise model that should be applied to generated scans
- getNoise() - Method in class tech.cae.jsdf.v1_6.PositionSensingHorizontal
-
The properties of a sensor noise model.
- getNoise() - Method in class tech.cae.jsdf.v1_6.PositionSensingVertical
-
The properties of a sensor noise model.
- getNoise() - Method in class tech.cae.jsdf.v1_6.Pressure
-
The properties of a sensor noise model.
- getNoise() - Method in class tech.cae.jsdf.v1_6.Ray
-
The properties of the noise model that should be applied to generated scans
- getNoise() - Method in class tech.cae.jsdf.v1_6.SensorCamera
-
The properties of the noise model that should be applied to generated images
- getNoise() - Method in class tech.cae.jsdf.v1_6.VelocitySensingHorizontal
-
The properties of a sensor noise model.
- getNoise() - Method in class tech.cae.jsdf.v1_6.VelocitySensingVertical
-
The properties of a sensor noise model.
- getNoise() - Method in class tech.cae.jsdf.v1_6.VerticalPosition
-
The properties of a sensor noise model.
- getNoise() - Method in class tech.cae.jsdf.v1_6.VerticalVelocity
-
The properties of a sensor noise model.
- getNoise() - Method in class tech.cae.jsdf.v1_6.XYZ
-
The properties of a sensor noise model.
- getNoise() - Method in class tech.cae.jsdf.v1_7.Lidar
-
The properties of the noise model that should be applied to generated scans
- getNoise() - Method in class tech.cae.jsdf.v1_7.PositionSensingHorizontal
-
The properties of a sensor noise model.
- getNoise() - Method in class tech.cae.jsdf.v1_7.PositionSensingVertical
-
The properties of a sensor noise model.
- getNoise() - Method in class tech.cae.jsdf.v1_7.Pressure
-
The properties of a sensor noise model.
- getNoise() - Method in class tech.cae.jsdf.v1_7.Ray
-
The properties of the noise model that should be applied to generated scans
- getNoise() - Method in class tech.cae.jsdf.v1_7.SensorCamera
-
The properties of the noise model that should be applied to generated images
- getNoise() - Method in class tech.cae.jsdf.v1_7.VelocitySensingHorizontal
-
The properties of a sensor noise model.
- getNoise() - Method in class tech.cae.jsdf.v1_7.VelocitySensingVertical
-
The properties of a sensor noise model.
- getNoise() - Method in class tech.cae.jsdf.v1_7.VerticalPosition
-
The properties of a sensor noise model.
- getNoise() - Method in class tech.cae.jsdf.v1_7.VerticalVelocity
-
The properties of a sensor noise model.
- getNoise() - Method in class tech.cae.jsdf.v1_7.XYZ
-
The properties of a sensor noise model.
- getNoise() - Method in class tech.cae.jsdf.v1_8.Lidar
-
The properties of the noise model that should be applied to generated scans
- getNoise() - Method in class tech.cae.jsdf.v1_8.PositionSensingHorizontal
-
The properties of a sensor noise model.
- getNoise() - Method in class tech.cae.jsdf.v1_8.PositionSensingVertical
-
The properties of a sensor noise model.
- getNoise() - Method in class tech.cae.jsdf.v1_8.Pressure
-
The properties of a sensor noise model.
- getNoise() - Method in class tech.cae.jsdf.v1_8.Ray
-
The properties of the noise model that should be applied to generated scans
- getNoise() - Method in class tech.cae.jsdf.v1_8.SensorCamera
-
The properties of the noise model that should be applied to generated images
- getNoise() - Method in class tech.cae.jsdf.v1_8.VelocitySensingHorizontal
-
The properties of a sensor noise model.
- getNoise() - Method in class tech.cae.jsdf.v1_8.VelocitySensingVertical
-
The properties of a sensor noise model.
- getNoise() - Method in class tech.cae.jsdf.v1_8.VerticalPosition
-
The properties of a sensor noise model.
- getNoise() - Method in class tech.cae.jsdf.v1_8.VerticalVelocity
-
The properties of a sensor noise model.
- getNoise() - Method in class tech.cae.jsdf.v1_8.XYZ
-
The properties of a sensor noise model.
- getNormal() - Method in class tech.cae.jsdf.v1_5.Plane
-
Normal direction for the plane
- getNormal() - Method in class tech.cae.jsdf.v1_5.Texture
-
Normalmap texture image filename
- getNormal() - Method in class tech.cae.jsdf.v1_6.Plane
-
Normal direction for the plane.
- getNormal() - Method in class tech.cae.jsdf.v1_6.Texture
-
Normalmap texture image filename
- getNormal() - Method in class tech.cae.jsdf.v1_7.Plane
-
Normal direction for the plane.
- getNormal() - Method in class tech.cae.jsdf.v1_7.Texture
-
Normalmap texture image filename
- getNormal() - Method in class tech.cae.jsdf.v1_8.Plane
-
Normal direction for the plane.
- getNormal() - Method in class tech.cae.jsdf.v1_8.Texture
-
Normalmap texture image filename
- getNormalMap() - Method in class tech.cae.jsdf.v1_5.Shader
-
filename of the normal map
- getNormalMap() - Method in class tech.cae.jsdf.v1_6.Metal
-
Filename of the normal map.
- getNormalMap() - Method in class tech.cae.jsdf.v1_6.Shader
-
filename of the normal map
- getNormalMap() - Method in class tech.cae.jsdf.v1_6.Specular
-
Filename of the normal map.
- getNormalMap() - Method in class tech.cae.jsdf.v1_7.Metal
-
Filename of the normal map.
- getNormalMap() - Method in class tech.cae.jsdf.v1_7.Shader
-
filename of the normal map
- getNormalMap() - Method in class tech.cae.jsdf.v1_7.Specular
-
Filename of the normal map.
- getNormalMap() - Method in class tech.cae.jsdf.v1_8.Metal
-
Filename of the normal map.
- getNormalMap() - Method in class tech.cae.jsdf.v1_8.Shader
-
filename of the normal map
- getNormalMap() - Method in class tech.cae.jsdf.v1_8.Specular
-
Filename of the normal map.
- getOde() - Method in class tech.cae.jsdf.v1_5.Friction
-
ODE friction parameters
- getOde() - Method in class tech.cae.jsdf.v1_5.JointPhysics
-
ODE specific parameters
- getOde() - Method in class tech.cae.jsdf.v1_5.SurfaceContact
-
ODE contact parameters
- getOde() - Method in class tech.cae.jsdf.v1_5.Torsional
-
Torsional friction parameters for ODE
- getOde() - Method in class tech.cae.jsdf.v1_5.WorldPhysics
-
ODE specific physics properties
- getOde() - Method in class tech.cae.jsdf.v1_6.Friction
-
ODE friction parameters
- getOde() - Method in class tech.cae.jsdf.v1_6.JointPhysics
-
ODE specific parameters
- getOde() - Method in class tech.cae.jsdf.v1_6.SurfaceContact
-
ODE contact parameters
- getOde() - Method in class tech.cae.jsdf.v1_6.Torsional
-
Torsional friction parameters for ODE
- getOde() - Method in class tech.cae.jsdf.v1_6.WorldPhysics
-
ODE specific physics properties
- getOde() - Method in class tech.cae.jsdf.v1_7.Friction
-
ODE friction parameters
- getOde() - Method in class tech.cae.jsdf.v1_7.JointPhysics
-
ODE specific parameters
- getOde() - Method in class tech.cae.jsdf.v1_7.SurfaceContact
-
ODE contact parameters
- getOde() - Method in class tech.cae.jsdf.v1_7.Torsional
-
Torsional friction parameters for ODE
- getOde() - Method in class tech.cae.jsdf.v1_7.WorldPhysics
-
ODE specific physics properties
- getOde() - Method in class tech.cae.jsdf.v1_8.Friction
-
ODE friction parameters
- getOde() - Method in class tech.cae.jsdf.v1_8.JointPhysics
-
ODE specific parameters
- getOde() - Method in class tech.cae.jsdf.v1_8.SurfaceContact
-
ODE contact parameters
- getOde() - Method in class tech.cae.jsdf.v1_8.Torsional
-
Torsional friction parameters for ODE
- getOde() - Method in class tech.cae.jsdf.v1_8.WorldPhysics
-
ODE specific physics properties
- getOrientationReferenceFrame() - Method in class tech.cae.jsdf.v1_6.Imu
-
- getOrientationReferenceFrame() - Method in class tech.cae.jsdf.v1_7.Imu
-
- getOrientationReferenceFrame() - Method in class tech.cae.jsdf.v1_8.Imu
-
- getOriginVisual() - Method in class tech.cae.jsdf.v1_5.Scene
-
Show/hide world origin indicator
- getOriginVisual() - Method in class tech.cae.jsdf.v1_6.Scene
-
Show/hide world origin indicator
- getOriginVisual() - Method in class tech.cae.jsdf.v1_7.Scene
-
Show/hide world origin indicator
- getOriginVisual() - Method in class tech.cae.jsdf.v1_8.Scene
-
Show/hide world origin indicator
- getOuterAngle() - Method in class tech.cae.jsdf.v1_5.Spot
-
Angle covered by the outer cone
- getOuterAngle() - Method in class tech.cae.jsdf.v1_6.Spot
-
Angle covered by the outer cone
- getOuterAngle() - Method in class tech.cae.jsdf.v1_7.Spot
-
Angle covered by the outer cone
- getOuterAngle() - Method in class tech.cae.jsdf.v1_8.Spot
-
Angle covered by the outer cone
- getOutput() - Method in class tech.cae.jsdf.v1_5.DepthCamera
-
Type of output
- getOutput() - Method in class tech.cae.jsdf.v1_6.DepthCamera
-
Type of output
- getOutput() - Method in class tech.cae.jsdf.v1_7.DepthCamera
-
Type of output
- getOutput() - Method in class tech.cae.jsdf.v1_8.DepthCamera
-
Type of output
- getOverrideImpactCaptureVelocity() - Method in class tech.cae.jsdf.v1_5.SimbodyContact
-
for rigid impacts only, impact velocity at which\n COR is set to zero; normally inherited from global default but can\n be overridden here.
- getOverrideImpactCaptureVelocity() - Method in class tech.cae.jsdf.v1_6.SimbodyContact
-
for rigid impacts only, impact velocity at which\n COR is set to zero; normally inherited from global default but can\n be overridden here.
- getOverrideImpactCaptureVelocity() - Method in class tech.cae.jsdf.v1_7.SimbodyContact
-
for rigid impacts only, impact velocity at which\n COR is set to zero; normally inherited from global default but can\n be overridden here.
- getOverrideImpactCaptureVelocity() - Method in class tech.cae.jsdf.v1_8.SimbodyContact
-
for rigid impacts only, impact velocity at which\n COR is set to zero; normally inherited from global default but can\n be overridden here.
- getOverrideStictionTransitionVelocity() - Method in class tech.cae.jsdf.v1_5.SimbodyContact
-
This is the largest slip velocity at which\n we'll consider a transition to stiction.
- getOverrideStictionTransitionVelocity() - Method in class tech.cae.jsdf.v1_6.SimbodyContact
-
This is the largest slip velocity at which\n we'll consider a transition to stiction.
- getOverrideStictionTransitionVelocity() - Method in class tech.cae.jsdf.v1_7.SimbodyContact
-
This is the largest slip velocity at which\n we'll consider a transition to stiction.
- getOverrideStictionTransitionVelocity() - Method in class tech.cae.jsdf.v1_8.SimbodyContact
-
This is the largest slip velocity at which\n we'll consider a transition to stiction.
- getP1() - Method in class tech.cae.jsdf.v1_5.Distortion
-
The tangential distortion coefficient p1
- getP1() - Method in class tech.cae.jsdf.v1_6.Distortion
-
The tangential distortion coefficient p1
- getP1() - Method in class tech.cae.jsdf.v1_7.Distortion
-
The tangential distortion coefficient p1
- getP1() - Method in class tech.cae.jsdf.v1_8.Distortion
-
The tangential distortion coefficient p1
- getP2() - Method in class tech.cae.jsdf.v1_5.Distortion
-
The tangential distortion coefficient p2
- getP2() - Method in class tech.cae.jsdf.v1_6.Distortion
-
The tangential distortion coefficient p2
- getP2() - Method in class tech.cae.jsdf.v1_7.Distortion
-
The tangential distortion coefficient p2
- getP2() - Method in class tech.cae.jsdf.v1_8.Distortion
-
The tangential distortion coefficient p2
- getPalmLink() - Method in class tech.cae.jsdf.v1_5.Gripper
-
- getPalmLink() - Method in class tech.cae.jsdf.v1_6.Gripper
-
- getPalmLink() - Method in class tech.cae.jsdf.v1_7.Gripper
-
- getPalmLink() - Method in class tech.cae.jsdf.v1_8.Gripper
-
- getParent() - Method in class tech.cae.jsdf.v1_5.ActorJoint
-
Name of the parent link
- getParent() - Method in class tech.cae.jsdf.v1_5.ModelJoint
-
Name of the parent link
- getParent() - Method in class tech.cae.jsdf.v1_5.WorldJoint
-
Name of the parent link
- getParent() - Method in class tech.cae.jsdf.v1_6.ActorJoint
-
Name of the parent link
- getParent() - Method in class tech.cae.jsdf.v1_6.ModelJoint
-
Name of the parent link
- getParent() - Method in class tech.cae.jsdf.v1_6.WorldJoint
-
Name of the parent link
- getParent() - Method in class tech.cae.jsdf.v1_7.ActorJoint
-
Name of the parent link or \"world\".
- getParent() - Method in class tech.cae.jsdf.v1_7.ModelJoint
-
Name of the parent link or \"world\".
- getParent() - Method in class tech.cae.jsdf.v1_8.ActorJoint
-
Name of the parent frame or \"world\".
- getParent() - Method in class tech.cae.jsdf.v1_8.ModelJoint
-
Name of the parent frame or \"world\".
- getPatchRadius() - Method in class tech.cae.jsdf.v1_5.Torsional
-
Radius of contact patch surface.
- getPatchRadius() - Method in class tech.cae.jsdf.v1_6.Torsional
-
Radius of contact patch surface.
- getPatchRadius() - Method in class tech.cae.jsdf.v1_7.Torsional
-
Radius of contact patch surface.
- getPatchRadius() - Method in class tech.cae.jsdf.v1_8.Torsional
-
Radius of contact patch surface.
- getPath() - Method in class tech.cae.jsdf.v1_5.Save
-
The path name which will hold the frame data.
- getPath() - Method in class tech.cae.jsdf.v1_6.Save
-
The path name which will hold the frame data.
- getPath() - Method in class tech.cae.jsdf.v1_7.Save
-
The path name which will hold the frame data.
- getPath() - Method in class tech.cae.jsdf.v1_8.Save
-
The path name which will hold the frame data.
- getPbr() - Method in class tech.cae.jsdf.v1_6.Material
-
Physically Based Rendering (PBR) material.
- getPbr() - Method in class tech.cae.jsdf.v1_7.Material
-
Physically Based Rendering (PBR) material.
- getPbr() - Method in class tech.cae.jsdf.v1_8.Material
-
Physically Based Rendering (PBR) material.
- getPhysics() - Method in class tech.cae.jsdf.v1_5.ActorJoint
-
Parameters that are specific to a certain physics engine.
- getPhysics() - Method in class tech.cae.jsdf.v1_5.ModelJoint
-
Parameters that are specific to a certain physics engine.
- getPhysics() - Method in class tech.cae.jsdf.v1_5.World
-
The physics tag specifies the type and properties of the dynamics engine.
- getPhysics() - Method in class tech.cae.jsdf.v1_5.WorldJoint
-
Parameters that are specific to a certain physics engine.
- getPhysics() - Method in class tech.cae.jsdf.v1_6.ActorJoint
-
Parameters that are specific to a certain physics engine.
- getPhysics() - Method in class tech.cae.jsdf.v1_6.ModelJoint
-
Parameters that are specific to a certain physics engine.
- getPhysics() - Method in class tech.cae.jsdf.v1_6.World
-
The physics tag specifies the type and properties of the dynamics engine.
- getPhysics() - Method in class tech.cae.jsdf.v1_6.WorldJoint
-
Parameters that are specific to a certain physics engine.
- getPhysics() - Method in class tech.cae.jsdf.v1_7.ActorJoint
-
Parameters that are specific to a certain physics engine.
- getPhysics() - Method in class tech.cae.jsdf.v1_7.ModelJoint
-
Parameters that are specific to a certain physics engine.
- getPhysics() - Method in class tech.cae.jsdf.v1_7.World
-
The physics tag specifies the type and properties of the dynamics engine.
- getPhysics() - Method in class tech.cae.jsdf.v1_8.ActorJoint
-
Parameters that are specific to a certain physics engine.
- getPhysics() - Method in class tech.cae.jsdf.v1_8.ModelJoint
-
Parameters that are specific to a certain physics engine.
- getPhysics() - Method in class tech.cae.jsdf.v1_8.World
-
The physics tag specifies the type and properties of the dynamics engine.
- getPitch() - Method in class tech.cae.jsdf.v1_5.AudioSource
-
Pitch for the audio media, in Hz
- getPitch() - Method in class tech.cae.jsdf.v1_6.AudioSource
-
Pitch for the audio media, in Hz
- getPitch() - Method in class tech.cae.jsdf.v1_7.AudioSource
-
Pitch for the audio media, in Hz
- getPitch() - Method in class tech.cae.jsdf.v1_8.AudioSource
-
Pitch for the audio media, in Hz
- getPlacementFrame() - Method in class tech.cae.jsdf.v1_8.Include
-
The frame inside the included entity whose pose will be set by the specified pose element.
- getPlacementFrame() - Method in class tech.cae.jsdf.v1_8.InsertionsModel
-
The frame inside this model whose pose will be set by the pose element of the model.
- getPlacementFrame() - Method in class tech.cae.jsdf.v1_8.PopulationModel
-
The frame inside this model whose pose will be set by the pose element of the model.
- getPlacementFrame() - Method in class tech.cae.jsdf.v1_8.SdfModel
-
The frame inside this model whose pose will be set by the pose element of the model.
- getPlacementFrame() - Method in class tech.cae.jsdf.v1_8.WorldModel
-
The frame inside this model whose pose will be set by the pose element of the model.
- getPlane() - Method in class tech.cae.jsdf.v1_5.Geometry
-
Plane shape
- getPlane() - Method in class tech.cae.jsdf.v1_6.Geometry
-
Plane shape
- getPlane() - Method in class tech.cae.jsdf.v1_7.Geometry
-
Plane shape
- getPlane() - Method in class tech.cae.jsdf.v1_8.Geometry
-
Plane shape
- getPlasticCoefRestitution() - Method in class tech.cae.jsdf.v1_5.SimbodyContact
-
this is the COR to be used at high velocities for rigid\n impacts; if not given it is 1 - dissipation*plastic_impact_velocity\n
- getPlasticCoefRestitution() - Method in class tech.cae.jsdf.v1_6.SimbodyContact
-
this is the COR to be used at high velocities for rigid\n impacts; if not given it is 1 - dissipation*plastic_impact_velocity\n
- getPlasticCoefRestitution() - Method in class tech.cae.jsdf.v1_7.SimbodyContact
-
this is the COR to be used at high velocities for rigid\n impacts; if not given it is 1 - dissipation*plastic_impact_velocity\n
- getPlasticCoefRestitution() - Method in class tech.cae.jsdf.v1_8.SimbodyContact
-
this is the COR to be used at high velocities for rigid\n impacts; if not given it is 1 - dissipation*plastic_impact_velocity\n
- getPlasticImpactVelocity() - Method in class tech.cae.jsdf.v1_5.SimbodyContact
-
smallest impact velocity at which min COR is reached; set\n to zero if you want the min COR always to be used
- getPlasticImpactVelocity() - Method in class tech.cae.jsdf.v1_6.SimbodyContact
-
smallest impact velocity at which min COR is reached; set\n to zero if you want the min COR always to be used
- getPlasticImpactVelocity() - Method in class tech.cae.jsdf.v1_7.SimbodyContact
-
smallest impact velocity at which min COR is reached; set\n to zero if you want the min COR always to be used
- getPlasticImpactVelocity() - Method in class tech.cae.jsdf.v1_8.SimbodyContact
-
smallest impact velocity at which min COR is reached; set\n to zero if you want the min COR always to be used
- getPlugin() - Method in class tech.cae.jsdf.v1_5.Actor
-
A plugin is a dynamically loaded chunk of code.
- getPlugin() - Method in class tech.cae.jsdf.v1_5.Gui
-
A plugin is a dynamically loaded chunk of code.
- getPlugin() - Method in class tech.cae.jsdf.v1_5.InsertionsModel
-
A plugin is a dynamically loaded chunk of code.
- getPlugin() - Method in class tech.cae.jsdf.v1_5.PopulationModel
-
A plugin is a dynamically loaded chunk of code.
- getPlugin() - Method in class tech.cae.jsdf.v1_5.Projector
-
A plugin is a dynamically loaded chunk of code.
- getPlugin() - Method in class tech.cae.jsdf.v1_5.SdfModel
-
A plugin is a dynamically loaded chunk of code.
- getPlugin() - Method in class tech.cae.jsdf.v1_5.Sensor
-
A plugin is a dynamically loaded chunk of code.
- getPlugin() - Method in class tech.cae.jsdf.v1_5.Visual
-
A plugin is a dynamically loaded chunk of code.
- getPlugin() - Method in class tech.cae.jsdf.v1_5.World
-
A plugin is a dynamically loaded chunk of code.
- getPlugin() - Method in class tech.cae.jsdf.v1_5.WorldModel
-
A plugin is a dynamically loaded chunk of code.
- getPlugin() - Method in class tech.cae.jsdf.v1_6.Actor
-
A plugin is a dynamically loaded chunk of code.
- getPlugin() - Method in class tech.cae.jsdf.v1_6.Gui
-
A plugin is a dynamically loaded chunk of code.
- getPlugin() - Method in class tech.cae.jsdf.v1_6.InsertionsModel
-
A plugin is a dynamically loaded chunk of code.
- getPlugin() - Method in class tech.cae.jsdf.v1_6.PopulationModel
-
A plugin is a dynamically loaded chunk of code.
- getPlugin() - Method in class tech.cae.jsdf.v1_6.Projector
-
A plugin is a dynamically loaded chunk of code.
- getPlugin() - Method in class tech.cae.jsdf.v1_6.SdfModel
-
A plugin is a dynamically loaded chunk of code.
- getPlugin() - Method in class tech.cae.jsdf.v1_6.Sensor
-
A plugin is a dynamically loaded chunk of code.
- getPlugin() - Method in class tech.cae.jsdf.v1_6.Visual
-
A plugin is a dynamically loaded chunk of code.
- getPlugin() - Method in class tech.cae.jsdf.v1_6.World
-
A plugin is a dynamically loaded chunk of code.
- getPlugin() - Method in class tech.cae.jsdf.v1_6.WorldModel
-
A plugin is a dynamically loaded chunk of code.
- getPlugin() - Method in class tech.cae.jsdf.v1_7.Actor
-
A plugin is a dynamically loaded chunk of code.
- getPlugin() - Method in class tech.cae.jsdf.v1_7.Gui
-
A plugin is a dynamically loaded chunk of code.
- getPlugin() - Method in class tech.cae.jsdf.v1_7.InsertionsModel
-
A plugin is a dynamically loaded chunk of code.
- getPlugin() - Method in class tech.cae.jsdf.v1_7.PopulationModel
-
A plugin is a dynamically loaded chunk of code.
- getPlugin() - Method in class tech.cae.jsdf.v1_7.Projector
-
A plugin is a dynamically loaded chunk of code.
- getPlugin() - Method in class tech.cae.jsdf.v1_7.SdfModel
-
A plugin is a dynamically loaded chunk of code.
- getPlugin() - Method in class tech.cae.jsdf.v1_7.Sensor
-
A plugin is a dynamically loaded chunk of code.
- getPlugin() - Method in class tech.cae.jsdf.v1_7.Visual
-
A plugin is a dynamically loaded chunk of code.
- getPlugin() - Method in class tech.cae.jsdf.v1_7.World
-
A plugin is a dynamically loaded chunk of code.
- getPlugin() - Method in class tech.cae.jsdf.v1_7.WorldModel
-
A plugin is a dynamically loaded chunk of code.
- getPlugin() - Method in class tech.cae.jsdf.v1_8.Actor
-
A plugin is a dynamically loaded chunk of code.
- getPlugin() - Method in class tech.cae.jsdf.v1_8.Gui
-
A plugin is a dynamically loaded chunk of code.
- getPlugin() - Method in class tech.cae.jsdf.v1_8.InsertionsModel
-
A plugin is a dynamically loaded chunk of code.
- getPlugin() - Method in class tech.cae.jsdf.v1_8.PopulationModel
-
A plugin is a dynamically loaded chunk of code.
- getPlugin() - Method in class tech.cae.jsdf.v1_8.Projector
-
A plugin is a dynamically loaded chunk of code.
- getPlugin() - Method in class tech.cae.jsdf.v1_8.SdfModel
-
A plugin is a dynamically loaded chunk of code.
- getPlugin() - Method in class tech.cae.jsdf.v1_8.Sensor
-
A plugin is a dynamically loaded chunk of code.
- getPlugin() - Method in class tech.cae.jsdf.v1_8.Visual
-
A plugin is a dynamically loaded chunk of code.
- getPlugin() - Method in class tech.cae.jsdf.v1_8.World
-
A plugin is a dynamically loaded chunk of code.
- getPlugin() - Method in class tech.cae.jsdf.v1_8.WorldModel
-
A plugin is a dynamically loaded chunk of code.
- getPoint() - Method in class tech.cae.jsdf.v1_5.Polyline
-
\n A series of points that define the path of the polyline.\n
- getPoint() - Method in class tech.cae.jsdf.v1_5.Road
-
A series of points that define the path of the road.
- getPoint() - Method in class tech.cae.jsdf.v1_6.Polyline
-
\n A series of points that define the path of the polyline.\n
- getPoint() - Method in class tech.cae.jsdf.v1_6.Road
-
A series of points that define the path of the road.
- getPoint() - Method in class tech.cae.jsdf.v1_7.Polyline
-
\n A series of points that define the path of the polyline.\n
- getPoint() - Method in class tech.cae.jsdf.v1_7.Road
-
A series of points that define the path of the road.
- getPoint() - Method in class tech.cae.jsdf.v1_8.Polyline
-
\n A series of points that define the path of the polyline.\n
- getPoint() - Method in class tech.cae.jsdf.v1_8.Road
-
A series of points that define the path of the road.
- getPoissonsRatio() - Method in class tech.cae.jsdf.v1_5.SurfaceContact
-
\n Poisson's ratio is the ratio between transverse and axial strain.\n This value must lie between (-1, 0.5).
- getPoissonsRatio() - Method in class tech.cae.jsdf.v1_6.SurfaceContact
-
\n Poisson's ratio is the unitless ratio between transverse and axial strain.\n This value must lie between (-1, 0.5).
- getPoissonsRatio() - Method in class tech.cae.jsdf.v1_7.SurfaceContact
-
\n Poisson's ratio is the unitless ratio between transverse and axial strain.\n This value must lie between (-1, 0.5).
- getPoissonsRatio() - Method in class tech.cae.jsdf.v1_8.SurfaceContact
-
\n Poisson's ratio is the unitless ratio between transverse and axial strain.\n This value must lie between (-1, 0.5).
- getPolyline() - Method in class tech.cae.jsdf.v1_5.Geometry
-
Defines an extruded polyline shape
- getPolyline() - Method in class tech.cae.jsdf.v1_6.Geometry
-
Defines an extruded polyline shape
- getPolyline() - Method in class tech.cae.jsdf.v1_7.Geometry
-
Defines an extruded polyline shape
- getPolyline() - Method in class tech.cae.jsdf.v1_8.Geometry
-
Defines an extruded polyline shape
- getPopulation() - Method in class tech.cae.jsdf.v1_5.World
-
\n The population element defines how and where a set of models will\n be automatically populated in Gazebo.\n
- getPopulation() - Method in class tech.cae.jsdf.v1_6.World
-
\n The population element defines how and where a set of models will\n be automatically populated in Gazebo.\n
- getPopulation() - Method in class tech.cae.jsdf.v1_7.World
-
\n The population element defines how and where a set of models will\n be automatically populated in Gazebo.\n
- getPopulation() - Method in class tech.cae.jsdf.v1_8.World
-
\n The population element defines how and where a set of models will\n be automatically populated in Gazebo.\n
- getPos() - Method in class tech.cae.jsdf.v1_5.Heightmap
-
A position offset.
- getPos() - Method in class tech.cae.jsdf.v1_6.Heightmap
-
A position offset.
- getPos() - Method in class tech.cae.jsdf.v1_7.Heightmap
-
A position offset.
- getPos() - Method in class tech.cae.jsdf.v1_8.Heightmap
-
A position offset.
- getPose() - Method in class tech.cae.jsdf.v1_5.Actor
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_5.ActorJoint
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_5.ActorLink
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_5.AudioSource
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_5.Frame
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_5.GuiCamera
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_5.Include
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_5.Inertial
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_5.InsertionsModel
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_5.LinkCollision
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_5.ModelJoint
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_5.ModelLink
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_5.Population
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_5.PopulationModel
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_5.Projector
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_5.SdfLight
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_5.SdfModel
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_5.Sensor
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_5.SensorCamera
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_5.StateLight
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_5.StateModel
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_5.Visual
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_5.Waypoint
-
- getPose() - Method in class tech.cae.jsdf.v1_5.WorldJoint
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_5.WorldLight
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_5.WorldModel
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_6.Actor
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_6.ActorJoint
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_6.ActorLink
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_6.AudioSource
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_6.Frame
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_6.GuiCamera
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_6.Include
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_6.Inertial
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_6.InsertionsLight
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_6.InsertionsModel
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_6.LinkCollision
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_6.LinkLight
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_6.ModelJoint
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_6.ModelLink
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_6.Population
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_6.PopulationModel
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_6.Projector
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_6.SdfLight
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_6.SdfModel
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_6.Sensor
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_6.SensorCamera
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_6.StateLight
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_6.StateModel
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_6.Visual
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_6.Waypoint
-
The pose which should be reached at the given time.
- getPose() - Method in class tech.cae.jsdf.v1_6.WorldJoint
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_6.WorldLight
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_6.WorldModel
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- getPose() - Method in class tech.cae.jsdf.v1_7.Actor
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_7.ActorJoint
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_7.ActorLink
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_7.AudioSource
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_7.Frame
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_7.GuiCamera
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_7.Include
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_7.Inertial
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_7.InsertionsLight
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_7.InsertionsModel
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_7.LinkCollision
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_7.LinkLight
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_7.ModelJoint
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_7.ModelLink
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_7.Population
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_7.PopulationModel
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_7.Projector
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_7.SdfLight
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_7.SdfModel
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_7.Sensor
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_7.SensorCamera
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_7.StateLight
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_7.StateModel
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_7.Visual
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_7.Waypoint
-
The pose which should be reached at the given time.
- getPose() - Method in class tech.cae.jsdf.v1_7.WorldLight
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_7.WorldModel
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_8.Actor
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_8.ActorJoint
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_8.ActorLink
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_8.AudioSource
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_8.Frame
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_8.GuiCamera
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_8.Include
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_8.Inertial
-
This is the pose of the inertial reference frame.
- getPose() - Method in class tech.cae.jsdf.v1_8.InsertionsLight
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_8.InsertionsModel
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_8.LinkCollision
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_8.LinkLight
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_8.ModelJoint
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_8.ModelLink
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_8.Population
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_8.PopulationModel
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_8.Projector
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_8.SdfLight
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_8.SdfModel
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_8.Sensor
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_8.SensorCamera
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_8.StateLight
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_8.StateModel
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_8.Visual
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_8.Waypoint
-
The pose which should be reached at the given time.
- getPose() - Method in class tech.cae.jsdf.v1_8.WorldLight
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPose() - Method in class tech.cae.jsdf.v1_8.WorldModel
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- getPositionSensing() - Method in class tech.cae.jsdf.v1_5.Gps
-
\n Parameters related to GPS position measurement.\n
- getPositionSensing() - Method in class tech.cae.jsdf.v1_6.Gps
-
\n Parameters related to GPS position measurement.\n
- getPositionSensing() - Method in class tech.cae.jsdf.v1_7.Gps
-
\n Parameters related to GPS position measurement.\n
- getPositionSensing() - Method in class tech.cae.jsdf.v1_8.Gps
-
\n Parameters related to GPS position measurement.\n
- getPower() - Method in class tech.cae.jsdf.v1_5.Transceiver
-
Specifies the transmission power in dBm
- getPower() - Method in class tech.cae.jsdf.v1_6.Transceiver
-
Specifies the transmission power in dBm
- getPower() - Method in class tech.cae.jsdf.v1_7.Transceiver
-
Specifies the transmission power in dBm
- getPower() - Method in class tech.cae.jsdf.v1_8.Transceiver
-
Specifies the transmission power in dBm
- getPrecision() - Method in class tech.cae.jsdf.v1_5.HorizontalNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- getPrecision() - Method in class tech.cae.jsdf.v1_5.VerticalNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- getPrecision() - Method in class tech.cae.jsdf.v1_5.VerticalPositionNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- getPrecision() - Method in class tech.cae.jsdf.v1_5.VerticalVelocityNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- getPrecision() - Method in class tech.cae.jsdf.v1_5.XYZNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- getPrecision() - Method in class tech.cae.jsdf.v1_6.HorizontalNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- getPrecision() - Method in class tech.cae.jsdf.v1_6.PressureNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- getPrecision() - Method in class tech.cae.jsdf.v1_6.VerticalNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- getPrecision() - Method in class tech.cae.jsdf.v1_6.VerticalPositionNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- getPrecision() - Method in class tech.cae.jsdf.v1_6.VerticalVelocityNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- getPrecision() - Method in class tech.cae.jsdf.v1_6.XYZNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- getPrecision() - Method in class tech.cae.jsdf.v1_7.HorizontalNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- getPrecision() - Method in class tech.cae.jsdf.v1_7.PressureNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- getPrecision() - Method in class tech.cae.jsdf.v1_7.VerticalNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- getPrecision() - Method in class tech.cae.jsdf.v1_7.VerticalPositionNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- getPrecision() - Method in class tech.cae.jsdf.v1_7.VerticalVelocityNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- getPrecision() - Method in class tech.cae.jsdf.v1_7.XYZNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- getPrecision() - Method in class tech.cae.jsdf.v1_8.HorizontalNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- getPrecision() - Method in class tech.cae.jsdf.v1_8.PressureNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- getPrecision() - Method in class tech.cae.jsdf.v1_8.VerticalNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- getPrecision() - Method in class tech.cae.jsdf.v1_8.VerticalPositionNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- getPrecision() - Method in class tech.cae.jsdf.v1_8.VerticalVelocityNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- getPrecision() - Method in class tech.cae.jsdf.v1_8.XYZNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- getPreconIters() - Method in class tech.cae.jsdf.v1_5.OdeSolver
-
Experimental parameter.
- getPreconIters() - Method in class tech.cae.jsdf.v1_6.OdeSolver
-
Experimental parameter.
- getPreconIters() - Method in class tech.cae.jsdf.v1_7.OdeSolver
-
Experimental parameter.
- getPreconIters() - Method in class tech.cae.jsdf.v1_8.OdeSolver
-
Experimental parameter.
- getPressure() - Method in class tech.cae.jsdf.v1_6.AirPressure
-
\n Noise parameters for the pressure data.\n
- getPressure() - Method in class tech.cae.jsdf.v1_6.Atmosphere
-
Pressure at sea level in pascals.
- getPressure() - Method in class tech.cae.jsdf.v1_7.AirPressure
-
\n Noise parameters for the pressure data.\n
- getPressure() - Method in class tech.cae.jsdf.v1_7.Atmosphere
-
Pressure at sea level in pascals.
- getPressure() - Method in class tech.cae.jsdf.v1_8.AirPressure
-
\n Noise parameters for the pressure data.\n
- getPressure() - Method in class tech.cae.jsdf.v1_8.Atmosphere
-
Pressure at sea level in pascals.
- getProjectionType() - Method in class tech.cae.jsdf.v1_5.GuiCamera
-
Set the type of projection for the camera.
- getProjectionType() - Method in class tech.cae.jsdf.v1_6.GuiCamera
-
Set the type of projection for the camera.
- getProjectionType() - Method in class tech.cae.jsdf.v1_7.GuiCamera
-
Set the type of projection for the camera.
- getProjectionType() - Method in class tech.cae.jsdf.v1_8.GuiCamera
-
Set the type of projection for the camera.
- getProjector() - Method in class tech.cae.jsdf.v1_5.ActorLink
-
- getProjector() - Method in class tech.cae.jsdf.v1_5.ModelLink
-
- getProjector() - Method in class tech.cae.jsdf.v1_6.ActorLink
-
- getProjector() - Method in class tech.cae.jsdf.v1_6.ModelLink
-
- getProjector() - Method in class tech.cae.jsdf.v1_7.ActorLink
-
- getProjector() - Method in class tech.cae.jsdf.v1_7.ModelLink
-
- getProjector() - Method in class tech.cae.jsdf.v1_8.ActorLink
-
- getProjector() - Method in class tech.cae.jsdf.v1_8.ModelLink
-
- getProvideFeedback() - Method in class tech.cae.jsdf.v1_5.JointPhysics
-
If provide feedback is set to true, physics engine will compute the constraint forces at this joint.
- getProvideFeedback() - Method in class tech.cae.jsdf.v1_6.JointPhysics
-
If provide feedback is set to true, physics engine will compute the constraint forces at this joint.
- getProvideFeedback() - Method in class tech.cae.jsdf.v1_7.JointPhysics
-
If provide feedback is set to true, physics engine will compute the constraint forces at this joint.
- getProvideFeedback() - Method in class tech.cae.jsdf.v1_8.JointPhysics
-
If provide feedback is set to true, physics engine will compute the constraint forces at this joint.
- getQuadratic() - Method in class tech.cae.jsdf.v1_5.Attenuation
-
The quadratic attenuation factor: adds a curvature to the attenuation.
- getQuadratic() - Method in class tech.cae.jsdf.v1_6.Attenuation
-
The quadratic attenuation factor: adds a curvature to the attenuation.
- getQuadratic() - Method in class tech.cae.jsdf.v1_7.Attenuation
-
The quadratic attenuation factor: adds a curvature to the attenuation.
- getQuadratic() - Method in class tech.cae.jsdf.v1_8.Attenuation
-
The quadratic attenuation factor: adds a curvature to the attenuation.
- getRadii() - Method in class tech.cae.jsdf.v1_8.Ellipsoid
-
The three radii of the ellipsoid.
- getRadius() - Method in class tech.cae.jsdf.v1_5.Cylinder
-
Radius of the cylinder
- getRadius() - Method in class tech.cae.jsdf.v1_5.Sonar
-
Radius of the sonar cone at max range.
- getRadius() - Method in class tech.cae.jsdf.v1_5.Sphere
-
radius of the sphere
- getRadius() - Method in class tech.cae.jsdf.v1_6.Cylinder
-
Radius of the cylinder
- getRadius() - Method in class tech.cae.jsdf.v1_6.Sonar
-
Radius of the sonar cone at max range.
- getRadius() - Method in class tech.cae.jsdf.v1_6.Sphere
-
radius of the sphere
- getRadius() - Method in class tech.cae.jsdf.v1_7.Cylinder
-
Radius of the cylinder
- getRadius() - Method in class tech.cae.jsdf.v1_7.Sonar
-
Radius of the sonar cone at max range.
- getRadius() - Method in class tech.cae.jsdf.v1_7.Sphere
-
radius of the sphere
- getRadius() - Method in class tech.cae.jsdf.v1_8.Capsule
-
Radius of the capsule
- getRadius() - Method in class tech.cae.jsdf.v1_8.Cylinder
-
Radius of the cylinder
- getRadius() - Method in class tech.cae.jsdf.v1_8.Sonar
-
Radius of the sonar cone at max range.
- getRadius() - Method in class tech.cae.jsdf.v1_8.Sphere
-
radius of the sphere
- getRandomSeed() - Method in class tech.cae.jsdf.log.LogHeader
-
- getRange() - Method in class tech.cae.jsdf.v1_5.Attenuation
-
Range of the light
- getRange() - Method in class tech.cae.jsdf.v1_5.Ray
-
specifies range properties of each simulated ray
- getRange() - Method in class tech.cae.jsdf.v1_6.Attenuation
-
Range of the light
- getRange() - Method in class tech.cae.jsdf.v1_6.Lidar
-
specifies range properties of each simulated lidar
- getRange() - Method in class tech.cae.jsdf.v1_6.Ray
-
specifies range properties of each simulated ray
- getRange() - Method in class tech.cae.jsdf.v1_7.Attenuation
-
Range of the light
- getRange() - Method in class tech.cae.jsdf.v1_7.Lidar
-
specifies range properties of each simulated lidar
- getRange() - Method in class tech.cae.jsdf.v1_7.Ray
-
specifies range properties of each simulated ray
- getRange() - Method in class tech.cae.jsdf.v1_8.Attenuation
-
Range of the light
- getRange() - Method in class tech.cae.jsdf.v1_8.Lidar
-
specifies range properties of each simulated lidar
- getRange() - Method in class tech.cae.jsdf.v1_8.Ray
-
specifies range properties of each simulated ray
- getRate() - Method in class tech.cae.jsdf.v1_5.ImuNoise
-
Noise parameters for angular rates.
- getRay() - Method in class tech.cae.jsdf.v1_5.Sensor
-
These elements are specific to the ray (laser) sensor.
- getRay() - Method in class tech.cae.jsdf.v1_6.Sensor
-
These elements are specific to the ray (laser) sensor.
- getRay() - Method in class tech.cae.jsdf.v1_7.Sensor
-
These elements are specific to the ray (laser) sensor.
- getRay() - Method in class tech.cae.jsdf.v1_8.Sensor
-
These elements are specific to the ray (laser) sensor.
- getRealTime() - Method in class tech.cae.jsdf.v1_5.State
-
Real time stamp of the state [seconds nanoseconds]
- getRealTime() - Method in class tech.cae.jsdf.v1_6.State
-
Real time stamp of the state [seconds nanoseconds]
- getRealTime() - Method in class tech.cae.jsdf.v1_7.State
-
Real time stamp of the state [seconds nanoseconds]
- getRealTime() - Method in class tech.cae.jsdf.v1_8.State
-
Real time stamp of the state [seconds nanoseconds]
- getRealTimeFactor() - Method in class tech.cae.jsdf.v1_5.WorldPhysics
-
target simulation speedup factor, defined by ratio of simulation time to real-time.
- getRealTimeFactor() - Method in class tech.cae.jsdf.v1_6.WorldPhysics
-
target simulation speedup factor, defined by ratio of simulation time to real-time.
- getRealTimeFactor() - Method in class tech.cae.jsdf.v1_7.WorldPhysics
-
target simulation speedup factor, defined by ratio of simulation time to real-time.
- getRealTimeFactor() - Method in class tech.cae.jsdf.v1_8.WorldPhysics
-
target simulation speedup factor, defined by ratio of simulation time to real-time.
- getRealTimeUpdateRate() - Method in class tech.cae.jsdf.v1_5.WorldPhysics
-
Rate at which to update the physics engine (UpdatePhysics calls per real-time second).
- getRealTimeUpdateRate() - Method in class tech.cae.jsdf.v1_6.WorldPhysics
-
Rate at which to update the physics engine (UpdatePhysics calls per real-time second).
- getRealTimeUpdateRate() - Method in class tech.cae.jsdf.v1_7.WorldPhysics
-
Rate at which to update the physics engine (UpdatePhysics calls per real-time second).
- getRealTimeUpdateRate() - Method in class tech.cae.jsdf.v1_8.WorldPhysics
-
Rate at which to update the physics engine (UpdatePhysics calls per real-time second).
- getReferenceAltitude() - Method in class tech.cae.jsdf.v1_6.AirPressure
-
The initial altitude in meters.
- getReferenceAltitude() - Method in class tech.cae.jsdf.v1_7.AirPressure
-
The initial altitude in meters.
- getReferenceAltitude() - Method in class tech.cae.jsdf.v1_8.AirPressure
-
The initial altitude in meters.
- getRenderOrder() - Method in class tech.cae.jsdf.v1_7.Material
-
Set render order for coplanar polygons.
- getResolution() - Method in class tech.cae.jsdf.v1_5.Range
-
Linear resolution of each ray.
- getResolution() - Method in class tech.cae.jsdf.v1_5.ScanHorizontal
-
This number is multiplied by samples to determine the number of range data points returned.
- getResolution() - Method in class tech.cae.jsdf.v1_5.ScanVertical
-
This number is multiplied by samples to determine the number of range data points returned.
- getResolution() - Method in class tech.cae.jsdf.v1_6.Range
-
Linear resolution of each lidar ray.
- getResolution() - Method in class tech.cae.jsdf.v1_6.ScanHorizontal
-
This number is multiplied by samples to determine the number of range data points returned.
- getResolution() - Method in class tech.cae.jsdf.v1_6.ScanVertical
-
This number is multiplied by samples to determine the number of range data points returned.
- getResolution() - Method in class tech.cae.jsdf.v1_7.Range
-
Linear resolution of each lidar ray.
- getResolution() - Method in class tech.cae.jsdf.v1_7.ScanHorizontal
-
This number is multiplied by samples to determine the number of range data points returned.
- getResolution() - Method in class tech.cae.jsdf.v1_7.ScanVertical
-
This number is multiplied by samples to determine the number of range data points returned.
- getResolution() - Method in class tech.cae.jsdf.v1_8.Range
-
Linear resolution of each lidar ray.
- getResolution() - Method in class tech.cae.jsdf.v1_8.ScanHorizontal
-
This number is multiplied by samples to determine the number of range data points returned.
- getResolution() - Method in class tech.cae.jsdf.v1_8.ScanVertical
-
This number is multiplied by samples to determine the number of range data points returned.
- getRestitutionCoefficient() - Method in class tech.cae.jsdf.v1_5.Bounce
-
Bounciness coefficient of restitution, from [0...1], where 0=no bounciness.
- getRestitutionCoefficient() - Method in class tech.cae.jsdf.v1_6.Bounce
-
Bounciness coefficient of restitution, from [0...1], where 0=no bounciness.
- getRestitutionCoefficient() - Method in class tech.cae.jsdf.v1_7.Bounce
-
Bounciness coefficient of restitution, from [0...1], where 0=no bounciness.
- getRestitutionCoefficient() - Method in class tech.cae.jsdf.v1_8.Bounce
-
Bounciness coefficient of restitution, from [0...1], where 0=no bounciness.
- getRfid() - Method in class tech.cae.jsdf.v1_5.Sensor
-
- getRfid() - Method in class tech.cae.jsdf.v1_6.Sensor
-
- getRfid() - Method in class tech.cae.jsdf.v1_7.Sensor
-
- getRfid() - Method in class tech.cae.jsdf.v1_8.Sensor
-
- getRfidtag() - Method in class tech.cae.jsdf.v1_5.Sensor
-
- getRfidtag() - Method in class tech.cae.jsdf.v1_6.Sensor
-
- getRfidtag() - Method in class tech.cae.jsdf.v1_7.Sensor
-
- getRfidtag() - Method in class tech.cae.jsdf.v1_8.Sensor
-
- getRoad() - Method in class tech.cae.jsdf.v1_5.World
-
- getRoad() - Method in class tech.cae.jsdf.v1_6.World
-
- getRoad() - Method in class tech.cae.jsdf.v1_7.World
-
- getRoad() - Method in class tech.cae.jsdf.v1_8.World
-
- getRollingFriction() - Method in class tech.cae.jsdf.v1_5.FrictionBullet
-
coefficient of friction in the range of [0..1]
- getRollingFriction() - Method in class tech.cae.jsdf.v1_6.FrictionBullet
-
Coefficient of rolling friction
- getRollingFriction() - Method in class tech.cae.jsdf.v1_7.FrictionBullet
-
Coefficient of rolling friction
- getRollingFriction() - Method in class tech.cae.jsdf.v1_8.FrictionBullet
-
Coefficient of rolling friction
- getRoughness() - Method in class tech.cae.jsdf.v1_6.Metal
-
Material roughness in the range of [0,1], where 0 represents a smooth surface and 1 represents a rough surface.
- getRoughness() - Method in class tech.cae.jsdf.v1_7.Metal
-
Material roughness in the range of [0,1], where 0 represents a smooth surface and 1 represents a rough surface.
- getRoughness() - Method in class tech.cae.jsdf.v1_8.Metal
-
Material roughness in the range of [0,1], where 0 represents a smooth surface and 1 represents a rough surface.
- getRoughnessMap() - Method in class tech.cae.jsdf.v1_6.Metal
-
Filename of the roughness map.
- getRoughnessMap() - Method in class tech.cae.jsdf.v1_7.Metal
-
Filename of the roughness map.
- getRoughnessMap() - Method in class tech.cae.jsdf.v1_8.Metal
-
Filename of the roughness map.
- getRows() - Method in class tech.cae.jsdf.v1_5.Distribution
-
Number of rows in the grid.
- getRows() - Method in class tech.cae.jsdf.v1_6.Distribution
-
Number of rows in the grid.
- getRows() - Method in class tech.cae.jsdf.v1_7.Distribution
-
Number of rows in the grid.
- getRows() - Method in class tech.cae.jsdf.v1_8.Distribution
-
Number of rows in the grid.
- getS() - Method in class tech.cae.jsdf.v1_6.Intrinsics
-
XY axis skew
- getS() - Method in class tech.cae.jsdf.v1_7.Intrinsics
-
XY axis skew
- getS() - Method in class tech.cae.jsdf.v1_8.Intrinsics
-
XY axis skew
- getSamples() - Method in class tech.cae.jsdf.v1_5.ScanHorizontal
-
The number of simulated rays to generate per complete laser sweep cycle.
- getSamples() - Method in class tech.cae.jsdf.v1_5.ScanVertical
-
The number of simulated rays to generate per complete laser sweep cycle.
- getSamples() - Method in class tech.cae.jsdf.v1_6.ScanHorizontal
-
The number of simulated lidar rays to generate per complete laser sweep cycle.
- getSamples() - Method in class tech.cae.jsdf.v1_6.ScanVertical
-
The number of simulated lidar rays to generate per complete laser sweep cycle.
- getSamples() - Method in class tech.cae.jsdf.v1_7.ScanHorizontal
-
The number of simulated lidar rays to generate per complete laser sweep cycle.
- getSamples() - Method in class tech.cae.jsdf.v1_7.ScanVertical
-
The number of simulated lidar rays to generate per complete laser sweep cycle.
- getSamples() - Method in class tech.cae.jsdf.v1_8.ScanHorizontal
-
The number of simulated lidar rays to generate per complete laser sweep cycle.
- getSamples() - Method in class tech.cae.jsdf.v1_8.ScanVertical
-
The number of simulated lidar rays to generate per complete laser sweep cycle.
- getSampling() - Method in class tech.cae.jsdf.v1_6.Heightmap
-
Samples per heightmap datum.
- getSampling() - Method in class tech.cae.jsdf.v1_7.Heightmap
-
Samples per heightmap datum.
- getSampling() - Method in class tech.cae.jsdf.v1_8.Heightmap
-
Samples per heightmap datum.
- getSave() - Method in class tech.cae.jsdf.v1_5.SensorCamera
-
Enable or disable saving of camera frames.
- getSave() - Method in class tech.cae.jsdf.v1_6.SensorCamera
-
Enable or disable saving of camera frames.
- getSave() - Method in class tech.cae.jsdf.v1_7.SensorCamera
-
Enable or disable saving of camera frames.
- getSave() - Method in class tech.cae.jsdf.v1_8.SensorCamera
-
Enable or disable saving of camera frames.
- getScale() - Method in class tech.cae.jsdf.v1_5.Animation
-
- getScale() - Method in class tech.cae.jsdf.v1_5.GeometryImage
-
Scaling factor applied to the image
- getScale() - Method in class tech.cae.jsdf.v1_5.Mesh
-
Scaling factor applied to the mesh
- getScale() - Method in class tech.cae.jsdf.v1_5.Skin
-
- getScale() - Method in class tech.cae.jsdf.v1_6.Animation
-
Scale for the animation skeleton.
- getScale() - Method in class tech.cae.jsdf.v1_6.GeometryImage
-
Scaling factor applied to the image
- getScale() - Method in class tech.cae.jsdf.v1_6.Mesh
-
Scaling factor applied to the mesh
- getScale() - Method in class tech.cae.jsdf.v1_6.Skin
-
Scale the skin's size.
- getScale() - Method in class tech.cae.jsdf.v1_6.StateModel
-
Scale for the 3 dimensions of the model.
- getScale() - Method in class tech.cae.jsdf.v1_7.Animation
-
Scale for the animation skeleton.
- getScale() - Method in class tech.cae.jsdf.v1_7.GeometryImage
-
Scaling factor applied to the image
- getScale() - Method in class tech.cae.jsdf.v1_7.Mesh
-
Scaling factor applied to the mesh
- getScale() - Method in class tech.cae.jsdf.v1_7.Skin
-
Scale the skin's size.
- getScale() - Method in class tech.cae.jsdf.v1_7.StateModel
-
Scale for the 3 dimensions of the model.
- getScale() - Method in class tech.cae.jsdf.v1_8.Animation
-
Scale for the animation skeleton.
- getScale() - Method in class tech.cae.jsdf.v1_8.GeometryImage
-
Scaling factor applied to the image
- getScale() - Method in class tech.cae.jsdf.v1_8.Mesh
-
Scaling factor applied to the mesh
- getScale() - Method in class tech.cae.jsdf.v1_8.Skin
-
Scale the skin's size.
- getScale() - Method in class tech.cae.jsdf.v1_8.StateModel
-
Scale for the 3 dimensions of the model.
- getScaleToHfov() - Method in class tech.cae.jsdf.v1_5.Lens
-
If true the image will be scaled to fit horizontal FOV, otherwise it will be shown according to projection type parameters
- getScaleToHfov() - Method in class tech.cae.jsdf.v1_6.Lens
-
If true the image will be scaled to fit horizontal FOV, otherwise it will be shown according to projection type parameters
- getScaleToHfov() - Method in class tech.cae.jsdf.v1_7.Lens
-
If true the image will be scaled to fit horizontal FOV, otherwise it will be shown according to projection type parameters
- getScaleToHfov() - Method in class tech.cae.jsdf.v1_8.Lens
-
If true the image will be scaled to fit horizontal FOV, otherwise it will be shown according to projection type parameters
- getScan() - Method in class tech.cae.jsdf.v1_5.Ray
-
- getScan() - Method in class tech.cae.jsdf.v1_6.Lidar
-
- getScan() - Method in class tech.cae.jsdf.v1_6.Ray
-
- getScan() - Method in class tech.cae.jsdf.v1_7.Lidar
-
- getScan() - Method in class tech.cae.jsdf.v1_7.Ray
-
- getScan() - Method in class tech.cae.jsdf.v1_8.Lidar
-
- getScan() - Method in class tech.cae.jsdf.v1_8.Ray
-
- getScene() - Method in class tech.cae.jsdf.v1_5.World
-
Specifies the look of the environment.
- getScene() - Method in class tech.cae.jsdf.v1_6.World
-
Specifies the look of the environment.
- getScene() - Method in class tech.cae.jsdf.v1_7.World
-
Specifies the look of the environment.
- getScene() - Method in class tech.cae.jsdf.v1_8.World
-
Specifies the look of the environment.
- getScript() - Method in class tech.cae.jsdf.v1_5.Actor
-
- getScript() - Method in class tech.cae.jsdf.v1_5.Material
-
Name of material from an installed script file.
- getScript() - Method in class tech.cae.jsdf.v1_6.Actor
-
Adds scripted trajectories to the actor.
- getScript() - Method in class tech.cae.jsdf.v1_6.Material
-
Name of material from an installed script file.
- getScript() - Method in class tech.cae.jsdf.v1_7.Actor
-
Adds scripted trajectories to the actor.
- getScript() - Method in class tech.cae.jsdf.v1_7.Material
-
Name of material from an installed script file.
- getScript() - Method in class tech.cae.jsdf.v1_8.Actor
-
Adds scripted trajectories to the actor.
- getScript() - Method in class tech.cae.jsdf.v1_8.Material
-
Name of material from an installed script file.
- getSDF() - Method in class tech.cae.jsdf.log.GazeboLog
-
- getSDF(Class<S>) - Method in class tech.cae.jsdf.log.GazeboLog
-
- getSelfCollide() - Method in class tech.cae.jsdf.v1_5.ActorLink
-
If true, the link can collide with other links in the model.
- getSelfCollide() - Method in class tech.cae.jsdf.v1_5.InsertionsModel
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- getSelfCollide() - Method in class tech.cae.jsdf.v1_5.ModelLink
-
If true, the link can collide with other links in the model.
- getSelfCollide() - Method in class tech.cae.jsdf.v1_5.PopulationModel
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- getSelfCollide() - Method in class tech.cae.jsdf.v1_5.SdfModel
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- getSelfCollide() - Method in class tech.cae.jsdf.v1_5.WorldModel
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- getSelfCollide() - Method in class tech.cae.jsdf.v1_6.ActorLink
-
If true, the link can collide with other links in the model.
- getSelfCollide() - Method in class tech.cae.jsdf.v1_6.InsertionsModel
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- getSelfCollide() - Method in class tech.cae.jsdf.v1_6.ModelLink
-
If true, the link can collide with other links in the model.
- getSelfCollide() - Method in class tech.cae.jsdf.v1_6.PopulationModel
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- getSelfCollide() - Method in class tech.cae.jsdf.v1_6.SdfModel
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- getSelfCollide() - Method in class tech.cae.jsdf.v1_6.WorldModel
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- getSelfCollide() - Method in class tech.cae.jsdf.v1_7.ActorLink
-
If true, the link can collide with other links in the model.
- getSelfCollide() - Method in class tech.cae.jsdf.v1_7.InsertionsModel
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- getSelfCollide() - Method in class tech.cae.jsdf.v1_7.ModelLink
-
If true, the link can collide with other links in the model.
- getSelfCollide() - Method in class tech.cae.jsdf.v1_7.PopulationModel
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- getSelfCollide() - Method in class tech.cae.jsdf.v1_7.SdfModel
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- getSelfCollide() - Method in class tech.cae.jsdf.v1_7.WorldModel
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- getSelfCollide() - Method in class tech.cae.jsdf.v1_8.ActorLink
-
If true, the link can collide with other links in the model.
- getSelfCollide() - Method in class tech.cae.jsdf.v1_8.InsertionsModel
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- getSelfCollide() - Method in class tech.cae.jsdf.v1_8.ModelLink
-
If true, the link can collide with other links in the model.
- getSelfCollide() - Method in class tech.cae.jsdf.v1_8.PopulationModel
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- getSelfCollide() - Method in class tech.cae.jsdf.v1_8.SdfModel
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- getSelfCollide() - Method in class tech.cae.jsdf.v1_8.WorldModel
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- getSensitivity() - Method in class tech.cae.jsdf.v1_5.Transceiver
-
Mininum received signal power in dBm
- getSensitivity() - Method in class tech.cae.jsdf.v1_6.Transceiver
-
Mininum received signal power in dBm
- getSensitivity() - Method in class tech.cae.jsdf.v1_7.Transceiver
-
Mininum received signal power in dBm
- getSensitivity() - Method in class tech.cae.jsdf.v1_8.Transceiver
-
Mininum received signal power in dBm
- getSensor() - Method in class tech.cae.jsdf.v1_5.ActorJoint
-
The sensor tag describes the type and properties of a sensor.
- getSensor() - Method in class tech.cae.jsdf.v1_5.ActorLink
-
The sensor tag describes the type and properties of a sensor.
- getSensor() - Method in class tech.cae.jsdf.v1_5.ModelJoint
-
The sensor tag describes the type and properties of a sensor.
- getSensor() - Method in class tech.cae.jsdf.v1_5.ModelLink
-
The sensor tag describes the type and properties of a sensor.
- getSensor() - Method in class tech.cae.jsdf.v1_5.WorldJoint
-
The sensor tag describes the type and properties of a sensor.
- getSensor() - Method in class tech.cae.jsdf.v1_6.ActorJoint
-
The sensor tag describes the type and properties of a sensor.
- getSensor() - Method in class tech.cae.jsdf.v1_6.ActorLink
-
The sensor tag describes the type and properties of a sensor.
- getSensor() - Method in class tech.cae.jsdf.v1_6.ModelJoint
-
The sensor tag describes the type and properties of a sensor.
- getSensor() - Method in class tech.cae.jsdf.v1_6.ModelLink
-
The sensor tag describes the type and properties of a sensor.
- getSensor() - Method in class tech.cae.jsdf.v1_6.WorldJoint
-
The sensor tag describes the type and properties of a sensor.
- getSensor() - Method in class tech.cae.jsdf.v1_7.ActorJoint
-
The sensor tag describes the type and properties of a sensor.
- getSensor() - Method in class tech.cae.jsdf.v1_7.ActorLink
-
The sensor tag describes the type and properties of a sensor.
- getSensor() - Method in class tech.cae.jsdf.v1_7.ModelJoint
-
The sensor tag describes the type and properties of a sensor.
- getSensor() - Method in class tech.cae.jsdf.v1_7.ModelLink
-
The sensor tag describes the type and properties of a sensor.
- getSensor() - Method in class tech.cae.jsdf.v1_8.ActorJoint
-
The sensor tag describes the type and properties of a sensor.
- getSensor() - Method in class tech.cae.jsdf.v1_8.ActorLink
-
The sensor tag describes the type and properties of a sensor.
- getSensor() - Method in class tech.cae.jsdf.v1_8.ModelJoint
-
The sensor tag describes the type and properties of a sensor.
- getSensor() - Method in class tech.cae.jsdf.v1_8.ModelLink
-
The sensor tag describes the type and properties of a sensor.
- getShader() - Method in class tech.cae.jsdf.v1_5.Material
-
- getShader() - Method in class tech.cae.jsdf.v1_6.Material
-
- getShader() - Method in class tech.cae.jsdf.v1_7.Material
-
- getShader() - Method in class tech.cae.jsdf.v1_8.Material
-
- getShadows() - Method in class tech.cae.jsdf.v1_5.Scene
-
Enable/disable shadows
- getShadows() - Method in class tech.cae.jsdf.v1_6.Scene
-
Enable/disable shadows
- getShadows() - Method in class tech.cae.jsdf.v1_7.Scene
-
Enable/disable shadows
- getShadows() - Method in class tech.cae.jsdf.v1_8.Scene
-
Enable/disable shadows
- getSimbody() - Method in class tech.cae.jsdf.v1_5.JointPhysics
-
Simbody specific parameters
- getSimbody() - Method in class tech.cae.jsdf.v1_5.WorldPhysics
-
Simbody specific physics properties
- getSimbody() - Method in class tech.cae.jsdf.v1_6.JointPhysics
-
Simbody specific parameters
- getSimbody() - Method in class tech.cae.jsdf.v1_6.WorldPhysics
-
Simbody specific physics properties
- getSimbody() - Method in class tech.cae.jsdf.v1_7.JointPhysics
-
Simbody specific parameters
- getSimbody() - Method in class tech.cae.jsdf.v1_7.WorldPhysics
-
Simbody specific physics properties
- getSimbody() - Method in class tech.cae.jsdf.v1_8.JointPhysics
-
Simbody specific parameters
- getSimbody() - Method in class tech.cae.jsdf.v1_8.WorldPhysics
-
Simbody specific physics properties
- getSimTime() - Method in class tech.cae.jsdf.v1_5.State
-
Simulation time stamp of the state [seconds nanoseconds]
- getSimTime() - Method in class tech.cae.jsdf.v1_6.State
-
Simulation time stamp of the state [seconds nanoseconds]
- getSimTime() - Method in class tech.cae.jsdf.v1_7.State
-
Simulation time stamp of the state [seconds nanoseconds]
- getSimTime() - Method in class tech.cae.jsdf.v1_8.State
-
Simulation time stamp of the state [seconds nanoseconds]
- getSize() - Method in class tech.cae.jsdf.v1_5.Box
-
The three side lengths of the box.
- getSize() - Method in class tech.cae.jsdf.v1_5.Heightmap
-
The size of the heightmap in world units.\n When loading an image: \"size\" is used if present, otherwise defaults to 1x1x1.\n When loading a DEM: \"size\" is used if present, otherwise defaults to true size of DEM.\n
- getSize() - Method in class tech.cae.jsdf.v1_5.Plane
-
Length of each side of the plane
- getSize() - Method in class tech.cae.jsdf.v1_5.Texture
-
Size of the applied texture in meters.
- getSize() - Method in class tech.cae.jsdf.v1_6.Box
-
The three side lengths of the box.
- getSize() - Method in class tech.cae.jsdf.v1_6.Heightmap
-
The size of the heightmap in world units.\n When loading an image: \"size\" is used if present, otherwise defaults to 1x1x1.\n When loading a DEM: \"size\" is used if present, otherwise defaults to true size of DEM.\n
- getSize() - Method in class tech.cae.jsdf.v1_6.Plane
-
Length of each side of the plane.
- getSize() - Method in class tech.cae.jsdf.v1_6.Texture
-
Size of the applied texture in meters.
- getSize() - Method in class tech.cae.jsdf.v1_7.Box
-
The three side lengths of the box.
- getSize() - Method in class tech.cae.jsdf.v1_7.Heightmap
-
The size of the heightmap in world units.\n When loading an image: \"size\" is used if present, otherwise defaults to 1x1x1.\n When loading a DEM: \"size\" is used if present, otherwise defaults to true size of DEM.\n
- getSize() - Method in class tech.cae.jsdf.v1_7.Plane
-
Length of each side of the plane.
- getSize() - Method in class tech.cae.jsdf.v1_7.Texture
-
Size of the applied texture in meters.
- getSize() - Method in class tech.cae.jsdf.v1_8.Box
-
The three side lengths of the box.
- getSize() - Method in class tech.cae.jsdf.v1_8.Heightmap
-
The size of the heightmap in world units.\n When loading an image: \"size\" is used if present, otherwise defaults to 1x1x1.\n When loading a DEM: \"size\" is used if present, otherwise defaults to true size of DEM.\n
- getSize() - Method in class tech.cae.jsdf.v1_8.Plane
-
Length of each side of the plane.
- getSize() - Method in class tech.cae.jsdf.v1_8.Texture
-
Size of the applied texture in meters.
- getSkin() - Method in class tech.cae.jsdf.v1_5.Actor
-
- getSkin() - Method in class tech.cae.jsdf.v1_6.Actor
-
Skin file which defines a visual and the underlying skeleton which moves it.
- getSkin() - Method in class tech.cae.jsdf.v1_7.Actor
-
Skin file which defines a visual and the underlying skeleton which moves it.
- getSkin() - Method in class tech.cae.jsdf.v1_8.Actor
-
Skin file which defines a visual and the underlying skeleton which moves it.
- getSky() - Method in class tech.cae.jsdf.v1_5.Scene
-
Properties for the sky
- getSky() - Method in class tech.cae.jsdf.v1_6.Scene
-
Properties for the sky
- getSky() - Method in class tech.cae.jsdf.v1_7.Scene
-
Properties for the sky
- getSky() - Method in class tech.cae.jsdf.v1_8.Scene
-
Properties for the sky
- getSlip() - Method in class tech.cae.jsdf.v1_5.TorsionalOde
-
Force dependent slip for torsional friction, between the range of [0..1].
- getSlip() - Method in class tech.cae.jsdf.v1_6.TorsionalOde
-
\n Force dependent slip for torsional friction,\n equivalent to inverse of viscous damping coefficient\n with units of rad/s/(Nm).\n A slip value of 0 is infinitely viscous.\n
- getSlip() - Method in class tech.cae.jsdf.v1_7.TorsionalOde
-
\n Force dependent slip for torsional friction,\n equivalent to inverse of viscous damping coefficient\n with units of rad/s/(Nm).\n A slip value of 0 is infinitely viscous.\n
- getSlip() - Method in class tech.cae.jsdf.v1_8.TorsionalOde
-
\n Force dependent slip for torsional friction,\n equivalent to inverse of viscous damping coefficient\n with units of rad/s/(Nm).\n A slip value of 0 is infinitely viscous.\n
- getSlip1() - Method in class tech.cae.jsdf.v1_5.FrictionOde
-
Force dependent slip direction 1 in collision local frame, between the range of [0..1].
- getSlip1() - Method in class tech.cae.jsdf.v1_6.FrictionOde
-
\n Force dependent slip in first friction pyramid direction,\n equivalent to inverse of viscous damping coefficient\n with units of m/s/N.\n A slip value of 0 is infinitely viscous.\n
- getSlip1() - Method in class tech.cae.jsdf.v1_7.FrictionOde
-
\n Force dependent slip in first friction pyramid direction,\n equivalent to inverse of viscous damping coefficient\n with units of m/s/N.\n A slip value of 0 is infinitely viscous.\n
- getSlip1() - Method in class tech.cae.jsdf.v1_8.FrictionOde
-
\n Force dependent slip in first friction pyramid direction,\n equivalent to inverse of viscous damping coefficient\n with units of m/s/N.\n A slip value of 0 is infinitely viscous.\n
- getSlip2() - Method in class tech.cae.jsdf.v1_5.FrictionOde
-
Force dependent slip direction 2 in collision local frame, between the range of [0..1].
- getSlip2() - Method in class tech.cae.jsdf.v1_6.FrictionOde
-
\n Force dependent slip in second friction pyramid direction,\n equivalent to inverse of viscous damping coefficient\n with units of m/s/N.\n A slip value of 0 is infinitely viscous.\n
- getSlip2() - Method in class tech.cae.jsdf.v1_7.FrictionOde
-
\n Force dependent slip in second friction pyramid direction,\n equivalent to inverse of viscous damping coefficient\n with units of m/s/N.\n A slip value of 0 is infinitely viscous.\n
- getSlip2() - Method in class tech.cae.jsdf.v1_8.FrictionOde
-
\n Force dependent slip in second friction pyramid direction,\n equivalent to inverse of viscous damping coefficient\n with units of m/s/N.\n A slip value of 0 is infinitely viscous.\n
- getSoftCfm() - Method in class tech.cae.jsdf.v1_5.ContactBullet
-
Soft constraint force mixing.
- getSoftCfm() - Method in class tech.cae.jsdf.v1_5.ContactOde
-
Soft constraint force mixing.
- getSoftCfm() - Method in class tech.cae.jsdf.v1_6.ContactBullet
-
Soft constraint force mixing.
- getSoftCfm() - Method in class tech.cae.jsdf.v1_6.ContactOde
-
Soft constraint force mixing.
- getSoftCfm() - Method in class tech.cae.jsdf.v1_7.ContactBullet
-
Soft constraint force mixing.
- getSoftCfm() - Method in class tech.cae.jsdf.v1_7.ContactOde
-
Soft constraint force mixing.
- getSoftCfm() - Method in class tech.cae.jsdf.v1_8.ContactBullet
-
Soft constraint force mixing.
- getSoftCfm() - Method in class tech.cae.jsdf.v1_8.ContactOde
-
Soft constraint force mixing.
- getSoftContact() - Method in class tech.cae.jsdf.v1_5.Surface
-
- getSoftContact() - Method in class tech.cae.jsdf.v1_6.Surface
-
- getSoftContact() - Method in class tech.cae.jsdf.v1_7.Surface
-
- getSoftContact() - Method in class tech.cae.jsdf.v1_8.Surface
-
- getSoftErp() - Method in class tech.cae.jsdf.v1_5.ContactBullet
-
Soft error reduction parameter
- getSoftErp() - Method in class tech.cae.jsdf.v1_5.ContactOde
-
Soft error reduction parameter
- getSoftErp() - Method in class tech.cae.jsdf.v1_6.ContactBullet
-
Soft error reduction parameter
- getSoftErp() - Method in class tech.cae.jsdf.v1_6.ContactOde
-
Soft error reduction parameter
- getSoftErp() - Method in class tech.cae.jsdf.v1_7.ContactBullet
-
Soft error reduction parameter
- getSoftErp() - Method in class tech.cae.jsdf.v1_7.ContactOde
-
Soft error reduction parameter
- getSoftErp() - Method in class tech.cae.jsdf.v1_8.ContactBullet
-
Soft error reduction parameter
- getSoftErp() - Method in class tech.cae.jsdf.v1_8.ContactOde
-
Soft error reduction parameter
- getSolver() - Method in class tech.cae.jsdf.v1_5.PhysicsBullet
-
- getSolver() - Method in class tech.cae.jsdf.v1_5.PhysicsOde
-
- getSolver() - Method in class tech.cae.jsdf.v1_6.PhysicsBullet
-
- getSolver() - Method in class tech.cae.jsdf.v1_6.PhysicsDart
-
- getSolver() - Method in class tech.cae.jsdf.v1_6.PhysicsOde
-
- getSolver() - Method in class tech.cae.jsdf.v1_7.PhysicsBullet
-
- getSolver() - Method in class tech.cae.jsdf.v1_7.PhysicsDart
-
- getSolver() - Method in class tech.cae.jsdf.v1_7.PhysicsOde
-
- getSolver() - Method in class tech.cae.jsdf.v1_8.PhysicsBullet
-
- getSolver() - Method in class tech.cae.jsdf.v1_8.PhysicsDart
-
- getSolver() - Method in class tech.cae.jsdf.v1_8.PhysicsOde
-
- getSolverType() - Method in class tech.cae.jsdf.v1_6.DartSolver
-
One of the following types: pgs, dantzig.
- getSolverType() - Method in class tech.cae.jsdf.v1_7.DartSolver
-
One of the following types: pgs, dantzig.
- getSolverType() - Method in class tech.cae.jsdf.v1_8.DartSolver
-
One of the following types: pgs, dantzig.
- getSonar() - Method in class tech.cae.jsdf.v1_5.Sensor
-
These elements are specific to the sonar sensor.
- getSonar() - Method in class tech.cae.jsdf.v1_6.Sensor
-
These elements are specific to the sonar sensor.
- getSonar() - Method in class tech.cae.jsdf.v1_7.Sensor
-
These elements are specific to the sonar sensor.
- getSonar() - Method in class tech.cae.jsdf.v1_8.Sensor
-
These elements are specific to the sonar sensor.
- getSor() - Method in class tech.cae.jsdf.v1_5.BulletSolver
-
Set the successive over-relaxation parameter.
- getSor() - Method in class tech.cae.jsdf.v1_5.OdeSolver
-
Set the successive over-relaxation parameter.
- getSor() - Method in class tech.cae.jsdf.v1_6.BulletSolver
-
Set the successive over-relaxation parameter.
- getSor() - Method in class tech.cae.jsdf.v1_6.OdeSolver
-
Set the successive over-relaxation parameter.
- getSor() - Method in class tech.cae.jsdf.v1_7.BulletSolver
-
Set the successive over-relaxation parameter.
- getSor() - Method in class tech.cae.jsdf.v1_7.OdeSolver
-
Set the successive over-relaxation parameter.
- getSor() - Method in class tech.cae.jsdf.v1_8.BulletSolver
-
Set the successive over-relaxation parameter.
- getSor() - Method in class tech.cae.jsdf.v1_8.OdeSolver
-
Set the successive over-relaxation parameter.
- getSpecular() - Method in class tech.cae.jsdf.v1_5.Material
-
The specular color of a material specified by set of four numbers representing red/green/blue/alpha, each in the range of [0,1].
- getSpecular() - Method in class tech.cae.jsdf.v1_5.SdfLight
-
Specular light color
- getSpecular() - Method in class tech.cae.jsdf.v1_5.WorldLight
-
Specular light color
- getSpecular() - Method in class tech.cae.jsdf.v1_6.InsertionsLight
-
Specular light color
- getSpecular() - Method in class tech.cae.jsdf.v1_6.LinkLight
-
Specular light color
- getSpecular() - Method in class tech.cae.jsdf.v1_6.Material
-
The specular color of a material specified by set of four numbers representing red/green/blue/alpha, each in the range of [0,1].
- getSpecular() - Method in class tech.cae.jsdf.v1_6.Pbr
-
PBR using the Specular/Glossiness workflow.
- getSpecular() - Method in class tech.cae.jsdf.v1_6.SdfLight
-
Specular light color
- getSpecular() - Method in class tech.cae.jsdf.v1_6.WorldLight
-
Specular light color
- getSpecular() - Method in class tech.cae.jsdf.v1_7.InsertionsLight
-
Specular light color
- getSpecular() - Method in class tech.cae.jsdf.v1_7.LinkLight
-
Specular light color
- getSpecular() - Method in class tech.cae.jsdf.v1_7.Material
-
The specular color of a material specified by set of four numbers representing red/green/blue/alpha, each in the range of [0,1].
- getSpecular() - Method in class tech.cae.jsdf.v1_7.Pbr
-
PBR using the Specular/Glossiness workflow.
- getSpecular() - Method in class tech.cae.jsdf.v1_7.SdfLight
-
Specular light color
- getSpecular() - Method in class tech.cae.jsdf.v1_7.WorldLight
-
Specular light color
- getSpecular() - Method in class tech.cae.jsdf.v1_8.InsertionsLight
-
Specular light color
- getSpecular() - Method in class tech.cae.jsdf.v1_8.LinkLight
-
Specular light color
- getSpecular() - Method in class tech.cae.jsdf.v1_8.Material
-
The specular color of a material specified by set of four numbers representing red/green/blue/alpha, each in the range of [0,1].
- getSpecular() - Method in class tech.cae.jsdf.v1_8.Pbr
-
PBR using the Specular/Glossiness workflow.
- getSpecular() - Method in class tech.cae.jsdf.v1_8.SdfLight
-
Specular light color
- getSpecular() - Method in class tech.cae.jsdf.v1_8.WorldLight
-
Specular light color
- getSpecularMap() - Method in class tech.cae.jsdf.v1_6.Specular
-
Filename of the specular map.
- getSpecularMap() - Method in class tech.cae.jsdf.v1_7.Specular
-
Filename of the specular map.
- getSpecularMap() - Method in class tech.cae.jsdf.v1_8.Specular
-
Filename of the specular map.
- getSpeed() - Method in class tech.cae.jsdf.v1_5.Clouds
-
Speed of the clouds
- getSpeed() - Method in class tech.cae.jsdf.v1_6.Clouds
-
Speed of the clouds
- getSpeed() - Method in class tech.cae.jsdf.v1_7.Clouds
-
Speed of the clouds
- getSpeed() - Method in class tech.cae.jsdf.v1_8.Clouds
-
Speed of the clouds
- getSphere() - Method in class tech.cae.jsdf.v1_5.Geometry
-
Sphere shape
- getSphere() - Method in class tech.cae.jsdf.v1_6.Geometry
-
Sphere shape
- getSphere() - Method in class tech.cae.jsdf.v1_7.Geometry
-
Sphere shape
- getSphere() - Method in class tech.cae.jsdf.v1_8.Geometry
-
Sphere shape
- getSphericalCoordinates() - Method in class tech.cae.jsdf.v1_5.World
-
- getSphericalCoordinates() - Method in class tech.cae.jsdf.v1_6.World
-
- getSphericalCoordinates() - Method in class tech.cae.jsdf.v1_7.World
-
- getSphericalCoordinates() - Method in class tech.cae.jsdf.v1_8.World
-
- getSplitImpulse() - Method in class tech.cae.jsdf.v1_5.BulletConstraints
-
Similar to ODE's max_vel implementation.
- getSplitImpulse() - Method in class tech.cae.jsdf.v1_5.ContactBullet
-
Similar to ODE's max_vel implementation.
- getSplitImpulse() - Method in class tech.cae.jsdf.v1_6.BulletConstraints
-
Similar to ODE's max_vel implementation.
- getSplitImpulse() - Method in class tech.cae.jsdf.v1_6.ContactBullet
-
Similar to ODE's max_vel implementation.
- getSplitImpulse() - Method in class tech.cae.jsdf.v1_7.BulletConstraints
-
Similar to ODE's max_vel implementation.
- getSplitImpulse() - Method in class tech.cae.jsdf.v1_7.ContactBullet
-
Similar to ODE's max_vel implementation.
- getSplitImpulse() - Method in class tech.cae.jsdf.v1_8.BulletConstraints
-
Similar to ODE's max_vel implementation.
- getSplitImpulse() - Method in class tech.cae.jsdf.v1_8.ContactBullet
-
Similar to ODE's max_vel implementation.
- getSplitImpulsePenetrationThreshold() - Method in class tech.cae.jsdf.v1_5.BulletConstraints
-
Similar to ODE's max_vel implementation.
- getSplitImpulsePenetrationThreshold() - Method in class tech.cae.jsdf.v1_5.ContactBullet
-
Similar to ODE's max_vel implementation.
- getSplitImpulsePenetrationThreshold() - Method in class tech.cae.jsdf.v1_6.BulletConstraints
-
Similar to ODE's max_vel implementation.
- getSplitImpulsePenetrationThreshold() - Method in class tech.cae.jsdf.v1_6.ContactBullet
-
Similar to ODE's max_vel implementation.
- getSplitImpulsePenetrationThreshold() - Method in class tech.cae.jsdf.v1_7.BulletConstraints
-
Similar to ODE's max_vel implementation.
- getSplitImpulsePenetrationThreshold() - Method in class tech.cae.jsdf.v1_7.ContactBullet
-
Similar to ODE's max_vel implementation.
- getSplitImpulsePenetrationThreshold() - Method in class tech.cae.jsdf.v1_8.BulletConstraints
-
Similar to ODE's max_vel implementation.
- getSplitImpulsePenetrationThreshold() - Method in class tech.cae.jsdf.v1_8.ContactBullet
-
Similar to ODE's max_vel implementation.
- getSpot() - Method in class tech.cae.jsdf.v1_5.SdfLight
-
Spot light parameters
- getSpot() - Method in class tech.cae.jsdf.v1_5.WorldLight
-
Spot light parameters
- getSpot() - Method in class tech.cae.jsdf.v1_6.InsertionsLight
-
Spot light parameters
- getSpot() - Method in class tech.cae.jsdf.v1_6.LinkLight
-
Spot light parameters
- getSpot() - Method in class tech.cae.jsdf.v1_6.SdfLight
-
Spot light parameters
- getSpot() - Method in class tech.cae.jsdf.v1_6.WorldLight
-
Spot light parameters
- getSpot() - Method in class tech.cae.jsdf.v1_7.InsertionsLight
-
Spot light parameters
- getSpot() - Method in class tech.cae.jsdf.v1_7.LinkLight
-
Spot light parameters
- getSpot() - Method in class tech.cae.jsdf.v1_7.SdfLight
-
Spot light parameters
- getSpot() - Method in class tech.cae.jsdf.v1_7.WorldLight
-
Spot light parameters
- getSpot() - Method in class tech.cae.jsdf.v1_8.InsertionsLight
-
Spot light parameters
- getSpot() - Method in class tech.cae.jsdf.v1_8.LinkLight
-
Spot light parameters
- getSpot() - Method in class tech.cae.jsdf.v1_8.SdfLight
-
Spot light parameters
- getSpot() - Method in class tech.cae.jsdf.v1_8.WorldLight
-
Spot light parameters
- getSpringReference() - Method in class tech.cae.jsdf.v1_5.Dynamics
-
The spring reference position for this joint axis.
- getSpringReference() - Method in class tech.cae.jsdf.v1_6.Dynamics
-
The spring reference position for this joint axis.
- getSpringReference() - Method in class tech.cae.jsdf.v1_7.Dynamics
-
The spring reference position for this joint axis.
- getSpringReference() - Method in class tech.cae.jsdf.v1_8.Dynamics
-
The spring reference position for this joint axis.
- getSpringStiffness() - Method in class tech.cae.jsdf.v1_5.Dynamics
-
The spring stiffness for this joint axis.
- getSpringStiffness() - Method in class tech.cae.jsdf.v1_6.Dynamics
-
The spring stiffness for this joint axis.
- getSpringStiffness() - Method in class tech.cae.jsdf.v1_7.Dynamics
-
The spring stiffness for this joint axis.
- getSpringStiffness() - Method in class tech.cae.jsdf.v1_8.Dynamics
-
The spring stiffness for this joint axis.
- getStart() - Method in class tech.cae.jsdf.v1_5.Fog
-
Distance to start of fog
- getStart() - Method in class tech.cae.jsdf.v1_6.Fog
-
Distance to start of fog
- getStart() - Method in class tech.cae.jsdf.v1_7.Fog
-
Distance to start of fog
- getStart() - Method in class tech.cae.jsdf.v1_8.Fog
-
Distance to start of fog
- getState() - Method in class tech.cae.jsdf.v1_5.World
-
- getState() - Method in class tech.cae.jsdf.v1_6.World
-
- getState() - Method in class tech.cae.jsdf.v1_7.World
-
- getState() - Method in class tech.cae.jsdf.v1_8.World
-
- getStates() - Method in class tech.cae.jsdf.log.GazeboLog
-
- getStates() - Method in class tech.cae.jsdf.log.LogState
-
- getStaticFriction() - Method in class tech.cae.jsdf.v1_5.SimbodyContact
-
static friction (mu_s) as described by this plot: http://gazebosim.org/wiki/File:Stribeck_friction.png
- getStaticFriction() - Method in class tech.cae.jsdf.v1_6.SimbodyContact
-
static friction (mu_s) as described by this plot: http://gazebosim.org/wiki/File:Stribeck_friction.png
- getStaticFriction() - Method in class tech.cae.jsdf.v1_7.SimbodyContact
-
static friction (mu_s) as described by this plot: http://gazebosim.org/wiki/File:Stribeck_friction.png
- getStaticFriction() - Method in class tech.cae.jsdf.v1_8.SimbodyContact
-
static friction (mu_s) as described by this plot: http://gazebosim.org/wiki/File:Stribeck_friction.png
- getStddev() - Method in class tech.cae.jsdf.v1_5.Accel
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- getStddev() - Method in class tech.cae.jsdf.v1_5.CameraNoise
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- getStddev() - Method in class tech.cae.jsdf.v1_5.HorizontalNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- getStddev() - Method in class tech.cae.jsdf.v1_5.Rate
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- getStddev() - Method in class tech.cae.jsdf.v1_5.RayNoise
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- getStddev() - Method in class tech.cae.jsdf.v1_5.VerticalNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- getStddev() - Method in class tech.cae.jsdf.v1_5.VerticalPositionNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- getStddev() - Method in class tech.cae.jsdf.v1_5.VerticalVelocityNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- getStddev() - Method in class tech.cae.jsdf.v1_5.XYZNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- getStddev() - Method in class tech.cae.jsdf.v1_6.CameraNoise
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- getStddev() - Method in class tech.cae.jsdf.v1_6.HorizontalNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- getStddev() - Method in class tech.cae.jsdf.v1_6.LidarNoise
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- getStddev() - Method in class tech.cae.jsdf.v1_6.PressureNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- getStddev() - Method in class tech.cae.jsdf.v1_6.RayNoise
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- getStddev() - Method in class tech.cae.jsdf.v1_6.VerticalNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- getStddev() - Method in class tech.cae.jsdf.v1_6.VerticalPositionNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- getStddev() - Method in class tech.cae.jsdf.v1_6.VerticalVelocityNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- getStddev() - Method in class tech.cae.jsdf.v1_6.XYZNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- getStddev() - Method in class tech.cae.jsdf.v1_7.CameraNoise
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- getStddev() - Method in class tech.cae.jsdf.v1_7.HorizontalNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- getStddev() - Method in class tech.cae.jsdf.v1_7.LidarNoise
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- getStddev() - Method in class tech.cae.jsdf.v1_7.PressureNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- getStddev() - Method in class tech.cae.jsdf.v1_7.RayNoise
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- getStddev() - Method in class tech.cae.jsdf.v1_7.VerticalNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- getStddev() - Method in class tech.cae.jsdf.v1_7.VerticalPositionNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- getStddev() - Method in class tech.cae.jsdf.v1_7.VerticalVelocityNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- getStddev() - Method in class tech.cae.jsdf.v1_7.XYZNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- getStddev() - Method in class tech.cae.jsdf.v1_8.CameraNoise
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- getStddev() - Method in class tech.cae.jsdf.v1_8.HorizontalNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- getStddev() - Method in class tech.cae.jsdf.v1_8.LidarNoise
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- getStddev() - Method in class tech.cae.jsdf.v1_8.PressureNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- getStddev() - Method in class tech.cae.jsdf.v1_8.RayNoise
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- getStddev() - Method in class tech.cae.jsdf.v1_8.VerticalNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- getStddev() - Method in class tech.cae.jsdf.v1_8.VerticalPositionNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- getStddev() - Method in class tech.cae.jsdf.v1_8.VerticalVelocityNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- getStddev() - Method in class tech.cae.jsdf.v1_8.XYZNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- getStep() - Method in class tech.cae.jsdf.v1_5.Distribution
-
Distance between elements of the grid.
- getStep() - Method in class tech.cae.jsdf.v1_6.Distribution
-
Distance between elements of the grid.
- getStep() - Method in class tech.cae.jsdf.v1_7.Distribution
-
Distance between elements of the grid.
- getStep() - Method in class tech.cae.jsdf.v1_8.Distribution
-
Distance between elements of the grid.
- getStiffness() - Method in class tech.cae.jsdf.v1_5.Axis2Limit
-
Joint stop stiffness.
- getStiffness() - Method in class tech.cae.jsdf.v1_5.AxisLimit
-
Joint stop stiffness.
- getStiffness() - Method in class tech.cae.jsdf.v1_5.Dart
-
This is variable k_e in the soft contacts paper.
- getStiffness() - Method in class tech.cae.jsdf.v1_5.SimbodyContact
-
Default contact material stiffness\n (force/dist or torque/radian).
- getStiffness() - Method in class tech.cae.jsdf.v1_6.Axis2Limit
-
Joint stop stiffness.
- getStiffness() - Method in class tech.cae.jsdf.v1_6.AxisLimit
-
Joint stop stiffness.
- getStiffness() - Method in class tech.cae.jsdf.v1_6.SimbodyContact
-
Default contact material stiffness\n (force/dist or torque/radian).
- getStiffness() - Method in class tech.cae.jsdf.v1_6.SoftContactDart
-
This is variable k_e in the soft contacts paper.
- getStiffness() - Method in class tech.cae.jsdf.v1_7.Axis2Limit
-
Joint stop stiffness.
- getStiffness() - Method in class tech.cae.jsdf.v1_7.AxisLimit
-
Joint stop stiffness.
- getStiffness() - Method in class tech.cae.jsdf.v1_7.SimbodyContact
-
Default contact material stiffness\n (force/dist or torque/radian).
- getStiffness() - Method in class tech.cae.jsdf.v1_7.SoftContactDart
-
This is variable k_e in the soft contacts paper.
- getStiffness() - Method in class tech.cae.jsdf.v1_8.Axis2Limit
-
Joint stop stiffness.
- getStiffness() - Method in class tech.cae.jsdf.v1_8.AxisLimit
-
Joint stop stiffness.
- getStiffness() - Method in class tech.cae.jsdf.v1_8.SimbodyContact
-
Default contact material stiffness\n (force/dist or torque/radian).
- getStiffness() - Method in class tech.cae.jsdf.v1_8.SoftContactDart
-
This is variable k_e in the soft contacts paper.
- getSubmesh() - Method in class tech.cae.jsdf.v1_5.Mesh
-
Use a named submesh.
- getSubmesh() - Method in class tech.cae.jsdf.v1_6.Mesh
-
Use a named submesh.
- getSubmesh() - Method in class tech.cae.jsdf.v1_7.Mesh
-
Use a named submesh.
- getSubmesh() - Method in class tech.cae.jsdf.v1_8.Mesh
-
Use a named submesh.
- getSunrise() - Method in class tech.cae.jsdf.v1_5.Sky
-
Sunrise time [0..24]
- getSunrise() - Method in class tech.cae.jsdf.v1_6.Sky
-
Sunrise time [0..24]
- getSunrise() - Method in class tech.cae.jsdf.v1_7.Sky
-
Sunrise time [0..24]
- getSunrise() - Method in class tech.cae.jsdf.v1_8.Sky
-
Sunrise time [0..24]
- getSunset() - Method in class tech.cae.jsdf.v1_5.Sky
-
Sunset time [0..24]
- getSunset() - Method in class tech.cae.jsdf.v1_6.Sky
-
Sunset time [0..24]
- getSunset() - Method in class tech.cae.jsdf.v1_7.Sky
-
Sunset time [0..24]
- getSunset() - Method in class tech.cae.jsdf.v1_8.Sky
-
Sunset time [0..24]
- getSurface() - Method in class tech.cae.jsdf.v1_5.LinkCollision
-
The surface parameters
- getSurface() - Method in class tech.cae.jsdf.v1_6.LinkCollision
-
The surface parameters
- getSurface() - Method in class tech.cae.jsdf.v1_7.LinkCollision
-
The surface parameters
- getSurface() - Method in class tech.cae.jsdf.v1_8.LinkCollision
-
The surface parameters
- getSurfaceModel() - Method in class tech.cae.jsdf.v1_5.SphericalCoordinates
-
\n Name of planetary surface model, used to determine the surface altitude\n at a given latitude and longitude.
- getSurfaceModel() - Method in class tech.cae.jsdf.v1_6.SphericalCoordinates
-
\n Name of planetary surface model, used to determine the surface altitude\n at a given latitude and longitude.
- getSurfaceModel() - Method in class tech.cae.jsdf.v1_7.SphericalCoordinates
-
\n Name of planetary surface model, used to determine the surface altitude\n at a given latitude and longitude.
- getSurfaceModel() - Method in class tech.cae.jsdf.v1_8.SphericalCoordinates
-
\n Name of planetary surface model, used to determine the surface altitude\n at a given latitude and longitude.
- getSurfaceRadius() - Method in class tech.cae.jsdf.v1_5.Torsional
-
Surface radius on the point of contact.
- getSurfaceRadius() - Method in class tech.cae.jsdf.v1_6.Torsional
-
Surface radius on the point of contact.
- getSurfaceRadius() - Method in class tech.cae.jsdf.v1_7.Torsional
-
Surface radius on the point of contact.
- getSurfaceRadius() - Method in class tech.cae.jsdf.v1_8.Torsional
-
Surface radius on the point of contact.
- getTemperature() - Method in class tech.cae.jsdf.v1_6.Atmosphere
-
Temperature at sea level in kelvins.
- getTemperature() - Method in class tech.cae.jsdf.v1_7.Atmosphere
-
Temperature at sea level in kelvins.
- getTemperature() - Method in class tech.cae.jsdf.v1_8.Atmosphere
-
Temperature at sea level in kelvins.
- getTemperatureGradient() - Method in class tech.cae.jsdf.v1_6.Atmosphere
-
Temperature gradient with respect to increasing altitude at sea level in units of K/m.
- getTemperatureGradient() - Method in class tech.cae.jsdf.v1_7.Atmosphere
-
Temperature gradient with respect to increasing altitude at sea level in units of K/m.
- getTemperatureGradient() - Method in class tech.cae.jsdf.v1_8.Atmosphere
-
Temperature gradient with respect to increasing altitude at sea level in units of K/m.
- getTension() - Method in class tech.cae.jsdf.v1_6.Trajectory
-
The tension of the trajectory spline.
- getTension() - Method in class tech.cae.jsdf.v1_7.Trajectory
-
The tension of the trajectory spline.
- getTension() - Method in class tech.cae.jsdf.v1_8.Trajectory
-
The tension of the trajectory spline.
- getTexture() - Method in class tech.cae.jsdf.v1_5.Heightmap
-
The heightmap can contain multiple textures.
- getTexture() - Method in class tech.cae.jsdf.v1_5.Projector
-
Texture name
- getTexture() - Method in class tech.cae.jsdf.v1_6.Heightmap
-
The heightmap can contain multiple textures.
- getTexture() - Method in class tech.cae.jsdf.v1_6.Projector
-
Texture name
- getTexture() - Method in class tech.cae.jsdf.v1_7.Heightmap
-
The heightmap can contain multiple textures.
- getTexture() - Method in class tech.cae.jsdf.v1_7.Projector
-
Texture name
- getTexture() - Method in class tech.cae.jsdf.v1_8.Heightmap
-
The heightmap can contain multiple textures.
- getTexture() - Method in class tech.cae.jsdf.v1_8.Projector
-
Texture name
- getThreadPitch() - Method in class tech.cae.jsdf.v1_5.ActorJoint
-
Parameter for screw joints.
- getThreadPitch() - Method in class tech.cae.jsdf.v1_5.ModelJoint
-
Parameter for screw joints.
- getThreadPitch() - Method in class tech.cae.jsdf.v1_5.WorldJoint
-
Parameter for screw joints.
- getThreadPitch() - Method in class tech.cae.jsdf.v1_6.ActorJoint
-
Parameter for screw joints.
- getThreadPitch() - Method in class tech.cae.jsdf.v1_6.ModelJoint
-
Parameter for screw joints.
- getThreadPitch() - Method in class tech.cae.jsdf.v1_6.WorldJoint
-
Parameter for screw joints.
- getThreadPitch() - Method in class tech.cae.jsdf.v1_7.ActorJoint
-
Parameter for screw joints.
- getThreadPitch() - Method in class tech.cae.jsdf.v1_7.ModelJoint
-
Parameter for screw joints.
- getThreadPitch() - Method in class tech.cae.jsdf.v1_8.ActorJoint
-
Parameter for screw joints.
- getThreadPitch() - Method in class tech.cae.jsdf.v1_8.ModelJoint
-
Parameter for screw joints.
- getThreadPositionCorrection() - Method in class tech.cae.jsdf.v1_6.OdeSolver
-
Flag to use threading to speed up position correction computation.
- getThreadPositionCorrection() - Method in class tech.cae.jsdf.v1_7.OdeSolver
-
Flag to use threading to speed up position correction computation.
- getThreadPositionCorrection() - Method in class tech.cae.jsdf.v1_8.OdeSolver
-
Flag to use threading to speed up position correction computation.
- getThreshold() - Method in class tech.cae.jsdf.v1_5.Bounce
-
Bounce capture velocity, below which effective coefficient of restitution is 0.
- getThreshold() - Method in class tech.cae.jsdf.v1_5.GeometryImage
-
Grayscale threshold
- getThreshold() - Method in class tech.cae.jsdf.v1_6.Bounce
-
Bounce capture velocity, below which effective coefficient of restitution is 0.
- getThreshold() - Method in class tech.cae.jsdf.v1_6.GeometryImage
-
Grayscale threshold
- getThreshold() - Method in class tech.cae.jsdf.v1_7.Bounce
-
Bounce capture velocity, below which effective coefficient of restitution is 0.
- getThreshold() - Method in class tech.cae.jsdf.v1_7.GeometryImage
-
Grayscale threshold
- getThreshold() - Method in class tech.cae.jsdf.v1_8.Bounce
-
Bounce capture velocity, below which effective coefficient of restitution is 0.
- getThreshold() - Method in class tech.cae.jsdf.v1_8.GeometryImage
-
Grayscale threshold
- getTime() - Method in class tech.cae.jsdf.v1_5.Sky
-
Time of day [0..24]
- getTime() - Method in class tech.cae.jsdf.v1_5.Waypoint
-
- getTime() - Method in class tech.cae.jsdf.v1_6.Sky
-
Time of day [0..24]
- getTime() - Method in class tech.cae.jsdf.v1_6.Waypoint
-
The time in seconds, counted from the beginning of the script, when the pose should be reached.
- getTime() - Method in class tech.cae.jsdf.v1_7.Sky
-
Time of day [0..24]
- getTime() - Method in class tech.cae.jsdf.v1_7.Waypoint
-
The time in seconds, counted from the beginning of the script, when the pose should be reached.
- getTime() - Method in class tech.cae.jsdf.v1_8.Sky
-
Time of day [0..24]
- getTime() - Method in class tech.cae.jsdf.v1_8.Waypoint
-
The time in seconds, counted from the beginning of the script, when the pose should be reached.
- getTopic() - Method in class tech.cae.jsdf.v1_5.Imu
-
Topic on which data is published.
- getTopic() - Method in class tech.cae.jsdf.v1_5.Sensor
-
Name of the topic on which data is published.
- getTopic() - Method in class tech.cae.jsdf.v1_5.SensorContact
-
Topic on which contact data is published.
- getTopic() - Method in class tech.cae.jsdf.v1_6.Imu
-
Topic on which data is published.
- getTopic() - Method in class tech.cae.jsdf.v1_6.Sensor
-
Name of the topic on which data is published.
- getTopic() - Method in class tech.cae.jsdf.v1_6.SensorContact
-
Topic on which contact data is published.
- getTopic() - Method in class tech.cae.jsdf.v1_7.Sensor
-
Name of the topic on which data is published.
- getTopic() - Method in class tech.cae.jsdf.v1_7.SensorContact
-
Topic on which contact data is published.
- getTopic() - Method in class tech.cae.jsdf.v1_8.Sensor
-
Name of the topic on which data is published.
- getTopic() - Method in class tech.cae.jsdf.v1_8.SensorContact
-
Topic on which contact data is published.
- getTorsional() - Method in class tech.cae.jsdf.v1_5.Friction
-
Parameters for torsional friction
- getTorsional() - Method in class tech.cae.jsdf.v1_6.Friction
-
Parameters for torsional friction
- getTorsional() - Method in class tech.cae.jsdf.v1_7.Friction
-
Parameters for torsional friction
- getTorsional() - Method in class tech.cae.jsdf.v1_8.Friction
-
Parameters for torsional friction
- getTrackVisual() - Method in class tech.cae.jsdf.v1_5.GuiCamera
-
- getTrackVisual() - Method in class tech.cae.jsdf.v1_6.GuiCamera
-
- getTrackVisual() - Method in class tech.cae.jsdf.v1_7.GuiCamera
-
- getTrackVisual() - Method in class tech.cae.jsdf.v1_8.GuiCamera
-
- getTrajectory() - Method in class tech.cae.jsdf.v1_5.ActorScript
-
- getTrajectory() - Method in class tech.cae.jsdf.v1_6.ActorScript
-
The trajectory contains a series of keyframes to be followed.
- getTrajectory() - Method in class tech.cae.jsdf.v1_7.ActorScript
-
The trajectory contains a series of keyframes to be followed.
- getTrajectory() - Method in class tech.cae.jsdf.v1_8.ActorScript
-
The trajectory contains a series of keyframes to be followed.
- getTransceiver() - Method in class tech.cae.jsdf.v1_5.Sensor
-
These elements are specific to a wireless transceiver.
- getTransceiver() - Method in class tech.cae.jsdf.v1_6.Sensor
-
These elements are specific to a wireless transceiver.
- getTransceiver() - Method in class tech.cae.jsdf.v1_7.Sensor
-
These elements are specific to a wireless transceiver.
- getTransceiver() - Method in class tech.cae.jsdf.v1_8.Sensor
-
These elements are specific to a wireless transceiver.
- getTransparency() - Method in class tech.cae.jsdf.v1_5.Visual
-
The amount of transparency( 0=opaque, 1 = fully transparent)
- getTransparency() - Method in class tech.cae.jsdf.v1_6.Visual
-
The amount of transparency( 0=opaque, 1 = fully transparent)
- getTransparency() - Method in class tech.cae.jsdf.v1_7.Visual
-
The amount of transparency( 0=opaque, 1 = fully transparent)
- getTransparency() - Method in class tech.cae.jsdf.v1_8.Visual
-
The amount of transparency( 0=opaque, 1 = fully transparent)
- getType() - Method in class tech.cae.jsdf.v1_5.ActorJoint
-
The type of joint, which must be one of the following:\n (revolute) a hinge joint that rotates on a single axis with either a fixed or continuous range of motion,\n (gearbox) geared revolute joints,\n (revolute2) same as two revolute joints connected in series,\n (prismatic) a sliding joint that slides along an axis with a limited range specified by upper and lower limits,\n (ball) a ball and socket joint,\n (screw) a single degree of freedom joint with coupled sliding and rotational motion,\n (universal) like a ball joint, but constrains one degree of freedom,\n (fixed) a joint with zero degrees of freedom that rigidly connects two links.\n
- getType() - Method in class tech.cae.jsdf.v1_5.BulletSolver
-
One of the following types: sequential_impulse only.
- getType() - Method in class tech.cae.jsdf.v1_5.CameraNoise
-
The type of noise.
- getType() - Method in class tech.cae.jsdf.v1_5.Distribution
-
\n Define how the objects will be placed in the specified region.\n - random: Models placed at random.\n - uniform: Models approximately placed in a 2D grid pattern with control\n over the number of objects.\n - grid: Models evenly placed in a 2D grid pattern.
- getType() - Method in class tech.cae.jsdf.v1_5.Fog
-
Fog type: constant, linear, quadratic
- getType() - Method in class tech.cae.jsdf.v1_5.HorizontalNoise
-
\n The type of noise.
- getType() - Method in class tech.cae.jsdf.v1_5.ImuNoise
-
The type of noise.
- getType() - Method in class tech.cae.jsdf.v1_5.Lens
-
Type of the lens mapping.
- getType() - Method in class tech.cae.jsdf.v1_5.ModelJoint
-
The type of joint, which must be one of the following:\n (revolute) a hinge joint that rotates on a single axis with either a fixed or continuous range of motion,\n (gearbox) geared revolute joints,\n (revolute2) same as two revolute joints connected in series,\n (prismatic) a sliding joint that slides along an axis with a limited range specified by upper and lower limits,\n (ball) a ball and socket joint,\n (screw) a single degree of freedom joint with coupled sliding and rotational motion,\n (universal) like a ball joint, but constrains one degree of freedom,\n (fixed) a joint with zero degrees of freedom that rigidly connects two links.\n
- getType() - Method in class tech.cae.jsdf.v1_5.OdeSolver
-
One of the following types: world, quick
- getType() - Method in class tech.cae.jsdf.v1_5.RayNoise
-
The type of noise.
- getType() - Method in class tech.cae.jsdf.v1_5.SdfLight
-
The light type: point, directional, spot.
- getType() - Method in class tech.cae.jsdf.v1_5.Sensor
-
The type name of the sensor.
- getType() - Method in class tech.cae.jsdf.v1_5.Shader
-
vertex, pixel, normal_map_object_space, normal_map_tangent_space
- getType() - Method in class tech.cae.jsdf.v1_5.Trajectory
-
- getType() - Method in class tech.cae.jsdf.v1_5.VerticalNoise
-
\n The type of noise.
- getType() - Method in class tech.cae.jsdf.v1_5.VerticalPositionNoise
-
\n The type of noise.
- getType() - Method in class tech.cae.jsdf.v1_5.VerticalVelocityNoise
-
\n The type of noise.
- getType() - Method in class tech.cae.jsdf.v1_5.WorldJoint
-
The type of joint, which must be one of the following:\n (revolute) a hinge joint that rotates on a single axis with either a fixed or continuous range of motion,\n (gearbox) geared revolute joints,\n (revolute2) same as two revolute joints connected in series,\n (prismatic) a sliding joint that slides along an axis with a limited range specified by upper and lower limits,\n (ball) a ball and socket joint,\n (screw) a single degree of freedom joint with coupled sliding and rotational motion,\n (universal) like a ball joint, but constrains one degree of freedom,\n (fixed) a joint with zero degrees of freedom that rigidly connects two links.\n
- getType() - Method in class tech.cae.jsdf.v1_5.WorldLight
-
The light type: point, directional, spot.
- getType() - Method in class tech.cae.jsdf.v1_5.WorldPhysics
-
The type of the dynamics engine.
- getType() - Method in class tech.cae.jsdf.v1_5.XYZNoise
-
\n The type of noise.
- getType() - Method in class tech.cae.jsdf.v1_6.ActorJoint
-
The type of joint, which must be one of the following:\n (continuous) a hinge joint that rotates on a single axis with a continuous range of motion,\n (revolute) a hinge joint that rotates on a single axis with a fixed range of motion,\n (gearbox) geared revolute joints,\n (revolute2) same as two revolute joints connected in series,\n (prismatic) a sliding joint that slides along an axis with a limited range specified by upper and lower limits,\n (ball) a ball and socket joint,\n (screw) a single degree of freedom joint with coupled sliding and rotational motion,\n (universal) like a ball joint, but constrains one degree of freedom,\n (fixed) a joint with zero degrees of freedom that rigidly connects two links.\n
- getType() - Method in class tech.cae.jsdf.v1_6.Atmosphere
-
The type of the atmosphere engine.
- getType() - Method in class tech.cae.jsdf.v1_6.BulletSolver
-
One of the following types: sequential_impulse only.
- getType() - Method in class tech.cae.jsdf.v1_6.CameraNoise
-
The type of noise.
- getType() - Method in class tech.cae.jsdf.v1_6.Distribution
-
\n Define how the objects will be placed in the specified region.\n - random: Models placed at random.\n - uniform: Models approximately placed in a 2D grid pattern with control\n over the number of objects.\n - grid: Models evenly placed in a 2D grid pattern.
- getType() - Method in class tech.cae.jsdf.v1_6.Fog
-
Fog type: constant, linear, quadratic
- getType() - Method in class tech.cae.jsdf.v1_6.HorizontalNoise
-
\n The type of noise.
- getType() - Method in class tech.cae.jsdf.v1_6.InsertionsLight
-
The light type: point, directional, spot.
- getType() - Method in class tech.cae.jsdf.v1_6.Lens
-
Type of the lens mapping.
- getType() - Method in class tech.cae.jsdf.v1_6.LidarNoise
-
The type of noise.
- getType() - Method in class tech.cae.jsdf.v1_6.LinkLight
-
The light type: point, directional, spot.
- getType() - Method in class tech.cae.jsdf.v1_6.ModelJoint
-
The type of joint, which must be one of the following:\n (continuous) a hinge joint that rotates on a single axis with a continuous range of motion,\n (revolute) a hinge joint that rotates on a single axis with a fixed range of motion,\n (gearbox) geared revolute joints,\n (revolute2) same as two revolute joints connected in series,\n (prismatic) a sliding joint that slides along an axis with a limited range specified by upper and lower limits,\n (ball) a ball and socket joint,\n (screw) a single degree of freedom joint with coupled sliding and rotational motion,\n (universal) like a ball joint, but constrains one degree of freedom,\n (fixed) a joint with zero degrees of freedom that rigidly connects two links.\n
- getType() - Method in class tech.cae.jsdf.v1_6.OdeSolver
-
One of the following types: world, quick
- getType() - Method in class tech.cae.jsdf.v1_6.PressureNoise
-
\n The type of noise.
- getType() - Method in class tech.cae.jsdf.v1_6.RayNoise
-
The type of noise.
- getType() - Method in class tech.cae.jsdf.v1_6.SdfLight
-
The light type: point, directional, spot.
- getType() - Method in class tech.cae.jsdf.v1_6.Sensor
-
The type name of the sensor.
- getType() - Method in class tech.cae.jsdf.v1_6.Shader
-
vertex, pixel, normal_map_object_space, normal_map_tangent_space
- getType() - Method in class tech.cae.jsdf.v1_6.Trajectory
-
If it matches the type of an animation, they will be played at the same time.
- getType() - Method in class tech.cae.jsdf.v1_6.VerticalNoise
-
\n The type of noise.
- getType() - Method in class tech.cae.jsdf.v1_6.VerticalPositionNoise
-
\n The type of noise.
- getType() - Method in class tech.cae.jsdf.v1_6.VerticalVelocityNoise
-
\n The type of noise.
- getType() - Method in class tech.cae.jsdf.v1_6.WorldJoint
-
The type of joint, which must be one of the following:\n (continuous) a hinge joint that rotates on a single axis with a continuous range of motion,\n (revolute) a hinge joint that rotates on a single axis with a fixed range of motion,\n (gearbox) geared revolute joints,\n (revolute2) same as two revolute joints connected in series,\n (prismatic) a sliding joint that slides along an axis with a limited range specified by upper and lower limits,\n (ball) a ball and socket joint,\n (screw) a single degree of freedom joint with coupled sliding and rotational motion,\n (universal) like a ball joint, but constrains one degree of freedom,\n (fixed) a joint with zero degrees of freedom that rigidly connects two links.\n
- getType() - Method in class tech.cae.jsdf.v1_6.WorldLight
-
The light type: point, directional, spot.
- getType() - Method in class tech.cae.jsdf.v1_6.WorldPhysics
-
The type of the dynamics engine.
- getType() - Method in class tech.cae.jsdf.v1_6.XYZNoise
-
\n The type of noise.
- getType() - Method in class tech.cae.jsdf.v1_7.ActorJoint
-
The type of joint, which must be one of the following:\n (continuous) a hinge joint that rotates on a single axis with a continuous range of motion,\n (revolute) a hinge joint that rotates on a single axis with a fixed range of motion,\n (gearbox) geared revolute joints,\n (revolute2) same as two revolute joints connected in series,\n (prismatic) a sliding joint that slides along an axis with a limited range specified by upper and lower limits,\n (ball) a ball and socket joint,\n (screw) a single degree of freedom joint with coupled sliding and rotational motion,\n (universal) like a ball joint, but constrains one degree of freedom,\n (fixed) a joint with zero degrees of freedom that rigidly connects two links.\n
- getType() - Method in class tech.cae.jsdf.v1_7.Atmosphere
-
The type of the atmosphere engine.
- getType() - Method in class tech.cae.jsdf.v1_7.BulletSolver
-
One of the following types: sequential_impulse only.
- getType() - Method in class tech.cae.jsdf.v1_7.CameraNoise
-
The type of noise.
- getType() - Method in class tech.cae.jsdf.v1_7.Distribution
-
\n Define how the objects will be placed in the specified region.\n - random: Models placed at random.\n - uniform: Models approximately placed in a 2D grid pattern with control\n over the number of objects.\n - grid: Models evenly placed in a 2D grid pattern.
- getType() - Method in class tech.cae.jsdf.v1_7.Fog
-
Fog type: constant, linear, quadratic
- getType() - Method in class tech.cae.jsdf.v1_7.HorizontalNoise
-
\n The type of noise.
- getType() - Method in class tech.cae.jsdf.v1_7.InsertionsLight
-
The light type: point, directional, spot.
- getType() - Method in class tech.cae.jsdf.v1_7.Lens
-
Type of the lens mapping.
- getType() - Method in class tech.cae.jsdf.v1_7.LidarNoise
-
The type of noise.
- getType() - Method in class tech.cae.jsdf.v1_7.LinkLight
-
The light type: point, directional, spot.
- getType() - Method in class tech.cae.jsdf.v1_7.ModelJoint
-
The type of joint, which must be one of the following:\n (continuous) a hinge joint that rotates on a single axis with a continuous range of motion,\n (revolute) a hinge joint that rotates on a single axis with a fixed range of motion,\n (gearbox) geared revolute joints,\n (revolute2) same as two revolute joints connected in series,\n (prismatic) a sliding joint that slides along an axis with a limited range specified by upper and lower limits,\n (ball) a ball and socket joint,\n (screw) a single degree of freedom joint with coupled sliding and rotational motion,\n (universal) like a ball joint, but constrains one degree of freedom,\n (fixed) a joint with zero degrees of freedom that rigidly connects two links.\n
- getType() - Method in class tech.cae.jsdf.v1_7.OdeSolver
-
One of the following types: world, quick
- getType() - Method in class tech.cae.jsdf.v1_7.PressureNoise
-
\n The type of noise.
- getType() - Method in class tech.cae.jsdf.v1_7.RayNoise
-
The type of noise.
- getType() - Method in class tech.cae.jsdf.v1_7.SdfLight
-
The light type: point, directional, spot.
- getType() - Method in class tech.cae.jsdf.v1_7.Sensor
-
The type name of the sensor.
- getType() - Method in class tech.cae.jsdf.v1_7.Shader
-
vertex, pixel, normal_map_object_space, normal_map_tangent_space
- getType() - Method in class tech.cae.jsdf.v1_7.Trajectory
-
If it matches the type of an animation, they will be played at the same time.
- getType() - Method in class tech.cae.jsdf.v1_7.VerticalNoise
-
\n The type of noise.
- getType() - Method in class tech.cae.jsdf.v1_7.VerticalPositionNoise
-
\n The type of noise.
- getType() - Method in class tech.cae.jsdf.v1_7.VerticalVelocityNoise
-
\n The type of noise.
- getType() - Method in class tech.cae.jsdf.v1_7.WorldLight
-
The light type: point, directional, spot.
- getType() - Method in class tech.cae.jsdf.v1_7.WorldPhysics
-
The type of the dynamics engine.
- getType() - Method in class tech.cae.jsdf.v1_7.XYZNoise
-
\n The type of noise.
- getType() - Method in class tech.cae.jsdf.v1_8.ActorJoint
-
The type of joint, which must be one of the following:\n (continuous) a hinge joint that rotates on a single axis with a continuous range of motion,\n (revolute) a hinge joint that rotates on a single axis with a fixed range of motion,\n (gearbox) geared revolute joints,\n (revolute2) same as two revolute joints connected in series,\n (prismatic) a sliding joint that slides along an axis with a limited range specified by upper and lower limits,\n (ball) a ball and socket joint,\n (screw) a single degree of freedom joint with coupled sliding and rotational motion,\n (universal) like a ball joint, but constrains one degree of freedom,\n (fixed) a joint with zero degrees of freedom that rigidly connects two links.\n
- getType() - Method in class tech.cae.jsdf.v1_8.Atmosphere
-
The type of the atmosphere engine.
- getType() - Method in class tech.cae.jsdf.v1_8.BulletSolver
-
One of the following types: sequential_impulse only.
- getType() - Method in class tech.cae.jsdf.v1_8.CameraNoise
-
The type of noise.
- getType() - Method in class tech.cae.jsdf.v1_8.Distribution
-
\n Define how the objects will be placed in the specified region.\n - random: Models placed at random.\n - uniform: Models approximately placed in a 2D grid pattern with control\n over the number of objects.\n - grid: Models evenly placed in a 2D grid pattern.
- getType() - Method in class tech.cae.jsdf.v1_8.Fog
-
Fog type: constant, linear, quadratic
- getType() - Method in class tech.cae.jsdf.v1_8.HorizontalNoise
-
\n The type of noise.
- getType() - Method in class tech.cae.jsdf.v1_8.InsertionsLight
-
The light type: point, directional, spot.
- getType() - Method in class tech.cae.jsdf.v1_8.Lens
-
Type of the lens mapping.
- getType() - Method in class tech.cae.jsdf.v1_8.LidarNoise
-
The type of noise.
- getType() - Method in class tech.cae.jsdf.v1_8.LinkLight
-
The light type: point, directional, spot.
- getType() - Method in class tech.cae.jsdf.v1_8.ModelJoint
-
The type of joint, which must be one of the following:\n (continuous) a hinge joint that rotates on a single axis with a continuous range of motion,\n (revolute) a hinge joint that rotates on a single axis with a fixed range of motion,\n (gearbox) geared revolute joints,\n (revolute2) same as two revolute joints connected in series,\n (prismatic) a sliding joint that slides along an axis with a limited range specified by upper and lower limits,\n (ball) a ball and socket joint,\n (screw) a single degree of freedom joint with coupled sliding and rotational motion,\n (universal) like a ball joint, but constrains one degree of freedom,\n (fixed) a joint with zero degrees of freedom that rigidly connects two links.\n
- getType() - Method in class tech.cae.jsdf.v1_8.OdeSolver
-
One of the following types: world, quick
- getType() - Method in class tech.cae.jsdf.v1_8.PressureNoise
-
\n The type of noise.
- getType() - Method in class tech.cae.jsdf.v1_8.RayNoise
-
The type of noise.
- getType() - Method in class tech.cae.jsdf.v1_8.SdfLight
-
The light type: point, directional, spot.
- getType() - Method in class tech.cae.jsdf.v1_8.Sensor
-
The type name of the sensor.
- getType() - Method in class tech.cae.jsdf.v1_8.Shader
-
vertex, pixel, normal_map_object_space, normal_map_tangent_space
- getType() - Method in class tech.cae.jsdf.v1_8.Trajectory
-
If it matches the type of an animation, they will be played at the same time.
- getType() - Method in class tech.cae.jsdf.v1_8.VerticalNoise
-
\n The type of noise.
- getType() - Method in class tech.cae.jsdf.v1_8.VerticalPositionNoise
-
\n The type of noise.
- getType() - Method in class tech.cae.jsdf.v1_8.VerticalVelocityNoise
-
\n The type of noise.
- getType() - Method in class tech.cae.jsdf.v1_8.WorldLight
-
The light type: point, directional, spot.
- getType() - Method in class tech.cae.jsdf.v1_8.WorldPhysics
-
The type of the dynamics engine.
- getType() - Method in class tech.cae.jsdf.v1_8.XYZNoise
-
\n The type of noise.
- getUpdateRate() - Method in class tech.cae.jsdf.v1_5.Sensor
-
The frequency at which the sensor data is generated.
- getUpdateRate() - Method in class tech.cae.jsdf.v1_6.Sensor
-
The frequency at which the sensor data is generated.
- getUpdateRate() - Method in class tech.cae.jsdf.v1_7.Sensor
-
The frequency at which the sensor data is generated.
- getUpdateRate() - Method in class tech.cae.jsdf.v1_8.Sensor
-
The frequency at which the sensor data is generated.
- getUpper() - Method in class tech.cae.jsdf.v1_5.Axis2Limit
-
An attribute specifying the upper joint limit (radians for revolute joints, meters for prismatic joints).
- getUpper() - Method in class tech.cae.jsdf.v1_5.AxisLimit
-
An attribute specifying the upper joint limit (radians for revolute joints, meters for prismatic joints).
- getUpper() - Method in class tech.cae.jsdf.v1_6.Axis2Limit
-
An attribute specifying the upper joint limit (radians for revolute joints, meters for prismatic joints).
- getUpper() - Method in class tech.cae.jsdf.v1_6.AxisLimit
-
Specifies the upper joint limit (radians for revolute joints, meters for prismatic joints).
- getUpper() - Method in class tech.cae.jsdf.v1_7.Axis2Limit
-
An attribute specifying the upper joint limit (radians for revolute joints, meters for prismatic joints).
- getUpper() - Method in class tech.cae.jsdf.v1_7.AxisLimit
-
Specifies the upper joint limit (radians for revolute joints, meters for prismatic joints).
- getUpper() - Method in class tech.cae.jsdf.v1_8.Axis2Limit
-
An attribute specifying the upper joint limit (radians for revolute joints, meters for prismatic joints).
- getUpper() - Method in class tech.cae.jsdf.v1_8.AxisLimit
-
Specifies the upper joint limit (radians for revolute joints, meters for prismatic joints).
- getUri() - Method in class tech.cae.jsdf.v1_5.AudioSource
-
URI of the audio media.
- getUri() - Method in class tech.cae.jsdf.v1_5.GeometryImage
-
URI of the grayscale image file
- getUri() - Method in class tech.cae.jsdf.v1_5.Heightmap
-
URI to a grayscale image file
- getUri() - Method in class tech.cae.jsdf.v1_5.Include
-
URI to a resource, such as a model
- getUri() - Method in class tech.cae.jsdf.v1_5.MaterialScript
-
URI of the material script file
- getUri() - Method in class tech.cae.jsdf.v1_5.Mesh
-
Mesh uri
- getUri() - Method in class tech.cae.jsdf.v1_6.AudioSource
-
URI of the audio media.
- getUri() - Method in class tech.cae.jsdf.v1_6.GeometryImage
-
URI of the grayscale image file
- getUri() - Method in class tech.cae.jsdf.v1_6.Heightmap
-
URI to a grayscale image file
- getUri() - Method in class tech.cae.jsdf.v1_6.Include
-
URI to a resource, such as a model
- getUri() - Method in class tech.cae.jsdf.v1_6.MaterialScript
-
URI of the material script file
- getUri() - Method in class tech.cae.jsdf.v1_6.Mesh
-
Mesh uri
- getUri() - Method in class tech.cae.jsdf.v1_7.AudioSource
-
URI of the audio media.
- getUri() - Method in class tech.cae.jsdf.v1_7.GeometryImage
-
URI of the grayscale image file
- getUri() - Method in class tech.cae.jsdf.v1_7.Heightmap
-
URI to a grayscale image file
- getUri() - Method in class tech.cae.jsdf.v1_7.Include
-
URI to a resource, such as a model
- getUri() - Method in class tech.cae.jsdf.v1_7.MaterialScript
-
URI of the material script file
- getUri() - Method in class tech.cae.jsdf.v1_7.Mesh
-
Mesh uri
- getUri() - Method in class tech.cae.jsdf.v1_8.AudioSource
-
URI of the audio media.
- getUri() - Method in class tech.cae.jsdf.v1_8.GeometryImage
-
URI of the grayscale image file
- getUri() - Method in class tech.cae.jsdf.v1_8.Heightmap
-
URI to a grayscale image file
- getUri() - Method in class tech.cae.jsdf.v1_8.Include
-
URI to a resource, such as a model
- getUri() - Method in class tech.cae.jsdf.v1_8.MaterialScript
-
URI of the material script file
- getUri() - Method in class tech.cae.jsdf.v1_8.Mesh
-
Mesh uri
- getUseDynamicMoiRescaling() - Method in class tech.cae.jsdf.v1_5.OdeSolver
-
\n Flag to enable dynamic rescaling of moment of inertia in constrained directions.\n See gazebo pull request 1114 for the implementation of this feature.\n https://osrf-migration.github.io/gazebo-gh-pages/#!/osrf/gazebo/pull-request/1114\n
- getUseDynamicMoiRescaling() - Method in class tech.cae.jsdf.v1_6.OdeSolver
-
\n Flag to enable dynamic rescaling of moment of inertia in constrained directions.\n See gazebo pull request 1114 for the implementation of this feature.\n https://osrf-migration.github.io/gazebo-gh-pages/#!/osrf/gazebo/pull-request/1114\n
- getUseDynamicMoiRescaling() - Method in class tech.cae.jsdf.v1_7.OdeSolver
-
\n Flag to enable dynamic rescaling of moment of inertia in constrained directions.\n See gazebo pull request 1114 for the implementation of this feature.\n https://osrf-migration.github.io/gazebo-gh-pages/#!/osrf/gazebo/pull-request/1114\n
- getUseDynamicMoiRescaling() - Method in class tech.cae.jsdf.v1_8.OdeSolver
-
\n Flag to enable dynamic rescaling of moment of inertia in constrained directions.\n See gazebo pull request 1114 for the implementation of this feature.\n https://osrf-migration.github.io/gazebo-gh-pages/#!/osrf/gazebo/pull-request/1114\n
- getUseModelFrame() - Method in class tech.cae.jsdf.v1_6.TrackVisual
-
If set to true, the position of the camera is relative to the model reference frame, which means that its position relative to the model will not change.
- getUseModelFrame() - Method in class tech.cae.jsdf.v1_7.TrackVisual
-
If set to true, the position of the camera is relative to the model reference frame, which means that its position relative to the model will not change.
- getUseModelFrame() - Method in class tech.cae.jsdf.v1_8.TrackVisual
-
If set to true, the position of the camera is relative to the model reference frame, which means that its position relative to the model will not change.
- getUseParentModelFrame() - Method in class tech.cae.jsdf.v1_5.Axis
-
\n Flag to interpret the axis xyz element in the parent model frame instead\n of joint frame.
- getUseParentModelFrame() - Method in class tech.cae.jsdf.v1_5.Axis2
-
\n Flag to interpret the axis xyz element in the parent model frame instead\n of joint frame.
- getUseParentModelFrame() - Method in class tech.cae.jsdf.v1_6.Axis
-
\n Flag to interpret the axis xyz element in the parent model frame instead\n of joint frame.
- getUseParentModelFrame() - Method in class tech.cae.jsdf.v1_6.Axis2
-
\n Flag to interpret the axis xyz element in the parent model frame instead\n of joint frame.
- getUsePatchRadius() - Method in class tech.cae.jsdf.v1_5.Torsional
-
\n If this flag is true,\n torsional friction is calculated using the \"patch_radius\" parameter.\n If this flag is set to false,\n \"surface_radius\" (R) and contact depth (d)\n are used to compute the patch radius as sqrt(R*d).\n
- getUsePatchRadius() - Method in class tech.cae.jsdf.v1_6.Torsional
-
\n If this flag is true,\n torsional friction is calculated using the \"patch_radius\" parameter.\n If this flag is set to false,\n \"surface_radius\" (R) and contact depth (d)\n are used to compute the patch radius as sqrt(R*d).\n
- getUsePatchRadius() - Method in class tech.cae.jsdf.v1_7.Torsional
-
\n If this flag is true,\n torsional friction is calculated using the \"patch_radius\" parameter.\n If this flag is set to false,\n \"surface_radius\" (R) and contact depth (d)\n are used to compute the patch radius as sqrt(R*d).\n
- getUsePatchRadius() - Method in class tech.cae.jsdf.v1_8.Torsional
-
\n If this flag is true,\n torsional friction is calculated using the \"patch_radius\" parameter.\n If this flag is set to false,\n \"surface_radius\" (R) and contact depth (d)\n are used to compute the patch radius as sqrt(R*d).\n
- getUseTerrainPaging() - Method in class tech.cae.jsdf.v1_5.Heightmap
-
Set if the rendering engine will use terrain paging
- getUseTerrainPaging() - Method in class tech.cae.jsdf.v1_6.Heightmap
-
Set if the rendering engine will use terrain paging
- getUseTerrainPaging() - Method in class tech.cae.jsdf.v1_7.Heightmap
-
Set if the rendering engine will use terrain paging
- getUseTerrainPaging() - Method in class tech.cae.jsdf.v1_8.Heightmap
-
Set if the rendering engine will use terrain paging
- getVelocity() - Method in class tech.cae.jsdf.v1_5.Axis2Limit
-
(not implemented) An attribute for enforcing the maximum joint velocity.
- getVelocity() - Method in class tech.cae.jsdf.v1_5.AxisLimit
-
(not implemented) An attribute for enforcing the maximum joint velocity.
- getVelocity() - Method in class tech.cae.jsdf.v1_6.Axis2Limit
-
(not implemented) An attribute for enforcing the maximum joint velocity.
- getVelocity() - Method in class tech.cae.jsdf.v1_6.AxisLimit
-
A value for enforcing the maximum joint velocity.
- getVelocity() - Method in class tech.cae.jsdf.v1_7.Axis2Limit
-
(not implemented) An attribute for enforcing the maximum joint velocity.
- getVelocity() - Method in class tech.cae.jsdf.v1_7.AxisLimit
-
A value for enforcing the maximum joint velocity.
- getVelocity() - Method in class tech.cae.jsdf.v1_8.Axis2Limit
-
(not implemented) An attribute for enforcing the maximum joint velocity.
- getVelocity() - Method in class tech.cae.jsdf.v1_8.AxisLimit
-
A value for enforcing the maximum joint velocity.
- getVelocityDecay() - Method in class tech.cae.jsdf.v1_5.ActorLink
-
Exponential damping of the link's velocity.
- getVelocityDecay() - Method in class tech.cae.jsdf.v1_5.ModelLink
-
Exponential damping of the link's velocity.
- getVelocityDecay() - Method in class tech.cae.jsdf.v1_6.ActorLink
-
Exponential damping of the link's velocity.
- getVelocityDecay() - Method in class tech.cae.jsdf.v1_6.ModelLink
-
Exponential damping of the link's velocity.
- getVelocityDecay() - Method in class tech.cae.jsdf.v1_7.ActorLink
-
Exponential damping of the link's velocity.
- getVelocityDecay() - Method in class tech.cae.jsdf.v1_7.ModelLink
-
Exponential damping of the link's velocity.
- getVelocityDecay() - Method in class tech.cae.jsdf.v1_8.ActorLink
-
Exponential damping of the link's velocity.
- getVelocityDecay() - Method in class tech.cae.jsdf.v1_8.ModelLink
-
Exponential damping of the link's velocity.
- getVelocitySensing() - Method in class tech.cae.jsdf.v1_5.Gps
-
\n Parameters related to GPS position measurement.\n
- getVelocitySensing() - Method in class tech.cae.jsdf.v1_6.Gps
-
\n Parameters related to GPS position measurement.\n
- getVelocitySensing() - Method in class tech.cae.jsdf.v1_7.Gps
-
\n Parameters related to GPS position measurement.\n
- getVelocitySensing() - Method in class tech.cae.jsdf.v1_8.Gps
-
\n Parameters related to GPS position measurement.\n
- getVersion() - Method in class tech.cae.jsdf.log.LogState
-
- getVersion() - Method in interface tech.cae.jsdf.types.SDFRootType
-
- getVersion() - Method in class tech.cae.jsdf.v1_5.Sdf
-
Version number of the SDFormat specification.
- getVersion() - Method in class tech.cae.jsdf.v1_6.Sdf
-
Version number of the SDFormat specification.
- getVersion() - Method in class tech.cae.jsdf.v1_7.Sdf
-
Version number of the SDFormat specification.
- getVersion() - Method in class tech.cae.jsdf.v1_8.Sdf
-
Version number of the SDFormat specification.
- getVertical() - Method in class tech.cae.jsdf.v1_5.PositionSensing
-
\n Noise parameters for vertical position measurement, in units of meters.\n
- getVertical() - Method in class tech.cae.jsdf.v1_5.Scan
-
- getVertical() - Method in class tech.cae.jsdf.v1_5.VelocitySensing
-
\n Noise parameters for vertical velocity measurement, in units of meters/second.\n
- getVertical() - Method in class tech.cae.jsdf.v1_6.PositionSensing
-
\n Noise parameters for vertical position measurement, in units of meters.\n
- getVertical() - Method in class tech.cae.jsdf.v1_6.Scan
-
- getVertical() - Method in class tech.cae.jsdf.v1_6.VelocitySensing
-
\n Noise parameters for vertical velocity measurement, in units of meters/second.\n
- getVertical() - Method in class tech.cae.jsdf.v1_7.PositionSensing
-
\n Noise parameters for vertical position measurement, in units of meters.\n
- getVertical() - Method in class tech.cae.jsdf.v1_7.Scan
-
- getVertical() - Method in class tech.cae.jsdf.v1_7.VelocitySensing
-
\n Noise parameters for vertical velocity measurement, in units of meters/second.\n
- getVertical() - Method in class tech.cae.jsdf.v1_8.PositionSensing
-
\n Noise parameters for vertical position measurement, in units of meters.\n
- getVertical() - Method in class tech.cae.jsdf.v1_8.Scan
-
- getVertical() - Method in class tech.cae.jsdf.v1_8.VelocitySensing
-
\n Noise parameters for vertical velocity measurement, in units of meters/second.\n
- getVerticalPosition() - Method in class tech.cae.jsdf.v1_5.Altimeter
-
\n Noise parameters for vertical position\n
- getVerticalPosition() - Method in class tech.cae.jsdf.v1_6.Altimeter
-
\n Noise parameters for vertical position\n
- getVerticalPosition() - Method in class tech.cae.jsdf.v1_7.Altimeter
-
\n Noise parameters for vertical position\n
- getVerticalPosition() - Method in class tech.cae.jsdf.v1_8.Altimeter
-
\n Noise parameters for vertical position\n
- getVerticalVelocity() - Method in class tech.cae.jsdf.v1_5.Altimeter
-
\n Noise parameters for vertical velocity\n
- getVerticalVelocity() - Method in class tech.cae.jsdf.v1_6.Altimeter
-
\n Noise parameters for vertical velocity\n
- getVerticalVelocity() - Method in class tech.cae.jsdf.v1_7.Altimeter
-
\n Noise parameters for vertical velocity\n
- getVerticalVelocity() - Method in class tech.cae.jsdf.v1_8.Altimeter
-
\n Noise parameters for vertical velocity\n
- getViewController() - Method in class tech.cae.jsdf.v1_5.GuiCamera
-
- getViewController() - Method in class tech.cae.jsdf.v1_6.GuiCamera
-
- getViewController() - Method in class tech.cae.jsdf.v1_7.GuiCamera
-
- getViewController() - Method in class tech.cae.jsdf.v1_8.GuiCamera
-
- getViscousFriction() - Method in class tech.cae.jsdf.v1_5.SimbodyContact
-
viscous friction (mu_v) with units of (1/velocity) as described by this plot: http://gazebosim.org/wiki/File:Stribeck_friction.png
- getViscousFriction() - Method in class tech.cae.jsdf.v1_6.SimbodyContact
-
viscous friction (mu_v) with units of (1/velocity) as described by this plot: http://gazebosim.org/wiki/File:Stribeck_friction.png
- getViscousFriction() - Method in class tech.cae.jsdf.v1_7.SimbodyContact
-
viscous friction (mu_v) with units of (1/velocity) as described by this plot: http://gazebosim.org/wiki/File:Stribeck_friction.png
- getViscousFriction() - Method in class tech.cae.jsdf.v1_8.SimbodyContact
-
viscous friction (mu_v) with units of (1/velocity) as described by this plot: http://gazebosim.org/wiki/File:Stribeck_friction.png
- getVisibilityFlags() - Method in class tech.cae.jsdf.v1_7.Visual
-
Visibility flags of a visual.
- getVisibilityFlags() - Method in class tech.cae.jsdf.v1_8.Visual
-
Visibility flags of a visual.
- getVisibilityMask() - Method in class tech.cae.jsdf.v1_7.SensorCamera
-
Visibility mask of a camera.
- getVisibilityMask() - Method in class tech.cae.jsdf.v1_8.SensorCamera
-
Visibility mask of a camera.
- getVisual() - Method in class tech.cae.jsdf.v1_5.ActorLink
-
The visual properties of the link.
- getVisual() - Method in class tech.cae.jsdf.v1_5.ModelLink
-
The visual properties of the link.
- getVisual() - Method in class tech.cae.jsdf.v1_6.ActorLink
-
The visual properties of the link.
- getVisual() - Method in class tech.cae.jsdf.v1_6.ModelLink
-
The visual properties of the link.
- getVisual() - Method in class tech.cae.jsdf.v1_7.ActorLink
-
The visual properties of the link.
- getVisual() - Method in class tech.cae.jsdf.v1_7.ModelLink
-
The visual properties of the link.
- getVisual() - Method in class tech.cae.jsdf.v1_8.ActorLink
-
The visual properties of the link.
- getVisual() - Method in class tech.cae.jsdf.v1_8.ModelLink
-
The visual properties of the link.
- getVisualize() - Method in class tech.cae.jsdf.v1_5.Sensor
-
If true, the sensor is visualized in the GUI
- getVisualize() - Method in class tech.cae.jsdf.v1_6.Sensor
-
If true, the sensor is visualized in the GUI
- getVisualize() - Method in class tech.cae.jsdf.v1_7.Sensor
-
If true, the sensor is visualized in the GUI
- getVisualize() - Method in class tech.cae.jsdf.v1_8.Sensor
-
If true, the sensor is visualized in the GUI
- getVoltage() - Method in class tech.cae.jsdf.v1_5.Battery
-
Initial voltage in volts.
- getVoltage() - Method in class tech.cae.jsdf.v1_6.Battery
-
Initial voltage in volts.
- getVoltage() - Method in class tech.cae.jsdf.v1_7.Battery
-
Initial voltage in volts.
- getVoltage() - Method in class tech.cae.jsdf.v1_8.Battery
-
Initial voltage in volts.
- getWallTime() - Method in class tech.cae.jsdf.v1_5.State
-
Wall time stamp of the state [seconds nanoseconds]
- getWallTime() - Method in class tech.cae.jsdf.v1_6.State
-
Wall time stamp of the state [seconds nanoseconds]
- getWallTime() - Method in class tech.cae.jsdf.v1_7.State
-
Wall time stamp of the state [seconds nanoseconds]
- getWallTime() - Method in class tech.cae.jsdf.v1_8.State
-
Wall time stamp of the state [seconds nanoseconds]
- getWaypoint() - Method in class tech.cae.jsdf.v1_5.Trajectory
-
- getWaypoint() - Method in class tech.cae.jsdf.v1_6.Trajectory
-
Each point in the trajectory.
- getWaypoint() - Method in class tech.cae.jsdf.v1_7.Trajectory
-
Each point in the trajectory.
- getWaypoint() - Method in class tech.cae.jsdf.v1_8.Trajectory
-
Each point in the trajectory.
- getWidth() - Method in class tech.cae.jsdf.v1_5.CameraImage
-
Width in pixels
- getWidth() - Method in class tech.cae.jsdf.v1_5.Road
-
Width of the road
- getWidth() - Method in class tech.cae.jsdf.v1_6.CameraImage
-
Width in pixels
- getWidth() - Method in class tech.cae.jsdf.v1_6.Road
-
Width of the road
- getWidth() - Method in class tech.cae.jsdf.v1_7.CameraImage
-
Width in pixels
- getWidth() - Method in class tech.cae.jsdf.v1_7.Road
-
Width of the road
- getWidth() - Method in class tech.cae.jsdf.v1_8.CameraImage
-
Width in pixels
- getWidth() - Method in class tech.cae.jsdf.v1_8.Road
-
Width of the road
- getWind() - Method in class tech.cae.jsdf.v1_6.World
-
The wind tag specifies the type and properties of the wind.
- getWind() - Method in class tech.cae.jsdf.v1_7.World
-
The wind tag specifies the type and properties of the wind.
- getWind() - Method in class tech.cae.jsdf.v1_8.World
-
The wind tag specifies the type and properties of the wind.
- getWorld() - Method in class tech.cae.jsdf.v1_5.Sdf
-
The world element encapsulates an entire world description including: models, scene, physics, joints, and plugins
- getWorld() - Method in class tech.cae.jsdf.v1_6.Sdf
-
The world element encapsulates an entire world description including: models, scene, physics, joints, and plugins.
- getWorld() - Method in class tech.cae.jsdf.v1_7.Sdf
-
The world element encapsulates an entire world description including: models, scene, physics, and plugins.
- getWorld() - Method in class tech.cae.jsdf.v1_8.Sdf
-
The world element encapsulates an entire world description including: models, scene, physics, and plugins.
- getWorldFrameOrientation() - Method in class tech.cae.jsdf.v1_6.SphericalCoordinates
-
\n This field identifies how Gazebo world frame is aligned in Geographical\n sense.
- getWorldFrameOrientation() - Method in class tech.cae.jsdf.v1_7.SphericalCoordinates
-
\n This field identifies how Gazebo world frame is aligned in Geographical\n sense.
- getWorldFrameOrientation() - Method in class tech.cae.jsdf.v1_8.SphericalCoordinates
-
\n This field identifies how Gazebo world frame is aligned in Geographical\n sense.
- getWorldName() - Method in class tech.cae.jsdf.v1_5.State
-
Name of the world this state applies to
- getWorldName() - Method in class tech.cae.jsdf.v1_6.State
-
Name of the world this state applies to
- getWorldName() - Method in class tech.cae.jsdf.v1_7.State
-
Name of the world this state applies to
- getWorldName() - Method in class tech.cae.jsdf.v1_8.State
-
Name of the world this state applies to
- getX() - Method in class tech.cae.jsdf.v1_5.AngularVelocity
-
Angular velocity about the X axis
- getX() - Method in class tech.cae.jsdf.v1_5.LinearAcceleration
-
Linear acceleration about the X axis
- getX() - Method in class tech.cae.jsdf.v1_5.Magnetometer
-
\n Parameters related to the body-frame X axis of the magnetometer\n
- getX() - Method in class tech.cae.jsdf.v1_6.AngularVelocity
-
Angular velocity about the X axis
- getX() - Method in class tech.cae.jsdf.v1_6.LinearAcceleration
-
Linear acceleration about the X axis
- getX() - Method in class tech.cae.jsdf.v1_6.Magnetometer
-
\n Parameters related to the body-frame X axis of the magnetometer\n
- getX() - Method in class tech.cae.jsdf.v1_7.AngularVelocity
-
Angular velocity about the X axis
- getX() - Method in class tech.cae.jsdf.v1_7.LinearAcceleration
-
Linear acceleration about the X axis
- getX() - Method in class tech.cae.jsdf.v1_7.Magnetometer
-
\n Parameters related to the body-frame X axis of the magnetometer\n
- getX() - Method in class tech.cae.jsdf.v1_8.AngularVelocity
-
Angular velocity about the X axis
- getX() - Method in class tech.cae.jsdf.v1_8.LinearAcceleration
-
Linear acceleration about the X axis
- getX() - Method in class tech.cae.jsdf.v1_8.Magnetometer
-
\n Parameters related to the body-frame X axis of the magnetometer\n
- getXyz() - Method in class tech.cae.jsdf.v1_5.Axis
-
\n Represents the x,y,z components of the axis unit vector.
- getXyz() - Method in class tech.cae.jsdf.v1_5.Axis2
-
\n Represents the x,y,z components of the axis unit vector.
- getXyz() - Method in class tech.cae.jsdf.v1_6.Axis
-
\n Represents the x,y,z components of the axis unit vector.
- getXyz() - Method in class tech.cae.jsdf.v1_6.Axis2
-
\n Represents the x,y,z components of the axis unit vector.
- getXyz() - Method in class tech.cae.jsdf.v1_6.TrackVisual
-
The position of the camera's reference frame.
- getXyz() - Method in class tech.cae.jsdf.v1_7.Axis
-
\n Represents the x,y,z components of the axis unit vector.
- getXyz() - Method in class tech.cae.jsdf.v1_7.Axis2
-
\n Represents the x,y,z components of the axis unit vector.
- getXyz() - Method in class tech.cae.jsdf.v1_7.TrackVisual
-
The position of the camera's reference frame.
- getXyz() - Method in class tech.cae.jsdf.v1_8.Axis
-
\n Represents the x,y,z components of the axis unit vector.
- getXyz() - Method in class tech.cae.jsdf.v1_8.Axis2
-
\n Represents the x,y,z components of the axis unit vector.
- getXyz() - Method in class tech.cae.jsdf.v1_8.TrackVisual
-
The position of the camera's reference frame.
- getY() - Method in class tech.cae.jsdf.v1_5.AngularVelocity
-
Angular velocity about the Y axis
- getY() - Method in class tech.cae.jsdf.v1_5.LinearAcceleration
-
Linear acceleration about the Y axis
- getY() - Method in class tech.cae.jsdf.v1_5.Magnetometer
-
\n Parameters related to the body-frame Y axis of the magnetometer\n
- getY() - Method in class tech.cae.jsdf.v1_6.AngularVelocity
-
Angular velocity about the Y axis
- getY() - Method in class tech.cae.jsdf.v1_6.LinearAcceleration
-
Linear acceleration about the Y axis
- getY() - Method in class tech.cae.jsdf.v1_6.Magnetometer
-
\n Parameters related to the body-frame Y axis of the magnetometer\n
- getY() - Method in class tech.cae.jsdf.v1_7.AngularVelocity
-
Angular velocity about the Y axis
- getY() - Method in class tech.cae.jsdf.v1_7.LinearAcceleration
-
Linear acceleration about the Y axis
- getY() - Method in class tech.cae.jsdf.v1_7.Magnetometer
-
\n Parameters related to the body-frame Y axis of the magnetometer\n
- getY() - Method in class tech.cae.jsdf.v1_8.AngularVelocity
-
Angular velocity about the Y axis
- getY() - Method in class tech.cae.jsdf.v1_8.LinearAcceleration
-
Linear acceleration about the Y axis
- getY() - Method in class tech.cae.jsdf.v1_8.Magnetometer
-
\n Parameters related to the body-frame Y axis of the magnetometer\n
- getZ() - Method in class tech.cae.jsdf.v1_5.AngularVelocity
-
Angular velocity about the Z axis
- getZ() - Method in class tech.cae.jsdf.v1_5.LinearAcceleration
-
Linear acceleration about the Z axis
- getZ() - Method in class tech.cae.jsdf.v1_5.Magnetometer
-
\n Parameters related to the body-frame Z axis of the magnetometer\n
- getZ() - Method in class tech.cae.jsdf.v1_6.AngularVelocity
-
Angular velocity about the Z axis
- getZ() - Method in class tech.cae.jsdf.v1_6.LinearAcceleration
-
Linear acceleration about the Z axis
- getZ() - Method in class tech.cae.jsdf.v1_6.Magnetometer
-
\n Parameters related to the body-frame Z axis of the magnetometer\n
- getZ() - Method in class tech.cae.jsdf.v1_7.AngularVelocity
-
Angular velocity about the Z axis
- getZ() - Method in class tech.cae.jsdf.v1_7.LinearAcceleration
-
Linear acceleration about the Z axis
- getZ() - Method in class tech.cae.jsdf.v1_7.Magnetometer
-
\n Parameters related to the body-frame Z axis of the magnetometer\n
- getZ() - Method in class tech.cae.jsdf.v1_8.AngularVelocity
-
Angular velocity about the Z axis
- getZ() - Method in class tech.cae.jsdf.v1_8.LinearAcceleration
-
Linear acceleration about the Z axis
- getZ() - Method in class tech.cae.jsdf.v1_8.Magnetometer
-
\n Parameters related to the body-frame Z axis of the magnetometer\n
- glossiness() - Method in class tech.cae.jsdf.v1_6.Specular.Builder
-
Material glossiness in the range of [0-1], where 0 represents a rough surface and 1 represents a smooth surface.
- glossiness(String) - Method in class tech.cae.jsdf.v1_6.Specular.Builder
-
Material glossiness in the range of [0-1], where 0 represents a rough surface and 1 represents a smooth surface.
- glossiness() - Method in class tech.cae.jsdf.v1_7.Specular.Builder
-
Material glossiness in the range of [0-1], where 0 represents a rough surface and 1 represents a smooth surface.
- glossiness(String) - Method in class tech.cae.jsdf.v1_7.Specular.Builder
-
Material glossiness in the range of [0-1], where 0 represents a rough surface and 1 represents a smooth surface.
- glossiness() - Method in class tech.cae.jsdf.v1_8.Specular.Builder
-
Material glossiness in the range of [0-1], where 0 represents a rough surface and 1 represents a smooth surface.
- glossiness(String) - Method in class tech.cae.jsdf.v1_8.Specular.Builder
-
Material glossiness in the range of [0-1], where 0 represents a rough surface and 1 represents a smooth surface.
- glossinessMap() - Method in class tech.cae.jsdf.v1_6.Specular.Builder
-
Filename of the glossiness map.
- glossinessMap(String) - Method in class tech.cae.jsdf.v1_6.Specular.Builder
-
Filename of the glossiness map.
- glossinessMap() - Method in class tech.cae.jsdf.v1_7.Specular.Builder
-
Filename of the glossiness map.
- glossinessMap(String) - Method in class tech.cae.jsdf.v1_7.Specular.Builder
-
Filename of the glossiness map.
- glossinessMap() - Method in class tech.cae.jsdf.v1_8.Specular.Builder
-
Filename of the glossiness map.
- glossinessMap(String) - Method in class tech.cae.jsdf.v1_8.Specular.Builder
-
Filename of the glossiness map.
- Gps - Class in tech.cae.jsdf.v1_5
-
These elements are specific to the GPS sensor.
- Gps() - Constructor for class tech.cae.jsdf.v1_5.Gps
-
- gps() - Method in class tech.cae.jsdf.v1_5.Sensor.Builder
-
These elements are specific to the GPS sensor.
- gps(Gps) - Method in class tech.cae.jsdf.v1_5.Sensor.Builder
-
These elements are specific to the GPS sensor.
- Gps - Class in tech.cae.jsdf.v1_6
-
These elements are specific to the GPS sensor.
- Gps() - Constructor for class tech.cae.jsdf.v1_6.Gps
-
- gps() - Method in class tech.cae.jsdf.v1_6.Sensor.Builder
-
These elements are specific to the GPS sensor.
- gps(Gps) - Method in class tech.cae.jsdf.v1_6.Sensor.Builder
-
These elements are specific to the GPS sensor.
- Gps - Class in tech.cae.jsdf.v1_7
-
These elements are specific to the GPS sensor.
- Gps() - Constructor for class tech.cae.jsdf.v1_7.Gps
-
- gps() - Method in class tech.cae.jsdf.v1_7.Sensor.Builder
-
These elements are specific to the GPS sensor.
- gps(Gps) - Method in class tech.cae.jsdf.v1_7.Sensor.Builder
-
These elements are specific to the GPS sensor.
- Gps - Class in tech.cae.jsdf.v1_8
-
These elements are specific to the GPS sensor.
- Gps() - Constructor for class tech.cae.jsdf.v1_8.Gps
-
- gps() - Method in class tech.cae.jsdf.v1_8.Sensor.Builder
-
These elements are specific to the GPS sensor.
- gps(Gps) - Method in class tech.cae.jsdf.v1_8.Sensor.Builder
-
These elements are specific to the GPS sensor.
- Gps.Builder - Class in tech.cae.jsdf.v1_5
-
- Gps.Builder - Class in tech.cae.jsdf.v1_6
-
- Gps.Builder - Class in tech.cae.jsdf.v1_7
-
- Gps.Builder - Class in tech.cae.jsdf.v1_8
-
- granularity() - Method in class tech.cae.jsdf.v1_5.GeometryImage.Builder
-
The amount of error in the model
- granularity(Long) - Method in class tech.cae.jsdf.v1_5.GeometryImage.Builder
-
The amount of error in the model
- granularity() - Method in class tech.cae.jsdf.v1_6.GeometryImage.Builder
-
The amount of error in the model
- granularity(Long) - Method in class tech.cae.jsdf.v1_6.GeometryImage.Builder
-
The amount of error in the model
- granularity() - Method in class tech.cae.jsdf.v1_7.GeometryImage.Builder
-
The amount of error in the model
- granularity(Long) - Method in class tech.cae.jsdf.v1_7.GeometryImage.Builder
-
The amount of error in the model
- granularity() - Method in class tech.cae.jsdf.v1_8.GeometryImage.Builder
-
The amount of error in the model
- granularity(Long) - Method in class tech.cae.jsdf.v1_8.GeometryImage.Builder
-
The amount of error in the model
- GraspCheck - Class in tech.cae.jsdf.v1_5
-
- GraspCheck() - Constructor for class tech.cae.jsdf.v1_5.GraspCheck
-
- graspCheck() - Method in class tech.cae.jsdf.v1_5.Gripper.Builder
-
- graspCheck(GraspCheck) - Method in class tech.cae.jsdf.v1_5.Gripper.Builder
-
- GraspCheck - Class in tech.cae.jsdf.v1_6
-
- GraspCheck() - Constructor for class tech.cae.jsdf.v1_6.GraspCheck
-
- graspCheck() - Method in class tech.cae.jsdf.v1_6.Gripper.Builder
-
- graspCheck(GraspCheck) - Method in class tech.cae.jsdf.v1_6.Gripper.Builder
-
- GraspCheck - Class in tech.cae.jsdf.v1_7
-
- GraspCheck() - Constructor for class tech.cae.jsdf.v1_7.GraspCheck
-
- graspCheck() - Method in class tech.cae.jsdf.v1_7.Gripper.Builder
-
- graspCheck(GraspCheck) - Method in class tech.cae.jsdf.v1_7.Gripper.Builder
-
- GraspCheck - Class in tech.cae.jsdf.v1_8
-
- GraspCheck() - Constructor for class tech.cae.jsdf.v1_8.GraspCheck
-
- graspCheck() - Method in class tech.cae.jsdf.v1_8.Gripper.Builder
-
- graspCheck(GraspCheck) - Method in class tech.cae.jsdf.v1_8.Gripper.Builder
-
- GraspCheck.Builder - Class in tech.cae.jsdf.v1_5
-
- GraspCheck.Builder - Class in tech.cae.jsdf.v1_6
-
- GraspCheck.Builder - Class in tech.cae.jsdf.v1_7
-
- GraspCheck.Builder - Class in tech.cae.jsdf.v1_8
-
- gravDirX() - Method in class tech.cae.jsdf.v1_6.OrientationReferenceFrame.Builder
-
\n Used when localization is set to GRAV_UP or GRAV_DOWN, a projection of this vector\n into a plane that is orthogonal to the gravity vector\n defines the direction of the IMU reference frame's X-axis.\n grav_dir_x is defined in the coordinate frame as defined by the parent_frame element.\n
- gravDirX(Vector3D) - Method in class tech.cae.jsdf.v1_6.OrientationReferenceFrame.Builder
-
\n Used when localization is set to GRAV_UP or GRAV_DOWN, a projection of this vector\n into a plane that is orthogonal to the gravity vector\n defines the direction of the IMU reference frame's X-axis.\n grav_dir_x is defined in the coordinate frame as defined by the parent_frame element.\n
- gravDirX() - Method in class tech.cae.jsdf.v1_7.OrientationReferenceFrame.Builder
-
\n Used when localization is set to GRAV_UP or GRAV_DOWN, a projection of this vector\n into a plane that is orthogonal to the gravity vector\n defines the direction of the IMU reference frame's X-axis.\n grav_dir_x is defined in the coordinate frame as defined by the parent_frame element.\n
- gravDirX(Vector3D) - Method in class tech.cae.jsdf.v1_7.OrientationReferenceFrame.Builder
-
\n Used when localization is set to GRAV_UP or GRAV_DOWN, a projection of this vector\n into a plane that is orthogonal to the gravity vector\n defines the direction of the IMU reference frame's X-axis.\n grav_dir_x is defined in the coordinate frame as defined by the parent_frame element.\n
- gravDirX() - Method in class tech.cae.jsdf.v1_8.OrientationReferenceFrame.Builder
-
\n Used when localization is set to GRAV_UP or GRAV_DOWN, a projection of this vector\n into a plane that is orthogonal to the gravity vector\n defines the direction of the IMU reference frame's X-axis.\n grav_dir_x is defined in the coordinate frame as defined by the parent_frame element.\n
- gravDirX(Vector3D) - Method in class tech.cae.jsdf.v1_8.OrientationReferenceFrame.Builder
-
\n Used when localization is set to GRAV_UP or GRAV_DOWN, a projection of this vector\n into a plane that is orthogonal to the gravity vector\n defines the direction of the IMU reference frame's X-axis.\n grav_dir_x is defined in the coordinate frame as defined by the parent_frame element.\n
- gravity() - Method in class tech.cae.jsdf.v1_5.ActorLink.Builder
-
If true, the link is affected by gravity.
- gravity(Boolean) - Method in class tech.cae.jsdf.v1_5.ActorLink.Builder
-
If true, the link is affected by gravity.
- gravity() - Method in class tech.cae.jsdf.v1_5.ModelLink.Builder
-
If true, the link is affected by gravity.
- gravity(Boolean) - Method in class tech.cae.jsdf.v1_5.ModelLink.Builder
-
If true, the link is affected by gravity.
- gravity() - Method in class tech.cae.jsdf.v1_5.WorldPhysics.Builder
-
The gravity vector in m/s^2, expressed in a coordinate frame defined by the spherical_coordinates tag.
- gravity(Vector3D) - Method in class tech.cae.jsdf.v1_5.WorldPhysics.Builder
-
The gravity vector in m/s^2, expressed in a coordinate frame defined by the spherical_coordinates tag.
- gravity() - Method in class tech.cae.jsdf.v1_6.ActorLink.Builder
-
If true, the link is affected by gravity.
- gravity(Boolean) - Method in class tech.cae.jsdf.v1_6.ActorLink.Builder
-
If true, the link is affected by gravity.
- gravity() - Method in class tech.cae.jsdf.v1_6.ModelLink.Builder
-
If true, the link is affected by gravity.
- gravity(Boolean) - Method in class tech.cae.jsdf.v1_6.ModelLink.Builder
-
If true, the link is affected by gravity.
- gravity() - Method in class tech.cae.jsdf.v1_6.World.Builder
-
The gravity vector in m/s^2, expressed in a coordinate frame defined by the spherical_coordinates tag.
- gravity(Vector3D) - Method in class tech.cae.jsdf.v1_6.World.Builder
-
The gravity vector in m/s^2, expressed in a coordinate frame defined by the spherical_coordinates tag.
- gravity() - Method in class tech.cae.jsdf.v1_7.ActorLink.Builder
-
If true, the link is affected by gravity.
- gravity(Boolean) - Method in class tech.cae.jsdf.v1_7.ActorLink.Builder
-
If true, the link is affected by gravity.
- gravity() - Method in class tech.cae.jsdf.v1_7.ModelLink.Builder
-
If true, the link is affected by gravity.
- gravity(Boolean) - Method in class tech.cae.jsdf.v1_7.ModelLink.Builder
-
If true, the link is affected by gravity.
- gravity() - Method in class tech.cae.jsdf.v1_7.World.Builder
-
The gravity vector in m/s^2, expressed in a coordinate frame defined by the spherical_coordinates tag.
- gravity(Vector3D) - Method in class tech.cae.jsdf.v1_7.World.Builder
-
The gravity vector in m/s^2, expressed in a coordinate frame defined by the spherical_coordinates tag.
- gravity() - Method in class tech.cae.jsdf.v1_8.ActorLink.Builder
-
If true, the link is affected by gravity.
- gravity(Boolean) - Method in class tech.cae.jsdf.v1_8.ActorLink.Builder
-
If true, the link is affected by gravity.
- gravity() - Method in class tech.cae.jsdf.v1_8.ModelLink.Builder
-
If true, the link is affected by gravity.
- gravity(Boolean) - Method in class tech.cae.jsdf.v1_8.ModelLink.Builder
-
If true, the link is affected by gravity.
- gravity() - Method in class tech.cae.jsdf.v1_8.World.Builder
-
The gravity vector in m/s^2, expressed in a coordinate frame defined by the spherical_coordinates tag.
- gravity(Vector3D) - Method in class tech.cae.jsdf.v1_8.World.Builder
-
The gravity vector in m/s^2, expressed in a coordinate frame defined by the spherical_coordinates tag.
- grid() - Method in class tech.cae.jsdf.v1_5.Scene.Builder
-
Enable/disable the grid
- grid(Boolean) - Method in class tech.cae.jsdf.v1_5.Scene.Builder
-
Enable/disable the grid
- grid() - Method in class tech.cae.jsdf.v1_6.Scene.Builder
-
Enable/disable the grid
- grid(Boolean) - Method in class tech.cae.jsdf.v1_6.Scene.Builder
-
Enable/disable the grid
- grid() - Method in class tech.cae.jsdf.v1_7.Scene.Builder
-
Enable/disable the grid
- grid(Boolean) - Method in class tech.cae.jsdf.v1_7.Scene.Builder
-
Enable/disable the grid
- grid() - Method in class tech.cae.jsdf.v1_8.Scene.Builder
-
Enable/disable the grid
- grid(Boolean) - Method in class tech.cae.jsdf.v1_8.Scene.Builder
-
Enable/disable the grid
- Gripper - Class in tech.cae.jsdf.v1_5
-
- Gripper() - Constructor for class tech.cae.jsdf.v1_5.Gripper
-
- gripper() - Method in class tech.cae.jsdf.v1_5.InsertionsModel.Builder
-
- gripper(List<Gripper>) - Method in class tech.cae.jsdf.v1_5.InsertionsModel.Builder
-
- gripper() - Method in class tech.cae.jsdf.v1_5.PopulationModel.Builder
-
- gripper(List<Gripper>) - Method in class tech.cae.jsdf.v1_5.PopulationModel.Builder
-
- gripper() - Method in class tech.cae.jsdf.v1_5.SdfModel.Builder
-
- gripper(List<Gripper>) - Method in class tech.cae.jsdf.v1_5.SdfModel.Builder
-
- gripper() - Method in class tech.cae.jsdf.v1_5.WorldModel.Builder
-
- gripper(List<Gripper>) - Method in class tech.cae.jsdf.v1_5.WorldModel.Builder
-
- Gripper - Class in tech.cae.jsdf.v1_6
-
- Gripper() - Constructor for class tech.cae.jsdf.v1_6.Gripper
-
- gripper() - Method in class tech.cae.jsdf.v1_6.InsertionsModel.Builder
-
- gripper(List<Gripper>) - Method in class tech.cae.jsdf.v1_6.InsertionsModel.Builder
-
- gripper() - Method in class tech.cae.jsdf.v1_6.PopulationModel.Builder
-
- gripper(List<Gripper>) - Method in class tech.cae.jsdf.v1_6.PopulationModel.Builder
-
- gripper() - Method in class tech.cae.jsdf.v1_6.SdfModel.Builder
-
- gripper(List<Gripper>) - Method in class tech.cae.jsdf.v1_6.SdfModel.Builder
-
- gripper() - Method in class tech.cae.jsdf.v1_6.WorldModel.Builder
-
- gripper(List<Gripper>) - Method in class tech.cae.jsdf.v1_6.WorldModel.Builder
-
- Gripper - Class in tech.cae.jsdf.v1_7
-
- Gripper() - Constructor for class tech.cae.jsdf.v1_7.Gripper
-
- gripper() - Method in class tech.cae.jsdf.v1_7.InsertionsModel.Builder
-
- gripper(List<Gripper>) - Method in class tech.cae.jsdf.v1_7.InsertionsModel.Builder
-
- gripper() - Method in class tech.cae.jsdf.v1_7.PopulationModel.Builder
-
- gripper(List<Gripper>) - Method in class tech.cae.jsdf.v1_7.PopulationModel.Builder
-
- gripper() - Method in class tech.cae.jsdf.v1_7.SdfModel.Builder
-
- gripper(List<Gripper>) - Method in class tech.cae.jsdf.v1_7.SdfModel.Builder
-
- gripper() - Method in class tech.cae.jsdf.v1_7.WorldModel.Builder
-
- gripper(List<Gripper>) - Method in class tech.cae.jsdf.v1_7.WorldModel.Builder
-
- Gripper - Class in tech.cae.jsdf.v1_8
-
- Gripper() - Constructor for class tech.cae.jsdf.v1_8.Gripper
-
- gripper() - Method in class tech.cae.jsdf.v1_8.InsertionsModel.Builder
-
- gripper(List<Gripper>) - Method in class tech.cae.jsdf.v1_8.InsertionsModel.Builder
-
- gripper() - Method in class tech.cae.jsdf.v1_8.PopulationModel.Builder
-
- gripper(List<Gripper>) - Method in class tech.cae.jsdf.v1_8.PopulationModel.Builder
-
- gripper() - Method in class tech.cae.jsdf.v1_8.SdfModel.Builder
-
- gripper(List<Gripper>) - Method in class tech.cae.jsdf.v1_8.SdfModel.Builder
-
- gripper() - Method in class tech.cae.jsdf.v1_8.WorldModel.Builder
-
- gripper(List<Gripper>) - Method in class tech.cae.jsdf.v1_8.WorldModel.Builder
-
- Gripper.Builder - Class in tech.cae.jsdf.v1_5
-
- Gripper.Builder - Class in tech.cae.jsdf.v1_6
-
- Gripper.Builder - Class in tech.cae.jsdf.v1_7
-
- Gripper.Builder - Class in tech.cae.jsdf.v1_8
-
- gripperLink() - Method in class tech.cae.jsdf.v1_5.Gripper.Builder
-
- gripperLink(List<String>) - Method in class tech.cae.jsdf.v1_5.Gripper.Builder
-
- gripperLink() - Method in class tech.cae.jsdf.v1_6.Gripper.Builder
-
- gripperLink(List<String>) - Method in class tech.cae.jsdf.v1_6.Gripper.Builder
-
- gripperLink() - Method in class tech.cae.jsdf.v1_7.Gripper.Builder
-
- gripperLink(List<String>) - Method in class tech.cae.jsdf.v1_7.Gripper.Builder
-
- gripperLink() - Method in class tech.cae.jsdf.v1_8.Gripper.Builder
-
- gripperLink(List<String>) - Method in class tech.cae.jsdf.v1_8.Gripper.Builder
-
- Gui - Class in tech.cae.jsdf.v1_5
-
- Gui() - Constructor for class tech.cae.jsdf.v1_5.Gui
-
- gui() - Method in class tech.cae.jsdf.v1_5.World.Builder
-
- gui(Gui) - Method in class tech.cae.jsdf.v1_5.World.Builder
-
- Gui - Class in tech.cae.jsdf.v1_6
-
- Gui() - Constructor for class tech.cae.jsdf.v1_6.Gui
-
- gui() - Method in class tech.cae.jsdf.v1_6.World.Builder
-
- gui(Gui) - Method in class tech.cae.jsdf.v1_6.World.Builder
-
- Gui - Class in tech.cae.jsdf.v1_7
-
- Gui() - Constructor for class tech.cae.jsdf.v1_7.Gui
-
- gui() - Method in class tech.cae.jsdf.v1_7.World.Builder
-
- gui(Gui) - Method in class tech.cae.jsdf.v1_7.World.Builder
-
- Gui - Class in tech.cae.jsdf.v1_8
-
- Gui() - Constructor for class tech.cae.jsdf.v1_8.Gui
-
- gui() - Method in class tech.cae.jsdf.v1_8.World.Builder
-
- gui(Gui) - Method in class tech.cae.jsdf.v1_8.World.Builder
-
- Gui.Builder - Class in tech.cae.jsdf.v1_5
-
- Gui.Builder - Class in tech.cae.jsdf.v1_6
-
- Gui.Builder - Class in tech.cae.jsdf.v1_7
-
- Gui.Builder - Class in tech.cae.jsdf.v1_8
-
- GuiCamera - Class in tech.cae.jsdf.v1_5
-
- GuiCamera() - Constructor for class tech.cae.jsdf.v1_5.GuiCamera
-
- GuiCamera - Class in tech.cae.jsdf.v1_6
-
- GuiCamera() - Constructor for class tech.cae.jsdf.v1_6.GuiCamera
-
- GuiCamera - Class in tech.cae.jsdf.v1_7
-
- GuiCamera() - Constructor for class tech.cae.jsdf.v1_7.GuiCamera
-
- GuiCamera - Class in tech.cae.jsdf.v1_8
-
- GuiCamera() - Constructor for class tech.cae.jsdf.v1_8.GuiCamera
-
- GuiCamera.Builder - Class in tech.cae.jsdf.v1_5
-
- GuiCamera.Builder - Class in tech.cae.jsdf.v1_6
-
- GuiCamera.Builder - Class in tech.cae.jsdf.v1_7
-
- GuiCamera.Builder - Class in tech.cae.jsdf.v1_8
-
- p1() - Method in class tech.cae.jsdf.v1_5.Distortion.Builder
-
The tangential distortion coefficient p1
- p1(Double) - Method in class tech.cae.jsdf.v1_5.Distortion.Builder
-
The tangential distortion coefficient p1
- p1() - Method in class tech.cae.jsdf.v1_6.Distortion.Builder
-
The tangential distortion coefficient p1
- p1(Double) - Method in class tech.cae.jsdf.v1_6.Distortion.Builder
-
The tangential distortion coefficient p1
- p1() - Method in class tech.cae.jsdf.v1_7.Distortion.Builder
-
The tangential distortion coefficient p1
- p1(Double) - Method in class tech.cae.jsdf.v1_7.Distortion.Builder
-
The tangential distortion coefficient p1
- p1() - Method in class tech.cae.jsdf.v1_8.Distortion.Builder
-
The tangential distortion coefficient p1
- p1(Double) - Method in class tech.cae.jsdf.v1_8.Distortion.Builder
-
The tangential distortion coefficient p1
- p2() - Method in class tech.cae.jsdf.v1_5.Distortion.Builder
-
The tangential distortion coefficient p2
- p2(Double) - Method in class tech.cae.jsdf.v1_5.Distortion.Builder
-
The tangential distortion coefficient p2
- p2() - Method in class tech.cae.jsdf.v1_6.Distortion.Builder
-
The tangential distortion coefficient p2
- p2(Double) - Method in class tech.cae.jsdf.v1_6.Distortion.Builder
-
The tangential distortion coefficient p2
- p2() - Method in class tech.cae.jsdf.v1_7.Distortion.Builder
-
The tangential distortion coefficient p2
- p2(Double) - Method in class tech.cae.jsdf.v1_7.Distortion.Builder
-
The tangential distortion coefficient p2
- p2() - Method in class tech.cae.jsdf.v1_8.Distortion.Builder
-
The tangential distortion coefficient p2
- p2(Double) - Method in class tech.cae.jsdf.v1_8.Distortion.Builder
-
The tangential distortion coefficient p2
- palmLink() - Method in class tech.cae.jsdf.v1_5.Gripper.Builder
-
- palmLink(String) - Method in class tech.cae.jsdf.v1_5.Gripper.Builder
-
- palmLink() - Method in class tech.cae.jsdf.v1_6.Gripper.Builder
-
- palmLink(String) - Method in class tech.cae.jsdf.v1_6.Gripper.Builder
-
- palmLink() - Method in class tech.cae.jsdf.v1_7.Gripper.Builder
-
- palmLink(String) - Method in class tech.cae.jsdf.v1_7.Gripper.Builder
-
- palmLink() - Method in class tech.cae.jsdf.v1_8.Gripper.Builder
-
- palmLink(String) - Method in class tech.cae.jsdf.v1_8.Gripper.Builder
-
- parent() - Method in class tech.cae.jsdf.v1_5.ActorJoint.Builder
-
Name of the parent link
- parent(String) - Method in class tech.cae.jsdf.v1_5.ActorJoint.Builder
-
Name of the parent link
- parent() - Method in class tech.cae.jsdf.v1_5.ModelJoint.Builder
-
Name of the parent link
- parent(String) - Method in class tech.cae.jsdf.v1_5.ModelJoint.Builder
-
Name of the parent link
- parent() - Method in class tech.cae.jsdf.v1_5.WorldJoint.Builder
-
Name of the parent link
- parent(String) - Method in class tech.cae.jsdf.v1_5.WorldJoint.Builder
-
Name of the parent link
- parent() - Method in class tech.cae.jsdf.v1_6.ActorJoint.Builder
-
Name of the parent link
- parent(String) - Method in class tech.cae.jsdf.v1_6.ActorJoint.Builder
-
Name of the parent link
- parent() - Method in class tech.cae.jsdf.v1_6.ModelJoint.Builder
-
Name of the parent link
- parent(String) - Method in class tech.cae.jsdf.v1_6.ModelJoint.Builder
-
Name of the parent link
- parent() - Method in class tech.cae.jsdf.v1_6.WorldJoint.Builder
-
Name of the parent link
- parent(String) - Method in class tech.cae.jsdf.v1_6.WorldJoint.Builder
-
Name of the parent link
- parent() - Method in class tech.cae.jsdf.v1_7.ActorJoint.Builder
-
Name of the parent link or \"world\".
- parent(String) - Method in class tech.cae.jsdf.v1_7.ActorJoint.Builder
-
Name of the parent link or \"world\".
- parent() - Method in class tech.cae.jsdf.v1_7.ModelJoint.Builder
-
Name of the parent link or \"world\".
- parent(String) - Method in class tech.cae.jsdf.v1_7.ModelJoint.Builder
-
Name of the parent link or \"world\".
- parent() - Method in class tech.cae.jsdf.v1_8.ActorJoint.Builder
-
Name of the parent frame or \"world\".
- parent(String) - Method in class tech.cae.jsdf.v1_8.ActorJoint.Builder
-
Name of the parent frame or \"world\".
- parent() - Method in class tech.cae.jsdf.v1_8.ModelJoint.Builder
-
Name of the parent frame or \"world\".
- parent(String) - Method in class tech.cae.jsdf.v1_8.ModelJoint.Builder
-
Name of the parent frame or \"world\".
- patchRadius() - Method in class tech.cae.jsdf.v1_5.Torsional.Builder
-
Radius of contact patch surface.
- patchRadius(Double) - Method in class tech.cae.jsdf.v1_5.Torsional.Builder
-
Radius of contact patch surface.
- patchRadius() - Method in class tech.cae.jsdf.v1_6.Torsional.Builder
-
Radius of contact patch surface.
- patchRadius(Double) - Method in class tech.cae.jsdf.v1_6.Torsional.Builder
-
Radius of contact patch surface.
- patchRadius() - Method in class tech.cae.jsdf.v1_7.Torsional.Builder
-
Radius of contact patch surface.
- patchRadius(Double) - Method in class tech.cae.jsdf.v1_7.Torsional.Builder
-
Radius of contact patch surface.
- patchRadius() - Method in class tech.cae.jsdf.v1_8.Torsional.Builder
-
Radius of contact patch surface.
- patchRadius(Double) - Method in class tech.cae.jsdf.v1_8.Torsional.Builder
-
Radius of contact patch surface.
- path() - Method in class tech.cae.jsdf.v1_5.Save.Builder
-
The path name which will hold the frame data.
- path(String) - Method in class tech.cae.jsdf.v1_5.Save.Builder
-
The path name which will hold the frame data.
- path() - Method in class tech.cae.jsdf.v1_6.Save.Builder
-
The path name which will hold the frame data.
- path(String) - Method in class tech.cae.jsdf.v1_6.Save.Builder
-
The path name which will hold the frame data.
- path() - Method in class tech.cae.jsdf.v1_7.Save.Builder
-
The path name which will hold the frame data.
- path(String) - Method in class tech.cae.jsdf.v1_7.Save.Builder
-
The path name which will hold the frame data.
- path() - Method in class tech.cae.jsdf.v1_8.Save.Builder
-
The path name which will hold the frame data.
- path(String) - Method in class tech.cae.jsdf.v1_8.Save.Builder
-
The path name which will hold the frame data.
- pbr() - Method in class tech.cae.jsdf.v1_6.Material.Builder
-
Physically Based Rendering (PBR) material.
- pbr(Pbr) - Method in class tech.cae.jsdf.v1_6.Material.Builder
-
Physically Based Rendering (PBR) material.
- Pbr - Class in tech.cae.jsdf.v1_6
-
Physically Based Rendering (PBR) material.
- Pbr() - Constructor for class tech.cae.jsdf.v1_6.Pbr
-
- pbr() - Method in class tech.cae.jsdf.v1_7.Material.Builder
-
Physically Based Rendering (PBR) material.
- pbr(Pbr) - Method in class tech.cae.jsdf.v1_7.Material.Builder
-
Physically Based Rendering (PBR) material.
- Pbr - Class in tech.cae.jsdf.v1_7
-
Physically Based Rendering (PBR) material.
- Pbr() - Constructor for class tech.cae.jsdf.v1_7.Pbr
-
- pbr() - Method in class tech.cae.jsdf.v1_8.Material.Builder
-
Physically Based Rendering (PBR) material.
- pbr(Pbr) - Method in class tech.cae.jsdf.v1_8.Material.Builder
-
Physically Based Rendering (PBR) material.
- Pbr - Class in tech.cae.jsdf.v1_8
-
Physically Based Rendering (PBR) material.
- Pbr() - Constructor for class tech.cae.jsdf.v1_8.Pbr
-
- Pbr.Builder - Class in tech.cae.jsdf.v1_6
-
- Pbr.Builder - Class in tech.cae.jsdf.v1_7
-
- Pbr.Builder - Class in tech.cae.jsdf.v1_8
-
- physics() - Method in class tech.cae.jsdf.v1_5.ActorJoint.Builder
-
Parameters that are specific to a certain physics engine.
- physics(JointPhysics) - Method in class tech.cae.jsdf.v1_5.ActorJoint.Builder
-
Parameters that are specific to a certain physics engine.
- physics() - Method in class tech.cae.jsdf.v1_5.ModelJoint.Builder
-
Parameters that are specific to a certain physics engine.
- physics(JointPhysics) - Method in class tech.cae.jsdf.v1_5.ModelJoint.Builder
-
Parameters that are specific to a certain physics engine.
- physics() - Method in class tech.cae.jsdf.v1_5.World.Builder
-
The physics tag specifies the type and properties of the dynamics engine.
- physics(WorldPhysics) - Method in class tech.cae.jsdf.v1_5.World.Builder
-
The physics tag specifies the type and properties of the dynamics engine.
- physics() - Method in class tech.cae.jsdf.v1_5.WorldJoint.Builder
-
Parameters that are specific to a certain physics engine.
- physics(JointPhysics) - Method in class tech.cae.jsdf.v1_5.WorldJoint.Builder
-
Parameters that are specific to a certain physics engine.
- physics() - Method in class tech.cae.jsdf.v1_6.ActorJoint.Builder
-
Parameters that are specific to a certain physics engine.
- physics(JointPhysics) - Method in class tech.cae.jsdf.v1_6.ActorJoint.Builder
-
Parameters that are specific to a certain physics engine.
- physics() - Method in class tech.cae.jsdf.v1_6.ModelJoint.Builder
-
Parameters that are specific to a certain physics engine.
- physics(JointPhysics) - Method in class tech.cae.jsdf.v1_6.ModelJoint.Builder
-
Parameters that are specific to a certain physics engine.
- physics() - Method in class tech.cae.jsdf.v1_6.World.Builder
-
The physics tag specifies the type and properties of the dynamics engine.
- physics(List<WorldPhysics>) - Method in class tech.cae.jsdf.v1_6.World.Builder
-
The physics tag specifies the type and properties of the dynamics engine.
- physics() - Method in class tech.cae.jsdf.v1_6.WorldJoint.Builder
-
Parameters that are specific to a certain physics engine.
- physics(JointPhysics) - Method in class tech.cae.jsdf.v1_6.WorldJoint.Builder
-
Parameters that are specific to a certain physics engine.
- physics() - Method in class tech.cae.jsdf.v1_7.ActorJoint.Builder
-
Parameters that are specific to a certain physics engine.
- physics(JointPhysics) - Method in class tech.cae.jsdf.v1_7.ActorJoint.Builder
-
Parameters that are specific to a certain physics engine.
- physics() - Method in class tech.cae.jsdf.v1_7.ModelJoint.Builder
-
Parameters that are specific to a certain physics engine.
- physics(JointPhysics) - Method in class tech.cae.jsdf.v1_7.ModelJoint.Builder
-
Parameters that are specific to a certain physics engine.
- physics() - Method in class tech.cae.jsdf.v1_7.World.Builder
-
The physics tag specifies the type and properties of the dynamics engine.
- physics(List<WorldPhysics>) - Method in class tech.cae.jsdf.v1_7.World.Builder
-
The physics tag specifies the type and properties of the dynamics engine.
- physics() - Method in class tech.cae.jsdf.v1_8.ActorJoint.Builder
-
Parameters that are specific to a certain physics engine.
- physics(JointPhysics) - Method in class tech.cae.jsdf.v1_8.ActorJoint.Builder
-
Parameters that are specific to a certain physics engine.
- physics() - Method in class tech.cae.jsdf.v1_8.ModelJoint.Builder
-
Parameters that are specific to a certain physics engine.
- physics(JointPhysics) - Method in class tech.cae.jsdf.v1_8.ModelJoint.Builder
-
Parameters that are specific to a certain physics engine.
- physics() - Method in class tech.cae.jsdf.v1_8.World.Builder
-
The physics tag specifies the type and properties of the dynamics engine.
- physics(List<WorldPhysics>) - Method in class tech.cae.jsdf.v1_8.World.Builder
-
The physics tag specifies the type and properties of the dynamics engine.
- PhysicsBullet - Class in tech.cae.jsdf.v1_5
-
Bullet specific physics properties
- PhysicsBullet() - Constructor for class tech.cae.jsdf.v1_5.PhysicsBullet
-
- PhysicsBullet - Class in tech.cae.jsdf.v1_6
-
Bullet specific physics properties
- PhysicsBullet() - Constructor for class tech.cae.jsdf.v1_6.PhysicsBullet
-
- PhysicsBullet - Class in tech.cae.jsdf.v1_7
-
Bullet specific physics properties
- PhysicsBullet() - Constructor for class tech.cae.jsdf.v1_7.PhysicsBullet
-
- PhysicsBullet - Class in tech.cae.jsdf.v1_8
-
Bullet specific physics properties
- PhysicsBullet() - Constructor for class tech.cae.jsdf.v1_8.PhysicsBullet
-
- PhysicsBullet.Builder - Class in tech.cae.jsdf.v1_5
-
- PhysicsBullet.Builder - Class in tech.cae.jsdf.v1_6
-
- PhysicsBullet.Builder - Class in tech.cae.jsdf.v1_7
-
- PhysicsBullet.Builder - Class in tech.cae.jsdf.v1_8
-
- PhysicsDart - Class in tech.cae.jsdf.v1_6
-
DART specific physics properties
- PhysicsDart() - Constructor for class tech.cae.jsdf.v1_6.PhysicsDart
-
- PhysicsDart - Class in tech.cae.jsdf.v1_7
-
DART specific physics properties
- PhysicsDart() - Constructor for class tech.cae.jsdf.v1_7.PhysicsDart
-
- PhysicsDart - Class in tech.cae.jsdf.v1_8
-
DART specific physics properties
- PhysicsDart() - Constructor for class tech.cae.jsdf.v1_8.PhysicsDart
-
- PhysicsDart.Builder - Class in tech.cae.jsdf.v1_6
-
- PhysicsDart.Builder - Class in tech.cae.jsdf.v1_7
-
- PhysicsDart.Builder - Class in tech.cae.jsdf.v1_8
-
- PhysicsOde - Class in tech.cae.jsdf.v1_5
-
ODE specific physics properties
- PhysicsOde() - Constructor for class tech.cae.jsdf.v1_5.PhysicsOde
-
- PhysicsOde - Class in tech.cae.jsdf.v1_6
-
ODE specific physics properties
- PhysicsOde() - Constructor for class tech.cae.jsdf.v1_6.PhysicsOde
-
- PhysicsOde - Class in tech.cae.jsdf.v1_7
-
ODE specific physics properties
- PhysicsOde() - Constructor for class tech.cae.jsdf.v1_7.PhysicsOde
-
- PhysicsOde - Class in tech.cae.jsdf.v1_8
-
ODE specific physics properties
- PhysicsOde() - Constructor for class tech.cae.jsdf.v1_8.PhysicsOde
-
- PhysicsOde.Builder - Class in tech.cae.jsdf.v1_5
-
- PhysicsOde.Builder - Class in tech.cae.jsdf.v1_6
-
- PhysicsOde.Builder - Class in tech.cae.jsdf.v1_7
-
- PhysicsOde.Builder - Class in tech.cae.jsdf.v1_8
-
- PhysicsSimbody - Class in tech.cae.jsdf.v1_5
-
Simbody specific physics properties
- PhysicsSimbody() - Constructor for class tech.cae.jsdf.v1_5.PhysicsSimbody
-
- PhysicsSimbody - Class in tech.cae.jsdf.v1_6
-
Simbody specific physics properties
- PhysicsSimbody() - Constructor for class tech.cae.jsdf.v1_6.PhysicsSimbody
-
- PhysicsSimbody - Class in tech.cae.jsdf.v1_7
-
Simbody specific physics properties
- PhysicsSimbody() - Constructor for class tech.cae.jsdf.v1_7.PhysicsSimbody
-
- PhysicsSimbody - Class in tech.cae.jsdf.v1_8
-
Simbody specific physics properties
- PhysicsSimbody() - Constructor for class tech.cae.jsdf.v1_8.PhysicsSimbody
-
- PhysicsSimbody.Builder - Class in tech.cae.jsdf.v1_5
-
- PhysicsSimbody.Builder - Class in tech.cae.jsdf.v1_6
-
- PhysicsSimbody.Builder - Class in tech.cae.jsdf.v1_7
-
- PhysicsSimbody.Builder - Class in tech.cae.jsdf.v1_8
-
- pitch() - Method in class tech.cae.jsdf.v1_5.AudioSource.Builder
-
Pitch for the audio media, in Hz
- pitch(Double) - Method in class tech.cae.jsdf.v1_5.AudioSource.Builder
-
Pitch for the audio media, in Hz
- pitch() - Method in class tech.cae.jsdf.v1_6.AudioSource.Builder
-
Pitch for the audio media, in Hz
- pitch(Double) - Method in class tech.cae.jsdf.v1_6.AudioSource.Builder
-
Pitch for the audio media, in Hz
- pitch() - Method in class tech.cae.jsdf.v1_7.AudioSource.Builder
-
Pitch for the audio media, in Hz
- pitch(Double) - Method in class tech.cae.jsdf.v1_7.AudioSource.Builder
-
Pitch for the audio media, in Hz
- pitch() - Method in class tech.cae.jsdf.v1_8.AudioSource.Builder
-
Pitch for the audio media, in Hz
- pitch(Double) - Method in class tech.cae.jsdf.v1_8.AudioSource.Builder
-
Pitch for the audio media, in Hz
- placementFrame() - Method in class tech.cae.jsdf.v1_8.Include.Builder
-
The frame inside the included entity whose pose will be set by the specified pose element.
- placementFrame(String) - Method in class tech.cae.jsdf.v1_8.Include.Builder
-
The frame inside the included entity whose pose will be set by the specified pose element.
- placementFrame() - Method in class tech.cae.jsdf.v1_8.InsertionsModel.Builder
-
The frame inside this model whose pose will be set by the pose element of the model.
- placementFrame(String) - Method in class tech.cae.jsdf.v1_8.InsertionsModel.Builder
-
The frame inside this model whose pose will be set by the pose element of the model.
- placementFrame() - Method in class tech.cae.jsdf.v1_8.PopulationModel.Builder
-
The frame inside this model whose pose will be set by the pose element of the model.
- placementFrame(String) - Method in class tech.cae.jsdf.v1_8.PopulationModel.Builder
-
The frame inside this model whose pose will be set by the pose element of the model.
- placementFrame() - Method in class tech.cae.jsdf.v1_8.SdfModel.Builder
-
The frame inside this model whose pose will be set by the pose element of the model.
- placementFrame(String) - Method in class tech.cae.jsdf.v1_8.SdfModel.Builder
-
The frame inside this model whose pose will be set by the pose element of the model.
- placementFrame() - Method in class tech.cae.jsdf.v1_8.WorldModel.Builder
-
The frame inside this model whose pose will be set by the pose element of the model.
- placementFrame(String) - Method in class tech.cae.jsdf.v1_8.WorldModel.Builder
-
The frame inside this model whose pose will be set by the pose element of the model.
- plane() - Method in class tech.cae.jsdf.v1_5.Geometry.Builder
-
Plane shape
- plane(Plane) - Method in class tech.cae.jsdf.v1_5.Geometry.Builder
-
Plane shape
- Plane - Class in tech.cae.jsdf.v1_5
-
Plane shape
- Plane() - Constructor for class tech.cae.jsdf.v1_5.Plane
-
- plane() - Method in class tech.cae.jsdf.v1_6.Geometry.Builder
-
Plane shape
- plane(Plane) - Method in class tech.cae.jsdf.v1_6.Geometry.Builder
-
Plane shape
- Plane - Class in tech.cae.jsdf.v1_6
-
Plane shape
- Plane() - Constructor for class tech.cae.jsdf.v1_6.Plane
-
- plane() - Method in class tech.cae.jsdf.v1_7.Geometry.Builder
-
Plane shape
- plane(Plane) - Method in class tech.cae.jsdf.v1_7.Geometry.Builder
-
Plane shape
- Plane - Class in tech.cae.jsdf.v1_7
-
Plane shape
- Plane() - Constructor for class tech.cae.jsdf.v1_7.Plane
-
- plane() - Method in class tech.cae.jsdf.v1_8.Geometry.Builder
-
Plane shape
- plane(Plane) - Method in class tech.cae.jsdf.v1_8.Geometry.Builder
-
Plane shape
- Plane - Class in tech.cae.jsdf.v1_8
-
Plane shape
- Plane() - Constructor for class tech.cae.jsdf.v1_8.Plane
-
- Plane.Builder - Class in tech.cae.jsdf.v1_5
-
- Plane.Builder - Class in tech.cae.jsdf.v1_6
-
- Plane.Builder - Class in tech.cae.jsdf.v1_7
-
- Plane.Builder - Class in tech.cae.jsdf.v1_8
-
- plasticCoefRestitution() - Method in class tech.cae.jsdf.v1_5.SimbodyContact.Builder
-
this is the COR to be used at high velocities for rigid\n impacts; if not given it is 1 - dissipation*plastic_impact_velocity\n
- plasticCoefRestitution(Double) - Method in class tech.cae.jsdf.v1_5.SimbodyContact.Builder
-
this is the COR to be used at high velocities for rigid\n impacts; if not given it is 1 - dissipation*plastic_impact_velocity\n
- plasticCoefRestitution() - Method in class tech.cae.jsdf.v1_6.SimbodyContact.Builder
-
this is the COR to be used at high velocities for rigid\n impacts; if not given it is 1 - dissipation*plastic_impact_velocity\n
- plasticCoefRestitution(Double) - Method in class tech.cae.jsdf.v1_6.SimbodyContact.Builder
-
this is the COR to be used at high velocities for rigid\n impacts; if not given it is 1 - dissipation*plastic_impact_velocity\n
- plasticCoefRestitution() - Method in class tech.cae.jsdf.v1_7.SimbodyContact.Builder
-
this is the COR to be used at high velocities for rigid\n impacts; if not given it is 1 - dissipation*plastic_impact_velocity\n
- plasticCoefRestitution(Double) - Method in class tech.cae.jsdf.v1_7.SimbodyContact.Builder
-
this is the COR to be used at high velocities for rigid\n impacts; if not given it is 1 - dissipation*plastic_impact_velocity\n
- plasticCoefRestitution() - Method in class tech.cae.jsdf.v1_8.SimbodyContact.Builder
-
this is the COR to be used at high velocities for rigid\n impacts; if not given it is 1 - dissipation*plastic_impact_velocity\n
- plasticCoefRestitution(Double) - Method in class tech.cae.jsdf.v1_8.SimbodyContact.Builder
-
this is the COR to be used at high velocities for rigid\n impacts; if not given it is 1 - dissipation*plastic_impact_velocity\n
- plasticImpactVelocity() - Method in class tech.cae.jsdf.v1_5.SimbodyContact.Builder
-
smallest impact velocity at which min COR is reached; set\n to zero if you want the min COR always to be used
- plasticImpactVelocity(Double) - Method in class tech.cae.jsdf.v1_5.SimbodyContact.Builder
-
smallest impact velocity at which min COR is reached; set\n to zero if you want the min COR always to be used
- plasticImpactVelocity() - Method in class tech.cae.jsdf.v1_6.SimbodyContact.Builder
-
smallest impact velocity at which min COR is reached; set\n to zero if you want the min COR always to be used
- plasticImpactVelocity(Double) - Method in class tech.cae.jsdf.v1_6.SimbodyContact.Builder
-
smallest impact velocity at which min COR is reached; set\n to zero if you want the min COR always to be used
- plasticImpactVelocity() - Method in class tech.cae.jsdf.v1_7.SimbodyContact.Builder
-
smallest impact velocity at which min COR is reached; set\n to zero if you want the min COR always to be used
- plasticImpactVelocity(Double) - Method in class tech.cae.jsdf.v1_7.SimbodyContact.Builder
-
smallest impact velocity at which min COR is reached; set\n to zero if you want the min COR always to be used
- plasticImpactVelocity() - Method in class tech.cae.jsdf.v1_8.SimbodyContact.Builder
-
smallest impact velocity at which min COR is reached; set\n to zero if you want the min COR always to be used
- plasticImpactVelocity(Double) - Method in class tech.cae.jsdf.v1_8.SimbodyContact.Builder
-
smallest impact velocity at which min COR is reached; set\n to zero if you want the min COR always to be used
- plugin() - Method in class tech.cae.jsdf.v1_5.Actor.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_5.Actor.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin() - Method in class tech.cae.jsdf.v1_5.Gui.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_5.Gui.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin() - Method in class tech.cae.jsdf.v1_5.InsertionsModel.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_5.InsertionsModel.Builder
-
A plugin is a dynamically loaded chunk of code.
- Plugin - Class in tech.cae.jsdf.v1_5
-
A plugin is a dynamically loaded chunk of code.
- Plugin() - Constructor for class tech.cae.jsdf.v1_5.Plugin
-
- plugin() - Method in class tech.cae.jsdf.v1_5.PopulationModel.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_5.PopulationModel.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin() - Method in class tech.cae.jsdf.v1_5.Projector.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_5.Projector.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin() - Method in class tech.cae.jsdf.v1_5.SdfModel.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_5.SdfModel.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin() - Method in class tech.cae.jsdf.v1_5.Sensor.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_5.Sensor.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin() - Method in class tech.cae.jsdf.v1_5.Visual.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_5.Visual.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin() - Method in class tech.cae.jsdf.v1_5.World.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_5.World.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin() - Method in class tech.cae.jsdf.v1_5.WorldModel.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_5.WorldModel.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin() - Method in class tech.cae.jsdf.v1_6.Actor.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_6.Actor.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin() - Method in class tech.cae.jsdf.v1_6.Gui.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_6.Gui.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin() - Method in class tech.cae.jsdf.v1_6.InsertionsModel.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_6.InsertionsModel.Builder
-
A plugin is a dynamically loaded chunk of code.
- Plugin - Class in tech.cae.jsdf.v1_6
-
A plugin is a dynamically loaded chunk of code.
- Plugin() - Constructor for class tech.cae.jsdf.v1_6.Plugin
-
- plugin() - Method in class tech.cae.jsdf.v1_6.PopulationModel.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_6.PopulationModel.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin() - Method in class tech.cae.jsdf.v1_6.Projector.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_6.Projector.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin() - Method in class tech.cae.jsdf.v1_6.SdfModel.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_6.SdfModel.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin() - Method in class tech.cae.jsdf.v1_6.Sensor.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_6.Sensor.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin() - Method in class tech.cae.jsdf.v1_6.Visual.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_6.Visual.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin() - Method in class tech.cae.jsdf.v1_6.World.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_6.World.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin() - Method in class tech.cae.jsdf.v1_6.WorldModel.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_6.WorldModel.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin() - Method in class tech.cae.jsdf.v1_7.Actor.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_7.Actor.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin() - Method in class tech.cae.jsdf.v1_7.Gui.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_7.Gui.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin() - Method in class tech.cae.jsdf.v1_7.InsertionsModel.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_7.InsertionsModel.Builder
-
A plugin is a dynamically loaded chunk of code.
- Plugin - Class in tech.cae.jsdf.v1_7
-
A plugin is a dynamically loaded chunk of code.
- Plugin() - Constructor for class tech.cae.jsdf.v1_7.Plugin
-
- plugin() - Method in class tech.cae.jsdf.v1_7.PopulationModel.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_7.PopulationModel.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin() - Method in class tech.cae.jsdf.v1_7.Projector.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_7.Projector.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin() - Method in class tech.cae.jsdf.v1_7.SdfModel.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_7.SdfModel.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin() - Method in class tech.cae.jsdf.v1_7.Sensor.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_7.Sensor.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin() - Method in class tech.cae.jsdf.v1_7.Visual.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_7.Visual.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin() - Method in class tech.cae.jsdf.v1_7.World.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_7.World.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin() - Method in class tech.cae.jsdf.v1_7.WorldModel.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_7.WorldModel.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin() - Method in class tech.cae.jsdf.v1_8.Actor.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_8.Actor.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin() - Method in class tech.cae.jsdf.v1_8.Gui.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_8.Gui.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin() - Method in class tech.cae.jsdf.v1_8.InsertionsModel.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_8.InsertionsModel.Builder
-
A plugin is a dynamically loaded chunk of code.
- Plugin - Class in tech.cae.jsdf.v1_8
-
A plugin is a dynamically loaded chunk of code.
- Plugin() - Constructor for class tech.cae.jsdf.v1_8.Plugin
-
- plugin() - Method in class tech.cae.jsdf.v1_8.PopulationModel.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_8.PopulationModel.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin() - Method in class tech.cae.jsdf.v1_8.Projector.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_8.Projector.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin() - Method in class tech.cae.jsdf.v1_8.SdfModel.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_8.SdfModel.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin() - Method in class tech.cae.jsdf.v1_8.Sensor.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_8.Sensor.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin() - Method in class tech.cae.jsdf.v1_8.Visual.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_8.Visual.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin() - Method in class tech.cae.jsdf.v1_8.World.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_8.World.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin() - Method in class tech.cae.jsdf.v1_8.WorldModel.Builder
-
A plugin is a dynamically loaded chunk of code.
- plugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_8.WorldModel.Builder
-
A plugin is a dynamically loaded chunk of code.
- Plugin.Builder - Class in tech.cae.jsdf.v1_5
-
- Plugin.Builder - Class in tech.cae.jsdf.v1_6
-
- Plugin.Builder - Class in tech.cae.jsdf.v1_7
-
- Plugin.Builder - Class in tech.cae.jsdf.v1_8
-
- point() - Method in class tech.cae.jsdf.v1_5.Polyline.Builder
-
\n A series of points that define the path of the polyline.\n
- point(List<Vector2D>) - Method in class tech.cae.jsdf.v1_5.Polyline.Builder
-
\n A series of points that define the path of the polyline.\n
- point() - Method in class tech.cae.jsdf.v1_5.Road.Builder
-
A series of points that define the path of the road.
- point(List<Vector3D>) - Method in class tech.cae.jsdf.v1_5.Road.Builder
-
A series of points that define the path of the road.
- point() - Method in class tech.cae.jsdf.v1_6.Polyline.Builder
-
\n A series of points that define the path of the polyline.\n
- point(List<Vector2D>) - Method in class tech.cae.jsdf.v1_6.Polyline.Builder
-
\n A series of points that define the path of the polyline.\n
- point() - Method in class tech.cae.jsdf.v1_6.Road.Builder
-
A series of points that define the path of the road.
- point(List<Vector3D>) - Method in class tech.cae.jsdf.v1_6.Road.Builder
-
A series of points that define the path of the road.
- point() - Method in class tech.cae.jsdf.v1_7.Polyline.Builder
-
\n A series of points that define the path of the polyline.\n
- point(List<Vector2D>) - Method in class tech.cae.jsdf.v1_7.Polyline.Builder
-
\n A series of points that define the path of the polyline.\n
- point() - Method in class tech.cae.jsdf.v1_7.Road.Builder
-
A series of points that define the path of the road.
- point(List<Vector3D>) - Method in class tech.cae.jsdf.v1_7.Road.Builder
-
A series of points that define the path of the road.
- point() - Method in class tech.cae.jsdf.v1_8.Polyline.Builder
-
\n A series of points that define the path of the polyline.\n
- point(List<Vector2D>) - Method in class tech.cae.jsdf.v1_8.Polyline.Builder
-
\n A series of points that define the path of the polyline.\n
- point() - Method in class tech.cae.jsdf.v1_8.Road.Builder
-
A series of points that define the path of the road.
- point(List<Vector3D>) - Method in class tech.cae.jsdf.v1_8.Road.Builder
-
A series of points that define the path of the road.
- poissonsRatio() - Method in class tech.cae.jsdf.v1_5.SurfaceContact.Builder
-
\n Poisson's ratio is the ratio between transverse and axial strain.\n This value must lie between (-1, 0.5).
- poissonsRatio(Double) - Method in class tech.cae.jsdf.v1_5.SurfaceContact.Builder
-
\n Poisson's ratio is the ratio between transverse and axial strain.\n This value must lie between (-1, 0.5).
- poissonsRatio() - Method in class tech.cae.jsdf.v1_6.SurfaceContact.Builder
-
\n Poisson's ratio is the unitless ratio between transverse and axial strain.\n This value must lie between (-1, 0.5).
- poissonsRatio(Double) - Method in class tech.cae.jsdf.v1_6.SurfaceContact.Builder
-
\n Poisson's ratio is the unitless ratio between transverse and axial strain.\n This value must lie between (-1, 0.5).
- poissonsRatio() - Method in class tech.cae.jsdf.v1_7.SurfaceContact.Builder
-
\n Poisson's ratio is the unitless ratio between transverse and axial strain.\n This value must lie between (-1, 0.5).
- poissonsRatio(Double) - Method in class tech.cae.jsdf.v1_7.SurfaceContact.Builder
-
\n Poisson's ratio is the unitless ratio between transverse and axial strain.\n This value must lie between (-1, 0.5).
- poissonsRatio() - Method in class tech.cae.jsdf.v1_8.SurfaceContact.Builder
-
\n Poisson's ratio is the unitless ratio between transverse and axial strain.\n This value must lie between (-1, 0.5).
- poissonsRatio(Double) - Method in class tech.cae.jsdf.v1_8.SurfaceContact.Builder
-
\n Poisson's ratio is the unitless ratio between transverse and axial strain.\n This value must lie between (-1, 0.5).
- polyline() - Method in class tech.cae.jsdf.v1_5.Geometry.Builder
-
Defines an extruded polyline shape
- polyline(Polyline) - Method in class tech.cae.jsdf.v1_5.Geometry.Builder
-
Defines an extruded polyline shape
- Polyline - Class in tech.cae.jsdf.v1_5
-
Defines an extruded polyline shape
- Polyline() - Constructor for class tech.cae.jsdf.v1_5.Polyline
-
- polyline() - Method in class tech.cae.jsdf.v1_6.Geometry.Builder
-
Defines an extruded polyline shape
- polyline(Polyline) - Method in class tech.cae.jsdf.v1_6.Geometry.Builder
-
Defines an extruded polyline shape
- Polyline - Class in tech.cae.jsdf.v1_6
-
Defines an extruded polyline shape
- Polyline() - Constructor for class tech.cae.jsdf.v1_6.Polyline
-
- polyline() - Method in class tech.cae.jsdf.v1_7.Geometry.Builder
-
Defines an extruded polyline shape
- polyline(Polyline) - Method in class tech.cae.jsdf.v1_7.Geometry.Builder
-
Defines an extruded polyline shape
- Polyline - Class in tech.cae.jsdf.v1_7
-
Defines an extruded polyline shape
- Polyline() - Constructor for class tech.cae.jsdf.v1_7.Polyline
-
- polyline() - Method in class tech.cae.jsdf.v1_8.Geometry.Builder
-
Defines an extruded polyline shape
- polyline(Polyline) - Method in class tech.cae.jsdf.v1_8.Geometry.Builder
-
Defines an extruded polyline shape
- Polyline - Class in tech.cae.jsdf.v1_8
-
Defines an extruded polyline shape
- Polyline() - Constructor for class tech.cae.jsdf.v1_8.Polyline
-
- Polyline.Builder - Class in tech.cae.jsdf.v1_5
-
- Polyline.Builder - Class in tech.cae.jsdf.v1_6
-
- Polyline.Builder - Class in tech.cae.jsdf.v1_7
-
- Polyline.Builder - Class in tech.cae.jsdf.v1_8
-
- Population - Class in tech.cae.jsdf.v1_5
-
\n The population element defines how and where a set of models will\n be automatically populated in Gazebo.\n
- Population() - Constructor for class tech.cae.jsdf.v1_5.Population
-
- population() - Method in class tech.cae.jsdf.v1_5.World.Builder
-
\n The population element defines how and where a set of models will\n be automatically populated in Gazebo.\n
- population(List<Population>) - Method in class tech.cae.jsdf.v1_5.World.Builder
-
\n The population element defines how and where a set of models will\n be automatically populated in Gazebo.\n
- Population - Class in tech.cae.jsdf.v1_6
-
\n The population element defines how and where a set of models will\n be automatically populated in Gazebo.\n
- Population() - Constructor for class tech.cae.jsdf.v1_6.Population
-
- population() - Method in class tech.cae.jsdf.v1_6.World.Builder
-
\n The population element defines how and where a set of models will\n be automatically populated in Gazebo.\n
- population(List<Population>) - Method in class tech.cae.jsdf.v1_6.World.Builder
-
\n The population element defines how and where a set of models will\n be automatically populated in Gazebo.\n
- Population - Class in tech.cae.jsdf.v1_7
-
\n The population element defines how and where a set of models will\n be automatically populated in Gazebo.\n
- Population() - Constructor for class tech.cae.jsdf.v1_7.Population
-
- population() - Method in class tech.cae.jsdf.v1_7.World.Builder
-
\n The population element defines how and where a set of models will\n be automatically populated in Gazebo.\n
- population(List<Population>) - Method in class tech.cae.jsdf.v1_7.World.Builder
-
\n The population element defines how and where a set of models will\n be automatically populated in Gazebo.\n
- Population - Class in tech.cae.jsdf.v1_8
-
\n The population element defines how and where a set of models will\n be automatically populated in Gazebo.\n
- Population() - Constructor for class tech.cae.jsdf.v1_8.Population
-
- population() - Method in class tech.cae.jsdf.v1_8.World.Builder
-
\n The population element defines how and where a set of models will\n be automatically populated in Gazebo.\n
- population(List<Population>) - Method in class tech.cae.jsdf.v1_8.World.Builder
-
\n The population element defines how and where a set of models will\n be automatically populated in Gazebo.\n
- Population.Builder - Class in tech.cae.jsdf.v1_5
-
- Population.Builder - Class in tech.cae.jsdf.v1_6
-
- Population.Builder - Class in tech.cae.jsdf.v1_7
-
- Population.Builder - Class in tech.cae.jsdf.v1_8
-
- PopulationModel - Class in tech.cae.jsdf.v1_5
-
The model element defines a complete robot or any other physical object.
- PopulationModel() - Constructor for class tech.cae.jsdf.v1_5.PopulationModel
-
- PopulationModel - Class in tech.cae.jsdf.v1_6
-
The model element defines a complete robot or any other physical object.
- PopulationModel() - Constructor for class tech.cae.jsdf.v1_6.PopulationModel
-
- PopulationModel - Class in tech.cae.jsdf.v1_7
-
The model element defines a complete robot or any other physical object.
- PopulationModel() - Constructor for class tech.cae.jsdf.v1_7.PopulationModel
-
- PopulationModel - Class in tech.cae.jsdf.v1_8
-
The model element defines a complete robot or any other physical object.
- PopulationModel() - Constructor for class tech.cae.jsdf.v1_8.PopulationModel
-
- PopulationModel.Builder - Class in tech.cae.jsdf.v1_5
-
- PopulationModel.Builder - Class in tech.cae.jsdf.v1_6
-
- PopulationModel.Builder - Class in tech.cae.jsdf.v1_7
-
- PopulationModel.Builder - Class in tech.cae.jsdf.v1_8
-
- pos() - Method in class tech.cae.jsdf.v1_5.Heightmap.Builder
-
A position offset.
- pos(Vector3D) - Method in class tech.cae.jsdf.v1_5.Heightmap.Builder
-
A position offset.
- pos() - Method in class tech.cae.jsdf.v1_6.Heightmap.Builder
-
A position offset.
- pos(Vector3D) - Method in class tech.cae.jsdf.v1_6.Heightmap.Builder
-
A position offset.
- pos() - Method in class tech.cae.jsdf.v1_7.Heightmap.Builder
-
A position offset.
- pos(Vector3D) - Method in class tech.cae.jsdf.v1_7.Heightmap.Builder
-
A position offset.
- pos() - Method in class tech.cae.jsdf.v1_8.Heightmap.Builder
-
A position offset.
- pos(Vector3D) - Method in class tech.cae.jsdf.v1_8.Heightmap.Builder
-
A position offset.
- Pose - Class in tech.cae.jsdf.types
-
- Pose() - Constructor for class tech.cae.jsdf.types.Pose
-
- Pose(double...) - Constructor for class tech.cae.jsdf.types.Pose
-
- Pose(String) - Constructor for class tech.cae.jsdf.types.Pose
-
- pose() - Method in class tech.cae.jsdf.v1_5.Actor.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_5.Actor.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_5.ActorJoint.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_5.ActorJoint.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_5.ActorLink.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_5.ActorLink.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_5.AudioSource.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_5.AudioSource.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_5.Frame.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_5.Frame.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_5.GuiCamera.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_5.GuiCamera.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_5.Include.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_5.Include.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_5.Inertial.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_5.Inertial.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_5.InsertionsModel.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_5.InsertionsModel.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_5.LinkCollision.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_5.LinkCollision.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_5.ModelJoint.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_5.ModelJoint.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_5.ModelLink.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_5.ModelLink.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_5.Population.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_5.Population.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_5.PopulationModel.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_5.PopulationModel.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_5.Projector.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_5.Projector.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_5.SdfLight.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_5.SdfLight.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_5.SdfModel.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_5.SdfModel.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_5.Sensor.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_5.Sensor.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_5.SensorCamera.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_5.SensorCamera.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_5.StateLight.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_5.StateLight.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_5.StateModel.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_5.StateModel.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_5.Visual.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_5.Visual.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_5.Waypoint.Builder
-
- pose(Pose) - Method in class tech.cae.jsdf.v1_5.Waypoint.Builder
-
- pose() - Method in class tech.cae.jsdf.v1_5.WorldJoint.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_5.WorldJoint.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_5.WorldLight.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_5.WorldLight.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_5.WorldModel.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_5.WorldModel.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_6.Actor.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_6.Actor.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_6.ActorJoint.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_6.ActorJoint.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_6.ActorLink.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_6.ActorLink.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_6.AudioSource.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_6.AudioSource.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_6.Frame.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_6.Frame.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_6.GuiCamera.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_6.GuiCamera.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_6.Include.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_6.Include.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_6.Inertial.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_6.Inertial.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_6.InsertionsLight.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_6.InsertionsLight.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_6.InsertionsModel.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_6.InsertionsModel.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_6.LinkCollision.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_6.LinkCollision.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_6.LinkLight.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_6.LinkLight.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_6.ModelJoint.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_6.ModelJoint.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_6.ModelLink.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_6.ModelLink.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_6.Population.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_6.Population.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_6.PopulationModel.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_6.PopulationModel.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_6.Projector.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_6.Projector.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_6.SdfLight.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_6.SdfLight.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_6.SdfModel.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_6.SdfModel.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_6.Sensor.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_6.Sensor.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_6.SensorCamera.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_6.SensorCamera.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_6.StateLight.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_6.StateLight.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_6.StateModel.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_6.StateModel.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_6.Visual.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_6.Visual.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_6.Waypoint.Builder
-
The pose which should be reached at the given time.
- pose(Pose) - Method in class tech.cae.jsdf.v1_6.Waypoint.Builder
-
The pose which should be reached at the given time.
- pose() - Method in class tech.cae.jsdf.v1_6.WorldJoint.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_6.WorldJoint.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_6.WorldLight.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_6.WorldLight.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_6.WorldModel.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_6.WorldModel.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- pose() - Method in class tech.cae.jsdf.v1_7.Actor.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_7.Actor.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_7.ActorJoint.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_7.ActorJoint.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_7.ActorLink.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_7.ActorLink.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_7.AudioSource.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_7.AudioSource.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_7.Frame.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_7.Frame.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_7.GuiCamera.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_7.GuiCamera.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_7.Include.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_7.Include.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_7.Inertial.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_7.Inertial.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_7.InsertionsLight.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_7.InsertionsLight.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_7.InsertionsModel.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_7.InsertionsModel.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_7.LinkCollision.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_7.LinkCollision.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_7.LinkLight.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_7.LinkLight.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_7.ModelJoint.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_7.ModelJoint.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_7.ModelLink.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_7.ModelLink.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_7.Population.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_7.Population.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_7.PopulationModel.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_7.PopulationModel.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_7.Projector.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_7.Projector.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_7.SdfLight.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_7.SdfLight.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_7.SdfModel.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_7.SdfModel.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_7.Sensor.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_7.Sensor.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_7.SensorCamera.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_7.SensorCamera.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_7.StateLight.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_7.StateLight.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_7.StateModel.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_7.StateModel.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_7.Visual.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_7.Visual.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_7.Waypoint.Builder
-
The pose which should be reached at the given time.
- pose(Pose) - Method in class tech.cae.jsdf.v1_7.Waypoint.Builder
-
The pose which should be reached at the given time.
- pose() - Method in class tech.cae.jsdf.v1_7.WorldLight.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_7.WorldLight.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_7.WorldModel.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_7.WorldModel.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_8.Actor.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_8.Actor.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_8.ActorJoint.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_8.ActorJoint.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_8.ActorLink.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_8.ActorLink.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_8.AudioSource.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_8.AudioSource.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_8.Frame.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_8.Frame.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_8.GuiCamera.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_8.GuiCamera.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_8.Include.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_8.Include.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_8.Inertial.Builder
-
This is the pose of the inertial reference frame.
- pose(Pose) - Method in class tech.cae.jsdf.v1_8.Inertial.Builder
-
This is the pose of the inertial reference frame.
- pose() - Method in class tech.cae.jsdf.v1_8.InsertionsLight.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_8.InsertionsLight.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_8.InsertionsModel.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_8.InsertionsModel.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_8.LinkCollision.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_8.LinkCollision.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_8.LinkLight.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_8.LinkLight.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_8.ModelJoint.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_8.ModelJoint.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_8.ModelLink.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_8.ModelLink.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_8.Population.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_8.Population.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_8.PopulationModel.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_8.PopulationModel.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_8.Projector.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_8.Projector.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_8.SdfLight.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_8.SdfLight.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_8.SdfModel.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_8.SdfModel.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_8.Sensor.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_8.Sensor.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_8.SensorCamera.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_8.SensorCamera.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_8.StateLight.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_8.StateLight.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_8.StateModel.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_8.StateModel.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_8.Visual.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_8.Visual.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_8.Waypoint.Builder
-
The pose which should be reached at the given time.
- pose(Pose) - Method in class tech.cae.jsdf.v1_8.Waypoint.Builder
-
The pose which should be reached at the given time.
- pose() - Method in class tech.cae.jsdf.v1_8.WorldLight.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_8.WorldLight.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose() - Method in class tech.cae.jsdf.v1_8.WorldModel.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- pose(Pose) - Method in class tech.cae.jsdf.v1_8.WorldModel.Builder
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- Pose.PoseContent - Class in tech.cae.jsdf.types
-
- PoseContent(double...) - Constructor for class tech.cae.jsdf.types.Pose.PoseContent
-
- PoseContent(String) - Constructor for class tech.cae.jsdf.types.Pose.PoseContent
-
- positionSensing() - Method in class tech.cae.jsdf.v1_5.Gps.Builder
-
\n Parameters related to GPS position measurement.\n
- positionSensing(PositionSensing) - Method in class tech.cae.jsdf.v1_5.Gps.Builder
-
\n Parameters related to GPS position measurement.\n
- PositionSensing - Class in tech.cae.jsdf.v1_5
-
\n Parameters related to GPS position measurement.\n
- PositionSensing() - Constructor for class tech.cae.jsdf.v1_5.PositionSensing
-
- positionSensing() - Method in class tech.cae.jsdf.v1_6.Gps.Builder
-
\n Parameters related to GPS position measurement.\n
- positionSensing(PositionSensing) - Method in class tech.cae.jsdf.v1_6.Gps.Builder
-
\n Parameters related to GPS position measurement.\n
- PositionSensing - Class in tech.cae.jsdf.v1_6
-
\n Parameters related to GPS position measurement.\n
- PositionSensing() - Constructor for class tech.cae.jsdf.v1_6.PositionSensing
-
- positionSensing() - Method in class tech.cae.jsdf.v1_7.Gps.Builder
-
\n Parameters related to GPS position measurement.\n
- positionSensing(PositionSensing) - Method in class tech.cae.jsdf.v1_7.Gps.Builder
-
\n Parameters related to GPS position measurement.\n
- PositionSensing - Class in tech.cae.jsdf.v1_7
-
\n Parameters related to GPS position measurement.\n
- PositionSensing() - Constructor for class tech.cae.jsdf.v1_7.PositionSensing
-
- positionSensing() - Method in class tech.cae.jsdf.v1_8.Gps.Builder
-
\n Parameters related to GPS position measurement.\n
- positionSensing(PositionSensing) - Method in class tech.cae.jsdf.v1_8.Gps.Builder
-
\n Parameters related to GPS position measurement.\n
- PositionSensing - Class in tech.cae.jsdf.v1_8
-
\n Parameters related to GPS position measurement.\n
- PositionSensing() - Constructor for class tech.cae.jsdf.v1_8.PositionSensing
-
- PositionSensing.Builder - Class in tech.cae.jsdf.v1_5
-
- PositionSensing.Builder - Class in tech.cae.jsdf.v1_6
-
- PositionSensing.Builder - Class in tech.cae.jsdf.v1_7
-
- PositionSensing.Builder - Class in tech.cae.jsdf.v1_8
-
- PositionSensingHorizontal - Class in tech.cae.jsdf.v1_5
-
\n Noise parameters for horizontal position measurement, in units of meters.\n
- PositionSensingHorizontal() - Constructor for class tech.cae.jsdf.v1_5.PositionSensingHorizontal
-
- PositionSensingHorizontal - Class in tech.cae.jsdf.v1_6
-
\n Noise parameters for horizontal position measurement, in units of meters.\n
- PositionSensingHorizontal() - Constructor for class tech.cae.jsdf.v1_6.PositionSensingHorizontal
-
- PositionSensingHorizontal - Class in tech.cae.jsdf.v1_7
-
\n Noise parameters for horizontal position measurement, in units of meters.\n
- PositionSensingHorizontal() - Constructor for class tech.cae.jsdf.v1_7.PositionSensingHorizontal
-
- PositionSensingHorizontal - Class in tech.cae.jsdf.v1_8
-
\n Noise parameters for horizontal position measurement, in units of meters.\n
- PositionSensingHorizontal() - Constructor for class tech.cae.jsdf.v1_8.PositionSensingHorizontal
-
- PositionSensingHorizontal.Builder - Class in tech.cae.jsdf.v1_5
-
- PositionSensingHorizontal.Builder - Class in tech.cae.jsdf.v1_6
-
- PositionSensingHorizontal.Builder - Class in tech.cae.jsdf.v1_7
-
- PositionSensingHorizontal.Builder - Class in tech.cae.jsdf.v1_8
-
- PositionSensingVertical - Class in tech.cae.jsdf.v1_5
-
\n Noise parameters for vertical position measurement, in units of meters.\n
- PositionSensingVertical() - Constructor for class tech.cae.jsdf.v1_5.PositionSensingVertical
-
- PositionSensingVertical - Class in tech.cae.jsdf.v1_6
-
\n Noise parameters for vertical position measurement, in units of meters.\n
- PositionSensingVertical() - Constructor for class tech.cae.jsdf.v1_6.PositionSensingVertical
-
- PositionSensingVertical - Class in tech.cae.jsdf.v1_7
-
\n Noise parameters for vertical position measurement, in units of meters.\n
- PositionSensingVertical() - Constructor for class tech.cae.jsdf.v1_7.PositionSensingVertical
-
- PositionSensingVertical - Class in tech.cae.jsdf.v1_8
-
\n Noise parameters for vertical position measurement, in units of meters.\n
- PositionSensingVertical() - Constructor for class tech.cae.jsdf.v1_8.PositionSensingVertical
-
- PositionSensingVertical.Builder - Class in tech.cae.jsdf.v1_5
-
- PositionSensingVertical.Builder - Class in tech.cae.jsdf.v1_6
-
- PositionSensingVertical.Builder - Class in tech.cae.jsdf.v1_7
-
- PositionSensingVertical.Builder - Class in tech.cae.jsdf.v1_8
-
- power() - Method in class tech.cae.jsdf.v1_5.Transceiver.Builder
-
Specifies the transmission power in dBm
- power(Double) - Method in class tech.cae.jsdf.v1_5.Transceiver.Builder
-
Specifies the transmission power in dBm
- power() - Method in class tech.cae.jsdf.v1_6.Transceiver.Builder
-
Specifies the transmission power in dBm
- power(Double) - Method in class tech.cae.jsdf.v1_6.Transceiver.Builder
-
Specifies the transmission power in dBm
- power() - Method in class tech.cae.jsdf.v1_7.Transceiver.Builder
-
Specifies the transmission power in dBm
- power(Double) - Method in class tech.cae.jsdf.v1_7.Transceiver.Builder
-
Specifies the transmission power in dBm
- power() - Method in class tech.cae.jsdf.v1_8.Transceiver.Builder
-
Specifies the transmission power in dBm
- power(Double) - Method in class tech.cae.jsdf.v1_8.Transceiver.Builder
-
Specifies the transmission power in dBm
- precision() - Method in class tech.cae.jsdf.v1_5.HorizontalNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision(Double) - Method in class tech.cae.jsdf.v1_5.HorizontalNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision() - Method in class tech.cae.jsdf.v1_5.VerticalNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision(Double) - Method in class tech.cae.jsdf.v1_5.VerticalNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision() - Method in class tech.cae.jsdf.v1_5.VerticalPositionNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision(Double) - Method in class tech.cae.jsdf.v1_5.VerticalPositionNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision() - Method in class tech.cae.jsdf.v1_5.VerticalVelocityNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision(Double) - Method in class tech.cae.jsdf.v1_5.VerticalVelocityNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision() - Method in class tech.cae.jsdf.v1_5.XYZNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision(Double) - Method in class tech.cae.jsdf.v1_5.XYZNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision() - Method in class tech.cae.jsdf.v1_6.HorizontalNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision(Double) - Method in class tech.cae.jsdf.v1_6.HorizontalNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision() - Method in class tech.cae.jsdf.v1_6.PressureNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision(Double) - Method in class tech.cae.jsdf.v1_6.PressureNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision() - Method in class tech.cae.jsdf.v1_6.VerticalNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision(Double) - Method in class tech.cae.jsdf.v1_6.VerticalNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision() - Method in class tech.cae.jsdf.v1_6.VerticalPositionNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision(Double) - Method in class tech.cae.jsdf.v1_6.VerticalPositionNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision() - Method in class tech.cae.jsdf.v1_6.VerticalVelocityNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision(Double) - Method in class tech.cae.jsdf.v1_6.VerticalVelocityNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision() - Method in class tech.cae.jsdf.v1_6.XYZNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision(Double) - Method in class tech.cae.jsdf.v1_6.XYZNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision() - Method in class tech.cae.jsdf.v1_7.HorizontalNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision(Double) - Method in class tech.cae.jsdf.v1_7.HorizontalNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision() - Method in class tech.cae.jsdf.v1_7.PressureNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision(Double) - Method in class tech.cae.jsdf.v1_7.PressureNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision() - Method in class tech.cae.jsdf.v1_7.VerticalNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision(Double) - Method in class tech.cae.jsdf.v1_7.VerticalNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision() - Method in class tech.cae.jsdf.v1_7.VerticalPositionNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision(Double) - Method in class tech.cae.jsdf.v1_7.VerticalPositionNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision() - Method in class tech.cae.jsdf.v1_7.VerticalVelocityNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision(Double) - Method in class tech.cae.jsdf.v1_7.VerticalVelocityNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision() - Method in class tech.cae.jsdf.v1_7.XYZNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision(Double) - Method in class tech.cae.jsdf.v1_7.XYZNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision() - Method in class tech.cae.jsdf.v1_8.HorizontalNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision(Double) - Method in class tech.cae.jsdf.v1_8.HorizontalNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision() - Method in class tech.cae.jsdf.v1_8.PressureNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision(Double) - Method in class tech.cae.jsdf.v1_8.PressureNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision() - Method in class tech.cae.jsdf.v1_8.VerticalNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision(Double) - Method in class tech.cae.jsdf.v1_8.VerticalNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision() - Method in class tech.cae.jsdf.v1_8.VerticalPositionNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision(Double) - Method in class tech.cae.jsdf.v1_8.VerticalPositionNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision() - Method in class tech.cae.jsdf.v1_8.VerticalVelocityNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision(Double) - Method in class tech.cae.jsdf.v1_8.VerticalVelocityNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision() - Method in class tech.cae.jsdf.v1_8.XYZNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- precision(Double) - Method in class tech.cae.jsdf.v1_8.XYZNoise.Builder
-
\n For type \"gaussian_quantized\", the precision of output signals.
- preconIters() - Method in class tech.cae.jsdf.v1_5.OdeSolver.Builder
-
Experimental parameter.
- preconIters(Long) - Method in class tech.cae.jsdf.v1_5.OdeSolver.Builder
-
Experimental parameter.
- preconIters() - Method in class tech.cae.jsdf.v1_6.OdeSolver.Builder
-
Experimental parameter.
- preconIters(Long) - Method in class tech.cae.jsdf.v1_6.OdeSolver.Builder
-
Experimental parameter.
- preconIters() - Method in class tech.cae.jsdf.v1_7.OdeSolver.Builder
-
Experimental parameter.
- preconIters(Long) - Method in class tech.cae.jsdf.v1_7.OdeSolver.Builder
-
Experimental parameter.
- preconIters() - Method in class tech.cae.jsdf.v1_8.OdeSolver.Builder
-
Experimental parameter.
- preconIters(Long) - Method in class tech.cae.jsdf.v1_8.OdeSolver.Builder
-
Experimental parameter.
- pressure() - Method in class tech.cae.jsdf.v1_6.AirPressure.Builder
-
\n Noise parameters for the pressure data.\n
- pressure(Pressure) - Method in class tech.cae.jsdf.v1_6.AirPressure.Builder
-
\n Noise parameters for the pressure data.\n
- pressure() - Method in class tech.cae.jsdf.v1_6.Atmosphere.Builder
-
Pressure at sea level in pascals.
- pressure(Double) - Method in class tech.cae.jsdf.v1_6.Atmosphere.Builder
-
Pressure at sea level in pascals.
- Pressure - Class in tech.cae.jsdf.v1_6
-
\n Noise parameters for the pressure data.\n
- Pressure() - Constructor for class tech.cae.jsdf.v1_6.Pressure
-
- pressure() - Method in class tech.cae.jsdf.v1_7.AirPressure.Builder
-
\n Noise parameters for the pressure data.\n
- pressure(Pressure) - Method in class tech.cae.jsdf.v1_7.AirPressure.Builder
-
\n Noise parameters for the pressure data.\n
- pressure() - Method in class tech.cae.jsdf.v1_7.Atmosphere.Builder
-
Pressure at sea level in pascals.
- pressure(Double) - Method in class tech.cae.jsdf.v1_7.Atmosphere.Builder
-
Pressure at sea level in pascals.
- Pressure - Class in tech.cae.jsdf.v1_7
-
\n Noise parameters for the pressure data.\n
- Pressure() - Constructor for class tech.cae.jsdf.v1_7.Pressure
-
- pressure() - Method in class tech.cae.jsdf.v1_8.AirPressure.Builder
-
\n Noise parameters for the pressure data.\n
- pressure(Pressure) - Method in class tech.cae.jsdf.v1_8.AirPressure.Builder
-
\n Noise parameters for the pressure data.\n
- pressure() - Method in class tech.cae.jsdf.v1_8.Atmosphere.Builder
-
Pressure at sea level in pascals.
- pressure(Double) - Method in class tech.cae.jsdf.v1_8.Atmosphere.Builder
-
Pressure at sea level in pascals.
- Pressure - Class in tech.cae.jsdf.v1_8
-
\n Noise parameters for the pressure data.\n
- Pressure() - Constructor for class tech.cae.jsdf.v1_8.Pressure
-
- Pressure.Builder - Class in tech.cae.jsdf.v1_6
-
- Pressure.Builder - Class in tech.cae.jsdf.v1_7
-
- Pressure.Builder - Class in tech.cae.jsdf.v1_8
-
- PressureNoise - Class in tech.cae.jsdf.v1_6
-
The properties of a sensor noise model.
- PressureNoise() - Constructor for class tech.cae.jsdf.v1_6.PressureNoise
-
- PressureNoise - Class in tech.cae.jsdf.v1_7
-
The properties of a sensor noise model.
- PressureNoise() - Constructor for class tech.cae.jsdf.v1_7.PressureNoise
-
- PressureNoise - Class in tech.cae.jsdf.v1_8
-
The properties of a sensor noise model.
- PressureNoise() - Constructor for class tech.cae.jsdf.v1_8.PressureNoise
-
- PressureNoise.Builder - Class in tech.cae.jsdf.v1_6
-
- PressureNoise.Builder - Class in tech.cae.jsdf.v1_7
-
- PressureNoise.Builder - Class in tech.cae.jsdf.v1_8
-
- projectionType() - Method in class tech.cae.jsdf.v1_5.GuiCamera.Builder
-
Set the type of projection for the camera.
- projectionType(String) - Method in class tech.cae.jsdf.v1_5.GuiCamera.Builder
-
Set the type of projection for the camera.
- projectionType() - Method in class tech.cae.jsdf.v1_6.GuiCamera.Builder
-
Set the type of projection for the camera.
- projectionType(String) - Method in class tech.cae.jsdf.v1_6.GuiCamera.Builder
-
Set the type of projection for the camera.
- projectionType() - Method in class tech.cae.jsdf.v1_7.GuiCamera.Builder
-
Set the type of projection for the camera.
- projectionType(String) - Method in class tech.cae.jsdf.v1_7.GuiCamera.Builder
-
Set the type of projection for the camera.
- projectionType() - Method in class tech.cae.jsdf.v1_8.GuiCamera.Builder
-
Set the type of projection for the camera.
- projectionType(String) - Method in class tech.cae.jsdf.v1_8.GuiCamera.Builder
-
Set the type of projection for the camera.
- projector() - Method in class tech.cae.jsdf.v1_5.ActorLink.Builder
-
- projector(List<Projector>) - Method in class tech.cae.jsdf.v1_5.ActorLink.Builder
-
- projector() - Method in class tech.cae.jsdf.v1_5.ModelLink.Builder
-
- projector(List<Projector>) - Method in class tech.cae.jsdf.v1_5.ModelLink.Builder
-
- Projector - Class in tech.cae.jsdf.v1_5
-
- Projector() - Constructor for class tech.cae.jsdf.v1_5.Projector
-
- projector() - Method in class tech.cae.jsdf.v1_6.ActorLink.Builder
-
- projector(List<Projector>) - Method in class tech.cae.jsdf.v1_6.ActorLink.Builder
-
- projector() - Method in class tech.cae.jsdf.v1_6.ModelLink.Builder
-
- projector(List<Projector>) - Method in class tech.cae.jsdf.v1_6.ModelLink.Builder
-
- Projector - Class in tech.cae.jsdf.v1_6
-
- Projector() - Constructor for class tech.cae.jsdf.v1_6.Projector
-
- projector() - Method in class tech.cae.jsdf.v1_7.ActorLink.Builder
-
- projector(List<Projector>) - Method in class tech.cae.jsdf.v1_7.ActorLink.Builder
-
- projector() - Method in class tech.cae.jsdf.v1_7.ModelLink.Builder
-
- projector(List<Projector>) - Method in class tech.cae.jsdf.v1_7.ModelLink.Builder
-
- Projector - Class in tech.cae.jsdf.v1_7
-
- Projector() - Constructor for class tech.cae.jsdf.v1_7.Projector
-
- projector() - Method in class tech.cae.jsdf.v1_8.ActorLink.Builder
-
- projector(List<Projector>) - Method in class tech.cae.jsdf.v1_8.ActorLink.Builder
-
- projector() - Method in class tech.cae.jsdf.v1_8.ModelLink.Builder
-
- projector(List<Projector>) - Method in class tech.cae.jsdf.v1_8.ModelLink.Builder
-
- Projector - Class in tech.cae.jsdf.v1_8
-
- Projector() - Constructor for class tech.cae.jsdf.v1_8.Projector
-
- Projector.Builder - Class in tech.cae.jsdf.v1_5
-
- Projector.Builder - Class in tech.cae.jsdf.v1_6
-
- Projector.Builder - Class in tech.cae.jsdf.v1_7
-
- Projector.Builder - Class in tech.cae.jsdf.v1_8
-
- provideFeedback() - Method in class tech.cae.jsdf.v1_5.JointPhysics.Builder
-
If provide feedback is set to true, physics engine will compute the constraint forces at this joint.
- provideFeedback(Boolean) - Method in class tech.cae.jsdf.v1_5.JointPhysics.Builder
-
If provide feedback is set to true, physics engine will compute the constraint forces at this joint.
- provideFeedback() - Method in class tech.cae.jsdf.v1_6.JointPhysics.Builder
-
If provide feedback is set to true, physics engine will compute the constraint forces at this joint.
- provideFeedback(Boolean) - Method in class tech.cae.jsdf.v1_6.JointPhysics.Builder
-
If provide feedback is set to true, physics engine will compute the constraint forces at this joint.
- provideFeedback() - Method in class tech.cae.jsdf.v1_7.JointPhysics.Builder
-
If provide feedback is set to true, physics engine will compute the constraint forces at this joint.
- provideFeedback(Boolean) - Method in class tech.cae.jsdf.v1_7.JointPhysics.Builder
-
If provide feedback is set to true, physics engine will compute the constraint forces at this joint.
- provideFeedback() - Method in class tech.cae.jsdf.v1_8.JointPhysics.Builder
-
If provide feedback is set to true, physics engine will compute the constraint forces at this joint.
- provideFeedback(Boolean) - Method in class tech.cae.jsdf.v1_8.JointPhysics.Builder
-
If provide feedback is set to true, physics engine will compute the constraint forces at this joint.
- s() - Method in class tech.cae.jsdf.v1_6.Intrinsics.Builder
-
XY axis skew
- s(Double) - Method in class tech.cae.jsdf.v1_6.Intrinsics.Builder
-
XY axis skew
- s() - Method in class tech.cae.jsdf.v1_7.Intrinsics.Builder
-
XY axis skew
- s(Double) - Method in class tech.cae.jsdf.v1_7.Intrinsics.Builder
-
XY axis skew
- s() - Method in class tech.cae.jsdf.v1_8.Intrinsics.Builder
-
XY axis skew
- s(Double) - Method in class tech.cae.jsdf.v1_8.Intrinsics.Builder
-
XY axis skew
- samples() - Method in class tech.cae.jsdf.v1_5.ScanHorizontal.Builder
-
The number of simulated rays to generate per complete laser sweep cycle.
- samples(Long) - Method in class tech.cae.jsdf.v1_5.ScanHorizontal.Builder
-
The number of simulated rays to generate per complete laser sweep cycle.
- samples() - Method in class tech.cae.jsdf.v1_5.ScanVertical.Builder
-
The number of simulated rays to generate per complete laser sweep cycle.
- samples(Long) - Method in class tech.cae.jsdf.v1_5.ScanVertical.Builder
-
The number of simulated rays to generate per complete laser sweep cycle.
- samples() - Method in class tech.cae.jsdf.v1_6.ScanHorizontal.Builder
-
The number of simulated lidar rays to generate per complete laser sweep cycle.
- samples(Long) - Method in class tech.cae.jsdf.v1_6.ScanHorizontal.Builder
-
The number of simulated lidar rays to generate per complete laser sweep cycle.
- samples() - Method in class tech.cae.jsdf.v1_6.ScanVertical.Builder
-
The number of simulated lidar rays to generate per complete laser sweep cycle.
- samples(Long) - Method in class tech.cae.jsdf.v1_6.ScanVertical.Builder
-
The number of simulated lidar rays to generate per complete laser sweep cycle.
- samples() - Method in class tech.cae.jsdf.v1_7.ScanHorizontal.Builder
-
The number of simulated lidar rays to generate per complete laser sweep cycle.
- samples(Long) - Method in class tech.cae.jsdf.v1_7.ScanHorizontal.Builder
-
The number of simulated lidar rays to generate per complete laser sweep cycle.
- samples() - Method in class tech.cae.jsdf.v1_7.ScanVertical.Builder
-
The number of simulated lidar rays to generate per complete laser sweep cycle.
- samples(Long) - Method in class tech.cae.jsdf.v1_7.ScanVertical.Builder
-
The number of simulated lidar rays to generate per complete laser sweep cycle.
- samples() - Method in class tech.cae.jsdf.v1_8.ScanHorizontal.Builder
-
The number of simulated lidar rays to generate per complete laser sweep cycle.
- samples(Long) - Method in class tech.cae.jsdf.v1_8.ScanHorizontal.Builder
-
The number of simulated lidar rays to generate per complete laser sweep cycle.
- samples() - Method in class tech.cae.jsdf.v1_8.ScanVertical.Builder
-
The number of simulated lidar rays to generate per complete laser sweep cycle.
- samples(Long) - Method in class tech.cae.jsdf.v1_8.ScanVertical.Builder
-
The number of simulated lidar rays to generate per complete laser sweep cycle.
- sampling() - Method in class tech.cae.jsdf.v1_6.Heightmap.Builder
-
Samples per heightmap datum.
- sampling(Long) - Method in class tech.cae.jsdf.v1_6.Heightmap.Builder
-
Samples per heightmap datum.
- sampling() - Method in class tech.cae.jsdf.v1_7.Heightmap.Builder
-
Samples per heightmap datum.
- sampling(Long) - Method in class tech.cae.jsdf.v1_7.Heightmap.Builder
-
Samples per heightmap datum.
- sampling() - Method in class tech.cae.jsdf.v1_8.Heightmap.Builder
-
Samples per heightmap datum.
- sampling(Long) - Method in class tech.cae.jsdf.v1_8.Heightmap.Builder
-
Samples per heightmap datum.
- save(GazeboLog, File) - Static method in class tech.cae.jsdf.log.GazeboLog
-
- save(GazeboLog, OutputStream) - Static method in class tech.cae.jsdf.log.GazeboLog
-
- save(S, File) - Static method in class tech.cae.jsdf.SDFIO
-
- save(S, OutputStream) - Static method in class tech.cae.jsdf.SDFIO
-
- Save - Class in tech.cae.jsdf.v1_5
-
Enable or disable saving of camera frames.
- Save() - Constructor for class tech.cae.jsdf.v1_5.Save
-
- save() - Method in class tech.cae.jsdf.v1_5.SensorCamera.Builder
-
Enable or disable saving of camera frames.
- save(Save) - Method in class tech.cae.jsdf.v1_5.SensorCamera.Builder
-
Enable or disable saving of camera frames.
- Save - Class in tech.cae.jsdf.v1_6
-
Enable or disable saving of camera frames.
- Save() - Constructor for class tech.cae.jsdf.v1_6.Save
-
- save() - Method in class tech.cae.jsdf.v1_6.SensorCamera.Builder
-
Enable or disable saving of camera frames.
- save(Save) - Method in class tech.cae.jsdf.v1_6.SensorCamera.Builder
-
Enable or disable saving of camera frames.
- Save - Class in tech.cae.jsdf.v1_7
-
Enable or disable saving of camera frames.
- Save() - Constructor for class tech.cae.jsdf.v1_7.Save
-
- save() - Method in class tech.cae.jsdf.v1_7.SensorCamera.Builder
-
Enable or disable saving of camera frames.
- save(Save) - Method in class tech.cae.jsdf.v1_7.SensorCamera.Builder
-
Enable or disable saving of camera frames.
- Save - Class in tech.cae.jsdf.v1_8
-
Enable or disable saving of camera frames.
- Save() - Constructor for class tech.cae.jsdf.v1_8.Save
-
- save() - Method in class tech.cae.jsdf.v1_8.SensorCamera.Builder
-
Enable or disable saving of camera frames.
- save(Save) - Method in class tech.cae.jsdf.v1_8.SensorCamera.Builder
-
Enable or disable saving of camera frames.
- Save.Builder - Class in tech.cae.jsdf.v1_5
-
- Save.Builder - Class in tech.cae.jsdf.v1_6
-
- Save.Builder - Class in tech.cae.jsdf.v1_7
-
- Save.Builder - Class in tech.cae.jsdf.v1_8
-
- scale() - Method in class tech.cae.jsdf.v1_5.Animation.Builder
-
- scale(Double) - Method in class tech.cae.jsdf.v1_5.Animation.Builder
-
- scale() - Method in class tech.cae.jsdf.v1_5.GeometryImage.Builder
-
Scaling factor applied to the image
- scale(Double) - Method in class tech.cae.jsdf.v1_5.GeometryImage.Builder
-
Scaling factor applied to the image
- scale() - Method in class tech.cae.jsdf.v1_5.Mesh.Builder
-
Scaling factor applied to the mesh
- scale(Vector3D) - Method in class tech.cae.jsdf.v1_5.Mesh.Builder
-
Scaling factor applied to the mesh
- scale() - Method in class tech.cae.jsdf.v1_5.Skin.Builder
-
- scale(Double) - Method in class tech.cae.jsdf.v1_5.Skin.Builder
-
- scale() - Method in class tech.cae.jsdf.v1_6.Animation.Builder
-
Scale for the animation skeleton.
- scale(Double) - Method in class tech.cae.jsdf.v1_6.Animation.Builder
-
Scale for the animation skeleton.
- scale() - Method in class tech.cae.jsdf.v1_6.GeometryImage.Builder
-
Scaling factor applied to the image
- scale(Double) - Method in class tech.cae.jsdf.v1_6.GeometryImage.Builder
-
Scaling factor applied to the image
- scale() - Method in class tech.cae.jsdf.v1_6.Mesh.Builder
-
Scaling factor applied to the mesh
- scale(Vector3D) - Method in class tech.cae.jsdf.v1_6.Mesh.Builder
-
Scaling factor applied to the mesh
- scale() - Method in class tech.cae.jsdf.v1_6.Skin.Builder
-
Scale the skin's size.
- scale(Double) - Method in class tech.cae.jsdf.v1_6.Skin.Builder
-
Scale the skin's size.
- scale() - Method in class tech.cae.jsdf.v1_6.StateModel.Builder
-
Scale for the 3 dimensions of the model.
- scale(Vector3D) - Method in class tech.cae.jsdf.v1_6.StateModel.Builder
-
Scale for the 3 dimensions of the model.
- scale() - Method in class tech.cae.jsdf.v1_7.Animation.Builder
-
Scale for the animation skeleton.
- scale(Double) - Method in class tech.cae.jsdf.v1_7.Animation.Builder
-
Scale for the animation skeleton.
- scale() - Method in class tech.cae.jsdf.v1_7.GeometryImage.Builder
-
Scaling factor applied to the image
- scale(Double) - Method in class tech.cae.jsdf.v1_7.GeometryImage.Builder
-
Scaling factor applied to the image
- scale() - Method in class tech.cae.jsdf.v1_7.Mesh.Builder
-
Scaling factor applied to the mesh
- scale(Vector3D) - Method in class tech.cae.jsdf.v1_7.Mesh.Builder
-
Scaling factor applied to the mesh
- scale() - Method in class tech.cae.jsdf.v1_7.Skin.Builder
-
Scale the skin's size.
- scale(Double) - Method in class tech.cae.jsdf.v1_7.Skin.Builder
-
Scale the skin's size.
- scale() - Method in class tech.cae.jsdf.v1_7.StateModel.Builder
-
Scale for the 3 dimensions of the model.
- scale(Vector3D) - Method in class tech.cae.jsdf.v1_7.StateModel.Builder
-
Scale for the 3 dimensions of the model.
- scale() - Method in class tech.cae.jsdf.v1_8.Animation.Builder
-
Scale for the animation skeleton.
- scale(Double) - Method in class tech.cae.jsdf.v1_8.Animation.Builder
-
Scale for the animation skeleton.
- scale() - Method in class tech.cae.jsdf.v1_8.GeometryImage.Builder
-
Scaling factor applied to the image
- scale(Double) - Method in class tech.cae.jsdf.v1_8.GeometryImage.Builder
-
Scaling factor applied to the image
- scale() - Method in class tech.cae.jsdf.v1_8.Mesh.Builder
-
Scaling factor applied to the mesh
- scale(Vector3D) - Method in class tech.cae.jsdf.v1_8.Mesh.Builder
-
Scaling factor applied to the mesh
- scale() - Method in class tech.cae.jsdf.v1_8.Skin.Builder
-
Scale the skin's size.
- scale(Double) - Method in class tech.cae.jsdf.v1_8.Skin.Builder
-
Scale the skin's size.
- scale() - Method in class tech.cae.jsdf.v1_8.StateModel.Builder
-
Scale for the 3 dimensions of the model.
- scale(Vector3D) - Method in class tech.cae.jsdf.v1_8.StateModel.Builder
-
Scale for the 3 dimensions of the model.
- scaleToHfov() - Method in class tech.cae.jsdf.v1_5.Lens.Builder
-
If true the image will be scaled to fit horizontal FOV, otherwise it will be shown according to projection type parameters
- scaleToHfov(Boolean) - Method in class tech.cae.jsdf.v1_5.Lens.Builder
-
If true the image will be scaled to fit horizontal FOV, otherwise it will be shown according to projection type parameters
- scaleToHfov() - Method in class tech.cae.jsdf.v1_6.Lens.Builder
-
If true the image will be scaled to fit horizontal FOV, otherwise it will be shown according to projection type parameters
- scaleToHfov(Boolean) - Method in class tech.cae.jsdf.v1_6.Lens.Builder
-
If true the image will be scaled to fit horizontal FOV, otherwise it will be shown according to projection type parameters
- scaleToHfov() - Method in class tech.cae.jsdf.v1_7.Lens.Builder
-
If true the image will be scaled to fit horizontal FOV, otherwise it will be shown according to projection type parameters
- scaleToHfov(Boolean) - Method in class tech.cae.jsdf.v1_7.Lens.Builder
-
If true the image will be scaled to fit horizontal FOV, otherwise it will be shown according to projection type parameters
- scaleToHfov() - Method in class tech.cae.jsdf.v1_8.Lens.Builder
-
If true the image will be scaled to fit horizontal FOV, otherwise it will be shown according to projection type parameters
- scaleToHfov(Boolean) - Method in class tech.cae.jsdf.v1_8.Lens.Builder
-
If true the image will be scaled to fit horizontal FOV, otherwise it will be shown according to projection type parameters
- scan() - Method in class tech.cae.jsdf.v1_5.Ray.Builder
-
- scan(Scan) - Method in class tech.cae.jsdf.v1_5.Ray.Builder
-
- Scan - Class in tech.cae.jsdf.v1_5
-
- Scan() - Constructor for class tech.cae.jsdf.v1_5.Scan
-
- scan() - Method in class tech.cae.jsdf.v1_6.Lidar.Builder
-
- scan(Scan) - Method in class tech.cae.jsdf.v1_6.Lidar.Builder
-
- scan() - Method in class tech.cae.jsdf.v1_6.Ray.Builder
-
- scan(Scan) - Method in class tech.cae.jsdf.v1_6.Ray.Builder
-
- Scan - Class in tech.cae.jsdf.v1_6
-
- Scan() - Constructor for class tech.cae.jsdf.v1_6.Scan
-
- scan() - Method in class tech.cae.jsdf.v1_7.Lidar.Builder
-
- scan(Scan) - Method in class tech.cae.jsdf.v1_7.Lidar.Builder
-
- scan() - Method in class tech.cae.jsdf.v1_7.Ray.Builder
-
- scan(Scan) - Method in class tech.cae.jsdf.v1_7.Ray.Builder
-
- Scan - Class in tech.cae.jsdf.v1_7
-
- Scan() - Constructor for class tech.cae.jsdf.v1_7.Scan
-
- scan() - Method in class tech.cae.jsdf.v1_8.Lidar.Builder
-
- scan(Scan) - Method in class tech.cae.jsdf.v1_8.Lidar.Builder
-
- scan() - Method in class tech.cae.jsdf.v1_8.Ray.Builder
-
- scan(Scan) - Method in class tech.cae.jsdf.v1_8.Ray.Builder
-
- Scan - Class in tech.cae.jsdf.v1_8
-
- Scan() - Constructor for class tech.cae.jsdf.v1_8.Scan
-
- Scan.Builder - Class in tech.cae.jsdf.v1_5
-
- Scan.Builder - Class in tech.cae.jsdf.v1_6
-
- Scan.Builder - Class in tech.cae.jsdf.v1_7
-
- Scan.Builder - Class in tech.cae.jsdf.v1_8
-
- ScanHorizontal - Class in tech.cae.jsdf.v1_5
-
- ScanHorizontal() - Constructor for class tech.cae.jsdf.v1_5.ScanHorizontal
-
- ScanHorizontal - Class in tech.cae.jsdf.v1_6
-
- ScanHorizontal() - Constructor for class tech.cae.jsdf.v1_6.ScanHorizontal
-
- ScanHorizontal - Class in tech.cae.jsdf.v1_7
-
- ScanHorizontal() - Constructor for class tech.cae.jsdf.v1_7.ScanHorizontal
-
- ScanHorizontal - Class in tech.cae.jsdf.v1_8
-
- ScanHorizontal() - Constructor for class tech.cae.jsdf.v1_8.ScanHorizontal
-
- ScanHorizontal.Builder - Class in tech.cae.jsdf.v1_5
-
- ScanHorizontal.Builder - Class in tech.cae.jsdf.v1_6
-
- ScanHorizontal.Builder - Class in tech.cae.jsdf.v1_7
-
- ScanHorizontal.Builder - Class in tech.cae.jsdf.v1_8
-
- ScanVertical - Class in tech.cae.jsdf.v1_5
-
- ScanVertical() - Constructor for class tech.cae.jsdf.v1_5.ScanVertical
-
- ScanVertical - Class in tech.cae.jsdf.v1_6
-
- ScanVertical() - Constructor for class tech.cae.jsdf.v1_6.ScanVertical
-
- ScanVertical - Class in tech.cae.jsdf.v1_7
-
- ScanVertical() - Constructor for class tech.cae.jsdf.v1_7.ScanVertical
-
- ScanVertical - Class in tech.cae.jsdf.v1_8
-
- ScanVertical() - Constructor for class tech.cae.jsdf.v1_8.ScanVertical
-
- ScanVertical.Builder - Class in tech.cae.jsdf.v1_5
-
- ScanVertical.Builder - Class in tech.cae.jsdf.v1_6
-
- ScanVertical.Builder - Class in tech.cae.jsdf.v1_7
-
- ScanVertical.Builder - Class in tech.cae.jsdf.v1_8
-
- Scene - Class in tech.cae.jsdf.v1_5
-
Specifies the look of the environment.
- Scene() - Constructor for class tech.cae.jsdf.v1_5.Scene
-
- scene() - Method in class tech.cae.jsdf.v1_5.World.Builder
-
Specifies the look of the environment.
- scene(Scene) - Method in class tech.cae.jsdf.v1_5.World.Builder
-
Specifies the look of the environment.
- Scene - Class in tech.cae.jsdf.v1_6
-
Specifies the look of the environment.
- Scene() - Constructor for class tech.cae.jsdf.v1_6.Scene
-
- scene() - Method in class tech.cae.jsdf.v1_6.World.Builder
-
Specifies the look of the environment.
- scene(Scene) - Method in class tech.cae.jsdf.v1_6.World.Builder
-
Specifies the look of the environment.
- Scene - Class in tech.cae.jsdf.v1_7
-
Specifies the look of the environment.
- Scene() - Constructor for class tech.cae.jsdf.v1_7.Scene
-
- scene() - Method in class tech.cae.jsdf.v1_7.World.Builder
-
Specifies the look of the environment.
- scene(Scene) - Method in class tech.cae.jsdf.v1_7.World.Builder
-
Specifies the look of the environment.
- Scene - Class in tech.cae.jsdf.v1_8
-
Specifies the look of the environment.
- Scene() - Constructor for class tech.cae.jsdf.v1_8.Scene
-
- scene() - Method in class tech.cae.jsdf.v1_8.World.Builder
-
Specifies the look of the environment.
- scene(Scene) - Method in class tech.cae.jsdf.v1_8.World.Builder
-
Specifies the look of the environment.
- Scene.Builder - Class in tech.cae.jsdf.v1_5
-
- Scene.Builder - Class in tech.cae.jsdf.v1_6
-
- Scene.Builder - Class in tech.cae.jsdf.v1_7
-
- Scene.Builder - Class in tech.cae.jsdf.v1_8
-
- script() - Method in class tech.cae.jsdf.v1_5.Actor.Builder
-
- script(ActorScript) - Method in class tech.cae.jsdf.v1_5.Actor.Builder
-
- script() - Method in class tech.cae.jsdf.v1_5.Material.Builder
-
Name of material from an installed script file.
- script(MaterialScript) - Method in class tech.cae.jsdf.v1_5.Material.Builder
-
Name of material from an installed script file.
- script() - Method in class tech.cae.jsdf.v1_6.Actor.Builder
-
Adds scripted trajectories to the actor.
- script(ActorScript) - Method in class tech.cae.jsdf.v1_6.Actor.Builder
-
Adds scripted trajectories to the actor.
- script() - Method in class tech.cae.jsdf.v1_6.Material.Builder
-
Name of material from an installed script file.
- script(MaterialScript) - Method in class tech.cae.jsdf.v1_6.Material.Builder
-
Name of material from an installed script file.
- script() - Method in class tech.cae.jsdf.v1_7.Actor.Builder
-
Adds scripted trajectories to the actor.
- script(ActorScript) - Method in class tech.cae.jsdf.v1_7.Actor.Builder
-
Adds scripted trajectories to the actor.
- script() - Method in class tech.cae.jsdf.v1_7.Material.Builder
-
Name of material from an installed script file.
- script(MaterialScript) - Method in class tech.cae.jsdf.v1_7.Material.Builder
-
Name of material from an installed script file.
- script() - Method in class tech.cae.jsdf.v1_8.Actor.Builder
-
Adds scripted trajectories to the actor.
- script(ActorScript) - Method in class tech.cae.jsdf.v1_8.Actor.Builder
-
Adds scripted trajectories to the actor.
- script() - Method in class tech.cae.jsdf.v1_8.Material.Builder
-
Name of material from an installed script file.
- script(MaterialScript) - Method in class tech.cae.jsdf.v1_8.Material.Builder
-
Name of material from an installed script file.
- Sdf - Class in tech.cae.jsdf.v1_5
-
SDFormat base element.
- Sdf() - Constructor for class tech.cae.jsdf.v1_5.Sdf
-
- Sdf - Class in tech.cae.jsdf.v1_6
-
SDFormat base element that can include 0-N models, actors, lights, and/or worlds.
- Sdf() - Constructor for class tech.cae.jsdf.v1_6.Sdf
-
- Sdf - Class in tech.cae.jsdf.v1_7
-
SDFormat base element that can include 0-N models, actors, lights, and/or worlds.
- Sdf() - Constructor for class tech.cae.jsdf.v1_7.Sdf
-
- Sdf - Class in tech.cae.jsdf.v1_8
-
SDFormat base element that can include one model, actor, light, or worlds.
- Sdf() - Constructor for class tech.cae.jsdf.v1_8.Sdf
-
- Sdf.Builder - Class in tech.cae.jsdf.v1_5
-
- Sdf.Builder - Class in tech.cae.jsdf.v1_6
-
- Sdf.Builder - Class in tech.cae.jsdf.v1_7
-
- Sdf.Builder - Class in tech.cae.jsdf.v1_8
-
- SdfElementVisitor - Interface in tech.cae.jsdf.visitor
-
- SDFIncludeType - Interface in tech.cae.jsdf.types
-
- SDFIO - Class in tech.cae.jsdf
-
- SDFIO() - Constructor for class tech.cae.jsdf.SDFIO
-
- SdfLight - Class in tech.cae.jsdf.v1_5
-
The light element describes a light source.
- SdfLight() - Constructor for class tech.cae.jsdf.v1_5.SdfLight
-
- SdfLight - Class in tech.cae.jsdf.v1_6
-
The light element describes a light source.
- SdfLight() - Constructor for class tech.cae.jsdf.v1_6.SdfLight
-
- SdfLight - Class in tech.cae.jsdf.v1_7
-
The light element describes a light source.
- SdfLight() - Constructor for class tech.cae.jsdf.v1_7.SdfLight
-
- SdfLight - Class in tech.cae.jsdf.v1_8
-
The light element describes a light source.
- SdfLight() - Constructor for class tech.cae.jsdf.v1_8.SdfLight
-
- SdfLight.Builder - Class in tech.cae.jsdf.v1_5
-
- SdfLight.Builder - Class in tech.cae.jsdf.v1_6
-
- SdfLight.Builder - Class in tech.cae.jsdf.v1_7
-
- SdfLight.Builder - Class in tech.cae.jsdf.v1_8
-
- SdfModel - Class in tech.cae.jsdf.v1_5
-
The model element defines a complete robot or any other physical object.
- SdfModel() - Constructor for class tech.cae.jsdf.v1_5.SdfModel
-
- SdfModel - Class in tech.cae.jsdf.v1_6
-
The model element defines a complete robot or any other physical object.
- SdfModel() - Constructor for class tech.cae.jsdf.v1_6.SdfModel
-
- SdfModel - Class in tech.cae.jsdf.v1_7
-
The model element defines a complete robot or any other physical object.
- SdfModel() - Constructor for class tech.cae.jsdf.v1_7.SdfModel
-
- SdfModel - Class in tech.cae.jsdf.v1_8
-
The model element defines a complete robot or any other physical object.
- SdfModel() - Constructor for class tech.cae.jsdf.v1_8.SdfModel
-
- SdfModel.Builder - Class in tech.cae.jsdf.v1_5
-
- SdfModel.Builder - Class in tech.cae.jsdf.v1_6
-
- SdfModel.Builder - Class in tech.cae.jsdf.v1_7
-
- SdfModel.Builder - Class in tech.cae.jsdf.v1_8
-
- SDFRootType - Interface in tech.cae.jsdf.types
-
- SDFStateType - Interface in tech.cae.jsdf.types
-
- SDFType - Interface in tech.cae.jsdf.types
-
- selfCollide() - Method in class tech.cae.jsdf.v1_5.ActorLink.Builder
-
If true, the link can collide with other links in the model.
- selfCollide(Boolean) - Method in class tech.cae.jsdf.v1_5.ActorLink.Builder
-
If true, the link can collide with other links in the model.
- selfCollide() - Method in class tech.cae.jsdf.v1_5.InsertionsModel.Builder
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- selfCollide(Boolean) - Method in class tech.cae.jsdf.v1_5.InsertionsModel.Builder
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- selfCollide() - Method in class tech.cae.jsdf.v1_5.ModelLink.Builder
-
If true, the link can collide with other links in the model.
- selfCollide(Boolean) - Method in class tech.cae.jsdf.v1_5.ModelLink.Builder
-
If true, the link can collide with other links in the model.
- selfCollide() - Method in class tech.cae.jsdf.v1_5.PopulationModel.Builder
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- selfCollide(Boolean) - Method in class tech.cae.jsdf.v1_5.PopulationModel.Builder
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- selfCollide() - Method in class tech.cae.jsdf.v1_5.SdfModel.Builder
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- selfCollide(Boolean) - Method in class tech.cae.jsdf.v1_5.SdfModel.Builder
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- selfCollide() - Method in class tech.cae.jsdf.v1_5.WorldModel.Builder
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- selfCollide(Boolean) - Method in class tech.cae.jsdf.v1_5.WorldModel.Builder
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- selfCollide() - Method in class tech.cae.jsdf.v1_6.ActorLink.Builder
-
If true, the link can collide with other links in the model.
- selfCollide(Boolean) - Method in class tech.cae.jsdf.v1_6.ActorLink.Builder
-
If true, the link can collide with other links in the model.
- selfCollide() - Method in class tech.cae.jsdf.v1_6.InsertionsModel.Builder
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- selfCollide(Boolean) - Method in class tech.cae.jsdf.v1_6.InsertionsModel.Builder
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- selfCollide() - Method in class tech.cae.jsdf.v1_6.ModelLink.Builder
-
If true, the link can collide with other links in the model.
- selfCollide(Boolean) - Method in class tech.cae.jsdf.v1_6.ModelLink.Builder
-
If true, the link can collide with other links in the model.
- selfCollide() - Method in class tech.cae.jsdf.v1_6.PopulationModel.Builder
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- selfCollide(Boolean) - Method in class tech.cae.jsdf.v1_6.PopulationModel.Builder
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- selfCollide() - Method in class tech.cae.jsdf.v1_6.SdfModel.Builder
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- selfCollide(Boolean) - Method in class tech.cae.jsdf.v1_6.SdfModel.Builder
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- selfCollide() - Method in class tech.cae.jsdf.v1_6.WorldModel.Builder
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- selfCollide(Boolean) - Method in class tech.cae.jsdf.v1_6.WorldModel.Builder
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- selfCollide() - Method in class tech.cae.jsdf.v1_7.ActorLink.Builder
-
If true, the link can collide with other links in the model.
- selfCollide(Boolean) - Method in class tech.cae.jsdf.v1_7.ActorLink.Builder
-
If true, the link can collide with other links in the model.
- selfCollide() - Method in class tech.cae.jsdf.v1_7.InsertionsModel.Builder
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- selfCollide(Boolean) - Method in class tech.cae.jsdf.v1_7.InsertionsModel.Builder
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- selfCollide() - Method in class tech.cae.jsdf.v1_7.ModelLink.Builder
-
If true, the link can collide with other links in the model.
- selfCollide(Boolean) - Method in class tech.cae.jsdf.v1_7.ModelLink.Builder
-
If true, the link can collide with other links in the model.
- selfCollide() - Method in class tech.cae.jsdf.v1_7.PopulationModel.Builder
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- selfCollide(Boolean) - Method in class tech.cae.jsdf.v1_7.PopulationModel.Builder
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- selfCollide() - Method in class tech.cae.jsdf.v1_7.SdfModel.Builder
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- selfCollide(Boolean) - Method in class tech.cae.jsdf.v1_7.SdfModel.Builder
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- selfCollide() - Method in class tech.cae.jsdf.v1_7.WorldModel.Builder
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- selfCollide(Boolean) - Method in class tech.cae.jsdf.v1_7.WorldModel.Builder
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- selfCollide() - Method in class tech.cae.jsdf.v1_8.ActorLink.Builder
-
If true, the link can collide with other links in the model.
- selfCollide(Boolean) - Method in class tech.cae.jsdf.v1_8.ActorLink.Builder
-
If true, the link can collide with other links in the model.
- selfCollide() - Method in class tech.cae.jsdf.v1_8.InsertionsModel.Builder
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- selfCollide(Boolean) - Method in class tech.cae.jsdf.v1_8.InsertionsModel.Builder
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- selfCollide() - Method in class tech.cae.jsdf.v1_8.ModelLink.Builder
-
If true, the link can collide with other links in the model.
- selfCollide(Boolean) - Method in class tech.cae.jsdf.v1_8.ModelLink.Builder
-
If true, the link can collide with other links in the model.
- selfCollide() - Method in class tech.cae.jsdf.v1_8.PopulationModel.Builder
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- selfCollide(Boolean) - Method in class tech.cae.jsdf.v1_8.PopulationModel.Builder
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- selfCollide() - Method in class tech.cae.jsdf.v1_8.SdfModel.Builder
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- selfCollide(Boolean) - Method in class tech.cae.jsdf.v1_8.SdfModel.Builder
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- selfCollide() - Method in class tech.cae.jsdf.v1_8.WorldModel.Builder
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- selfCollide(Boolean) - Method in class tech.cae.jsdf.v1_8.WorldModel.Builder
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- sensitivity() - Method in class tech.cae.jsdf.v1_5.Transceiver.Builder
-
Mininum received signal power in dBm
- sensitivity(Double) - Method in class tech.cae.jsdf.v1_5.Transceiver.Builder
-
Mininum received signal power in dBm
- sensitivity() - Method in class tech.cae.jsdf.v1_6.Transceiver.Builder
-
Mininum received signal power in dBm
- sensitivity(Double) - Method in class tech.cae.jsdf.v1_6.Transceiver.Builder
-
Mininum received signal power in dBm
- sensitivity() - Method in class tech.cae.jsdf.v1_7.Transceiver.Builder
-
Mininum received signal power in dBm
- sensitivity(Double) - Method in class tech.cae.jsdf.v1_7.Transceiver.Builder
-
Mininum received signal power in dBm
- sensitivity() - Method in class tech.cae.jsdf.v1_8.Transceiver.Builder
-
Mininum received signal power in dBm
- sensitivity(Double) - Method in class tech.cae.jsdf.v1_8.Transceiver.Builder
-
Mininum received signal power in dBm
- sensor() - Method in class tech.cae.jsdf.v1_5.ActorJoint.Builder
-
The sensor tag describes the type and properties of a sensor.
- sensor(List<Sensor>) - Method in class tech.cae.jsdf.v1_5.ActorJoint.Builder
-
The sensor tag describes the type and properties of a sensor.
- sensor() - Method in class tech.cae.jsdf.v1_5.ActorLink.Builder
-
The sensor tag describes the type and properties of a sensor.
- sensor(List<Sensor>) - Method in class tech.cae.jsdf.v1_5.ActorLink.Builder
-
The sensor tag describes the type and properties of a sensor.
- sensor() - Method in class tech.cae.jsdf.v1_5.ModelJoint.Builder
-
The sensor tag describes the type and properties of a sensor.
- sensor(List<Sensor>) - Method in class tech.cae.jsdf.v1_5.ModelJoint.Builder
-
The sensor tag describes the type and properties of a sensor.
- sensor() - Method in class tech.cae.jsdf.v1_5.ModelLink.Builder
-
The sensor tag describes the type and properties of a sensor.
- sensor(List<Sensor>) - Method in class tech.cae.jsdf.v1_5.ModelLink.Builder
-
The sensor tag describes the type and properties of a sensor.
- Sensor - Class in tech.cae.jsdf.v1_5
-
The sensor tag describes the type and properties of a sensor.
- Sensor() - Constructor for class tech.cae.jsdf.v1_5.Sensor
-
- sensor() - Method in class tech.cae.jsdf.v1_5.WorldJoint.Builder
-
The sensor tag describes the type and properties of a sensor.
- sensor(List<Sensor>) - Method in class tech.cae.jsdf.v1_5.WorldJoint.Builder
-
The sensor tag describes the type and properties of a sensor.
- sensor() - Method in class tech.cae.jsdf.v1_6.ActorJoint.Builder
-
The sensor tag describes the type and properties of a sensor.
- sensor(List<Sensor>) - Method in class tech.cae.jsdf.v1_6.ActorJoint.Builder
-
The sensor tag describes the type and properties of a sensor.
- sensor() - Method in class tech.cae.jsdf.v1_6.ActorLink.Builder
-
The sensor tag describes the type and properties of a sensor.
- sensor(List<Sensor>) - Method in class tech.cae.jsdf.v1_6.ActorLink.Builder
-
The sensor tag describes the type and properties of a sensor.
- sensor() - Method in class tech.cae.jsdf.v1_6.ModelJoint.Builder
-
The sensor tag describes the type and properties of a sensor.
- sensor(List<Sensor>) - Method in class tech.cae.jsdf.v1_6.ModelJoint.Builder
-
The sensor tag describes the type and properties of a sensor.
- sensor() - Method in class tech.cae.jsdf.v1_6.ModelLink.Builder
-
The sensor tag describes the type and properties of a sensor.
- sensor(List<Sensor>) - Method in class tech.cae.jsdf.v1_6.ModelLink.Builder
-
The sensor tag describes the type and properties of a sensor.
- Sensor - Class in tech.cae.jsdf.v1_6
-
The sensor tag describes the type and properties of a sensor.
- Sensor() - Constructor for class tech.cae.jsdf.v1_6.Sensor
-
- sensor() - Method in class tech.cae.jsdf.v1_6.WorldJoint.Builder
-
The sensor tag describes the type and properties of a sensor.
- sensor(List<Sensor>) - Method in class tech.cae.jsdf.v1_6.WorldJoint.Builder
-
The sensor tag describes the type and properties of a sensor.
- sensor() - Method in class tech.cae.jsdf.v1_7.ActorJoint.Builder
-
The sensor tag describes the type and properties of a sensor.
- sensor(List<Sensor>) - Method in class tech.cae.jsdf.v1_7.ActorJoint.Builder
-
The sensor tag describes the type and properties of a sensor.
- sensor() - Method in class tech.cae.jsdf.v1_7.ActorLink.Builder
-
The sensor tag describes the type and properties of a sensor.
- sensor(List<Sensor>) - Method in class tech.cae.jsdf.v1_7.ActorLink.Builder
-
The sensor tag describes the type and properties of a sensor.
- sensor() - Method in class tech.cae.jsdf.v1_7.ModelJoint.Builder
-
The sensor tag describes the type and properties of a sensor.
- sensor(List<Sensor>) - Method in class tech.cae.jsdf.v1_7.ModelJoint.Builder
-
The sensor tag describes the type and properties of a sensor.
- sensor() - Method in class tech.cae.jsdf.v1_7.ModelLink.Builder
-
The sensor tag describes the type and properties of a sensor.
- sensor(List<Sensor>) - Method in class tech.cae.jsdf.v1_7.ModelLink.Builder
-
The sensor tag describes the type and properties of a sensor.
- Sensor - Class in tech.cae.jsdf.v1_7
-
The sensor tag describes the type and properties of a sensor.
- Sensor() - Constructor for class tech.cae.jsdf.v1_7.Sensor
-
- sensor() - Method in class tech.cae.jsdf.v1_8.ActorJoint.Builder
-
The sensor tag describes the type and properties of a sensor.
- sensor(List<Sensor>) - Method in class tech.cae.jsdf.v1_8.ActorJoint.Builder
-
The sensor tag describes the type and properties of a sensor.
- sensor() - Method in class tech.cae.jsdf.v1_8.ActorLink.Builder
-
The sensor tag describes the type and properties of a sensor.
- sensor(List<Sensor>) - Method in class tech.cae.jsdf.v1_8.ActorLink.Builder
-
The sensor tag describes the type and properties of a sensor.
- sensor() - Method in class tech.cae.jsdf.v1_8.ModelJoint.Builder
-
The sensor tag describes the type and properties of a sensor.
- sensor(List<Sensor>) - Method in class tech.cae.jsdf.v1_8.ModelJoint.Builder
-
The sensor tag describes the type and properties of a sensor.
- sensor() - Method in class tech.cae.jsdf.v1_8.ModelLink.Builder
-
The sensor tag describes the type and properties of a sensor.
- sensor(List<Sensor>) - Method in class tech.cae.jsdf.v1_8.ModelLink.Builder
-
The sensor tag describes the type and properties of a sensor.
- Sensor - Class in tech.cae.jsdf.v1_8
-
The sensor tag describes the type and properties of a sensor.
- Sensor() - Constructor for class tech.cae.jsdf.v1_8.Sensor
-
- Sensor.Builder - Class in tech.cae.jsdf.v1_5
-
- Sensor.Builder - Class in tech.cae.jsdf.v1_6
-
- Sensor.Builder - Class in tech.cae.jsdf.v1_7
-
- Sensor.Builder - Class in tech.cae.jsdf.v1_8
-
- SensorCamera - Class in tech.cae.jsdf.v1_5
-
These elements are specific to camera sensors.
- SensorCamera() - Constructor for class tech.cae.jsdf.v1_5.SensorCamera
-
- SensorCamera - Class in tech.cae.jsdf.v1_6
-
These elements are specific to camera sensors.
- SensorCamera() - Constructor for class tech.cae.jsdf.v1_6.SensorCamera
-
- SensorCamera - Class in tech.cae.jsdf.v1_7
-
These elements are specific to camera sensors.
- SensorCamera() - Constructor for class tech.cae.jsdf.v1_7.SensorCamera
-
- SensorCamera - Class in tech.cae.jsdf.v1_8
-
These elements are specific to camera sensors.
- SensorCamera() - Constructor for class tech.cae.jsdf.v1_8.SensorCamera
-
- SensorCamera.Builder - Class in tech.cae.jsdf.v1_5
-
- SensorCamera.Builder - Class in tech.cae.jsdf.v1_6
-
- SensorCamera.Builder - Class in tech.cae.jsdf.v1_7
-
- SensorCamera.Builder - Class in tech.cae.jsdf.v1_8
-
- SensorContact - Class in tech.cae.jsdf.v1_5
-
These elements are specific to the contact sensor.
- SensorContact() - Constructor for class tech.cae.jsdf.v1_5.SensorContact
-
- SensorContact - Class in tech.cae.jsdf.v1_6
-
These elements are specific to the contact sensor.
- SensorContact() - Constructor for class tech.cae.jsdf.v1_6.SensorContact
-
- SensorContact - Class in tech.cae.jsdf.v1_7
-
These elements are specific to the contact sensor.
- SensorContact() - Constructor for class tech.cae.jsdf.v1_7.SensorContact
-
- SensorContact - Class in tech.cae.jsdf.v1_8
-
These elements are specific to the contact sensor.
- SensorContact() - Constructor for class tech.cae.jsdf.v1_8.SensorContact
-
- SensorContact.Builder - Class in tech.cae.jsdf.v1_5
-
- SensorContact.Builder - Class in tech.cae.jsdf.v1_6
-
- SensorContact.Builder - Class in tech.cae.jsdf.v1_7
-
- SensorContact.Builder - Class in tech.cae.jsdf.v1_8
-
- setAccel(Accel) - Method in class tech.cae.jsdf.v1_5.ImuNoise
-
Noise parameters for linear accelerations.
- setAccuracy(Double) - Method in class tech.cae.jsdf.v1_5.PhysicsSimbody
-
Roughly the relative error of the system.\n -LOG(accuracy) is roughly the number of significant digits.
- setAccuracy(Double) - Method in class tech.cae.jsdf.v1_6.PhysicsSimbody
-
Roughly the relative error of the system.\n -LOG(accuracy) is roughly the number of significant digits.
- setAccuracy(Double) - Method in class tech.cae.jsdf.v1_7.PhysicsSimbody
-
Roughly the relative error of the system.\n -LOG(accuracy) is roughly the number of significant digits.
- setAccuracy(Double) - Method in class tech.cae.jsdf.v1_8.PhysicsSimbody
-
Roughly the relative error of the system.\n -LOG(accuracy) is roughly the number of significant digits.
- setActor(List<Actor>) - Method in class tech.cae.jsdf.v1_5.Sdf
-
- setActor(List<Actor>) - Method in class tech.cae.jsdf.v1_5.World
-
- setActor(List<Actor>) - Method in class tech.cae.jsdf.v1_6.Sdf
-
A special kind of model which can have a scripted motion.
- setActor(List<Actor>) - Method in class tech.cae.jsdf.v1_6.World
-
A special kind of model which can have a scripted motion.
- setActor(List<Actor>) - Method in class tech.cae.jsdf.v1_7.Sdf
-
A special kind of model which can have a scripted motion.
- setActor(List<Actor>) - Method in class tech.cae.jsdf.v1_7.World
-
A special kind of model which can have a scripted motion.
- setActor(Actor) - Method in class tech.cae.jsdf.v1_8.Sdf
-
A special kind of model which can have a scripted motion.
- setActor(List<Actor>) - Method in class tech.cae.jsdf.v1_8.World
-
A special kind of model which can have a scripted motion.
- setAirPressure(AirPressure) - Method in class tech.cae.jsdf.v1_6.Sensor
-
These elements are specific to an air pressure sensor.
- setAirPressure(AirPressure) - Method in class tech.cae.jsdf.v1_7.Sensor
-
These elements are specific to an air pressure sensor.
- setAirPressure(AirPressure) - Method in class tech.cae.jsdf.v1_8.Sensor
-
These elements are specific to an air pressure sensor.
- setAlbedoMap(String) - Method in class tech.cae.jsdf.v1_6.Metal
-
Filename of the diffuse/albedo map.
- setAlbedoMap(String) - Method in class tech.cae.jsdf.v1_6.Specular
-
Filename of the diffuse/albedo map.
- setAlbedoMap(String) - Method in class tech.cae.jsdf.v1_7.Metal
-
Filename of the diffuse/albedo map.
- setAlbedoMap(String) - Method in class tech.cae.jsdf.v1_7.Specular
-
Filename of the diffuse/albedo map.
- setAlbedoMap(String) - Method in class tech.cae.jsdf.v1_8.Metal
-
Filename of the diffuse/albedo map.
- setAlbedoMap(String) - Method in class tech.cae.jsdf.v1_8.Specular
-
Filename of the diffuse/albedo map.
- setAllowAutoDisable(Boolean) - Method in class tech.cae.jsdf.v1_5.InsertionsModel
-
Allows a model to auto-disable, which is means the physics engine can skip updating the model when the model is at rest.
- setAllowAutoDisable(Boolean) - Method in class tech.cae.jsdf.v1_5.PopulationModel
-
Allows a model to auto-disable, which is means the physics engine can skip updating the model when the model is at rest.
- setAllowAutoDisable(Boolean) - Method in class tech.cae.jsdf.v1_5.SdfModel
-
Allows a model to auto-disable, which is means the physics engine can skip updating the model when the model is at rest.
- setAllowAutoDisable(Boolean) - Method in class tech.cae.jsdf.v1_5.WorldModel
-
Allows a model to auto-disable, which is means the physics engine can skip updating the model when the model is at rest.
- setAllowAutoDisable(Boolean) - Method in class tech.cae.jsdf.v1_6.InsertionsModel
-
Allows a model to auto-disable, which is means the physics engine can skip updating the model when the model is at rest.
- setAllowAutoDisable(Boolean) - Method in class tech.cae.jsdf.v1_6.PopulationModel
-
Allows a model to auto-disable, which is means the physics engine can skip updating the model when the model is at rest.
- setAllowAutoDisable(Boolean) - Method in class tech.cae.jsdf.v1_6.SdfModel
-
Allows a model to auto-disable, which is means the physics engine can skip updating the model when the model is at rest.
- setAllowAutoDisable(Boolean) - Method in class tech.cae.jsdf.v1_6.WorldModel
-
Allows a model to auto-disable, which is means the physics engine can skip updating the model when the model is at rest.
- setAllowAutoDisable(Boolean) - Method in class tech.cae.jsdf.v1_7.InsertionsModel
-
Allows a model to auto-disable, which is means the physics engine can skip updating the model when the model is at rest.
- setAllowAutoDisable(Boolean) - Method in class tech.cae.jsdf.v1_7.PopulationModel
-
Allows a model to auto-disable, which is means the physics engine can skip updating the model when the model is at rest.
- setAllowAutoDisable(Boolean) - Method in class tech.cae.jsdf.v1_7.SdfModel
-
Allows a model to auto-disable, which is means the physics engine can skip updating the model when the model is at rest.
- setAllowAutoDisable(Boolean) - Method in class tech.cae.jsdf.v1_7.WorldModel
-
Allows a model to auto-disable, which is means the physics engine can skip updating the model when the model is at rest.
- setAllowAutoDisable(Boolean) - Method in class tech.cae.jsdf.v1_8.InsertionsModel
-
Allows a model to auto-disable, which is means the physics engine can skip updating the model when the model is at rest.
- setAllowAutoDisable(Boolean) - Method in class tech.cae.jsdf.v1_8.PopulationModel
-
Allows a model to auto-disable, which is means the physics engine can skip updating the model when the model is at rest.
- setAllowAutoDisable(Boolean) - Method in class tech.cae.jsdf.v1_8.SdfModel
-
Allows a model to auto-disable, which is means the physics engine can skip updating the model when the model is at rest.
- setAllowAutoDisable(Boolean) - Method in class tech.cae.jsdf.v1_8.WorldModel
-
Allows a model to auto-disable, which is means the physics engine can skip updating the model when the model is at rest.
- setAltimeter(Altimeter) - Method in class tech.cae.jsdf.v1_5.Sensor
-
These elements are specific to an altimeter sensor.
- setAltimeter(Altimeter) - Method in class tech.cae.jsdf.v1_6.Sensor
-
These elements are specific to an altimeter sensor.
- setAltimeter(Altimeter) - Method in class tech.cae.jsdf.v1_7.Sensor
-
These elements are specific to an altimeter sensor.
- setAltimeter(Altimeter) - Method in class tech.cae.jsdf.v1_8.Sensor
-
These elements are specific to an altimeter sensor.
- setAlwaysOn(Boolean) - Method in class tech.cae.jsdf.v1_5.Sensor
-
If true the sensor will always be updated according to the update rate.
- setAlwaysOn(Boolean) - Method in class tech.cae.jsdf.v1_6.Sensor
-
If true the sensor will always be updated according to the update rate.
- setAlwaysOn(Boolean) - Method in class tech.cae.jsdf.v1_7.Sensor
-
If true the sensor will always be updated according to the update rate.
- setAlwaysOn(Boolean) - Method in class tech.cae.jsdf.v1_8.Sensor
-
If true the sensor will always be updated according to the update rate.
- setAmbient(Color) - Method in class tech.cae.jsdf.v1_5.Clouds
-
Ambient cloud color
- setAmbient(Color) - Method in class tech.cae.jsdf.v1_5.Material
-
The ambient color of a material specified by set of four numbers representing red/green/blue, each in the range of [0,1].
- setAmbient(Color) - Method in class tech.cae.jsdf.v1_5.Scene
-
Color of the ambient light.
- setAmbient(Color) - Method in class tech.cae.jsdf.v1_6.Clouds
-
Ambient cloud color
- setAmbient(Color) - Method in class tech.cae.jsdf.v1_6.Material
-
The ambient color of a material specified by set of four numbers representing red/green/blue, each in the range of [0,1].
- setAmbient(Color) - Method in class tech.cae.jsdf.v1_6.Scene
-
Color of the ambient light.
- setAmbient(Color) - Method in class tech.cae.jsdf.v1_7.Clouds
-
Ambient cloud color
- setAmbient(Color) - Method in class tech.cae.jsdf.v1_7.Material
-
The ambient color of a material specified by set of four numbers representing red/green/blue, each in the range of [0,1].
- setAmbient(Color) - Method in class tech.cae.jsdf.v1_7.Scene
-
Color of the ambient light.
- setAmbient(Color) - Method in class tech.cae.jsdf.v1_8.Clouds
-
Ambient cloud color
- setAmbient(Color) - Method in class tech.cae.jsdf.v1_8.Material
-
The ambient color of a material specified by set of four numbers representing red/green/blue, each in the range of [0,1].
- setAmbient(Color) - Method in class tech.cae.jsdf.v1_8.Scene
-
Color of the ambient light.
- setAmbientOcclusionMap(String) - Method in class tech.cae.jsdf.v1_6.Metal
-
Filename of the ambient occlusion map.
- setAmbientOcclusionMap(String) - Method in class tech.cae.jsdf.v1_6.Specular
-
Filename of the ambient occlusion map.
- setAmbientOcclusionMap(String) - Method in class tech.cae.jsdf.v1_7.Metal
-
Filename of the ambient occlusion map.
- setAmbientOcclusionMap(String) - Method in class tech.cae.jsdf.v1_7.Specular
-
Filename of the ambient occlusion map.
- setAmbientOcclusionMap(String) - Method in class tech.cae.jsdf.v1_8.Metal
-
Filename of the ambient occlusion map.
- setAmbientOcclusionMap(String) - Method in class tech.cae.jsdf.v1_8.Specular
-
Filename of the ambient occlusion map.
- setAngular(Double) - Method in class tech.cae.jsdf.v1_5.VelocityDecay
-
Angular damping
- setAngular(Double) - Method in class tech.cae.jsdf.v1_6.VelocityDecay
-
Angular damping
- setAngular(Double) - Method in class tech.cae.jsdf.v1_7.VelocityDecay
-
Angular damping
- setAngular(Double) - Method in class tech.cae.jsdf.v1_8.VelocityDecay
-
Angular damping
- setAngularVelocity(AngularVelocity) - Method in class tech.cae.jsdf.v1_5.Imu
-
These elements are specific to body-frame angular velocity,\n which is expressed in radians per second
- setAngularVelocity(AngularVelocity) - Method in class tech.cae.jsdf.v1_6.Imu
-
These elements are specific to body-frame angular velocity,\n which is expressed in radians per second
- setAngularVelocity(AngularVelocity) - Method in class tech.cae.jsdf.v1_7.Imu
-
These elements are specific to body-frame angular velocity,\n which is expressed in radians per second
- setAngularVelocity(AngularVelocity) - Method in class tech.cae.jsdf.v1_8.Imu
-
These elements are specific to body-frame angular velocity,\n which is expressed in radians per second
- setAnimation(List<Animation>) - Method in class tech.cae.jsdf.v1_5.Actor
-
- setAnimation(List<Animation>) - Method in class tech.cae.jsdf.v1_6.Actor
-
Animation file defines an animation for the skeleton in the skin.
- setAnimation(List<Animation>) - Method in class tech.cae.jsdf.v1_7.Actor
-
Animation file defines an animation for the skeleton in the skin.
- setAnimation(List<Animation>) - Method in class tech.cae.jsdf.v1_8.Actor
-
Animation file defines an animation for the skeleton in the skin.
- setAspectRatio(Double) - Method in class tech.cae.jsdf.v1_5.LogicalCamera
-
Aspect ratio of the near and far planes.
- setAspectRatio(Double) - Method in class tech.cae.jsdf.v1_6.LogicalCamera
-
Aspect ratio of the near and far planes.
- setAspectRatio(Double) - Method in class tech.cae.jsdf.v1_7.LogicalCamera
-
Aspect ratio of the near and far planes.
- setAspectRatio(Double) - Method in class tech.cae.jsdf.v1_8.LogicalCamera
-
Aspect ratio of the near and far planes.
- setAtmosphere(Atmosphere) - Method in class tech.cae.jsdf.v1_6.World
-
The atmosphere tag specifies the type and properties of the atmosphere model.
- setAtmosphere(Atmosphere) - Method in class tech.cae.jsdf.v1_7.World
-
The atmosphere tag specifies the type and properties of the atmosphere model.
- setAtmosphere(Atmosphere) - Method in class tech.cae.jsdf.v1_8.World
-
The atmosphere tag specifies the type and properties of the atmosphere model.
- setAttachedTo(List<String>) - Method in class tech.cae.jsdf.v1_7.Frame
-
\n Name of the link or frame to which this frame is attached.\n If a frame is specified, recursively following the attached_to attributes\n of the specified frames must lead to the name of a link, a model, or the world frame.\n
- setAttachedTo(List<String>) - Method in class tech.cae.jsdf.v1_8.Frame
-
\n Name of the link or frame to which this frame is attached.\n If a frame is specified, recursively following the attached_to attributes\n of the specified frames must lead to the name of a link or the world frame.\n
- setAttachSteps(Long) - Method in class tech.cae.jsdf.v1_5.GraspCheck
-
- setAttachSteps(Long) - Method in class tech.cae.jsdf.v1_6.GraspCheck
-
- setAttachSteps(Long) - Method in class tech.cae.jsdf.v1_7.GraspCheck
-
- setAttachSteps(Long) - Method in class tech.cae.jsdf.v1_8.GraspCheck
-
- setAttenuation(Attenuation) - Method in class tech.cae.jsdf.v1_5.SdfLight
-
Light attenuation
- setAttenuation(Attenuation) - Method in class tech.cae.jsdf.v1_5.WorldLight
-
Light attenuation
- setAttenuation(Attenuation) - Method in class tech.cae.jsdf.v1_6.InsertionsLight
-
Light attenuation
- setAttenuation(Attenuation) - Method in class tech.cae.jsdf.v1_6.LinkLight
-
Light attenuation
- setAttenuation(Attenuation) - Method in class tech.cae.jsdf.v1_6.SdfLight
-
Light attenuation
- setAttenuation(Attenuation) - Method in class tech.cae.jsdf.v1_6.WorldLight
-
Light attenuation
- setAttenuation(Attenuation) - Method in class tech.cae.jsdf.v1_7.InsertionsLight
-
Light attenuation
- setAttenuation(Attenuation) - Method in class tech.cae.jsdf.v1_7.LinkLight
-
Light attenuation
- setAttenuation(Attenuation) - Method in class tech.cae.jsdf.v1_7.SdfLight
-
Light attenuation
- setAttenuation(Attenuation) - Method in class tech.cae.jsdf.v1_7.WorldLight
-
Light attenuation
- setAttenuation(Attenuation) - Method in class tech.cae.jsdf.v1_8.InsertionsLight
-
Light attenuation
- setAttenuation(Attenuation) - Method in class tech.cae.jsdf.v1_8.LinkLight
-
Light attenuation
- setAttenuation(Attenuation) - Method in class tech.cae.jsdf.v1_8.SdfLight
-
Light attenuation
- setAttenuation(Attenuation) - Method in class tech.cae.jsdf.v1_8.WorldLight
-
Light attenuation
- setAudio(Audio) - Method in class tech.cae.jsdf.v1_5.World
-
Global audio properties.
- setAudio(Audio) - Method in class tech.cae.jsdf.v1_6.World
-
Global audio properties.
- setAudio(Audio) - Method in class tech.cae.jsdf.v1_7.World
-
Global audio properties.
- setAudio(Audio) - Method in class tech.cae.jsdf.v1_8.World
-
Global audio properties.
- setAudioSink(List<AudioSink>) - Method in class tech.cae.jsdf.v1_5.ActorLink
-
An audio sink.
- setAudioSink(List<AudioSink>) - Method in class tech.cae.jsdf.v1_5.ModelLink
-
An audio sink.
- setAudioSink(List<AudioSink>) - Method in class tech.cae.jsdf.v1_6.ActorLink
-
An audio sink.
- setAudioSink(List<AudioSink>) - Method in class tech.cae.jsdf.v1_6.ModelLink
-
An audio sink.
- setAudioSink(List<AudioSink>) - Method in class tech.cae.jsdf.v1_7.ActorLink
-
An audio sink.
- setAudioSink(List<AudioSink>) - Method in class tech.cae.jsdf.v1_7.ModelLink
-
An audio sink.
- setAudioSink(List<AudioSink>) - Method in class tech.cae.jsdf.v1_8.ActorLink
-
An audio sink.
- setAudioSink(List<AudioSink>) - Method in class tech.cae.jsdf.v1_8.ModelLink
-
An audio sink.
- setAudioSource(List<AudioSource>) - Method in class tech.cae.jsdf.v1_5.ActorLink
-
An audio source.
- setAudioSource(List<AudioSource>) - Method in class tech.cae.jsdf.v1_5.ModelLink
-
An audio source.
- setAudioSource(List<AudioSource>) - Method in class tech.cae.jsdf.v1_6.ActorLink
-
An audio source.
- setAudioSource(List<AudioSource>) - Method in class tech.cae.jsdf.v1_6.ModelLink
-
An audio source.
- setAudioSource(List<AudioSource>) - Method in class tech.cae.jsdf.v1_7.ActorLink
-
An audio source.
- setAudioSource(List<AudioSource>) - Method in class tech.cae.jsdf.v1_7.ModelLink
-
An audio source.
- setAudioSource(List<AudioSource>) - Method in class tech.cae.jsdf.v1_8.ActorLink
-
An audio source.
- setAudioSource(List<AudioSource>) - Method in class tech.cae.jsdf.v1_8.ModelLink
-
An audio source.
- setAutoStart(Boolean) - Method in class tech.cae.jsdf.v1_5.ActorScript
-
- setAutoStart(Boolean) - Method in class tech.cae.jsdf.v1_6.ActorScript
-
Set to true if the animation should start as soon as the simulation starts playing.
- setAutoStart(Boolean) - Method in class tech.cae.jsdf.v1_7.ActorScript
-
Set to true if the animation should start as soon as the simulation starts playing.
- setAutoStart(Boolean) - Method in class tech.cae.jsdf.v1_8.ActorScript
-
Set to true if the animation should start as soon as the simulation starts playing.
- setAxis(Axis) - Method in class tech.cae.jsdf.v1_5.ActorJoint
-
\n Parameters related to the axis of rotation for revolute joints,\n the axis of translation for prismatic joints.\n
- setAxis(Axis) - Method in class tech.cae.jsdf.v1_5.ModelJoint
-
\n Parameters related to the axis of rotation for revolute joints,\n the axis of translation for prismatic joints.\n
- setAxis(Axis) - Method in class tech.cae.jsdf.v1_5.WorldJoint
-
\n Parameters related to the axis of rotation for revolute joints,\n the axis of translation for prismatic joints.\n
- setAxis(Axis) - Method in class tech.cae.jsdf.v1_6.ActorJoint
-
\n Parameters related to the axis of rotation for revolute joints,\n the axis of translation for prismatic joints.\n
- setAxis(Axis) - Method in class tech.cae.jsdf.v1_6.ModelJoint
-
\n Parameters related to the axis of rotation for revolute joints,\n the axis of translation for prismatic joints.\n
- setAxis(Axis) - Method in class tech.cae.jsdf.v1_6.WorldJoint
-
\n Parameters related to the axis of rotation for revolute joints,\n the axis of translation for prismatic joints.\n
- setAxis(Axis) - Method in class tech.cae.jsdf.v1_7.ActorJoint
-
\n Parameters related to the axis of rotation for revolute joints,\n the axis of translation for prismatic joints.\n
- setAxis(Axis) - Method in class tech.cae.jsdf.v1_7.ModelJoint
-
\n Parameters related to the axis of rotation for revolute joints,\n the axis of translation for prismatic joints.\n
- setAxis(Axis) - Method in class tech.cae.jsdf.v1_8.ActorJoint
-
\n Parameters related to the axis of rotation for revolute joints,\n the axis of translation for prismatic joints.\n
- setAxis(Axis) - Method in class tech.cae.jsdf.v1_8.ModelJoint
-
\n Parameters related to the axis of rotation for revolute joints,\n the axis of translation for prismatic joints.\n
- setAxis2(Axis2) - Method in class tech.cae.jsdf.v1_5.ActorJoint
-
\n Parameters related to the second axis of rotation for revolute2 joints and universal joints.\n
- setAxis2(Axis2) - Method in class tech.cae.jsdf.v1_5.ModelJoint
-
\n Parameters related to the second axis of rotation for revolute2 joints and universal joints.\n
- setAxis2(Axis2) - Method in class tech.cae.jsdf.v1_5.WorldJoint
-
\n Parameters related to the second axis of rotation for revolute2 joints and universal joints.\n
- setAxis2(Axis2) - Method in class tech.cae.jsdf.v1_6.ActorJoint
-
\n Parameters related to the second axis of rotation for revolute2 joints and universal joints.\n
- setAxis2(Axis2) - Method in class tech.cae.jsdf.v1_6.ModelJoint
-
\n Parameters related to the second axis of rotation for revolute2 joints and universal joints.\n
- setAxis2(Axis2) - Method in class tech.cae.jsdf.v1_6.WorldJoint
-
\n Parameters related to the second axis of rotation for revolute2 joints and universal joints.\n
- setAxis2(Axis2) - Method in class tech.cae.jsdf.v1_7.ActorJoint
-
\n Parameters related to the second axis of rotation for revolute2 joints and universal joints.\n
- setAxis2(Axis2) - Method in class tech.cae.jsdf.v1_7.ModelJoint
-
\n Parameters related to the second axis of rotation for revolute2 joints and universal joints.\n
- setAxis2(Axis2) - Method in class tech.cae.jsdf.v1_8.ActorJoint
-
\n Parameters related to the second axis of rotation for revolute2 joints and universal joints.\n
- setAxis2(Axis2) - Method in class tech.cae.jsdf.v1_8.ModelJoint
-
\n Parameters related to the second axis of rotation for revolute2 joints and universal joints.\n
- setBackground(Color) - Method in class tech.cae.jsdf.v1_5.Scene
-
Color of the background.
- setBackground(Color) - Method in class tech.cae.jsdf.v1_6.Scene
-
Color of the background.
- setBackground(Color) - Method in class tech.cae.jsdf.v1_7.Scene
-
Color of the background.
- setBackground(Color) - Method in class tech.cae.jsdf.v1_8.Scene
-
Color of the background.
- setBattery(List<Battery>) - Method in class tech.cae.jsdf.v1_5.ActorLink
-
Description of a battery.
- setBattery(List<Battery>) - Method in class tech.cae.jsdf.v1_5.ModelLink
-
Description of a battery.
- setBattery(List<Battery>) - Method in class tech.cae.jsdf.v1_6.ActorLink
-
Description of a battery.
- setBattery(List<Battery>) - Method in class tech.cae.jsdf.v1_6.ModelLink
-
Description of a battery.
- setBattery(List<Battery>) - Method in class tech.cae.jsdf.v1_7.ActorLink
-
Description of a battery.
- setBattery(List<Battery>) - Method in class tech.cae.jsdf.v1_7.ModelLink
-
Description of a battery.
- setBattery(List<Battery>) - Method in class tech.cae.jsdf.v1_8.ActorLink
-
Description of a battery.
- setBattery(List<Battery>) - Method in class tech.cae.jsdf.v1_8.ModelLink
-
Description of a battery.
- setBiasMean(Double) - Method in class tech.cae.jsdf.v1_5.Accel
-
For type \"gaussian,\" the mean of the Gaussian distribution from which bias values are drawn.
- setBiasMean(Double) - Method in class tech.cae.jsdf.v1_5.HorizontalNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- setBiasMean(Double) - Method in class tech.cae.jsdf.v1_5.Rate
-
For type \"gaussian,\" the mean of the Gaussian distribution from which bias values are drawn.
- setBiasMean(Double) - Method in class tech.cae.jsdf.v1_5.VerticalNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- setBiasMean(Double) - Method in class tech.cae.jsdf.v1_5.VerticalPositionNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- setBiasMean(Double) - Method in class tech.cae.jsdf.v1_5.VerticalVelocityNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- setBiasMean(Double) - Method in class tech.cae.jsdf.v1_5.XYZNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- setBiasMean(Double) - Method in class tech.cae.jsdf.v1_6.HorizontalNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- setBiasMean(Double) - Method in class tech.cae.jsdf.v1_6.PressureNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- setBiasMean(Double) - Method in class tech.cae.jsdf.v1_6.VerticalNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- setBiasMean(Double) - Method in class tech.cae.jsdf.v1_6.VerticalPositionNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- setBiasMean(Double) - Method in class tech.cae.jsdf.v1_6.VerticalVelocityNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- setBiasMean(Double) - Method in class tech.cae.jsdf.v1_6.XYZNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- setBiasMean(Double) - Method in class tech.cae.jsdf.v1_7.HorizontalNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- setBiasMean(Double) - Method in class tech.cae.jsdf.v1_7.PressureNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- setBiasMean(Double) - Method in class tech.cae.jsdf.v1_7.VerticalNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- setBiasMean(Double) - Method in class tech.cae.jsdf.v1_7.VerticalPositionNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- setBiasMean(Double) - Method in class tech.cae.jsdf.v1_7.VerticalVelocityNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- setBiasMean(Double) - Method in class tech.cae.jsdf.v1_7.XYZNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- setBiasMean(Double) - Method in class tech.cae.jsdf.v1_8.HorizontalNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- setBiasMean(Double) - Method in class tech.cae.jsdf.v1_8.PressureNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- setBiasMean(Double) - Method in class tech.cae.jsdf.v1_8.VerticalNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- setBiasMean(Double) - Method in class tech.cae.jsdf.v1_8.VerticalPositionNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- setBiasMean(Double) - Method in class tech.cae.jsdf.v1_8.VerticalVelocityNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- setBiasMean(Double) - Method in class tech.cae.jsdf.v1_8.XYZNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which bias values are drawn.
- setBiasStddev(Double) - Method in class tech.cae.jsdf.v1_5.Accel
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which bias values are drawn.
- setBiasStddev(Double) - Method in class tech.cae.jsdf.v1_5.HorizontalNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- setBiasStddev(Double) - Method in class tech.cae.jsdf.v1_5.Rate
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which bias values are drawn.
- setBiasStddev(Double) - Method in class tech.cae.jsdf.v1_5.VerticalNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- setBiasStddev(Double) - Method in class tech.cae.jsdf.v1_5.VerticalPositionNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- setBiasStddev(Double) - Method in class tech.cae.jsdf.v1_5.VerticalVelocityNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- setBiasStddev(Double) - Method in class tech.cae.jsdf.v1_5.XYZNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- setBiasStddev(Double) - Method in class tech.cae.jsdf.v1_6.HorizontalNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- setBiasStddev(Double) - Method in class tech.cae.jsdf.v1_6.PressureNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- setBiasStddev(Double) - Method in class tech.cae.jsdf.v1_6.VerticalNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- setBiasStddev(Double) - Method in class tech.cae.jsdf.v1_6.VerticalPositionNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- setBiasStddev(Double) - Method in class tech.cae.jsdf.v1_6.VerticalVelocityNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- setBiasStddev(Double) - Method in class tech.cae.jsdf.v1_6.XYZNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- setBiasStddev(Double) - Method in class tech.cae.jsdf.v1_7.HorizontalNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- setBiasStddev(Double) - Method in class tech.cae.jsdf.v1_7.PressureNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- setBiasStddev(Double) - Method in class tech.cae.jsdf.v1_7.VerticalNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- setBiasStddev(Double) - Method in class tech.cae.jsdf.v1_7.VerticalPositionNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- setBiasStddev(Double) - Method in class tech.cae.jsdf.v1_7.VerticalVelocityNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- setBiasStddev(Double) - Method in class tech.cae.jsdf.v1_7.XYZNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- setBiasStddev(Double) - Method in class tech.cae.jsdf.v1_8.HorizontalNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- setBiasStddev(Double) - Method in class tech.cae.jsdf.v1_8.PressureNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- setBiasStddev(Double) - Method in class tech.cae.jsdf.v1_8.VerticalNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- setBiasStddev(Double) - Method in class tech.cae.jsdf.v1_8.VerticalPositionNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- setBiasStddev(Double) - Method in class tech.cae.jsdf.v1_8.VerticalVelocityNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- setBiasStddev(Double) - Method in class tech.cae.jsdf.v1_8.XYZNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which bias values are drawn.
- setBlend(List<Blend>) - Method in class tech.cae.jsdf.v1_5.Heightmap
-
The blend tag controls how two adjacent textures are mixed.
- setBlend(List<Blend>) - Method in class tech.cae.jsdf.v1_6.Heightmap
-
The blend tag controls how two adjacent textures are mixed.
- setBlend(List<Blend>) - Method in class tech.cae.jsdf.v1_7.Heightmap
-
The blend tag controls how two adjacent textures are mixed.
- setBlend(List<Blend>) - Method in class tech.cae.jsdf.v1_8.Heightmap
-
The blend tag controls how two adjacent textures are mixed.
- setBoneAttachment(Double) - Method in class tech.cae.jsdf.v1_5.Dart
-
This is variable k_v in the soft contacts paper.
- setBoneAttachment(Double) - Method in class tech.cae.jsdf.v1_6.SoftContactDart
-
This is variable k_v in the soft contacts paper.
- setBoneAttachment(Double) - Method in class tech.cae.jsdf.v1_7.SoftContactDart
-
This is variable k_v in the soft contacts paper.
- setBoneAttachment(Double) - Method in class tech.cae.jsdf.v1_8.SoftContactDart
-
This is variable k_v in the soft contacts paper.
- setBounce(Bounce) - Method in class tech.cae.jsdf.v1_5.Surface
-
- setBounce(Bounce) - Method in class tech.cae.jsdf.v1_6.Surface
-
- setBounce(Bounce) - Method in class tech.cae.jsdf.v1_7.Surface
-
- setBounce(Bounce) - Method in class tech.cae.jsdf.v1_8.Surface
-
- setBox(Box) - Method in class tech.cae.jsdf.v1_5.Geometry
-
Box shape
- setBox(Box) - Method in class tech.cae.jsdf.v1_5.Population
-
Box shape
- setBox(Box) - Method in class tech.cae.jsdf.v1_6.Geometry
-
Box shape
- setBox(Box) - Method in class tech.cae.jsdf.v1_6.Population
-
Box shape
- setBox(Box) - Method in class tech.cae.jsdf.v1_7.Geometry
-
Box shape
- setBox(Box) - Method in class tech.cae.jsdf.v1_7.Population
-
Box shape
- setBox(Box) - Method in class tech.cae.jsdf.v1_8.Geometry
-
Box shape
- setBox(Box) - Method in class tech.cae.jsdf.v1_8.Population
-
Box shape
- setBullet(FrictionBullet) - Method in class tech.cae.jsdf.v1_5.Friction
-
- setBullet(ContactBullet) - Method in class tech.cae.jsdf.v1_5.SurfaceContact
-
Bullet contact parameters
- setBullet(PhysicsBullet) - Method in class tech.cae.jsdf.v1_5.WorldPhysics
-
Bullet specific physics properties
- setBullet(FrictionBullet) - Method in class tech.cae.jsdf.v1_6.Friction
-
- setBullet(ContactBullet) - Method in class tech.cae.jsdf.v1_6.SurfaceContact
-
Bullet contact parameters
- setBullet(PhysicsBullet) - Method in class tech.cae.jsdf.v1_6.WorldPhysics
-
Bullet specific physics properties
- setBullet(FrictionBullet) - Method in class tech.cae.jsdf.v1_7.Friction
-
- setBullet(ContactBullet) - Method in class tech.cae.jsdf.v1_7.SurfaceContact
-
Bullet contact parameters
- setBullet(PhysicsBullet) - Method in class tech.cae.jsdf.v1_7.WorldPhysics
-
Bullet specific physics properties
- setBullet(FrictionBullet) - Method in class tech.cae.jsdf.v1_8.Friction
-
- setBullet(ContactBullet) - Method in class tech.cae.jsdf.v1_8.SurfaceContact
-
Bullet contact parameters
- setBullet(PhysicsBullet) - Method in class tech.cae.jsdf.v1_8.WorldPhysics
-
Bullet specific physics properties
- setC1(Double) - Method in class tech.cae.jsdf.v1_5.CustomFunction
-
Linear scaling constant
- setC1(Double) - Method in class tech.cae.jsdf.v1_6.CustomFunction
-
Linear scaling constant
- setC1(Double) - Method in class tech.cae.jsdf.v1_7.CustomFunction
-
Linear scaling constant
- setC1(Double) - Method in class tech.cae.jsdf.v1_8.CustomFunction
-
Linear scaling constant
- setC2(Double) - Method in class tech.cae.jsdf.v1_5.CustomFunction
-
Angle scaling constant
- setC2(Double) - Method in class tech.cae.jsdf.v1_6.CustomFunction
-
Angle scaling constant
- setC2(Double) - Method in class tech.cae.jsdf.v1_7.CustomFunction
-
Angle scaling constant
- setC2(Double) - Method in class tech.cae.jsdf.v1_8.CustomFunction
-
Angle scaling constant
- setC3(Double) - Method in class tech.cae.jsdf.v1_5.CustomFunction
-
Angle offset constant
- setC3(Double) - Method in class tech.cae.jsdf.v1_6.CustomFunction
-
Angle offset constant
- setC3(Double) - Method in class tech.cae.jsdf.v1_7.CustomFunction
-
Angle offset constant
- setC3(Double) - Method in class tech.cae.jsdf.v1_8.CustomFunction
-
Angle offset constant
- setCamera(GuiCamera) - Method in class tech.cae.jsdf.v1_5.Gui
-
- setCamera(SensorCamera) - Method in class tech.cae.jsdf.v1_5.Sensor
-
These elements are specific to camera sensors.
- setCamera(GuiCamera) - Method in class tech.cae.jsdf.v1_6.Gui
-
- setCamera(SensorCamera) - Method in class tech.cae.jsdf.v1_6.Sensor
-
These elements are specific to camera sensors.
- setCamera(GuiCamera) - Method in class tech.cae.jsdf.v1_7.Gui
-
- setCamera(SensorCamera) - Method in class tech.cae.jsdf.v1_7.Sensor
-
These elements are specific to camera sensors.
- setCamera(GuiCamera) - Method in class tech.cae.jsdf.v1_8.Gui
-
- setCamera(SensorCamera) - Method in class tech.cae.jsdf.v1_8.Sensor
-
These elements are specific to camera sensors.
- setCanonicalLink(List<String>) - Method in class tech.cae.jsdf.v1_7.InsertionsModel
-
\n The name of the model's canonical link, to which the model's implicit\n coordinate frame is attached.
- setCanonicalLink(List<String>) - Method in class tech.cae.jsdf.v1_7.PopulationModel
-
\n The name of the model's canonical link, to which the model's implicit\n coordinate frame is attached.
- setCanonicalLink(List<String>) - Method in class tech.cae.jsdf.v1_7.SdfModel
-
\n The name of the model's canonical link, to which the model's implicit\n coordinate frame is attached.
- setCanonicalLink(List<String>) - Method in class tech.cae.jsdf.v1_7.WorldModel
-
\n The name of the model's canonical link, to which the model's implicit\n coordinate frame is attached.
- setCanonicalLink(List<String>) - Method in class tech.cae.jsdf.v1_8.InsertionsModel
-
\n The name of the model's canonical link, to which the model's implicit\n coordinate frame is attached.
- setCanonicalLink(List<String>) - Method in class tech.cae.jsdf.v1_8.PopulationModel
-
\n The name of the model's canonical link, to which the model's implicit\n coordinate frame is attached.
- setCanonicalLink(List<String>) - Method in class tech.cae.jsdf.v1_8.SdfModel
-
\n The name of the model's canonical link, to which the model's implicit\n coordinate frame is attached.
- setCanonicalLink(List<String>) - Method in class tech.cae.jsdf.v1_8.WorldModel
-
\n The name of the model's canonical link, to which the model's implicit\n coordinate frame is attached.
- setCapsule(Capsule) - Method in class tech.cae.jsdf.v1_8.Geometry
-
Capsule shape
- setCastShadows(Boolean) - Method in class tech.cae.jsdf.v1_5.SdfLight
-
When true, the light will cast shadows.
- setCastShadows(Boolean) - Method in class tech.cae.jsdf.v1_5.Visual
-
If true the visual will cast shadows.
- setCastShadows(Boolean) - Method in class tech.cae.jsdf.v1_5.WorldLight
-
When true, the light will cast shadows.
- setCastShadows(Boolean) - Method in class tech.cae.jsdf.v1_6.InsertionsLight
-
When true, the light will cast shadows.
- setCastShadows(Boolean) - Method in class tech.cae.jsdf.v1_6.LinkLight
-
When true, the light will cast shadows.
- setCastShadows(Boolean) - Method in class tech.cae.jsdf.v1_6.SdfLight
-
When true, the light will cast shadows.
- setCastShadows(Boolean) - Method in class tech.cae.jsdf.v1_6.Visual
-
If true the visual will cast shadows.
- setCastShadows(Boolean) - Method in class tech.cae.jsdf.v1_6.WorldLight
-
When true, the light will cast shadows.
- setCastShadows(Boolean) - Method in class tech.cae.jsdf.v1_7.InsertionsLight
-
When true, the light will cast shadows.
- setCastShadows(Boolean) - Method in class tech.cae.jsdf.v1_7.LinkLight
-
When true, the light will cast shadows.
- setCastShadows(Boolean) - Method in class tech.cae.jsdf.v1_7.SdfLight
-
When true, the light will cast shadows.
- setCastShadows(Boolean) - Method in class tech.cae.jsdf.v1_7.Visual
-
If true the visual will cast shadows.
- setCastShadows(Boolean) - Method in class tech.cae.jsdf.v1_7.WorldLight
-
When true, the light will cast shadows.
- setCastShadows(Boolean) - Method in class tech.cae.jsdf.v1_8.InsertionsLight
-
When true, the light will cast shadows.
- setCastShadows(Boolean) - Method in class tech.cae.jsdf.v1_8.LinkLight
-
When true, the light will cast shadows.
- setCastShadows(Boolean) - Method in class tech.cae.jsdf.v1_8.SdfLight
-
When true, the light will cast shadows.
- setCastShadows(Boolean) - Method in class tech.cae.jsdf.v1_8.Visual
-
If true the visual will cast shadows.
- setCastShadows(Boolean) - Method in class tech.cae.jsdf.v1_8.WorldLight
-
When true, the light will cast shadows.
- setCategoryBitmask(Long) - Method in class tech.cae.jsdf.v1_6.SurfaceContact
-
Bitmask for category of collision filtering.
- setCategoryBitmask(Long) - Method in class tech.cae.jsdf.v1_7.SurfaceContact
-
Bitmask for category of collision filtering.
- setCategoryBitmask(Long) - Method in class tech.cae.jsdf.v1_8.SurfaceContact
-
Bitmask for category of collision filtering.
- setCenter(Vector2D) - Method in class tech.cae.jsdf.v1_5.Distortion
-
The distortion center or principal point
- setCenter(Boolean) - Method in class tech.cae.jsdf.v1_5.Submesh
-
Set to true to center the vertices of the submesh at 0,0,0.
- setCenter(Vector2D) - Method in class tech.cae.jsdf.v1_6.Distortion
-
The distortion center or principal point
- setCenter(Boolean) - Method in class tech.cae.jsdf.v1_6.Submesh
-
Set to true to center the vertices of the submesh at 0,0,0.
- setCenter(Vector2D) - Method in class tech.cae.jsdf.v1_7.Distortion
-
The distortion center or principal point
- setCenter(Boolean) - Method in class tech.cae.jsdf.v1_7.Submesh
-
Set to true to center the vertices of the submesh at 0,0,0.
- setCenter(Vector2D) - Method in class tech.cae.jsdf.v1_8.Distortion
-
The distortion center or principal point
- setCenter(Boolean) - Method in class tech.cae.jsdf.v1_8.Submesh
-
Set to true to center the vertices of the submesh at 0,0,0.
- setCfm(Double) - Method in class tech.cae.jsdf.v1_5.BulletConstraints
-
Constraint force mixing parameter.
- setCfm(Double) - Method in class tech.cae.jsdf.v1_5.OdeConstraints
-
Constraint force mixing parameter.
- setCfm(Double) - Method in class tech.cae.jsdf.v1_6.BulletConstraints
-
Constraint force mixing parameter.
- setCfm(Double) - Method in class tech.cae.jsdf.v1_6.OdeConstraints
-
Constraint force mixing parameter.
- setCfm(Double) - Method in class tech.cae.jsdf.v1_7.BulletConstraints
-
Constraint force mixing parameter.
- setCfm(Double) - Method in class tech.cae.jsdf.v1_7.OdeConstraints
-
Constraint force mixing parameter.
- setCfm(Double) - Method in class tech.cae.jsdf.v1_8.BulletConstraints
-
Constraint force mixing parameter.
- setCfm(Double) - Method in class tech.cae.jsdf.v1_8.OdeConstraints
-
Constraint force mixing parameter.
- setChild(String) - Method in class tech.cae.jsdf.v1_5.ActorJoint
-
Name of the child link
- setChild(String) - Method in class tech.cae.jsdf.v1_5.ModelJoint
-
Name of the child link
- setChild(String) - Method in class tech.cae.jsdf.v1_5.WorldJoint
-
Name of the child link
- setChild(String) - Method in class tech.cae.jsdf.v1_6.ActorJoint
-
Name of the child link
- setChild(String) - Method in class tech.cae.jsdf.v1_6.ModelJoint
-
Name of the child link
- setChild(String) - Method in class tech.cae.jsdf.v1_6.WorldJoint
-
Name of the child link
- setChild(String) - Method in class tech.cae.jsdf.v1_7.ActorJoint
-
Name of the child link.
- setChild(String) - Method in class tech.cae.jsdf.v1_7.ModelJoint
-
Name of the child link.
- setChild(String) - Method in class tech.cae.jsdf.v1_8.ActorJoint
-
Name of the child frame.
- setChild(String) - Method in class tech.cae.jsdf.v1_8.ModelJoint
-
Name of the child frame.
- setClip(Clip) - Method in class tech.cae.jsdf.v1_5.SensorCamera
-
The near and far clip planes.
- setClip(Clip) - Method in class tech.cae.jsdf.v1_6.DepthCamera
-
The near and far clip planes.
- setClip(Clip) - Method in class tech.cae.jsdf.v1_6.SensorCamera
-
The near and far clip planes.
- setClip(Clip) - Method in class tech.cae.jsdf.v1_7.DepthCamera
-
The near and far clip planes.
- setClip(Clip) - Method in class tech.cae.jsdf.v1_7.SensorCamera
-
The near and far clip planes.
- setClip(Clip) - Method in class tech.cae.jsdf.v1_8.DepthCamera
-
The near and far clip planes.
- setClip(Clip) - Method in class tech.cae.jsdf.v1_8.SensorCamera
-
The near and far clip planes.
- setClouds(Clouds) - Method in class tech.cae.jsdf.v1_5.Sky
-
Sunset time [0..24]
- setClouds(Clouds) - Method in class tech.cae.jsdf.v1_6.Sky
-
Sunset time [0..24]
- setClouds(Clouds) - Method in class tech.cae.jsdf.v1_7.Sky
-
Sunset time [0..24]
- setClouds(Clouds) - Method in class tech.cae.jsdf.v1_8.Sky
-
Sunset time [0..24]
- setCoefficient(Double) - Method in class tech.cae.jsdf.v1_5.Torsional
-
Torsional friction coefficient in the range of [0..1].
- setCoefficient(Double) - Method in class tech.cae.jsdf.v1_6.Torsional
-
\n Torsional friction coefficient, unitless maximum ratio of\n tangential stress to normal stress.\n
- setCoefficient(Double) - Method in class tech.cae.jsdf.v1_7.Torsional
-
\n Torsional friction coefficient, unitless maximum ratio of\n tangential stress to normal stress.\n
- setCoefficient(Double) - Method in class tech.cae.jsdf.v1_8.Torsional
-
\n Torsional friction coefficient, unitless maximum ratio of\n tangential stress to normal stress.\n
- setCollideBitmask(Long) - Method in class tech.cae.jsdf.v1_5.SurfaceContact
-
Bitmask for collision filtering.
- setCollideBitmask(Long) - Method in class tech.cae.jsdf.v1_6.SurfaceContact
-
Bitmask for collision filtering.
- setCollideBitmask(Long) - Method in class tech.cae.jsdf.v1_7.SurfaceContact
-
Bitmask for collision filtering.
- setCollideBitmask(Long) - Method in class tech.cae.jsdf.v1_8.SurfaceContact
-
Bitmask for collision filtering.
- setCollideWithoutContact(Boolean) - Method in class tech.cae.jsdf.v1_5.SurfaceContact
-
Flag to disable contact force generation, while still allowing collision checks and contact visualization to occur.
- setCollideWithoutContact(Boolean) - Method in class tech.cae.jsdf.v1_6.SurfaceContact
-
Flag to disable contact force generation, while still allowing collision checks and contact visualization to occur.
- setCollideWithoutContact(Boolean) - Method in class tech.cae.jsdf.v1_7.SurfaceContact
-
Flag to disable contact force generation, while still allowing collision checks and contact visualization to occur.
- setCollideWithoutContact(Boolean) - Method in class tech.cae.jsdf.v1_8.SurfaceContact
-
Flag to disable contact force generation, while still allowing collision checks and contact visualization to occur.
- setCollideWithoutContactBitmask(Long) - Method in class tech.cae.jsdf.v1_5.SurfaceContact
-
Bitmask for collision filtering when collide_without_contact is on
- setCollideWithoutContactBitmask(Long) - Method in class tech.cae.jsdf.v1_6.SurfaceContact
-
Bitmask for collision filtering when collide_without_contact is on
- setCollideWithoutContactBitmask(Long) - Method in class tech.cae.jsdf.v1_7.SurfaceContact
-
Bitmask for collision filtering when collide_without_contact is on
- setCollideWithoutContactBitmask(Long) - Method in class tech.cae.jsdf.v1_8.SurfaceContact
-
Bitmask for collision filtering when collide_without_contact is on
- setCollision(List<LinkCollision>) - Method in class tech.cae.jsdf.v1_5.ActorLink
-
The collision properties of a link.
- setCollision(List<String>) - Method in class tech.cae.jsdf.v1_5.AudioSourceContact
-
Name of child collision element that will trigger audio playback.
- setCollision(List<LinkCollision>) - Method in class tech.cae.jsdf.v1_5.ModelLink
-
The collision properties of a link.
- setCollision(String) - Method in class tech.cae.jsdf.v1_5.SensorContact
-
name of the collision element within a link that acts as the contact sensor.
- setCollision(List<LinkCollision>) - Method in class tech.cae.jsdf.v1_6.ActorLink
-
The collision properties of a link.
- setCollision(List<String>) - Method in class tech.cae.jsdf.v1_6.AudioSourceContact
-
Name of child collision element that will trigger audio playback.
- setCollision(List<LinkCollision>) - Method in class tech.cae.jsdf.v1_6.ModelLink
-
The collision properties of a link.
- setCollision(String) - Method in class tech.cae.jsdf.v1_6.SensorContact
-
name of the collision element within a link that acts as the contact sensor.
- setCollision(List<LinkCollision>) - Method in class tech.cae.jsdf.v1_7.ActorLink
-
The collision properties of a link.
- setCollision(List<String>) - Method in class tech.cae.jsdf.v1_7.AudioSourceContact
-
Name of child collision element that will trigger audio playback.
- setCollision(List<LinkCollision>) - Method in class tech.cae.jsdf.v1_7.ModelLink
-
The collision properties of a link.
- setCollision(String) - Method in class tech.cae.jsdf.v1_7.SensorContact
-
name of the collision element within a link that acts as the contact sensor.
- setCollision(List<LinkCollision>) - Method in class tech.cae.jsdf.v1_8.ActorLink
-
The collision properties of a link.
- setCollision(List<String>) - Method in class tech.cae.jsdf.v1_8.AudioSourceContact
-
Name of child collision element that will trigger audio playback.
- setCollision(List<LinkCollision>) - Method in class tech.cae.jsdf.v1_8.ModelLink
-
The collision properties of a link.
- setCollision(String) - Method in class tech.cae.jsdf.v1_8.SensorContact
-
name of the collision element within a link that acts as the contact sensor.
- setCollisionDetector(String) - Method in class tech.cae.jsdf.v1_6.PhysicsDart
-
Specify collision detector for DART to use.
- setCollisionDetector(String) - Method in class tech.cae.jsdf.v1_7.PhysicsDart
-
Specify collision detector for DART to use.
- setCollisionDetector(String) - Method in class tech.cae.jsdf.v1_8.PhysicsDart
-
Specify collision detector for DART to use.
- setColor(Color) - Method in class tech.cae.jsdf.v1_5.Fog
-
Fog color
- setColor(Color) - Method in class tech.cae.jsdf.v1_6.Fog
-
Fog color
- setColor(Color) - Method in class tech.cae.jsdf.v1_7.Fog
-
Fog color
- setColor(Color) - Method in class tech.cae.jsdf.v1_8.Fog
-
Fog color
- setCols(Long) - Method in class tech.cae.jsdf.v1_5.Distribution
-
Number of columns in the grid.
- setCols(Long) - Method in class tech.cae.jsdf.v1_6.Distribution
-
Number of columns in the grid.
- setCols(Long) - Method in class tech.cae.jsdf.v1_7.Distribution
-
Number of columns in the grid.
- setCols(Long) - Method in class tech.cae.jsdf.v1_8.Distribution
-
Number of columns in the grid.
- setConstant(Double) - Method in class tech.cae.jsdf.v1_5.Attenuation
-
The constant attenuation factor: 1.0 means never attenuate, 0.0 is complete attenutation.
- setConstant(Double) - Method in class tech.cae.jsdf.v1_6.Attenuation
-
The constant attenuation factor: 1.0 means never attenuate, 0.0 is complete attenutation.
- setConstant(Double) - Method in class tech.cae.jsdf.v1_7.Attenuation
-
The constant attenuation factor: 1.0 means never attenuate, 0.0 is complete attenutation.
- setConstant(Double) - Method in class tech.cae.jsdf.v1_8.Attenuation
-
The constant attenuation factor: 1.0 means never attenuate, 0.0 is complete attenutation.
- setConstraints(BulletConstraints) - Method in class tech.cae.jsdf.v1_5.PhysicsBullet
-
Bullet constraint parameters.
- setConstraints(OdeConstraints) - Method in class tech.cae.jsdf.v1_5.PhysicsOde
-
ODE constraint parameters.
- setConstraints(BulletConstraints) - Method in class tech.cae.jsdf.v1_6.PhysicsBullet
-
Bullet constraint parameters.
- setConstraints(OdeConstraints) - Method in class tech.cae.jsdf.v1_6.PhysicsOde
-
ODE constraint parameters.
- setConstraints(BulletConstraints) - Method in class tech.cae.jsdf.v1_7.PhysicsBullet
-
Bullet constraint parameters.
- setConstraints(OdeConstraints) - Method in class tech.cae.jsdf.v1_7.PhysicsOde
-
ODE constraint parameters.
- setConstraints(BulletConstraints) - Method in class tech.cae.jsdf.v1_8.PhysicsBullet
-
Bullet constraint parameters.
- setConstraints(OdeConstraints) - Method in class tech.cae.jsdf.v1_8.PhysicsOde
-
ODE constraint parameters.
- setContact(AudioSourceContact) - Method in class tech.cae.jsdf.v1_5.AudioSource
-
List of collision objects that will trigger audio playback.
- setContact(SimbodyContact) - Method in class tech.cae.jsdf.v1_5.PhysicsSimbody
-
\n Relationship among dissipation, coef.
- setContact(SensorContact) - Method in class tech.cae.jsdf.v1_5.Sensor
-
These elements are specific to the contact sensor.
- setContact(SurfaceContact) - Method in class tech.cae.jsdf.v1_5.Surface
-
- setContact(AudioSourceContact) - Method in class tech.cae.jsdf.v1_6.AudioSource
-
List of collision objects that will trigger audio playback.
- setContact(SimbodyContact) - Method in class tech.cae.jsdf.v1_6.PhysicsSimbody
-
\n Relationship among dissipation, coef.
- setContact(SensorContact) - Method in class tech.cae.jsdf.v1_6.Sensor
-
These elements are specific to the contact sensor.
- setContact(SurfaceContact) - Method in class tech.cae.jsdf.v1_6.Surface
-
- setContact(AudioSourceContact) - Method in class tech.cae.jsdf.v1_7.AudioSource
-
List of collision objects that will trigger audio playback.
- setContact(SimbodyContact) - Method in class tech.cae.jsdf.v1_7.PhysicsSimbody
-
\n Relationship among dissipation, coef.
- setContact(SensorContact) - Method in class tech.cae.jsdf.v1_7.Sensor
-
These elements are specific to the contact sensor.
- setContact(SurfaceContact) - Method in class tech.cae.jsdf.v1_7.Surface
-
- setContact(AudioSourceContact) - Method in class tech.cae.jsdf.v1_8.AudioSource
-
List of collision objects that will trigger audio playback.
- setContact(SimbodyContact) - Method in class tech.cae.jsdf.v1_8.PhysicsSimbody
-
\n Relationship among dissipation, coef.
- setContact(SensorContact) - Method in class tech.cae.jsdf.v1_8.Sensor
-
These elements are specific to the contact sensor.
- setContact(SurfaceContact) - Method in class tech.cae.jsdf.v1_8.Surface
-
- setContactMaxCorrectingVel(Double) - Method in class tech.cae.jsdf.v1_5.OdeConstraints
-
The maximum correcting velocities allowed when resolving contacts.
- setContactMaxCorrectingVel(Double) - Method in class tech.cae.jsdf.v1_6.OdeConstraints
-
The maximum correcting velocities allowed when resolving contacts.
- setContactMaxCorrectingVel(Double) - Method in class tech.cae.jsdf.v1_7.OdeConstraints
-
The maximum correcting velocities allowed when resolving contacts.
- setContactMaxCorrectingVel(Double) - Method in class tech.cae.jsdf.v1_8.OdeConstraints
-
The maximum correcting velocities allowed when resolving contacts.
- setContactSurfaceLayer(Double) - Method in class tech.cae.jsdf.v1_5.BulletConstraints
-
The depth of the surface layer around all geometry objects.
- setContactSurfaceLayer(Double) - Method in class tech.cae.jsdf.v1_5.OdeConstraints
-
The depth of the surface layer around all geometry objects.
- setContactSurfaceLayer(Double) - Method in class tech.cae.jsdf.v1_6.BulletConstraints
-
The depth of the surface layer around all geometry objects.
- setContactSurfaceLayer(Double) - Method in class tech.cae.jsdf.v1_6.OdeConstraints
-
The depth of the surface layer around all geometry objects.
- setContactSurfaceLayer(Double) - Method in class tech.cae.jsdf.v1_7.BulletConstraints
-
The depth of the surface layer around all geometry objects.
- setContactSurfaceLayer(Double) - Method in class tech.cae.jsdf.v1_7.OdeConstraints
-
The depth of the surface layer around all geometry objects.
- setContactSurfaceLayer(Double) - Method in class tech.cae.jsdf.v1_8.BulletConstraints
-
The depth of the surface layer around all geometry objects.
- setContactSurfaceLayer(Double) - Method in class tech.cae.jsdf.v1_8.OdeConstraints
-
The depth of the surface layer around all geometry objects.
- setCustomFunction(CustomFunction) - Method in class tech.cae.jsdf.v1_5.Lens
-
Definition of custom mapping function in a form of r=c1*f*fun(theta/c2 + c3).
- setCustomFunction(CustomFunction) - Method in class tech.cae.jsdf.v1_6.Lens
-
Definition of custom mapping function in a form of r=c1*f*fun(theta/c2 + c3).
- setCustomFunction(CustomFunction) - Method in class tech.cae.jsdf.v1_7.Lens
-
Definition of custom mapping function in a form of r=c1*f*fun(theta/c2 + c3).
- setCustomFunction(CustomFunction) - Method in class tech.cae.jsdf.v1_8.Lens
-
Definition of custom mapping function in a form of r=c1*f*fun(theta/c2 + c3).
- setCustomRpy(Vector3D) - Method in class tech.cae.jsdf.v1_6.OrientationReferenceFrame
-
\n This field and parent_frame are used when localization is set to CUSTOM.\n Orientation (fixed axis roll, pitch yaw) transform from parent_frame to this IMU's reference frame.\n Some common examples are:\n - IMU reports in its local frame on boot.
- setCustomRpy(Vector3D) - Method in class tech.cae.jsdf.v1_7.OrientationReferenceFrame
-
\n This field and parent_frame are used when localization is set to CUSTOM.\n Orientation (fixed axis roll, pitch yaw) transform from parent_frame to this IMU's reference frame.\n Some common examples are:\n - IMU reports in its local frame on boot.
- setCustomRpy(Vector3D) - Method in class tech.cae.jsdf.v1_8.OrientationReferenceFrame
-
\n This field and parent_frame are used when localization is set to CUSTOM.\n Orientation (fixed axis roll, pitch yaw) transform from parent_frame to this IMU's reference frame.\n Some common examples are:\n - IMU reports in its local frame on boot.
- setCutoffAngle(Double) - Method in class tech.cae.jsdf.v1_5.Lens
-
Everything outside of the specified angle will be hidden, 90° by default
- setCutoffAngle(Double) - Method in class tech.cae.jsdf.v1_6.Lens
-
Everything outside of the specified angle will be hidden, 90° by default
- setCutoffAngle(Double) - Method in class tech.cae.jsdf.v1_7.Lens
-
Everything outside of the specified angle will be hidden, 90° by default
- setCutoffAngle(Double) - Method in class tech.cae.jsdf.v1_8.Lens
-
Everything outside of the specified angle will be hidden, 90° by default
- setCx(Double) - Method in class tech.cae.jsdf.v1_6.Intrinsics
-
X principal point (in pixels)
- setCx(Double) - Method in class tech.cae.jsdf.v1_7.Intrinsics
-
X principal point (in pixels)
- setCx(Double) - Method in class tech.cae.jsdf.v1_8.Intrinsics
-
X principal point (in pixels)
- setCy(Double) - Method in class tech.cae.jsdf.v1_6.Intrinsics
-
Y principal point (in pixels)
- setCy(Double) - Method in class tech.cae.jsdf.v1_7.Intrinsics
-
Y principal point (in pixels)
- setCy(Double) - Method in class tech.cae.jsdf.v1_8.Intrinsics
-
Y principal point (in pixels)
- setCylinder(Cylinder) - Method in class tech.cae.jsdf.v1_5.Geometry
-
Cylinder shape
- setCylinder(Cylinder) - Method in class tech.cae.jsdf.v1_5.Population
-
Cylinder shape
- setCylinder(Cylinder) - Method in class tech.cae.jsdf.v1_6.Geometry
-
Cylinder shape
- setCylinder(Cylinder) - Method in class tech.cae.jsdf.v1_6.Population
-
Cylinder shape
- setCylinder(Cylinder) - Method in class tech.cae.jsdf.v1_7.Geometry
-
Cylinder shape
- setCylinder(Cylinder) - Method in class tech.cae.jsdf.v1_7.Population
-
Cylinder shape
- setCylinder(Cylinder) - Method in class tech.cae.jsdf.v1_8.Geometry
-
Cylinder shape
- setCylinder(Cylinder) - Method in class tech.cae.jsdf.v1_8.Population
-
Cylinder shape
- setDamping(Double) - Method in class tech.cae.jsdf.v1_5.Dart
-
Viscous damping of point velocity in body frame.
- setDamping(Double) - Method in class tech.cae.jsdf.v1_5.Dynamics
-
The physical velocity dependent viscous damping coefficient of the joint.
- setDamping(Double) - Method in class tech.cae.jsdf.v1_6.Dynamics
-
The physical velocity dependent viscous damping coefficient of the joint.
- setDamping(Double) - Method in class tech.cae.jsdf.v1_6.SoftContactDart
-
Viscous damping of point velocity in body frame.
- setDamping(Double) - Method in class tech.cae.jsdf.v1_7.Dynamics
-
The physical velocity dependent viscous damping coefficient of the joint.
- setDamping(Double) - Method in class tech.cae.jsdf.v1_7.SoftContactDart
-
Viscous damping of point velocity in body frame.
- setDamping(Double) - Method in class tech.cae.jsdf.v1_8.Dynamics
-
The physical velocity dependent viscous damping coefficient of the joint.
- setDamping(Double) - Method in class tech.cae.jsdf.v1_8.SoftContactDart
-
Viscous damping of point velocity in body frame.
- setDart(Dart) - Method in class tech.cae.jsdf.v1_5.SoftContact
-
soft contact pamameters based on paper:\n http://www.cc.gatech.edu/graphics/projects/Sumit/homepage/papers/sigasia11/jain_softcontacts_siga11.pdf\n
- setDart(SoftContactDart) - Method in class tech.cae.jsdf.v1_6.SoftContact
-
soft contact pamameters based on paper:\n http://www.cc.gatech.edu/graphics/projects/Sumit/homepage/papers/sigasia11/jain_softcontacts_siga11.pdf\n
- setDart(PhysicsDart) - Method in class tech.cae.jsdf.v1_6.WorldPhysics
-
DART specific physics properties
- setDart(SoftContactDart) - Method in class tech.cae.jsdf.v1_7.SoftContact
-
soft contact pamameters based on paper:\n http://www.cc.gatech.edu/graphics/projects/Sumit/homepage/papers/sigasia11/jain_softcontacts_siga11.pdf\n
- setDart(PhysicsDart) - Method in class tech.cae.jsdf.v1_7.WorldPhysics
-
DART specific physics properties
- setDart(SoftContactDart) - Method in class tech.cae.jsdf.v1_8.SoftContact
-
soft contact pamameters based on paper:\n http://www.cc.gatech.edu/graphics/projects/Sumit/homepage/papers/sigasia11/jain_softcontacts_siga11.pdf\n
- setDart(PhysicsDart) - Method in class tech.cae.jsdf.v1_8.WorldPhysics
-
DART specific physics properties
- setData(String) - Method in class tech.cae.jsdf.log.LogChunk
-
- setDelayStart(Double) - Method in class tech.cae.jsdf.v1_5.ActorScript
-
- setDelayStart(Double) - Method in class tech.cae.jsdf.v1_6.ActorScript
-
This is the time to wait before starting the script.
- setDelayStart(Double) - Method in class tech.cae.jsdf.v1_7.ActorScript
-
This is the time to wait before starting the script.
- setDelayStart(Double) - Method in class tech.cae.jsdf.v1_8.ActorScript
-
This is the time to wait before starting the script.
- setDeletions(Deletions) - Method in class tech.cae.jsdf.v1_5.State
-
A list of deleted model names
- setDeletions(Deletions) - Method in class tech.cae.jsdf.v1_6.State
-
A list of names of deleted entities/
- setDeletions(Deletions) - Method in class tech.cae.jsdf.v1_7.State
-
A list of names of deleted entities/
- setDeletions(Deletions) - Method in class tech.cae.jsdf.v1_8.State
-
A list of names of deleted entities/
- setDensity(Double) - Method in class tech.cae.jsdf.v1_5.Fog
-
Density of fog
- setDensity(Double) - Method in class tech.cae.jsdf.v1_6.Fog
-
Density of fog
- setDensity(Double) - Method in class tech.cae.jsdf.v1_7.Fog
-
Density of fog
- setDensity(Double) - Method in class tech.cae.jsdf.v1_8.Fog
-
Density of fog
- setDepthCamera(DepthCamera) - Method in class tech.cae.jsdf.v1_5.SensorCamera
-
Depth camera parameters
- setDepthCamera(DepthCamera) - Method in class tech.cae.jsdf.v1_6.SensorCamera
-
Depth camera parameters
- setDepthCamera(DepthCamera) - Method in class tech.cae.jsdf.v1_7.SensorCamera
-
Depth camera parameters
- setDepthCamera(DepthCamera) - Method in class tech.cae.jsdf.v1_8.SensorCamera
-
Depth camera parameters
- setDetachSteps(Long) - Method in class tech.cae.jsdf.v1_5.GraspCheck
-
- setDetachSteps(Long) - Method in class tech.cae.jsdf.v1_6.GraspCheck
-
- setDetachSteps(Long) - Method in class tech.cae.jsdf.v1_7.GraspCheck
-
- setDetachSteps(Long) - Method in class tech.cae.jsdf.v1_8.GraspCheck
-
- setDevice(String) - Method in class tech.cae.jsdf.v1_5.Audio
-
Device to use for audio playback.
- setDevice(String) - Method in class tech.cae.jsdf.v1_6.Audio
-
Device to use for audio playback.
- setDevice(String) - Method in class tech.cae.jsdf.v1_7.Audio
-
Device to use for audio playback.
- setDevice(String) - Method in class tech.cae.jsdf.v1_8.Audio
-
Device to use for audio playback.
- setDiffuse(Color) - Method in class tech.cae.jsdf.v1_5.Material
-
The diffuse color of a material specified by set of four numbers representing red/green/blue/alpha, each in the range of [0,1].
- setDiffuse(Color) - Method in class tech.cae.jsdf.v1_5.SdfLight
-
Diffuse light color
- setDiffuse(String) - Method in class tech.cae.jsdf.v1_5.Texture
-
Diffuse texture image filename
- setDiffuse(Color) - Method in class tech.cae.jsdf.v1_5.WorldLight
-
Diffuse light color
- setDiffuse(Color) - Method in class tech.cae.jsdf.v1_6.InsertionsLight
-
Diffuse light color
- setDiffuse(Color) - Method in class tech.cae.jsdf.v1_6.LinkLight
-
Diffuse light color
- setDiffuse(Color) - Method in class tech.cae.jsdf.v1_6.Material
-
The diffuse color of a material specified by set of four numbers representing red/green/blue/alpha, each in the range of [0,1].
- setDiffuse(Color) - Method in class tech.cae.jsdf.v1_6.SdfLight
-
Diffuse light color
- setDiffuse(String) - Method in class tech.cae.jsdf.v1_6.Texture
-
Diffuse texture image filename
- setDiffuse(Color) - Method in class tech.cae.jsdf.v1_6.WorldLight
-
Diffuse light color
- setDiffuse(Color) - Method in class tech.cae.jsdf.v1_7.InsertionsLight
-
Diffuse light color
- setDiffuse(Color) - Method in class tech.cae.jsdf.v1_7.LinkLight
-
Diffuse light color
- setDiffuse(Color) - Method in class tech.cae.jsdf.v1_7.Material
-
The diffuse color of a material specified by set of four numbers representing red/green/blue/alpha, each in the range of [0,1].
- setDiffuse(Color) - Method in class tech.cae.jsdf.v1_7.SdfLight
-
Diffuse light color
- setDiffuse(String) - Method in class tech.cae.jsdf.v1_7.Texture
-
Diffuse texture image filename
- setDiffuse(Color) - Method in class tech.cae.jsdf.v1_7.WorldLight
-
Diffuse light color
- setDiffuse(Color) - Method in class tech.cae.jsdf.v1_8.InsertionsLight
-
Diffuse light color
- setDiffuse(Color) - Method in class tech.cae.jsdf.v1_8.LinkLight
-
Diffuse light color
- setDiffuse(Color) - Method in class tech.cae.jsdf.v1_8.Material
-
The diffuse color of a material specified by set of four numbers representing red/green/blue/alpha, each in the range of [0,1].
- setDiffuse(Color) - Method in class tech.cae.jsdf.v1_8.SdfLight
-
Diffuse light color
- setDiffuse(String) - Method in class tech.cae.jsdf.v1_8.Texture
-
Diffuse texture image filename
- setDiffuse(Color) - Method in class tech.cae.jsdf.v1_8.WorldLight
-
Diffuse light color
- setDirection(Double) - Method in class tech.cae.jsdf.v1_5.Clouds
-
Direction of the cloud movement
- setDirection(Vector3D) - Method in class tech.cae.jsdf.v1_5.SdfLight
-
Direction of the light, only applicable for spot and directional lights.
- setDirection(Vector3D) - Method in class tech.cae.jsdf.v1_5.WorldLight
-
Direction of the light, only applicable for spot and directional lights.
- setDirection(Double) - Method in class tech.cae.jsdf.v1_6.Clouds
-
Direction of the cloud movement
- setDirection(Vector3D) - Method in class tech.cae.jsdf.v1_6.InsertionsLight
-
Direction of the light, only applicable for spot and directional lights.
- setDirection(Vector3D) - Method in class tech.cae.jsdf.v1_6.LinkLight
-
Direction of the light, only applicable for spot and directional lights.
- setDirection(Vector3D) - Method in class tech.cae.jsdf.v1_6.SdfLight
-
Direction of the light, only applicable for spot and directional lights.
- setDirection(Vector3D) - Method in class tech.cae.jsdf.v1_6.WorldLight
-
Direction of the light, only applicable for spot and directional lights.
- setDirection(Double) - Method in class tech.cae.jsdf.v1_7.Clouds
-
Direction of the cloud movement
- setDirection(Vector3D) - Method in class tech.cae.jsdf.v1_7.InsertionsLight
-
Direction of the light, only applicable for spot and directional lights.
- setDirection(Vector3D) - Method in class tech.cae.jsdf.v1_7.LinkLight
-
Direction of the light, only applicable for spot and directional lights.
- setDirection(Vector3D) - Method in class tech.cae.jsdf.v1_7.SdfLight
-
Direction of the light, only applicable for spot and directional lights.
- setDirection(Vector3D) - Method in class tech.cae.jsdf.v1_7.WorldLight
-
Direction of the light, only applicable for spot and directional lights.
- setDirection(Double) - Method in class tech.cae.jsdf.v1_8.Clouds
-
Direction of the cloud movement
- setDirection(Vector3D) - Method in class tech.cae.jsdf.v1_8.InsertionsLight
-
Direction of the light, only applicable for spot and directional lights.
- setDirection(Vector3D) - Method in class tech.cae.jsdf.v1_8.LinkLight
-
Direction of the light, only applicable for spot and directional lights.
- setDirection(Vector3D) - Method in class tech.cae.jsdf.v1_8.SdfLight
-
Direction of the light, only applicable for spot and directional lights.
- setDirection(Vector3D) - Method in class tech.cae.jsdf.v1_8.WorldLight
-
Direction of the light, only applicable for spot and directional lights.
- setDissipation(Double) - Method in class tech.cae.jsdf.v1_5.Axis2Limit
-
Joint stop dissipation.
- setDissipation(Double) - Method in class tech.cae.jsdf.v1_5.AxisLimit
-
Joint stop dissipation.
- setDissipation(Double) - Method in class tech.cae.jsdf.v1_5.SimbodyContact
-
dissipation coefficient to be used in compliant contact;\n if not given it is (1-min_cor)/plastic_impact_velocity
- setDissipation(Double) - Method in class tech.cae.jsdf.v1_6.Axis2Limit
-
Joint stop dissipation.
- setDissipation(Double) - Method in class tech.cae.jsdf.v1_6.AxisLimit
-
Joint stop dissipation.
- setDissipation(Double) - Method in class tech.cae.jsdf.v1_6.SimbodyContact
-
dissipation coefficient to be used in compliant contact;\n if not given it is (1-min_cor)/plastic_impact_velocity
- setDissipation(Double) - Method in class tech.cae.jsdf.v1_7.Axis2Limit
-
Joint stop dissipation.
- setDissipation(Double) - Method in class tech.cae.jsdf.v1_7.AxisLimit
-
Joint stop dissipation.
- setDissipation(Double) - Method in class tech.cae.jsdf.v1_7.SimbodyContact
-
dissipation coefficient to be used in compliant contact;\n if not given it is (1-min_cor)/plastic_impact_velocity
- setDissipation(Double) - Method in class tech.cae.jsdf.v1_8.Axis2Limit
-
Joint stop dissipation.
- setDissipation(Double) - Method in class tech.cae.jsdf.v1_8.AxisLimit
-
Joint stop dissipation.
- setDissipation(Double) - Method in class tech.cae.jsdf.v1_8.SimbodyContact
-
dissipation coefficient to be used in compliant contact;\n if not given it is (1-min_cor)/plastic_impact_velocity
- setDistortion(Distortion) - Method in class tech.cae.jsdf.v1_5.SensorCamera
-
Lens distortion to be applied to camera images.
- setDistortion(Distortion) - Method in class tech.cae.jsdf.v1_6.SensorCamera
-
Lens distortion to be applied to camera images.
- setDistortion(Distortion) - Method in class tech.cae.jsdf.v1_7.SensorCamera
-
Lens distortion to be applied to camera images.
- setDistortion(Distortion) - Method in class tech.cae.jsdf.v1_8.SensorCamera
-
Lens distortion to be applied to camera images.
- setDistribution(Distribution) - Method in class tech.cae.jsdf.v1_5.Population
-
\n Specifies the type of object distribution and its optional parameters.\n
- setDistribution(Distribution) - Method in class tech.cae.jsdf.v1_6.Population
-
\n Specifies the type of object distribution and its optional parameters.\n
- setDistribution(Distribution) - Method in class tech.cae.jsdf.v1_7.Population
-
\n Specifies the type of object distribution and its optional parameters.\n
- setDistribution(Distribution) - Method in class tech.cae.jsdf.v1_8.Population
-
\n Specifies the type of object distribution and its optional parameters.\n
- setDoubleSided(Boolean) - Method in class tech.cae.jsdf.v1_7.Material
-
If true, the mesh that this material is applied to will be rendered as double sided
- setDynamicBiasCorrelationTime(Double) - Method in class tech.cae.jsdf.v1_6.HorizontalNoise
-
For type \"gaussian*\", the correlation time in seconds of the noise used to drive a process to model slow variations in a sensor bias.
- setDynamicBiasCorrelationTime(Double) - Method in class tech.cae.jsdf.v1_6.PressureNoise
-
For type \"gaussian*\", the correlation time in seconds of the noise used to drive a process to model slow variations in a sensor bias.
- setDynamicBiasCorrelationTime(Double) - Method in class tech.cae.jsdf.v1_6.VerticalNoise
-
For type \"gaussian*\", the correlation time in seconds of the noise used to drive a process to model slow variations in a sensor bias.
- setDynamicBiasCorrelationTime(Double) - Method in class tech.cae.jsdf.v1_6.VerticalPositionNoise
-
For type \"gaussian*\", the correlation time in seconds of the noise used to drive a process to model slow variations in a sensor bias.
- setDynamicBiasCorrelationTime(Double) - Method in class tech.cae.jsdf.v1_6.VerticalVelocityNoise
-
For type \"gaussian*\", the correlation time in seconds of the noise used to drive a process to model slow variations in a sensor bias.
- setDynamicBiasCorrelationTime(Double) - Method in class tech.cae.jsdf.v1_6.XYZNoise
-
For type \"gaussian*\", the correlation time in seconds of the noise used to drive a process to model slow variations in a sensor bias.
- setDynamicBiasCorrelationTime(Double) - Method in class tech.cae.jsdf.v1_7.HorizontalNoise
-
For type \"gaussian*\", the correlation time in seconds of the noise used to drive a process to model slow variations in a sensor bias.
- setDynamicBiasCorrelationTime(Double) - Method in class tech.cae.jsdf.v1_7.PressureNoise
-
For type \"gaussian*\", the correlation time in seconds of the noise used to drive a process to model slow variations in a sensor bias.
- setDynamicBiasCorrelationTime(Double) - Method in class tech.cae.jsdf.v1_7.VerticalNoise
-
For type \"gaussian*\", the correlation time in seconds of the noise used to drive a process to model slow variations in a sensor bias.
- setDynamicBiasCorrelationTime(Double) - Method in class tech.cae.jsdf.v1_7.VerticalPositionNoise
-
For type \"gaussian*\", the correlation time in seconds of the noise used to drive a process to model slow variations in a sensor bias.
- setDynamicBiasCorrelationTime(Double) - Method in class tech.cae.jsdf.v1_7.VerticalVelocityNoise
-
For type \"gaussian*\", the correlation time in seconds of the noise used to drive a process to model slow variations in a sensor bias.
- setDynamicBiasCorrelationTime(Double) - Method in class tech.cae.jsdf.v1_7.XYZNoise
-
For type \"gaussian*\", the correlation time in seconds of the noise used to drive a process to model slow variations in a sensor bias.
- setDynamicBiasCorrelationTime(Double) - Method in class tech.cae.jsdf.v1_8.HorizontalNoise
-
For type \"gaussian*\", the correlation time in seconds of the noise used to drive a process to model slow variations in a sensor bias.
- setDynamicBiasCorrelationTime(Double) - Method in class tech.cae.jsdf.v1_8.PressureNoise
-
For type \"gaussian*\", the correlation time in seconds of the noise used to drive a process to model slow variations in a sensor bias.
- setDynamicBiasCorrelationTime(Double) - Method in class tech.cae.jsdf.v1_8.VerticalNoise
-
For type \"gaussian*\", the correlation time in seconds of the noise used to drive a process to model slow variations in a sensor bias.
- setDynamicBiasCorrelationTime(Double) - Method in class tech.cae.jsdf.v1_8.VerticalPositionNoise
-
For type \"gaussian*\", the correlation time in seconds of the noise used to drive a process to model slow variations in a sensor bias.
- setDynamicBiasCorrelationTime(Double) - Method in class tech.cae.jsdf.v1_8.VerticalVelocityNoise
-
For type \"gaussian*\", the correlation time in seconds of the noise used to drive a process to model slow variations in a sensor bias.
- setDynamicBiasCorrelationTime(Double) - Method in class tech.cae.jsdf.v1_8.XYZNoise
-
For type \"gaussian*\", the correlation time in seconds of the noise used to drive a process to model slow variations in a sensor bias.
- setDynamicBiasStddev(Double) - Method in class tech.cae.jsdf.v1_6.HorizontalNoise
-
For type \"gaussian*\", the standard deviation of the noise used to drive a process to model slow variations in a sensor bias.
- setDynamicBiasStddev(Double) - Method in class tech.cae.jsdf.v1_6.PressureNoise
-
For type \"gaussian*\", the standard deviation of the noise used to drive a process to model slow variations in a sensor bias.
- setDynamicBiasStddev(Double) - Method in class tech.cae.jsdf.v1_6.VerticalNoise
-
For type \"gaussian*\", the standard deviation of the noise used to drive a process to model slow variations in a sensor bias.
- setDynamicBiasStddev(Double) - Method in class tech.cae.jsdf.v1_6.VerticalPositionNoise
-
For type \"gaussian*\", the standard deviation of the noise used to drive a process to model slow variations in a sensor bias.
- setDynamicBiasStddev(Double) - Method in class tech.cae.jsdf.v1_6.VerticalVelocityNoise
-
For type \"gaussian*\", the standard deviation of the noise used to drive a process to model slow variations in a sensor bias.
- setDynamicBiasStddev(Double) - Method in class tech.cae.jsdf.v1_6.XYZNoise
-
For type \"gaussian*\", the standard deviation of the noise used to drive a process to model slow variations in a sensor bias.
- setDynamicBiasStddev(Double) - Method in class tech.cae.jsdf.v1_7.HorizontalNoise
-
For type \"gaussian*\", the standard deviation of the noise used to drive a process to model slow variations in a sensor bias.
- setDynamicBiasStddev(Double) - Method in class tech.cae.jsdf.v1_7.PressureNoise
-
For type \"gaussian*\", the standard deviation of the noise used to drive a process to model slow variations in a sensor bias.
- setDynamicBiasStddev(Double) - Method in class tech.cae.jsdf.v1_7.VerticalNoise
-
For type \"gaussian*\", the standard deviation of the noise used to drive a process to model slow variations in a sensor bias.
- setDynamicBiasStddev(Double) - Method in class tech.cae.jsdf.v1_7.VerticalPositionNoise
-
For type \"gaussian*\", the standard deviation of the noise used to drive a process to model slow variations in a sensor bias.
- setDynamicBiasStddev(Double) - Method in class tech.cae.jsdf.v1_7.VerticalVelocityNoise
-
For type \"gaussian*\", the standard deviation of the noise used to drive a process to model slow variations in a sensor bias.
- setDynamicBiasStddev(Double) - Method in class tech.cae.jsdf.v1_7.XYZNoise
-
For type \"gaussian*\", the standard deviation of the noise used to drive a process to model slow variations in a sensor bias.
- setDynamicBiasStddev(Double) - Method in class tech.cae.jsdf.v1_8.HorizontalNoise
-
For type \"gaussian*\", the standard deviation of the noise used to drive a process to model slow variations in a sensor bias.
- setDynamicBiasStddev(Double) - Method in class tech.cae.jsdf.v1_8.PressureNoise
-
For type \"gaussian*\", the standard deviation of the noise used to drive a process to model slow variations in a sensor bias.
- setDynamicBiasStddev(Double) - Method in class tech.cae.jsdf.v1_8.VerticalNoise
-
For type \"gaussian*\", the standard deviation of the noise used to drive a process to model slow variations in a sensor bias.
- setDynamicBiasStddev(Double) - Method in class tech.cae.jsdf.v1_8.VerticalPositionNoise
-
For type \"gaussian*\", the standard deviation of the noise used to drive a process to model slow variations in a sensor bias.
- setDynamicBiasStddev(Double) - Method in class tech.cae.jsdf.v1_8.VerticalVelocityNoise
-
For type \"gaussian*\", the standard deviation of the noise used to drive a process to model slow variations in a sensor bias.
- setDynamicBiasStddev(Double) - Method in class tech.cae.jsdf.v1_8.XYZNoise
-
For type \"gaussian*\", the standard deviation of the noise used to drive a process to model slow variations in a sensor bias.
- setDynamicFriction(Double) - Method in class tech.cae.jsdf.v1_5.SimbodyContact
-
dynamic friction (mu_d) as described by this plot: http://gazebosim.org/wiki/File:Stribeck_friction.png
- setDynamicFriction(Double) - Method in class tech.cae.jsdf.v1_6.SimbodyContact
-
dynamic friction (mu_d) as described by this plot: http://gazebosim.org/wiki/File:Stribeck_friction.png
- setDynamicFriction(Double) - Method in class tech.cae.jsdf.v1_7.SimbodyContact
-
dynamic friction (mu_d) as described by this plot: http://gazebosim.org/wiki/File:Stribeck_friction.png
- setDynamicFriction(Double) - Method in class tech.cae.jsdf.v1_8.SimbodyContact
-
dynamic friction (mu_d) as described by this plot: http://gazebosim.org/wiki/File:Stribeck_friction.png
- setDynamics(Dynamics) - Method in class tech.cae.jsdf.v1_5.Axis
-
An element specifying physical properties of the joint.
- setDynamics(Dynamics) - Method in class tech.cae.jsdf.v1_5.Axis2
-
An element specifying physical properties of the joint.
- setDynamics(Dynamics) - Method in class tech.cae.jsdf.v1_6.Axis
-
An element specifying physical properties of the joint.
- setDynamics(Dynamics) - Method in class tech.cae.jsdf.v1_6.Axis2
-
An element specifying physical properties of the joint.
- setDynamics(Dynamics) - Method in class tech.cae.jsdf.v1_7.Axis
-
An element specifying physical properties of the joint.
- setDynamics(Dynamics) - Method in class tech.cae.jsdf.v1_7.Axis2
-
An element specifying physical properties of the joint.
- setDynamics(Dynamics) - Method in class tech.cae.jsdf.v1_8.Axis
-
An element specifying physical properties of the joint.
- setDynamics(Dynamics) - Method in class tech.cae.jsdf.v1_8.Axis2
-
An element specifying physical properties of the joint.
- setEffort(Double) - Method in class tech.cae.jsdf.v1_5.Axis2Limit
-
An attribute for enforcing the maximum joint effort applied by Joint::SetForce.
- setEffort(Double) - Method in class tech.cae.jsdf.v1_5.AxisLimit
-
An attribute for enforcing the maximum joint effort applied by Joint::SetForce.
- setEffort(Double) - Method in class tech.cae.jsdf.v1_6.Axis2Limit
-
An attribute for enforcing the maximum joint effort applied by Joint::SetForce.
- setEffort(Double) - Method in class tech.cae.jsdf.v1_6.AxisLimit
-
A value for enforcing the maximum joint effort applied.
- setEffort(Double) - Method in class tech.cae.jsdf.v1_7.Axis2Limit
-
An attribute for enforcing the maximum joint effort applied by Joint::SetForce.
- setEffort(Double) - Method in class tech.cae.jsdf.v1_7.AxisLimit
-
A value for enforcing the maximum joint effort applied.
- setEffort(Double) - Method in class tech.cae.jsdf.v1_8.Axis2Limit
-
An attribute for enforcing the maximum joint effort applied by Joint::SetForce.
- setEffort(Double) - Method in class tech.cae.jsdf.v1_8.AxisLimit
-
A value for enforcing the maximum joint effort applied.
- setElasticModulus(Double) - Method in class tech.cae.jsdf.v1_5.SurfaceContact
-
\n Young's Modulus in SI derived unit Pascal.\n Defaults to -1.
- setElasticModulus(Double) - Method in class tech.cae.jsdf.v1_6.SurfaceContact
-
\n Young's Modulus in SI derived unit Pascal.\n Defaults to -1.
- setElasticModulus(Double) - Method in class tech.cae.jsdf.v1_7.SurfaceContact
-
\n Young's Modulus in SI derived unit Pascal.\n Defaults to -1.
- setElasticModulus(Double) - Method in class tech.cae.jsdf.v1_8.SurfaceContact
-
\n Young's Modulus in SI derived unit Pascal.\n Defaults to -1.
- setElevation(Double) - Method in class tech.cae.jsdf.v1_5.SphericalCoordinates
-
\n Elevation of origin of gazebo reference frame, specified in meters.\n
- setElevation(Double) - Method in class tech.cae.jsdf.v1_6.SphericalCoordinates
-
\n Elevation of origin of gazebo reference frame, specified in meters.\n
- setElevation(Double) - Method in class tech.cae.jsdf.v1_7.SphericalCoordinates
-
\n Elevation of origin of gazebo reference frame, specified in meters.\n
- setElevation(Double) - Method in class tech.cae.jsdf.v1_8.SphericalCoordinates
-
\n Elevation of origin of gazebo reference frame, specified in meters.\n
- setEllipsoid(Ellipsoid) - Method in class tech.cae.jsdf.v1_8.Geometry
-
Ellipsoid shape
- setEmissive(Color) - Method in class tech.cae.jsdf.v1_5.Material
-
The emissive color of a material specified by set of four numbers representing red/green/blue, each in the range of [0,1].
- setEmissive(Color) - Method in class tech.cae.jsdf.v1_6.Material
-
The emissive color of a material specified by set of four numbers representing red/green/blue, each in the range of [0,1].
- setEmissive(Color) - Method in class tech.cae.jsdf.v1_7.Material
-
The emissive color of a material specified by set of four numbers representing red/green/blue, each in the range of [0,1].
- setEmissive(Color) - Method in class tech.cae.jsdf.v1_8.Material
-
The emissive color of a material specified by set of four numbers representing red/green/blue, each in the range of [0,1].
- setEmissiveMap(String) - Method in class tech.cae.jsdf.v1_6.Metal
-
Filename of the emissive map.
- setEmissiveMap(String) - Method in class tech.cae.jsdf.v1_6.Specular
-
Filename of the emissive map.
- setEmissiveMap(String) - Method in class tech.cae.jsdf.v1_7.Metal
-
Filename of the emissive map.
- setEmissiveMap(String) - Method in class tech.cae.jsdf.v1_7.Specular
-
Filename of the emissive map.
- setEmissiveMap(String) - Method in class tech.cae.jsdf.v1_8.Metal
-
Filename of the emissive map.
- setEmissiveMap(String) - Method in class tech.cae.jsdf.v1_8.Specular
-
Filename of the emissive map.
- setEmpty(Empty) - Method in class tech.cae.jsdf.v1_5.Geometry
-
You can use the empty tag to make empty geometries.
- setEmpty(Empty) - Method in class tech.cae.jsdf.v1_6.Geometry
-
You can use the empty tag to make empty geometries.
- setEmpty(Empty) - Method in class tech.cae.jsdf.v1_7.Geometry
-
You can use the empty tag to make empty geometries.
- setEmpty(Empty) - Method in class tech.cae.jsdf.v1_8.Geometry
-
You can use the empty tag to make empty geometries.
- setEnabled(Boolean) - Method in class tech.cae.jsdf.v1_5.Save
-
True = saving enabled
- setEnabled(Boolean) - Method in class tech.cae.jsdf.v1_6.Save
-
True = saving enabled
- setEnabled(Boolean) - Method in class tech.cae.jsdf.v1_7.Save
-
True = saving enabled
- setEnabled(Boolean) - Method in class tech.cae.jsdf.v1_8.Save
-
True = saving enabled
- setEnableWind(Boolean) - Method in class tech.cae.jsdf.v1_6.ActorLink
-
If true, the link is affected by the wind.
- setEnableWind(Boolean) - Method in class tech.cae.jsdf.v1_6.InsertionsModel
-
If set to true, all links in the model will be affected by the wind.
- setEnableWind(Boolean) - Method in class tech.cae.jsdf.v1_6.ModelLink
-
If true, the link is affected by the wind.
- setEnableWind(Boolean) - Method in class tech.cae.jsdf.v1_6.PopulationModel
-
If set to true, all links in the model will be affected by the wind.
- setEnableWind(Boolean) - Method in class tech.cae.jsdf.v1_6.SdfModel
-
If set to true, all links in the model will be affected by the wind.
- setEnableWind(Boolean) - Method in class tech.cae.jsdf.v1_6.WorldModel
-
If set to true, all links in the model will be affected by the wind.
- setEnableWind(Boolean) - Method in class tech.cae.jsdf.v1_7.ActorLink
-
If true, the link is affected by the wind.
- setEnableWind(Boolean) - Method in class tech.cae.jsdf.v1_7.InsertionsModel
-
If set to true, all links in the model will be affected by the wind.
- setEnableWind(Boolean) - Method in class tech.cae.jsdf.v1_7.ModelLink
-
If true, the link is affected by the wind.
- setEnableWind(Boolean) - Method in class tech.cae.jsdf.v1_7.PopulationModel
-
If set to true, all links in the model will be affected by the wind.
- setEnableWind(Boolean) - Method in class tech.cae.jsdf.v1_7.SdfModel
-
If set to true, all links in the model will be affected by the wind.
- setEnableWind(Boolean) - Method in class tech.cae.jsdf.v1_7.WorldModel
-
If set to true, all links in the model will be affected by the wind.
- setEnableWind(Boolean) - Method in class tech.cae.jsdf.v1_8.ActorLink
-
If true, the link is affected by the wind.
- setEnableWind(Boolean) - Method in class tech.cae.jsdf.v1_8.InsertionsModel
-
If set to true, all links in the model will be affected by the wind.
- setEnableWind(Boolean) - Method in class tech.cae.jsdf.v1_8.ModelLink
-
If true, the link is affected by the wind.
- setEnableWind(Boolean) - Method in class tech.cae.jsdf.v1_8.PopulationModel
-
If set to true, all links in the model will be affected by the wind.
- setEnableWind(Boolean) - Method in class tech.cae.jsdf.v1_8.SdfModel
-
If set to true, all links in the model will be affected by the wind.
- setEnableWind(Boolean) - Method in class tech.cae.jsdf.v1_8.WorldModel
-
If set to true, all links in the model will be affected by the wind.
- setEncoding(String) - Method in class tech.cae.jsdf.log.LogChunk
-
- setEnd(Double) - Method in class tech.cae.jsdf.v1_5.Fog
-
Distance to end of fog
- setEnd(Double) - Method in class tech.cae.jsdf.v1_6.Fog
-
Distance to end of fog
- setEnd(Double) - Method in class tech.cae.jsdf.v1_7.Fog
-
Distance to end of fog
- setEnd(Double) - Method in class tech.cae.jsdf.v1_8.Fog
-
Distance to end of fog
- setEnvironmentMap(String) - Method in class tech.cae.jsdf.v1_6.Metal
-
Filename of the environment / reflection map, typically in the form of a cubemap
- setEnvironmentMap(String) - Method in class tech.cae.jsdf.v1_7.Metal
-
Filename of the environment / reflection map, typically in the form of a cubemap
- setEnvironmentMap(String) - Method in class tech.cae.jsdf.v1_8.Metal
-
Filename of the environment / reflection map, typically in the form of a cubemap
- setEnvTextureSize(Long) - Method in class tech.cae.jsdf.v1_5.Lens
-
Resolution of the environment cube map used to draw the world
- setEnvTextureSize(Long) - Method in class tech.cae.jsdf.v1_6.Lens
-
Resolution of the environment cube map used to draw the world
- setEnvTextureSize(Long) - Method in class tech.cae.jsdf.v1_7.Lens
-
Resolution of the environment cube map used to draw the world
- setEnvTextureSize(Long) - Method in class tech.cae.jsdf.v1_8.Lens
-
Resolution of the environment cube map used to draw the world
- setErp(Double) - Method in class tech.cae.jsdf.v1_5.BulletConstraints
-
Error reduction parameter.
- setErp(Double) - Method in class tech.cae.jsdf.v1_5.OdeConstraints
-
Error reduction parameter.
- setErp(Double) - Method in class tech.cae.jsdf.v1_6.BulletConstraints
-
Error reduction parameter.
- setErp(Double) - Method in class tech.cae.jsdf.v1_6.OdeConstraints
-
Error reduction parameter.
- setErp(Double) - Method in class tech.cae.jsdf.v1_7.BulletConstraints
-
Error reduction parameter.
- setErp(Double) - Method in class tech.cae.jsdf.v1_7.OdeConstraints
-
Error reduction parameter.
- setErp(Double) - Method in class tech.cae.jsdf.v1_8.BulletConstraints
-
Error reduction parameter.
- setErp(Double) - Method in class tech.cae.jsdf.v1_8.OdeConstraints
-
Error reduction parameter.
- setEssid(String) - Method in class tech.cae.jsdf.v1_5.Transceiver
-
Service set identifier (network name)
- setEssid(String) - Method in class tech.cae.jsdf.v1_6.Transceiver
-
Service set identifier (network name)
- setEssid(String) - Method in class tech.cae.jsdf.v1_7.Transceiver
-
Service set identifier (network name)
- setEssid(String) - Method in class tech.cae.jsdf.v1_8.Transceiver
-
Service set identifier (network name)
- setF(Double) - Method in class tech.cae.jsdf.v1_5.CustomFunction
-
Focal length of the optical system.
- setF(Double) - Method in class tech.cae.jsdf.v1_6.CustomFunction
-
Focal length of the optical system.
- setF(Double) - Method in class tech.cae.jsdf.v1_7.CustomFunction
-
Focal length of the optical system.
- setF(Double) - Method in class tech.cae.jsdf.v1_8.CustomFunction
-
Focal length of the optical system.
- setFadeDist(Double) - Method in class tech.cae.jsdf.v1_5.Blend
-
Distance over which the blend occurs
- setFadeDist(Double) - Method in class tech.cae.jsdf.v1_6.Blend
-
Distance over which the blend occurs
- setFadeDist(Double) - Method in class tech.cae.jsdf.v1_7.Blend
-
Distance over which the blend occurs
- setFadeDist(Double) - Method in class tech.cae.jsdf.v1_8.Blend
-
Distance over which the blend occurs
- setFalloff(Double) - Method in class tech.cae.jsdf.v1_5.Spot
-
The rate of falloff between the inner and outer cones.
- setFalloff(Double) - Method in class tech.cae.jsdf.v1_6.Spot
-
The rate of falloff between the inner and outer cones.
- setFalloff(Double) - Method in class tech.cae.jsdf.v1_7.Spot
-
The rate of falloff between the inner and outer cones.
- setFalloff(Double) - Method in class tech.cae.jsdf.v1_8.Spot
-
The rate of falloff between the inner and outer cones.
- setFar(Double) - Method in class tech.cae.jsdf.v1_5.Clip
-
Far clipping plane
- setFar(Double) - Method in class tech.cae.jsdf.v1_5.LogicalCamera
-
Far clipping distance of the view frustum
- setFar(Double) - Method in class tech.cae.jsdf.v1_6.Clip
-
Far clipping plane
- setFar(Double) - Method in class tech.cae.jsdf.v1_6.LogicalCamera
-
Far clipping distance of the view frustum
- setFar(Double) - Method in class tech.cae.jsdf.v1_7.Clip
-
Far clipping plane
- setFar(Double) - Method in class tech.cae.jsdf.v1_7.LogicalCamera
-
Far clipping distance of the view frustum
- setFar(Double) - Method in class tech.cae.jsdf.v1_8.Clip
-
Far clipping plane
- setFar(Double) - Method in class tech.cae.jsdf.v1_8.LogicalCamera
-
Far clipping distance of the view frustum
- setFarClip(Double) - Method in class tech.cae.jsdf.v1_5.Projector
-
far clip distance
- setFarClip(Double) - Method in class tech.cae.jsdf.v1_6.Projector
-
far clip distance
- setFarClip(Double) - Method in class tech.cae.jsdf.v1_7.Projector
-
far clip distance
- setFarClip(Double) - Method in class tech.cae.jsdf.v1_8.Projector
-
far clip distance
- setFdir1(Vector3D) - Method in class tech.cae.jsdf.v1_5.FrictionBullet
-
3-tuple specifying direction of mu1 in the collision local reference frame.
- setFdir1(Vector3D) - Method in class tech.cae.jsdf.v1_5.FrictionOde
-
3-tuple specifying direction of mu1 in the collision local reference frame.
- setFdir1(Vector3D) - Method in class tech.cae.jsdf.v1_6.FrictionBullet
-
\n Unit vector specifying first friction pyramid direction in\n collision-fixed reference frame.\n If the friction pyramid model is in use,\n and this value is set to a unit vector for one of the\n colliding surfaces,\n the friction pyramid directions will be aligned\n with a reference frame fixed to that collision surface.\n If both surfaces have this value set to a vector of zeros,\n the friction pyramid directions will be aligned with the world frame.\n If this value is set for both surfaces, the behavior is undefined.\n
- setFdir1(Vector3D) - Method in class tech.cae.jsdf.v1_6.FrictionOde
-
\n Unit vector specifying first friction pyramid direction in\n collision-fixed reference frame.\n If the friction pyramid model is in use,\n and this value is set to a unit vector for one of the\n colliding surfaces,\n the ODE Collide callback function will align the friction pyramid directions\n with a reference frame fixed to that collision surface.\n If both surfaces have this value set to a vector of zeros,\n the friction pyramid directions will be aligned with the world frame.\n If this value is set for both surfaces, the behavior is undefined.\n
- setFdir1(Vector3D) - Method in class tech.cae.jsdf.v1_7.FrictionBullet
-
\n Unit vector specifying first friction pyramid direction in\n collision-fixed reference frame.\n If the friction pyramid model is in use,\n and this value is set to a unit vector for one of the\n colliding surfaces,\n the friction pyramid directions will be aligned\n with a reference frame fixed to that collision surface.\n If both surfaces have this value set to a vector of zeros,\n the friction pyramid directions will be aligned with the world frame.\n If this value is set for both surfaces, the behavior is undefined.\n
- setFdir1(Vector3D) - Method in class tech.cae.jsdf.v1_7.FrictionOde
-
\n Unit vector specifying first friction pyramid direction in\n collision-fixed reference frame.\n If the friction pyramid model is in use,\n and this value is set to a unit vector for one of the\n colliding surfaces,\n the ODE Collide callback function will align the friction pyramid directions\n with a reference frame fixed to that collision surface.\n If both surfaces have this value set to a vector of zeros,\n the friction pyramid directions will be aligned with the world frame.\n If this value is set for both surfaces, the behavior is undefined.\n
- setFdir1(Vector3D) - Method in class tech.cae.jsdf.v1_8.FrictionBullet
-
\n Unit vector specifying first friction pyramid direction in\n collision-fixed reference frame.\n If the friction pyramid model is in use,\n and this value is set to a unit vector for one of the\n colliding surfaces,\n the friction pyramid directions will be aligned\n with a reference frame fixed to that collision surface.\n If both surfaces have this value set to a vector of zeros,\n the friction pyramid directions will be aligned with the world frame.\n If this value is set for both surfaces, the behavior is undefined.\n
- setFdir1(Vector3D) - Method in class tech.cae.jsdf.v1_8.FrictionOde
-
\n Unit vector specifying first friction pyramid direction in\n collision-fixed reference frame.\n If the friction pyramid model is in use,\n and this value is set to a unit vector for one of the\n colliding surfaces,\n the ODE Collide callback function will align the friction pyramid directions\n with a reference frame fixed to that collision surface.\n If both surfaces have this value set to a vector of zeros,\n the friction pyramid directions will be aligned with the world frame.\n If this value is set for both surfaces, the behavior is undefined.\n
- setFilename(String) - Method in class tech.cae.jsdf.v1_5.Animation
-
- setFilename(String) - Method in class tech.cae.jsdf.v1_5.Plugin
-
Name of the shared library to load.
- setFilename(String) - Method in class tech.cae.jsdf.v1_5.Skin
-
- setFilename(String) - Method in class tech.cae.jsdf.v1_6.Animation
-
Path to animation file.
- setFilename(String) - Method in class tech.cae.jsdf.v1_6.Plugin
-
Name of the shared library to load.
- setFilename(String) - Method in class tech.cae.jsdf.v1_6.Skin
-
Path to skin file, accepted formats: COLLADA, BVH.
- setFilename(String) - Method in class tech.cae.jsdf.v1_7.Animation
-
Path to animation file.
- setFilename(String) - Method in class tech.cae.jsdf.v1_7.Plugin
-
Name of the shared library to load.
- setFilename(String) - Method in class tech.cae.jsdf.v1_7.Skin
-
Path to skin file, accepted formats: COLLADA, BVH.
- setFilename(String) - Method in class tech.cae.jsdf.v1_8.Animation
-
Path to animation file.
- setFilename(String) - Method in class tech.cae.jsdf.v1_8.Plugin
-
Name of the shared library to load.
- setFilename(String) - Method in class tech.cae.jsdf.v1_8.Skin
-
Path to skin file, accepted formats: COLLADA, BVH.
- setFleshMassFraction(Double) - Method in class tech.cae.jsdf.v1_5.Dart
-
Fraction of mass to be distributed among deformable nodes.
- setFleshMassFraction(Double) - Method in class tech.cae.jsdf.v1_6.SoftContactDart
-
Fraction of mass to be distributed among deformable nodes.
- setFleshMassFraction(Double) - Method in class tech.cae.jsdf.v1_7.SoftContactDart
-
Fraction of mass to be distributed among deformable nodes.
- setFleshMassFraction(Double) - Method in class tech.cae.jsdf.v1_8.SoftContactDart
-
Fraction of mass to be distributed among deformable nodes.
- setFog(Fog) - Method in class tech.cae.jsdf.v1_5.Scene
-
Controls fog
- setFog(Fog) - Method in class tech.cae.jsdf.v1_6.Scene
-
Controls fog
- setFog(Fog) - Method in class tech.cae.jsdf.v1_7.Scene
-
Controls fog
- setFog(Fog) - Method in class tech.cae.jsdf.v1_8.Scene
-
Controls fog
- setForceTorque(ForceTorque) - Method in class tech.cae.jsdf.v1_5.Sensor
-
These elements are specific to the force torque sensor.
- setForceTorque(ForceTorque) - Method in class tech.cae.jsdf.v1_6.Sensor
-
These elements are specific to the force torque sensor.
- setForceTorque(ForceTorque) - Method in class tech.cae.jsdf.v1_7.Sensor
-
These elements are specific to the force torque sensor.
- setForceTorque(ForceTorque) - Method in class tech.cae.jsdf.v1_8.Sensor
-
These elements are specific to the force torque sensor.
- setFormat(String) - Method in class tech.cae.jsdf.v1_5.CameraImage
-
(L8|R8G8B8|B8G8R8|BAYER_RGGB8|BAYER_BGGR8|BAYER_GBRG8|BAYER_GRBG8)
- setFormat(String) - Method in class tech.cae.jsdf.v1_6.CameraImage
-
(L8|R8G8B8|B8G8R8|BAYER_RGGB8|BAYER_BGGR8|BAYER_GBRG8|BAYER_GRBG8)
- setFormat(String) - Method in class tech.cae.jsdf.v1_7.CameraImage
-
(L8|L16|R_FLOAT16|R_FLOAT32|R8G8B8|B8G8R8|BAYER_RGGB8|BAYER_BGGR8|BAYER_GBRG8|BAYER_GRBG8)
- setFormat(String) - Method in class tech.cae.jsdf.v1_8.CameraImage
-
(L8|R8G8B8|B8G8R8|BAYER_RGGB8|BAYER_BGGR8|BAYER_GBRG8|BAYER_GRBG8)
- setFov(Double) - Method in class tech.cae.jsdf.v1_5.Projector
-
Field of view
- setFov(Double) - Method in class tech.cae.jsdf.v1_6.Projector
-
Field of view
- setFov(Double) - Method in class tech.cae.jsdf.v1_7.Projector
-
Field of view
- setFov(Double) - Method in class tech.cae.jsdf.v1_8.Projector
-
Field of view
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_5.Actor
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_5.ActorJoint
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_5.ActorLink
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_5.AudioSource
-
A frame of reference to which a pose is relative.
- setFrame(String) - Method in class tech.cae.jsdf.v1_5.ForceTorque
-
\n Frame in which to report the wrench values.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_5.GuiCamera
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_5.Inertial
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_5.InsertionsModel
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_5.LinkCollision
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_5.ModelJoint
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_5.ModelLink
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_5.Population
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_5.PopulationModel
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_5.Projector
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_5.SdfLight
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_5.SdfModel
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_5.Sensor
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_5.SensorCamera
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_5.StateLight
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_5.StateModel
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_5.Visual
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_5.WorldJoint
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_5.WorldLight
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_5.WorldModel
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_6.Actor
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_6.ActorJoint
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_6.ActorLink
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_6.AudioSource
-
A frame of reference to which a pose is relative.
- setFrame(String) - Method in class tech.cae.jsdf.v1_6.ForceTorque
-
\n Frame in which to report the wrench values.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_6.GuiCamera
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_6.Inertial
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_6.InsertionsLight
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_6.InsertionsModel
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_6.LinkCollision
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_6.LinkLight
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_6.ModelJoint
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_6.ModelLink
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_6.Population
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_6.PopulationModel
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_6.Projector
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_6.SdfLight
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_6.SdfModel
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_6.Sensor
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_6.SensorCamera
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_6.StateLight
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_6.StateModel
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_6.Visual
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_6.WorldJoint
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_6.WorldLight
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_6.WorldModel
-
A frame of reference to which a pose is relative.
- setFrame(String) - Method in class tech.cae.jsdf.v1_7.ForceTorque
-
\n Frame in which to report the wrench values.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_7.InsertionsModel
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_7.PopulationModel
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_7.SdfModel
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_7.StateModel
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_7.World
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_7.WorldModel
-
A frame of reference to which a pose is relative.
- setFrame(String) - Method in class tech.cae.jsdf.v1_8.ForceTorque
-
\n Frame in which to report the wrench values.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_8.InsertionsModel
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_8.PopulationModel
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_8.SdfModel
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_8.StateModel
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_8.World
-
A frame of reference to which a pose is relative.
- setFrame(List<Frame>) - Method in class tech.cae.jsdf.v1_8.WorldModel
-
A frame of reference to which a pose is relative.
- setFrequency(Double) - Method in class tech.cae.jsdf.v1_5.Transceiver
-
Specifies the frequency of transmission in MHz
- setFrequency(Double) - Method in class tech.cae.jsdf.v1_6.Transceiver
-
Specifies the frequency of transmission in MHz
- setFrequency(Double) - Method in class tech.cae.jsdf.v1_7.Transceiver
-
Specifies the frequency of transmission in MHz
- setFrequency(Double) - Method in class tech.cae.jsdf.v1_8.Transceiver
-
Specifies the frequency of transmission in MHz
- setFriction(Double) - Method in class tech.cae.jsdf.v1_5.Dynamics
-
The physical static friction value of the joint.
- setFriction(Double) - Method in class tech.cae.jsdf.v1_5.FrictionBullet
-
Coefficient of friction in the range of [0..1].
- setFriction(Friction) - Method in class tech.cae.jsdf.v1_5.Surface
-
- setFriction(Double) - Method in class tech.cae.jsdf.v1_6.Dynamics
-
The physical static friction value of the joint.
- setFriction(Double) - Method in class tech.cae.jsdf.v1_6.FrictionBullet
-
\n Coefficient of friction in first friction pyramid direction,\n the unitless maximum ratio of force in first friction pyramid\n direction to normal force.\n
- setFriction(Friction) - Method in class tech.cae.jsdf.v1_6.Surface
-
- setFriction(Double) - Method in class tech.cae.jsdf.v1_7.Dynamics
-
The physical static friction value of the joint.
- setFriction(Double) - Method in class tech.cae.jsdf.v1_7.FrictionBullet
-
\n Coefficient of friction in first friction pyramid direction,\n the unitless maximum ratio of force in first friction pyramid\n direction to normal force.\n
- setFriction(Friction) - Method in class tech.cae.jsdf.v1_7.Surface
-
- setFriction(Double) - Method in class tech.cae.jsdf.v1_8.Dynamics
-
The physical static friction value of the joint.
- setFriction(Double) - Method in class tech.cae.jsdf.v1_8.FrictionBullet
-
\n Coefficient of friction in first friction pyramid direction,\n the unitless maximum ratio of force in first friction pyramid\n direction to normal force.\n
- setFriction(Friction) - Method in class tech.cae.jsdf.v1_8.Surface
-
- setFriction2(Double) - Method in class tech.cae.jsdf.v1_5.FrictionBullet
-
Coefficient of friction in the range of [0..1].
- setFriction2(Double) - Method in class tech.cae.jsdf.v1_6.FrictionBullet
-
\n Coefficient of friction in second friction pyramid direction,\n the unitless maximum ratio of force in second friction pyramid\n direction to normal force.\n
- setFriction2(Double) - Method in class tech.cae.jsdf.v1_7.FrictionBullet
-
\n Coefficient of friction in second friction pyramid direction,\n the unitless maximum ratio of force in second friction pyramid\n direction to normal force.\n
- setFriction2(Double) - Method in class tech.cae.jsdf.v1_8.FrictionBullet
-
\n Coefficient of friction in second friction pyramid direction,\n the unitless maximum ratio of force in second friction pyramid\n direction to normal force.\n
- setFrictionModel(String) - Method in class tech.cae.jsdf.v1_6.OdeSolver
-
\n Name of ODE friction model to use.
- setFrictionModel(String) - Method in class tech.cae.jsdf.v1_7.OdeSolver
-
\n Name of ODE friction model to use.
- setFrictionModel(String) - Method in class tech.cae.jsdf.v1_8.OdeSolver
-
\n Name of ODE friction model to use.
- setFullscreen(Boolean) - Method in class tech.cae.jsdf.v1_5.Gui
-
- setFullscreen(Boolean) - Method in class tech.cae.jsdf.v1_6.Gui
-
- setFullscreen(Boolean) - Method in class tech.cae.jsdf.v1_7.Gui
-
- setFullscreen(Boolean) - Method in class tech.cae.jsdf.v1_8.Gui
-
- setFun(String) - Method in class tech.cae.jsdf.v1_5.CustomFunction
-
Possible values are 'sin', 'tan' and 'id'
- setFun(String) - Method in class tech.cae.jsdf.v1_6.CustomFunction
-
Possible values are 'sin', 'tan' and 'id'
- setFun(String) - Method in class tech.cae.jsdf.v1_7.CustomFunction
-
Possible values are 'sin', 'tan' and 'id'
- setFun(String) - Method in class tech.cae.jsdf.v1_8.CustomFunction
-
Possible values are 'sin', 'tan' and 'id'
- setFx(Double) - Method in class tech.cae.jsdf.v1_6.Intrinsics
-
X focal length (in pixels, overrides horizontal_fov)
- setFx(Double) - Method in class tech.cae.jsdf.v1_7.Intrinsics
-
X focal length (in pixels, overrides horizontal_fov)
- setFx(Double) - Method in class tech.cae.jsdf.v1_8.Intrinsics
-
X focal length (in pixels, overrides horizontal_fov)
- setFy(Double) - Method in class tech.cae.jsdf.v1_6.Intrinsics
-
Y focal length (in pixels, overrides horizontal_fov)
- setFy(Double) - Method in class tech.cae.jsdf.v1_7.Intrinsics
-
Y focal length (in pixels, overrides horizontal_fov)
- setFy(Double) - Method in class tech.cae.jsdf.v1_8.Intrinsics
-
Y focal length (in pixels, overrides horizontal_fov)
- setGain(Double) - Method in class tech.cae.jsdf.v1_5.AudioSource
-
Gain for the audio media, in dB.
- setGain(Double) - Method in class tech.cae.jsdf.v1_5.Transceiver
-
Specifies the antenna gain in dBi
- setGain(Double) - Method in class tech.cae.jsdf.v1_6.AudioSource
-
Gain for the audio media, in dB.
- setGain(Double) - Method in class tech.cae.jsdf.v1_6.Transceiver
-
Specifies the antenna gain in dBi
- setGain(Double) - Method in class tech.cae.jsdf.v1_7.AudioSource
-
Gain for the audio media, in dB.
- setGain(Double) - Method in class tech.cae.jsdf.v1_7.Transceiver
-
Specifies the antenna gain in dBi
- setGain(Double) - Method in class tech.cae.jsdf.v1_8.AudioSource
-
Gain for the audio media, in dB.
- setGain(Double) - Method in class tech.cae.jsdf.v1_8.Transceiver
-
Specifies the antenna gain in dBi
- setGazeboVersion(String) - Method in class tech.cae.jsdf.log.LogHeader
-
- setGearboxRatio(Double) - Method in class tech.cae.jsdf.v1_5.ActorJoint
-
Parameter for gearbox joints.
- setGearboxRatio(Double) - Method in class tech.cae.jsdf.v1_5.ModelJoint
-
Parameter for gearbox joints.
- setGearboxRatio(Double) - Method in class tech.cae.jsdf.v1_5.WorldJoint
-
Parameter for gearbox joints.
- setGearboxRatio(Double) - Method in class tech.cae.jsdf.v1_6.ActorJoint
-
Parameter for gearbox joints.
- setGearboxRatio(Double) - Method in class tech.cae.jsdf.v1_6.ModelJoint
-
Parameter for gearbox joints.
- setGearboxRatio(Double) - Method in class tech.cae.jsdf.v1_6.WorldJoint
-
Parameter for gearbox joints.
- setGearboxRatio(Double) - Method in class tech.cae.jsdf.v1_7.ActorJoint
-
Parameter for gearbox joints.
- setGearboxRatio(Double) - Method in class tech.cae.jsdf.v1_7.ModelJoint
-
Parameter for gearbox joints.
- setGearboxRatio(Double) - Method in class tech.cae.jsdf.v1_8.ActorJoint
-
Parameter for gearbox joints.
- setGearboxRatio(Double) - Method in class tech.cae.jsdf.v1_8.ModelJoint
-
Parameter for gearbox joints.
- setGearboxReferenceBody(String) - Method in class tech.cae.jsdf.v1_5.ActorJoint
-
Parameter for gearbox joints.
- setGearboxReferenceBody(String) - Method in class tech.cae.jsdf.v1_5.ModelJoint
-
Parameter for gearbox joints.
- setGearboxReferenceBody(String) - Method in class tech.cae.jsdf.v1_5.WorldJoint
-
Parameter for gearbox joints.
- setGearboxReferenceBody(String) - Method in class tech.cae.jsdf.v1_6.ActorJoint
-
Parameter for gearbox joints.
- setGearboxReferenceBody(String) - Method in class tech.cae.jsdf.v1_6.ModelJoint
-
Parameter for gearbox joints.
- setGearboxReferenceBody(String) - Method in class tech.cae.jsdf.v1_6.WorldJoint
-
Parameter for gearbox joints.
- setGearboxReferenceBody(String) - Method in class tech.cae.jsdf.v1_7.ActorJoint
-
Parameter for gearbox joints.
- setGearboxReferenceBody(String) - Method in class tech.cae.jsdf.v1_7.ModelJoint
-
Parameter for gearbox joints.
- setGearboxReferenceBody(String) - Method in class tech.cae.jsdf.v1_8.ActorJoint
-
Parameter for gearbox joints.
- setGearboxReferenceBody(String) - Method in class tech.cae.jsdf.v1_8.ModelJoint
-
Parameter for gearbox joints.
- setGeometry(Geometry) - Method in class tech.cae.jsdf.v1_5.LinkCollision
-
The shape of the visual or collision object.
- setGeometry(Geometry) - Method in class tech.cae.jsdf.v1_5.Visual
-
The shape of the visual or collision object.
- setGeometry(Geometry) - Method in class tech.cae.jsdf.v1_6.LinkCollision
-
The shape of the visual or collision object.
- setGeometry(String) - Method in class tech.cae.jsdf.v1_6.Sonar
-
The sonar collision shape.
- setGeometry(Geometry) - Method in class tech.cae.jsdf.v1_6.Visual
-
The shape of the visual or collision object.
- setGeometry(Geometry) - Method in class tech.cae.jsdf.v1_7.LinkCollision
-
The shape of the visual or collision object.
- setGeometry(String) - Method in class tech.cae.jsdf.v1_7.Sonar
-
The sonar collision shape.
- setGeometry(Geometry) - Method in class tech.cae.jsdf.v1_7.Visual
-
The shape of the visual or collision object.
- setGeometry(Geometry) - Method in class tech.cae.jsdf.v1_8.LinkCollision
-
The shape of the visual or collision object.
- setGeometry(String) - Method in class tech.cae.jsdf.v1_8.Sonar
-
The sonar collision shape.
- setGeometry(Geometry) - Method in class tech.cae.jsdf.v1_8.Visual
-
The shape of the visual or collision object.
- setGlossiness(String) - Method in class tech.cae.jsdf.v1_6.Specular
-
Material glossiness in the range of [0-1], where 0 represents a rough surface and 1 represents a smooth surface.
- setGlossiness(String) - Method in class tech.cae.jsdf.v1_7.Specular
-
Material glossiness in the range of [0-1], where 0 represents a rough surface and 1 represents a smooth surface.
- setGlossiness(String) - Method in class tech.cae.jsdf.v1_8.Specular
-
Material glossiness in the range of [0-1], where 0 represents a rough surface and 1 represents a smooth surface.
- setGlossinessMap(String) - Method in class tech.cae.jsdf.v1_6.Specular
-
Filename of the glossiness map.
- setGlossinessMap(String) - Method in class tech.cae.jsdf.v1_7.Specular
-
Filename of the glossiness map.
- setGlossinessMap(String) - Method in class tech.cae.jsdf.v1_8.Specular
-
Filename of the glossiness map.
- setGps(Gps) - Method in class tech.cae.jsdf.v1_5.Sensor
-
These elements are specific to the GPS sensor.
- setGps(Gps) - Method in class tech.cae.jsdf.v1_6.Sensor
-
These elements are specific to the GPS sensor.
- setGps(Gps) - Method in class tech.cae.jsdf.v1_7.Sensor
-
These elements are specific to the GPS sensor.
- setGps(Gps) - Method in class tech.cae.jsdf.v1_8.Sensor
-
These elements are specific to the GPS sensor.
- setGranularity(Long) - Method in class tech.cae.jsdf.v1_5.GeometryImage
-
The amount of error in the model
- setGranularity(Long) - Method in class tech.cae.jsdf.v1_6.GeometryImage
-
The amount of error in the model
- setGranularity(Long) - Method in class tech.cae.jsdf.v1_7.GeometryImage
-
The amount of error in the model
- setGranularity(Long) - Method in class tech.cae.jsdf.v1_8.GeometryImage
-
The amount of error in the model
- setGraspCheck(GraspCheck) - Method in class tech.cae.jsdf.v1_5.Gripper
-
- setGraspCheck(GraspCheck) - Method in class tech.cae.jsdf.v1_6.Gripper
-
- setGraspCheck(GraspCheck) - Method in class tech.cae.jsdf.v1_7.Gripper
-
- setGraspCheck(GraspCheck) - Method in class tech.cae.jsdf.v1_8.Gripper
-
- setGravDirX(Vector3D) - Method in class tech.cae.jsdf.v1_6.OrientationReferenceFrame
-
\n Used when localization is set to GRAV_UP or GRAV_DOWN, a projection of this vector\n into a plane that is orthogonal to the gravity vector\n defines the direction of the IMU reference frame's X-axis.\n grav_dir_x is defined in the coordinate frame as defined by the parent_frame element.\n
- setGravDirX(Vector3D) - Method in class tech.cae.jsdf.v1_7.OrientationReferenceFrame
-
\n Used when localization is set to GRAV_UP or GRAV_DOWN, a projection of this vector\n into a plane that is orthogonal to the gravity vector\n defines the direction of the IMU reference frame's X-axis.\n grav_dir_x is defined in the coordinate frame as defined by the parent_frame element.\n
- setGravDirX(Vector3D) - Method in class tech.cae.jsdf.v1_8.OrientationReferenceFrame
-
\n Used when localization is set to GRAV_UP or GRAV_DOWN, a projection of this vector\n into a plane that is orthogonal to the gravity vector\n defines the direction of the IMU reference frame's X-axis.\n grav_dir_x is defined in the coordinate frame as defined by the parent_frame element.\n
- setGravity(Boolean) - Method in class tech.cae.jsdf.v1_5.ActorLink
-
If true, the link is affected by gravity.
- setGravity(Boolean) - Method in class tech.cae.jsdf.v1_5.ModelLink
-
If true, the link is affected by gravity.
- setGravity(Vector3D) - Method in class tech.cae.jsdf.v1_5.WorldPhysics
-
The gravity vector in m/s^2, expressed in a coordinate frame defined by the spherical_coordinates tag.
- setGravity(Boolean) - Method in class tech.cae.jsdf.v1_6.ActorLink
-
If true, the link is affected by gravity.
- setGravity(Boolean) - Method in class tech.cae.jsdf.v1_6.ModelLink
-
If true, the link is affected by gravity.
- setGravity(Vector3D) - Method in class tech.cae.jsdf.v1_6.World
-
The gravity vector in m/s^2, expressed in a coordinate frame defined by the spherical_coordinates tag.
- setGravity(Boolean) - Method in class tech.cae.jsdf.v1_7.ActorLink
-
If true, the link is affected by gravity.
- setGravity(Boolean) - Method in class tech.cae.jsdf.v1_7.ModelLink
-
If true, the link is affected by gravity.
- setGravity(Vector3D) - Method in class tech.cae.jsdf.v1_7.World
-
The gravity vector in m/s^2, expressed in a coordinate frame defined by the spherical_coordinates tag.
- setGravity(Boolean) - Method in class tech.cae.jsdf.v1_8.ActorLink
-
If true, the link is affected by gravity.
- setGravity(Boolean) - Method in class tech.cae.jsdf.v1_8.ModelLink
-
If true, the link is affected by gravity.
- setGravity(Vector3D) - Method in class tech.cae.jsdf.v1_8.World
-
The gravity vector in m/s^2, expressed in a coordinate frame defined by the spherical_coordinates tag.
- setGrid(Boolean) - Method in class tech.cae.jsdf.v1_5.Scene
-
Enable/disable the grid
- setGrid(Boolean) - Method in class tech.cae.jsdf.v1_6.Scene
-
Enable/disable the grid
- setGrid(Boolean) - Method in class tech.cae.jsdf.v1_7.Scene
-
Enable/disable the grid
- setGrid(Boolean) - Method in class tech.cae.jsdf.v1_8.Scene
-
Enable/disable the grid
- setGripper(List<Gripper>) - Method in class tech.cae.jsdf.v1_5.InsertionsModel
-
- setGripper(List<Gripper>) - Method in class tech.cae.jsdf.v1_5.PopulationModel
-
- setGripper(List<Gripper>) - Method in class tech.cae.jsdf.v1_5.SdfModel
-
- setGripper(List<Gripper>) - Method in class tech.cae.jsdf.v1_5.WorldModel
-
- setGripper(List<Gripper>) - Method in class tech.cae.jsdf.v1_6.InsertionsModel
-
- setGripper(List<Gripper>) - Method in class tech.cae.jsdf.v1_6.PopulationModel
-
- setGripper(List<Gripper>) - Method in class tech.cae.jsdf.v1_6.SdfModel
-
- setGripper(List<Gripper>) - Method in class tech.cae.jsdf.v1_6.WorldModel
-
- setGripper(List<Gripper>) - Method in class tech.cae.jsdf.v1_7.InsertionsModel
-
- setGripper(List<Gripper>) - Method in class tech.cae.jsdf.v1_7.PopulationModel
-
- setGripper(List<Gripper>) - Method in class tech.cae.jsdf.v1_7.SdfModel
-
- setGripper(List<Gripper>) - Method in class tech.cae.jsdf.v1_7.WorldModel
-
- setGripper(List<Gripper>) - Method in class tech.cae.jsdf.v1_8.InsertionsModel
-
- setGripper(List<Gripper>) - Method in class tech.cae.jsdf.v1_8.PopulationModel
-
- setGripper(List<Gripper>) - Method in class tech.cae.jsdf.v1_8.SdfModel
-
- setGripper(List<Gripper>) - Method in class tech.cae.jsdf.v1_8.WorldModel
-
- setGripperLink(List<String>) - Method in class tech.cae.jsdf.v1_5.Gripper
-
- setGripperLink(List<String>) - Method in class tech.cae.jsdf.v1_6.Gripper
-
- setGripperLink(List<String>) - Method in class tech.cae.jsdf.v1_7.Gripper
-
- setGripperLink(List<String>) - Method in class tech.cae.jsdf.v1_8.Gripper
-
- setGui(Gui) - Method in class tech.cae.jsdf.v1_5.World
-
- setGui(Gui) - Method in class tech.cae.jsdf.v1_6.World
-
- setGui(Gui) - Method in class tech.cae.jsdf.v1_7.World
-
- setGui(Gui) - Method in class tech.cae.jsdf.v1_8.World
-
- setHeader(LogHeader) - Method in class tech.cae.jsdf.log.GazeboLog
-
- setHeadingDeg(Double) - Method in class tech.cae.jsdf.v1_5.SphericalCoordinates
-
\n Heading offset of gazebo reference frame, measured as angle between\n East and gazebo x axis, or equivalently, the angle between North and\n gazebo y axis.
- setHeadingDeg(Double) - Method in class tech.cae.jsdf.v1_6.SphericalCoordinates
-
\n Heading offset of gazebo reference frame, measured as angle between\n Gazebo world frame and the world_frame_orientation type (ENU/NED/NWU).\n Rotations about the downward-vector (e.g.
- setHeadingDeg(Double) - Method in class tech.cae.jsdf.v1_7.SphericalCoordinates
-
\n Heading offset of gazebo reference frame, measured as angle between\n Gazebo world frame and the world_frame_orientation type (ENU/NED/NWU).\n Rotations about the downward-vector (e.g.
- setHeadingDeg(Double) - Method in class tech.cae.jsdf.v1_8.SphericalCoordinates
-
\n Heading offset of gazebo reference frame, measured as angle between\n Gazebo world frame and the world_frame_orientation type (ENU/NED/NWU).\n Rotations about the downward-vector (e.g.
- setHeight(Long) - Method in class tech.cae.jsdf.v1_5.CameraImage
-
Height in pixels
- setHeight(Double) - Method in class tech.cae.jsdf.v1_5.GeometryImage
-
Height of the extruded boxes
- setHeight(Double) - Method in class tech.cae.jsdf.v1_5.Polyline
-
Height of the polyline
- setHeight(Long) - Method in class tech.cae.jsdf.v1_6.CameraImage
-
Height in pixels
- setHeight(Double) - Method in class tech.cae.jsdf.v1_6.GeometryImage
-
Height of the extruded boxes
- setHeight(Double) - Method in class tech.cae.jsdf.v1_6.Polyline
-
Height of the polyline
- setHeight(Long) - Method in class tech.cae.jsdf.v1_7.CameraImage
-
Height in pixels
- setHeight(Double) - Method in class tech.cae.jsdf.v1_7.GeometryImage
-
Height of the extruded boxes
- setHeight(Double) - Method in class tech.cae.jsdf.v1_7.Polyline
-
Height of the polyline
- setHeight(Long) - Method in class tech.cae.jsdf.v1_8.CameraImage
-
Height in pixels
- setHeight(Double) - Method in class tech.cae.jsdf.v1_8.GeometryImage
-
Height of the extruded boxes
- setHeight(Double) - Method in class tech.cae.jsdf.v1_8.Polyline
-
Height of the polyline
- setHeightmap(Heightmap) - Method in class tech.cae.jsdf.v1_5.Geometry
-
A heightmap based on a 2d grayscale image.
- setHeightmap(Heightmap) - Method in class tech.cae.jsdf.v1_6.Geometry
-
A heightmap based on a 2d grayscale image.
- setHeightmap(Heightmap) - Method in class tech.cae.jsdf.v1_7.Geometry
-
A heightmap based on a 2d grayscale image.
- setHeightmap(Heightmap) - Method in class tech.cae.jsdf.v1_8.Geometry
-
A heightmap based on a 2d grayscale image.
- setHorizontal(PositionSensingHorizontal) - Method in class tech.cae.jsdf.v1_5.PositionSensing
-
\n Noise parameters for horizontal position measurement, in units of meters.\n
- setHorizontal(ScanHorizontal) - Method in class tech.cae.jsdf.v1_5.Scan
-
- setHorizontal(VelocitySensingHorizontal) - Method in class tech.cae.jsdf.v1_5.VelocitySensing
-
\n Noise parameters for horizontal velocity measurement, in units of meters/second.\n
- setHorizontal(PositionSensingHorizontal) - Method in class tech.cae.jsdf.v1_6.PositionSensing
-
\n Noise parameters for horizontal position measurement, in units of meters.\n
- setHorizontal(ScanHorizontal) - Method in class tech.cae.jsdf.v1_6.Scan
-
- setHorizontal(VelocitySensingHorizontal) - Method in class tech.cae.jsdf.v1_6.VelocitySensing
-
\n Noise parameters for horizontal velocity measurement, in units of meters/second.\n
- setHorizontal(PositionSensingHorizontal) - Method in class tech.cae.jsdf.v1_7.PositionSensing
-
\n Noise parameters for horizontal position measurement, in units of meters.\n
- setHorizontal(ScanHorizontal) - Method in class tech.cae.jsdf.v1_7.Scan
-
- setHorizontal(VelocitySensingHorizontal) - Method in class tech.cae.jsdf.v1_7.VelocitySensing
-
\n Noise parameters for horizontal velocity measurement, in units of meters/second.\n
- setHorizontal(PositionSensingHorizontal) - Method in class tech.cae.jsdf.v1_8.PositionSensing
-
\n Noise parameters for horizontal position measurement, in units of meters.\n
- setHorizontal(ScanHorizontal) - Method in class tech.cae.jsdf.v1_8.Scan
-
- setHorizontal(VelocitySensingHorizontal) - Method in class tech.cae.jsdf.v1_8.VelocitySensing
-
\n Noise parameters for horizontal velocity measurement, in units of meters/second.\n
- setHorizontalFov(Double) - Method in class tech.cae.jsdf.v1_5.LogicalCamera
-
Horizontal field of view of the frustum, in radians.
- setHorizontalFov(Double) - Method in class tech.cae.jsdf.v1_5.SensorCamera
-
Horizontal field of view
- setHorizontalFov(Double) - Method in class tech.cae.jsdf.v1_6.LogicalCamera
-
Horizontal field of view of the frustum, in radians.
- setHorizontalFov(Double) - Method in class tech.cae.jsdf.v1_6.SensorCamera
-
Horizontal field of view
- setHorizontalFov(Double) - Method in class tech.cae.jsdf.v1_7.LogicalCamera
-
Horizontal field of view of the frustum, in radians.
- setHorizontalFov(Double) - Method in class tech.cae.jsdf.v1_7.SensorCamera
-
Horizontal field of view
- setHorizontalFov(Double) - Method in class tech.cae.jsdf.v1_8.LogicalCamera
-
Horizontal field of view of the frustum, in radians.
- setHorizontalFov(Double) - Method in class tech.cae.jsdf.v1_8.SensorCamera
-
Horizontal field of view
- setHumidity(Double) - Method in class tech.cae.jsdf.v1_5.Clouds
-
Density of clouds
- setHumidity(Double) - Method in class tech.cae.jsdf.v1_6.Clouds
-
Density of clouds
- setHumidity(Double) - Method in class tech.cae.jsdf.v1_7.Clouds
-
Density of clouds
- setHumidity(Double) - Method in class tech.cae.jsdf.v1_8.Clouds
-
Density of clouds
- setId(Long) - Method in class tech.cae.jsdf.v1_5.Trajectory
-
- setId(Long) - Method in class tech.cae.jsdf.v1_6.Trajectory
-
Unique id for a trajectory.
- setId(Long) - Method in class tech.cae.jsdf.v1_7.Trajectory
-
Unique id for a trajectory.
- setId(Long) - Method in class tech.cae.jsdf.v1_8.Trajectory
-
Unique id for a trajectory.
- setImage(GeometryImage) - Method in class tech.cae.jsdf.v1_5.Geometry
-
Extrude a set of boxes from a grayscale image.
- setImage(CameraImage) - Method in class tech.cae.jsdf.v1_5.SensorCamera
-
The image size in pixels and format.
- setImage(GeometryImage) - Method in class tech.cae.jsdf.v1_6.Geometry
-
Extrude a set of boxes from a grayscale image.
- setImage(CameraImage) - Method in class tech.cae.jsdf.v1_6.SensorCamera
-
The image size in pixels and format.
- setImage(GeometryImage) - Method in class tech.cae.jsdf.v1_7.Geometry
-
Extrude a set of boxes from a grayscale image.
- setImage(CameraImage) - Method in class tech.cae.jsdf.v1_7.SensorCamera
-
The image size in pixels and format.
- setImage(GeometryImage) - Method in class tech.cae.jsdf.v1_8.Geometry
-
Extrude a set of boxes from a grayscale image.
- setImage(CameraImage) - Method in class tech.cae.jsdf.v1_8.SensorCamera
-
The image size in pixels and format.
- setImu(Imu) - Method in class tech.cae.jsdf.v1_5.Sensor
-
These elements are specific to the IMU sensor.
- setImu(Imu) - Method in class tech.cae.jsdf.v1_6.Sensor
-
These elements are specific to the IMU sensor.
- setImu(Imu) - Method in class tech.cae.jsdf.v1_7.Sensor
-
These elements are specific to the IMU sensor.
- setImu(Imu) - Method in class tech.cae.jsdf.v1_8.Sensor
-
These elements are specific to the IMU sensor.
- setInclude(List<Include>) - Method in class tech.cae.jsdf.v1_5.InsertionsModel
-
Include resources from a URI.
- setInclude(List<Include>) - Method in class tech.cae.jsdf.v1_5.PopulationModel
-
Include resources from a URI.
- setInclude(List<Include>) - Method in class tech.cae.jsdf.v1_5.SdfModel
-
Include resources from a URI.
- setInclude(List<Include>) - Method in class tech.cae.jsdf.v1_5.World
-
Include resources from a URI
- setInclude(List<Include>) - Method in class tech.cae.jsdf.v1_5.WorldModel
-
Include resources from a URI.
- setInclude(List<Include>) - Method in class tech.cae.jsdf.v1_6.InsertionsModel
-
Include resources from a URI.
- setInclude(List<Include>) - Method in class tech.cae.jsdf.v1_6.PopulationModel
-
Include resources from a URI.
- setInclude(List<Include>) - Method in class tech.cae.jsdf.v1_6.SdfModel
-
Include resources from a URI.
- setInclude(List<Include>) - Method in class tech.cae.jsdf.v1_6.World
-
Include resources from a URI
- setInclude(List<Include>) - Method in class tech.cae.jsdf.v1_6.WorldModel
-
Include resources from a URI.
- setInclude(List<Include>) - Method in class tech.cae.jsdf.v1_7.InsertionsModel
-
Include resources from a URI.
- setInclude(List<Include>) - Method in class tech.cae.jsdf.v1_7.PopulationModel
-
Include resources from a URI.
- setInclude(List<Include>) - Method in class tech.cae.jsdf.v1_7.SdfModel
-
Include resources from a URI.
- setInclude(List<Include>) - Method in class tech.cae.jsdf.v1_7.World
-
Include resources from a URI
- setInclude(List<Include>) - Method in class tech.cae.jsdf.v1_7.WorldModel
-
Include resources from a URI.
- setInclude(List<Include>) - Method in class tech.cae.jsdf.v1_8.InsertionsModel
-
\n Include resources from a URI.
- setInclude(List<Include>) - Method in class tech.cae.jsdf.v1_8.PopulationModel
-
\n Include resources from a URI.
- setInclude(List<Include>) - Method in class tech.cae.jsdf.v1_8.SdfModel
-
\n Include resources from a URI.
- setInclude(List<Include>) - Method in class tech.cae.jsdf.v1_8.World
-
\n Include resources from a URI.
- setInclude(List<Include>) - Method in class tech.cae.jsdf.v1_8.WorldModel
-
\n Include resources from a URI.
- setInertia(Inertia) - Method in class tech.cae.jsdf.v1_5.Inertial
-
The 3x3 rotational inertia matrix.
- setInertia(Inertia) - Method in class tech.cae.jsdf.v1_6.Inertial
-
The 3x3 rotational inertia matrix.
- setInertia(Inertia) - Method in class tech.cae.jsdf.v1_7.Inertial
-
The 3x3 rotational inertia matrix.
- setInertia(Inertia) - Method in class tech.cae.jsdf.v1_8.Inertial
-
The 3x3 rotational inertia matrix.
- setInertial(Inertial) - Method in class tech.cae.jsdf.v1_5.ActorLink
-
The inertial properties of the link.
- setInertial(Inertial) - Method in class tech.cae.jsdf.v1_5.ModelLink
-
The inertial properties of the link.
- setInertial(Inertial) - Method in class tech.cae.jsdf.v1_6.ActorLink
-
The inertial properties of the link.
- setInertial(Inertial) - Method in class tech.cae.jsdf.v1_6.ModelLink
-
The inertial properties of the link.
- setInertial(Inertial) - Method in class tech.cae.jsdf.v1_7.ActorLink
-
The inertial properties of the link.
- setInertial(Inertial) - Method in class tech.cae.jsdf.v1_7.ModelLink
-
The inertial properties of the link.
- setInertial(Inertial) - Method in class tech.cae.jsdf.v1_8.ActorLink
-
The inertial properties of the link.
- setInertial(Inertial) - Method in class tech.cae.jsdf.v1_8.ModelLink
-
The inertial properties of the link.
- setInheritYaw(Boolean) - Method in class tech.cae.jsdf.v1_6.TrackVisual
-
If set to true, the camera will inherit the yaw rotation of the tracked model.
- setInheritYaw(Boolean) - Method in class tech.cae.jsdf.v1_7.TrackVisual
-
If set to true, the camera will inherit the yaw rotation of the tracked model.
- setInheritYaw(Boolean) - Method in class tech.cae.jsdf.v1_8.TrackVisual
-
If set to true, the camera will inherit the yaw rotation of the tracked model.
- setInitialPosition(Double) - Method in class tech.cae.jsdf.v1_6.Axis
-
\n Default joint position for this joint axis.\n
- setInitialPosition(Double) - Method in class tech.cae.jsdf.v1_6.Axis2
-
\n Default joint position for this joint axis.\n
- setInitialPosition(Double) - Method in class tech.cae.jsdf.v1_7.Axis
-
\n Default joint position for this joint axis.\n
- setInitialPosition(Double) - Method in class tech.cae.jsdf.v1_7.Axis2
-
\n Default joint position for this joint axis.\n
- setInitialPosition(Double) - Method in class tech.cae.jsdf.v1_8.Axis
-
\n (DEPRECATION WARNING: This tag has no known implementation.
- setInitialPosition(Double) - Method in class tech.cae.jsdf.v1_8.Axis2
-
\n (DEPRECATION WARNING: This tag has no known implementation.
- setInnerAngle(Double) - Method in class tech.cae.jsdf.v1_5.Spot
-
Angle covered by the bright inner cone
- setInnerAngle(Double) - Method in class tech.cae.jsdf.v1_6.Spot
-
Angle covered by the bright inner cone
- setInnerAngle(Double) - Method in class tech.cae.jsdf.v1_7.Spot
-
Angle covered by the bright inner cone
- setInnerAngle(Double) - Method in class tech.cae.jsdf.v1_8.Spot
-
Angle covered by the bright inner cone
- setInsertions(Insertions) - Method in class tech.cae.jsdf.v1_5.State
-
A list of new model names
- setInsertions(Insertions) - Method in class tech.cae.jsdf.v1_6.State
-
A list containing the entire description of entities inserted.
- setInsertions(Insertions) - Method in class tech.cae.jsdf.v1_7.State
-
A list containing the entire description of entities inserted.
- setInsertions(Insertions) - Method in class tech.cae.jsdf.v1_8.State
-
A list containing the entire description of entities inserted.
- setIntensity(Double) - Method in class tech.cae.jsdf.v1_8.InsertionsLight
-
Scale factor to set the relative power of a light.
- setIntensity(Double) - Method in class tech.cae.jsdf.v1_8.LinkLight
-
Scale factor to set the relative power of a light.
- setIntensity(Double) - Method in class tech.cae.jsdf.v1_8.SdfLight
-
Scale factor to set the relative power of a light.
- setIntensity(Double) - Method in class tech.cae.jsdf.v1_8.WorldLight
-
Scale factor to set the relative power of a light.
- setInterpolateX(Boolean) - Method in class tech.cae.jsdf.v1_5.Animation
-
- setInterpolateX(Boolean) - Method in class tech.cae.jsdf.v1_6.Animation
-
Set to true so the animation is interpolated on X.
- setInterpolateX(Boolean) - Method in class tech.cae.jsdf.v1_7.Animation
-
Set to true so the animation is interpolated on X.
- setInterpolateX(Boolean) - Method in class tech.cae.jsdf.v1_8.Animation
-
Set to true so the animation is interpolated on X.
- setIntrinsics(Intrinsics) - Method in class tech.cae.jsdf.v1_6.Lens
-
Camera intrinsic parameters for setting a custom perspective projection matrix (cannot be used with WideAngleCamera since this class uses image stitching from 6 different cameras for achieving a wide field of view).
- setIntrinsics(Intrinsics) - Method in class tech.cae.jsdf.v1_7.Lens
-
Camera intrinsic parameters for setting a custom perspective projection matrix (cannot be used with WideAngleCamera since this class uses image stitching from 6 different cameras for achieving a wide field of view).
- setIntrinsics(Intrinsics) - Method in class tech.cae.jsdf.v1_8.Lens
-
Camera intrinsic parameters for setting a custom perspective projection matrix (cannot be used with WideAngleCamera since this class uses image stitching from 6 different cameras for achieving a wide field of view).
- setIsDefault(Boolean) - Method in class tech.cae.jsdf.v1_5.WorldPhysics
-
If true, this physics element is set as the default physics profile for the world.
- setIsDefault(Boolean) - Method in class tech.cae.jsdf.v1_6.WorldPhysics
-
If true, this physics element is set as the default physics profile for the world.
- setIsDefault(Boolean) - Method in class tech.cae.jsdf.v1_7.WorldPhysics
-
If true, this physics element is set as the default physics profile for the world.
- setIsDefault(Boolean) - Method in class tech.cae.jsdf.v1_8.WorldPhysics
-
If true, this physics element is set as the default physics profile for the world.
- setIslandThreads(Long) - Method in class tech.cae.jsdf.v1_6.OdeSolver
-
Number of threads to use for \"islands\" of disconnected models.
- setIslandThreads(Long) - Method in class tech.cae.jsdf.v1_7.OdeSolver
-
Number of threads to use for \"islands\" of disconnected models.
- setIslandThreads(Long) - Method in class tech.cae.jsdf.v1_8.OdeSolver
-
Number of threads to use for \"islands\" of disconnected models.
- setIsStatic(Boolean) - Method in class tech.cae.jsdf.v1_5.Actor
-
Actors should be static, in terms of physics simulation.
- setIsStatic(Boolean) - Method in class tech.cae.jsdf.v1_5.Include
-
Override the static value of the included model.
- setIsStatic(Boolean) - Method in class tech.cae.jsdf.v1_5.InsertionsModel
-
If set to true, the model is immovable.
- setIsStatic(Boolean) - Method in class tech.cae.jsdf.v1_5.PopulationModel
-
If set to true, the model is immovable.
- setIsStatic(Boolean) - Method in class tech.cae.jsdf.v1_5.SdfModel
-
If set to true, the model is immovable.
- setIsStatic(Boolean) - Method in class tech.cae.jsdf.v1_5.WorldModel
-
If set to true, the model is immovable.
- setIsStatic(Boolean) - Method in class tech.cae.jsdf.v1_6.Actor
-
(DEPRECATION WARNING: This is deprecated in 1.6 and removed in 1.7.
- setIsStatic(Boolean) - Method in class tech.cae.jsdf.v1_6.Include
-
Override the static value of the included model.
- setIsStatic(Boolean) - Method in class tech.cae.jsdf.v1_6.InsertionsModel
-
If set to true, the model is immovable.
- setIsStatic(Boolean) - Method in class tech.cae.jsdf.v1_6.PopulationModel
-
If set to true, the model is immovable.
- setIsStatic(Boolean) - Method in class tech.cae.jsdf.v1_6.SdfModel
-
If set to true, the model is immovable.
- setIsStatic(Boolean) - Method in class tech.cae.jsdf.v1_6.TrackVisual
-
If set to true, the position of the camera is fixed relatively to the model or to the world, depending on the value of the use_model_frame element.
- setIsStatic(Boolean) - Method in class tech.cae.jsdf.v1_6.WorldModel
-
If set to true, the model is immovable.
- setIsStatic(Boolean) - Method in class tech.cae.jsdf.v1_7.Include
-
Override the static value of the included entity.
- setIsStatic(Boolean) - Method in class tech.cae.jsdf.v1_7.InsertionsModel
-
If set to true, the model is immovable.
- setIsStatic(Boolean) - Method in class tech.cae.jsdf.v1_7.PopulationModel
-
If set to true, the model is immovable.
- setIsStatic(Boolean) - Method in class tech.cae.jsdf.v1_7.SdfModel
-
If set to true, the model is immovable.
- setIsStatic(Boolean) - Method in class tech.cae.jsdf.v1_7.TrackVisual
-
If set to true, the position of the camera is fixed relatively to the model or to the world, depending on the value of the use_model_frame element.
- setIsStatic(Boolean) - Method in class tech.cae.jsdf.v1_7.WorldModel
-
If set to true, the model is immovable.
- setIsStatic(Boolean) - Method in class tech.cae.jsdf.v1_8.Include
-
Override the static value of the included entity.
- setIsStatic(Boolean) - Method in class tech.cae.jsdf.v1_8.InsertionsModel
-
If set to true, the model is immovable.
- setIsStatic(Boolean) - Method in class tech.cae.jsdf.v1_8.PopulationModel
-
If set to true, the model is immovable.
- setIsStatic(Boolean) - Method in class tech.cae.jsdf.v1_8.SdfModel
-
If set to true, the model is immovable.
- setIsStatic(Boolean) - Method in class tech.cae.jsdf.v1_8.TrackVisual
-
If set to true, the position of the camera is fixed relatively to the model or to the world, depending on the value of the use_model_frame element.
- setIsStatic(Boolean) - Method in class tech.cae.jsdf.v1_8.WorldModel
-
If set to true, the model is immovable.
- setIterations(Long) - Method in class tech.cae.jsdf.v1_5.State
-
Number of simulation iterations.
- setIterations(Long) - Method in class tech.cae.jsdf.v1_6.State
-
Number of simulation iterations.
- setIterations(Long) - Method in class tech.cae.jsdf.v1_7.State
-
Number of simulation iterations.
- setIterations(Long) - Method in class tech.cae.jsdf.v1_8.State
-
Number of simulation iterations.
- setIters(Long) - Method in class tech.cae.jsdf.v1_5.BulletSolver
-
Number of iterations for each step.
- setIters(Long) - Method in class tech.cae.jsdf.v1_5.OdeSolver
-
Number of iterations for each step.
- setIters(Long) - Method in class tech.cae.jsdf.v1_6.BulletSolver
-
Number of iterations for each step.
- setIters(Long) - Method in class tech.cae.jsdf.v1_6.OdeSolver
-
Number of iterations for each step.
- setIters(Long) - Method in class tech.cae.jsdf.v1_7.BulletSolver
-
Number of iterations for each step.
- setIters(Long) - Method in class tech.cae.jsdf.v1_7.OdeSolver
-
Number of iterations for each step.
- setIters(Long) - Method in class tech.cae.jsdf.v1_8.BulletSolver
-
Number of iterations for each step.
- setIters(Long) - Method in class tech.cae.jsdf.v1_8.OdeSolver
-
Number of iterations for each step.
- setIxx(Double) - Method in class tech.cae.jsdf.v1_5.Inertia
-
- setIxx(Double) - Method in class tech.cae.jsdf.v1_6.Inertia
-
- setIxx(Double) - Method in class tech.cae.jsdf.v1_7.Inertia
-
- setIxx(Double) - Method in class tech.cae.jsdf.v1_8.Inertia
-
- setIxy(Double) - Method in class tech.cae.jsdf.v1_5.Inertia
-
- setIxy(Double) - Method in class tech.cae.jsdf.v1_6.Inertia
-
- setIxy(Double) - Method in class tech.cae.jsdf.v1_7.Inertia
-
- setIxy(Double) - Method in class tech.cae.jsdf.v1_8.Inertia
-
- setIxz(Double) - Method in class tech.cae.jsdf.v1_5.Inertia
-
- setIxz(Double) - Method in class tech.cae.jsdf.v1_6.Inertia
-
- setIxz(Double) - Method in class tech.cae.jsdf.v1_7.Inertia
-
- setIxz(Double) - Method in class tech.cae.jsdf.v1_8.Inertia
-
- setIyy(Double) - Method in class tech.cae.jsdf.v1_5.Inertia
-
- setIyy(Double) - Method in class tech.cae.jsdf.v1_6.Inertia
-
- setIyy(Double) - Method in class tech.cae.jsdf.v1_7.Inertia
-
- setIyy(Double) - Method in class tech.cae.jsdf.v1_8.Inertia
-
- setIyz(Double) - Method in class tech.cae.jsdf.v1_5.Inertia
-
- setIyz(Double) - Method in class tech.cae.jsdf.v1_6.Inertia
-
- setIyz(Double) - Method in class tech.cae.jsdf.v1_7.Inertia
-
- setIyz(Double) - Method in class tech.cae.jsdf.v1_8.Inertia
-
- setIzz(Double) - Method in class tech.cae.jsdf.v1_5.Inertia
-
- setIzz(Double) - Method in class tech.cae.jsdf.v1_6.Inertia
-
- setIzz(Double) - Method in class tech.cae.jsdf.v1_7.Inertia
-
- setIzz(Double) - Method in class tech.cae.jsdf.v1_8.Inertia
-
- setJoint(List<ActorJoint>) - Method in class tech.cae.jsdf.v1_5.Actor
-
A joint connections two links with kinematic and dynamic properties.
- setJoint(List<ModelJoint>) - Method in class tech.cae.jsdf.v1_5.InsertionsModel
-
A joint connections two links with kinematic and dynamic properties.
- setJoint(List<ModelJoint>) - Method in class tech.cae.jsdf.v1_5.PopulationModel
-
A joint connections two links with kinematic and dynamic properties.
- setJoint(List<ModelJoint>) - Method in class tech.cae.jsdf.v1_5.SdfModel
-
A joint connections two links with kinematic and dynamic properties.
- setJoint(List<ModelJoint>) - Method in class tech.cae.jsdf.v1_5.StateModel
-
Joint angle
- setJoint(List<WorldJoint>) - Method in class tech.cae.jsdf.v1_5.World
-
A joint connections two links with kinematic and dynamic properties.
- setJoint(List<ModelJoint>) - Method in class tech.cae.jsdf.v1_5.WorldModel
-
A joint connections two links with kinematic and dynamic properties.
- setJoint(List<ActorJoint>) - Method in class tech.cae.jsdf.v1_6.Actor
-
A joint connects two links with kinematic and dynamic properties.
- setJoint(List<ModelJoint>) - Method in class tech.cae.jsdf.v1_6.InsertionsModel
-
A joint connects two links with kinematic and dynamic properties.
- setJoint(List<ModelJoint>) - Method in class tech.cae.jsdf.v1_6.PopulationModel
-
A joint connects two links with kinematic and dynamic properties.
- setJoint(List<ModelJoint>) - Method in class tech.cae.jsdf.v1_6.SdfModel
-
A joint connects two links with kinematic and dynamic properties.
- setJoint(List<ModelJoint>) - Method in class tech.cae.jsdf.v1_6.StateModel
-
Joint angle
- setJoint(List<WorldJoint>) - Method in class tech.cae.jsdf.v1_6.World
-
A joint connects two links with kinematic and dynamic properties.
- setJoint(List<ModelJoint>) - Method in class tech.cae.jsdf.v1_6.WorldModel
-
A joint connects two links with kinematic and dynamic properties.
- setJoint(List<ActorJoint>) - Method in class tech.cae.jsdf.v1_7.Actor
-
A joint connects two links with kinematic and dynamic properties.
- setJoint(List<ModelJoint>) - Method in class tech.cae.jsdf.v1_7.InsertionsModel
-
A joint connects two links with kinematic and dynamic properties.
- setJoint(List<ModelJoint>) - Method in class tech.cae.jsdf.v1_7.PopulationModel
-
A joint connects two links with kinematic and dynamic properties.
- setJoint(List<ModelJoint>) - Method in class tech.cae.jsdf.v1_7.SdfModel
-
A joint connects two links with kinematic and dynamic properties.
- setJoint(List<ModelJoint>) - Method in class tech.cae.jsdf.v1_7.StateModel
-
Joint angle
- setJoint(List<ModelJoint>) - Method in class tech.cae.jsdf.v1_7.WorldModel
-
A joint connects two links with kinematic and dynamic properties.
- setJoint(List<ActorJoint>) - Method in class tech.cae.jsdf.v1_8.Actor
-
A joint connects two links with kinematic and dynamic properties.
- setJoint(List<ModelJoint>) - Method in class tech.cae.jsdf.v1_8.InsertionsModel
-
A joint connects two links with kinematic and dynamic properties.
- setJoint(List<ModelJoint>) - Method in class tech.cae.jsdf.v1_8.PopulationModel
-
A joint connects two links with kinematic and dynamic properties.
- setJoint(List<ModelJoint>) - Method in class tech.cae.jsdf.v1_8.SdfModel
-
A joint connects two links with kinematic and dynamic properties.
- setJoint(List<ModelJoint>) - Method in class tech.cae.jsdf.v1_8.StateModel
-
Joint angle
- setJoint(List<ModelJoint>) - Method in class tech.cae.jsdf.v1_8.WorldModel
-
A joint connects two links with kinematic and dynamic properties.
- setK1(Double) - Method in class tech.cae.jsdf.v1_5.Distortion
-
The radial distortion coefficient k1
- setK1(Double) - Method in class tech.cae.jsdf.v1_6.Distortion
-
The radial distortion coefficient k1
- setK1(Double) - Method in class tech.cae.jsdf.v1_7.Distortion
-
The radial distortion coefficient k1
- setK1(Double) - Method in class tech.cae.jsdf.v1_8.Distortion
-
The radial distortion coefficient k1
- setK2(Double) - Method in class tech.cae.jsdf.v1_5.Distortion
-
The radial distortion coefficient k2
- setK2(Double) - Method in class tech.cae.jsdf.v1_6.Distortion
-
The radial distortion coefficient k2
- setK2(Double) - Method in class tech.cae.jsdf.v1_7.Distortion
-
The radial distortion coefficient k2
- setK2(Double) - Method in class tech.cae.jsdf.v1_8.Distortion
-
The radial distortion coefficient k2
- setK3(Double) - Method in class tech.cae.jsdf.v1_5.Distortion
-
The radial distortion coefficient k3
- setK3(Double) - Method in class tech.cae.jsdf.v1_6.Distortion
-
The radial distortion coefficient k3
- setK3(Double) - Method in class tech.cae.jsdf.v1_7.Distortion
-
The radial distortion coefficient k3
- setK3(Double) - Method in class tech.cae.jsdf.v1_8.Distortion
-
The radial distortion coefficient k3
- setKd(Double) - Method in class tech.cae.jsdf.v1_5.ContactBullet
-
dynamically \"damping\"-equivalent coefficient for contact joints
- setKd(Double) - Method in class tech.cae.jsdf.v1_5.ContactOde
-
dynamically \"damping\"-equivalent coefficient for contact joints
- setKd(Double) - Method in class tech.cae.jsdf.v1_6.ContactBullet
-
dynamically \"damping\"-equivalent coefficient for contact joints
- setKd(Double) - Method in class tech.cae.jsdf.v1_6.ContactOde
-
dynamically \"damping\"-equivalent coefficient for contact joints
- setKd(Double) - Method in class tech.cae.jsdf.v1_7.ContactBullet
-
dynamically \"damping\"-equivalent coefficient for contact joints
- setKd(Double) - Method in class tech.cae.jsdf.v1_7.ContactOde
-
dynamically \"damping\"-equivalent coefficient for contact joints
- setKd(Double) - Method in class tech.cae.jsdf.v1_8.ContactBullet
-
dynamically \"damping\"-equivalent coefficient for contact joints
- setKd(Double) - Method in class tech.cae.jsdf.v1_8.ContactOde
-
dynamically \"damping\"-equivalent coefficient for contact joints
- setKinematic(Boolean) - Method in class tech.cae.jsdf.v1_5.ActorLink
-
If true, the link is kinematic only
- setKinematic(Boolean) - Method in class tech.cae.jsdf.v1_5.ModelLink
-
If true, the link is kinematic only
- setKinematic(Boolean) - Method in class tech.cae.jsdf.v1_6.ActorLink
-
If true, the link is kinematic only
- setKinematic(Boolean) - Method in class tech.cae.jsdf.v1_6.ModelLink
-
If true, the link is kinematic only
- setKinematic(Boolean) - Method in class tech.cae.jsdf.v1_7.ActorLink
-
If true, the link is kinematic only
- setKinematic(Boolean) - Method in class tech.cae.jsdf.v1_7.ModelLink
-
If true, the link is kinematic only
- setKinematic(Boolean) - Method in class tech.cae.jsdf.v1_8.ActorLink
-
If true, the link is kinematic only
- setKinematic(Boolean) - Method in class tech.cae.jsdf.v1_8.ModelLink
-
If true, the link is kinematic only
- setKp(Double) - Method in class tech.cae.jsdf.v1_5.ContactBullet
-
dynamically \"stiffness\"-equivalent coefficient for contact joints
- setKp(Double) - Method in class tech.cae.jsdf.v1_5.ContactOde
-
dynamically \"stiffness\"-equivalent coefficient for contact joints
- setKp(Double) - Method in class tech.cae.jsdf.v1_6.ContactBullet
-
dynamically \"stiffness\"-equivalent coefficient for contact joints
- setKp(Double) - Method in class tech.cae.jsdf.v1_6.ContactOde
-
dynamically \"stiffness\"-equivalent coefficient for contact joints
- setKp(Double) - Method in class tech.cae.jsdf.v1_7.ContactBullet
-
dynamically \"stiffness\"-equivalent coefficient for contact joints
- setKp(Double) - Method in class tech.cae.jsdf.v1_7.ContactOde
-
dynamically \"stiffness\"-equivalent coefficient for contact joints
- setKp(Double) - Method in class tech.cae.jsdf.v1_8.ContactBullet
-
dynamically \"stiffness\"-equivalent coefficient for contact joints
- setKp(Double) - Method in class tech.cae.jsdf.v1_8.ContactOde
-
dynamically \"stiffness\"-equivalent coefficient for contact joints
- setLaserRetro(Double) - Method in class tech.cae.jsdf.v1_5.LinkCollision
-
intensity value returned by laser sensor.
- setLaserRetro(Double) - Method in class tech.cae.jsdf.v1_5.Visual
-
will be implemented in the future release.
- setLaserRetro(Double) - Method in class tech.cae.jsdf.v1_6.LinkCollision
-
intensity value returned by laser sensor.
- setLaserRetro(Double) - Method in class tech.cae.jsdf.v1_6.Visual
-
will be implemented in the future release.
- setLaserRetro(Double) - Method in class tech.cae.jsdf.v1_7.LinkCollision
-
intensity value returned by laser sensor.
- setLaserRetro(Double) - Method in class tech.cae.jsdf.v1_7.Visual
-
will be implemented in the future release.
- setLaserRetro(Double) - Method in class tech.cae.jsdf.v1_8.LinkCollision
-
intensity value returned by laser sensor.
- setLaserRetro(Double) - Method in class tech.cae.jsdf.v1_8.Visual
-
will be implemented in the future release.
- setLatitudeDeg(Double) - Method in class tech.cae.jsdf.v1_5.SphericalCoordinates
-
\n Geodetic latitude at origin of gazebo reference frame, specified\n in units of degrees.\n
- setLatitudeDeg(Double) - Method in class tech.cae.jsdf.v1_6.SphericalCoordinates
-
\n Geodetic latitude at origin of gazebo reference frame, specified\n in units of degrees.\n
- setLatitudeDeg(Double) - Method in class tech.cae.jsdf.v1_7.SphericalCoordinates
-
\n Geodetic latitude at origin of gazebo reference frame, specified\n in units of degrees.\n
- setLatitudeDeg(Double) - Method in class tech.cae.jsdf.v1_8.SphericalCoordinates
-
\n Geodetic latitude at origin of gazebo reference frame, specified\n in units of degrees.\n
- setLayer(Long) - Method in class tech.cae.jsdf.v1_5.Meta
-
The layer in which this visual is displayed.
- setLayer(Long) - Method in class tech.cae.jsdf.v1_6.Meta
-
The layer in which this visual is displayed.
- setLayer(Long) - Method in class tech.cae.jsdf.v1_7.Meta
-
The layer in which this visual is displayed.
- setLayer(Long) - Method in class tech.cae.jsdf.v1_8.Meta
-
The layer in which this visual is displayed.
- setLength(Double) - Method in class tech.cae.jsdf.v1_5.Cylinder
-
Length of the cylinder along the z axis
- setLength(Double) - Method in class tech.cae.jsdf.v1_6.Cylinder
-
Length of the cylinder along the z axis
- setLength(Double) - Method in class tech.cae.jsdf.v1_7.Cylinder
-
Length of the cylinder along the z axis
- setLength(Double) - Method in class tech.cae.jsdf.v1_8.Capsule
-
Length of the cylindrical portion of the capsule along the z axis
- setLength(Double) - Method in class tech.cae.jsdf.v1_8.Cylinder
-
Length of the cylinder along the z axis
- setLens(Lens) - Method in class tech.cae.jsdf.v1_5.SensorCamera
-
Lens projection description
- setLens(Lens) - Method in class tech.cae.jsdf.v1_6.SensorCamera
-
Lens projection description
- setLens(Lens) - Method in class tech.cae.jsdf.v1_7.SensorCamera
-
Lens projection description
- setLens(Lens) - Method in class tech.cae.jsdf.v1_8.SensorCamera
-
Lens projection description
- setLidar(Lidar) - Method in class tech.cae.jsdf.v1_6.Sensor
-
These elements are specific to the lidar sensor.
- setLidar(Lidar) - Method in class tech.cae.jsdf.v1_7.Sensor
-
These elements are specific to the lidar sensor.
- setLidar(Lidar) - Method in class tech.cae.jsdf.v1_8.Sensor
-
These elements are specific to the lidar sensor.
- setLight(List<SdfLight>) - Method in class tech.cae.jsdf.v1_5.Sdf
-
The light element describes a light source.
- setLight(List<StateLight>) - Method in class tech.cae.jsdf.v1_5.State
-
Light state
- setLight(List<WorldLight>) - Method in class tech.cae.jsdf.v1_5.World
-
The light element describes a light source.
- setLight(List<LinkLight>) - Method in class tech.cae.jsdf.v1_6.ActorLink
-
The light element describes a light source.
- setLight(List<InsertionsLight>) - Method in class tech.cae.jsdf.v1_6.Insertions
-
The light element describes a light source.
- setLight(List<LinkLight>) - Method in class tech.cae.jsdf.v1_6.ModelLink
-
The light element describes a light source.
- setLight(List<SdfLight>) - Method in class tech.cae.jsdf.v1_6.Sdf
-
The light element describes a light source.
- setLight(List<StateLight>) - Method in class tech.cae.jsdf.v1_6.State
-
Light state
- setLight(List<WorldLight>) - Method in class tech.cae.jsdf.v1_6.World
-
The light element describes a light source.
- setLight(List<LinkLight>) - Method in class tech.cae.jsdf.v1_7.ActorLink
-
The light element describes a light source.
- setLight(List<InsertionsLight>) - Method in class tech.cae.jsdf.v1_7.Insertions
-
The light element describes a light source.
- setLight(List<LinkLight>) - Method in class tech.cae.jsdf.v1_7.ModelLink
-
The light element describes a light source.
- setLight(List<SdfLight>) - Method in class tech.cae.jsdf.v1_7.Sdf
-
The light element describes a light source.
- setLight(List<StateLight>) - Method in class tech.cae.jsdf.v1_7.State
-
Light state
- setLight(List<WorldLight>) - Method in class tech.cae.jsdf.v1_7.World
-
The light element describes a light source.
- setLight(List<LinkLight>) - Method in class tech.cae.jsdf.v1_8.ActorLink
-
The light element describes a light source.
- setLight(List<InsertionsLight>) - Method in class tech.cae.jsdf.v1_8.Insertions
-
The light element describes a light source.
- setLight(List<LinkLight>) - Method in class tech.cae.jsdf.v1_8.ModelLink
-
The light element describes a light source.
- setLight(SdfLight) - Method in class tech.cae.jsdf.v1_8.Sdf
-
The light element describes a light source.
- setLight(List<StateLight>) - Method in class tech.cae.jsdf.v1_8.State
-
Light state
- setLight(List<WorldLight>) - Method in class tech.cae.jsdf.v1_8.World
-
The light element describes a light source.
- setLighting(Boolean) - Method in class tech.cae.jsdf.v1_5.Material
-
If false, dynamic lighting will be disabled
- setLighting(Boolean) - Method in class tech.cae.jsdf.v1_6.Material
-
If false, dynamic lighting will be disabled
- setLighting(Boolean) - Method in class tech.cae.jsdf.v1_7.Material
-
If false, dynamic lighting will be disabled
- setLighting(Boolean) - Method in class tech.cae.jsdf.v1_8.Material
-
If false, dynamic lighting will be disabled
- setLightMap(String) - Method in class tech.cae.jsdf.v1_7.Metal
-
Filename of the light map.
- setLightMap(String) - Method in class tech.cae.jsdf.v1_7.Specular
-
Filename of the light map.
- setLimit(AxisLimit) - Method in class tech.cae.jsdf.v1_5.Axis
-
specifies the limits of this joint
- setLimit(Axis2Limit) - Method in class tech.cae.jsdf.v1_5.Axis2
-
- setLimit(AxisLimit) - Method in class tech.cae.jsdf.v1_6.Axis
-
specifies the limits of this joint
- setLimit(Axis2Limit) - Method in class tech.cae.jsdf.v1_6.Axis2
-
- setLimit(AxisLimit) - Method in class tech.cae.jsdf.v1_7.Axis
-
specifies the limits of this joint
- setLimit(Axis2Limit) - Method in class tech.cae.jsdf.v1_7.Axis2
-
- setLimit(AxisLimit) - Method in class tech.cae.jsdf.v1_8.Axis
-
specifies the limits of this joint
- setLimit(Axis2Limit) - Method in class tech.cae.jsdf.v1_8.Axis2
-
- setLinear(Double) - Method in class tech.cae.jsdf.v1_5.Attenuation
-
The linear attenuation factor: 1 means attenuate evenly over the distance.
- setLinear(Double) - Method in class tech.cae.jsdf.v1_5.VelocityDecay
-
Linear damping
- setLinear(Double) - Method in class tech.cae.jsdf.v1_6.Attenuation
-
The linear attenuation factor: 1 means attenuate evenly over the distance.
- setLinear(Double) - Method in class tech.cae.jsdf.v1_6.VelocityDecay
-
Linear damping
- setLinear(Double) - Method in class tech.cae.jsdf.v1_7.Attenuation
-
The linear attenuation factor: 1 means attenuate evenly over the distance.
- setLinear(Double) - Method in class tech.cae.jsdf.v1_7.VelocityDecay
-
Linear damping
- setLinear(Double) - Method in class tech.cae.jsdf.v1_8.Attenuation
-
The linear attenuation factor: 1 means attenuate evenly over the distance.
- setLinear(Double) - Method in class tech.cae.jsdf.v1_8.VelocityDecay
-
Linear damping
- setLinearAcceleration(LinearAcceleration) - Method in class tech.cae.jsdf.v1_5.Imu
-
These elements are specific to body-frame linear acceleration,\n which is expressed in meters per second squared
- setLinearAcceleration(LinearAcceleration) - Method in class tech.cae.jsdf.v1_6.Imu
-
These elements are specific to body-frame linear acceleration,\n which is expressed in meters per second squared
- setLinearAcceleration(LinearAcceleration) - Method in class tech.cae.jsdf.v1_7.Imu
-
These elements are specific to body-frame linear acceleration,\n which is expressed in meters per second squared
- setLinearAcceleration(LinearAcceleration) - Method in class tech.cae.jsdf.v1_8.Imu
-
These elements are specific to body-frame linear acceleration,\n which is expressed in meters per second squared
- setLinearVelocity(Vector3D) - Method in class tech.cae.jsdf.v1_6.Wind
-
Linear velocity of the wind.
- setLinearVelocity(Vector3D) - Method in class tech.cae.jsdf.v1_7.Wind
-
Linear velocity of the wind.
- setLinearVelocity(Vector3D) - Method in class tech.cae.jsdf.v1_8.Wind
-
Linear velocity of the wind.
- setLink(List<ActorLink>) - Method in class tech.cae.jsdf.v1_5.Actor
-
A physical link with inertia, collision, and visual properties.
- setLink(List<ModelLink>) - Method in class tech.cae.jsdf.v1_5.InsertionsModel
-
A physical link with inertia, collision, and visual properties.
- setLink(List<ModelLink>) - Method in class tech.cae.jsdf.v1_5.PopulationModel
-
A physical link with inertia, collision, and visual properties.
- setLink(List<ModelLink>) - Method in class tech.cae.jsdf.v1_5.SdfModel
-
A physical link with inertia, collision, and visual properties.
- setLink(List<ModelLink>) - Method in class tech.cae.jsdf.v1_5.StateModel
-
Link state
- setLink(List<ModelLink>) - Method in class tech.cae.jsdf.v1_5.WorldModel
-
A physical link with inertia, collision, and visual properties.
- setLink(List<ActorLink>) - Method in class tech.cae.jsdf.v1_6.Actor
-
A physical link with inertia, collision, and visual properties.
- setLink(List<ModelLink>) - Method in class tech.cae.jsdf.v1_6.InsertionsModel
-
A physical link with inertia, collision, and visual properties.
- setLink(List<ModelLink>) - Method in class tech.cae.jsdf.v1_6.PopulationModel
-
A physical link with inertia, collision, and visual properties.
- setLink(List<ModelLink>) - Method in class tech.cae.jsdf.v1_6.SdfModel
-
A physical link with inertia, collision, and visual properties.
- setLink(List<ModelLink>) - Method in class tech.cae.jsdf.v1_6.StateModel
-
Link state
- setLink(List<ModelLink>) - Method in class tech.cae.jsdf.v1_6.WorldModel
-
A physical link with inertia, collision, and visual properties.
- setLink(List<ActorLink>) - Method in class tech.cae.jsdf.v1_7.Actor
-
A physical link with inertia, collision, and visual properties.
- setLink(List<ModelLink>) - Method in class tech.cae.jsdf.v1_7.InsertionsModel
-
A physical link with inertia, collision, and visual properties.
- setLink(List<ModelLink>) - Method in class tech.cae.jsdf.v1_7.PopulationModel
-
A physical link with inertia, collision, and visual properties.
- setLink(List<ModelLink>) - Method in class tech.cae.jsdf.v1_7.SdfModel
-
A physical link with inertia, collision, and visual properties.
- setLink(List<ModelLink>) - Method in class tech.cae.jsdf.v1_7.StateModel
-
Link state
- setLink(List<ModelLink>) - Method in class tech.cae.jsdf.v1_7.WorldModel
-
A physical link with inertia, collision, and visual properties.
- setLink(List<ActorLink>) - Method in class tech.cae.jsdf.v1_8.Actor
-
A physical link with inertia, collision, and visual properties.
- setLink(List<ModelLink>) - Method in class tech.cae.jsdf.v1_8.InsertionsModel
-
A physical link with inertia, collision, and visual properties.
- setLink(List<ModelLink>) - Method in class tech.cae.jsdf.v1_8.PopulationModel
-
A physical link with inertia, collision, and visual properties.
- setLink(List<ModelLink>) - Method in class tech.cae.jsdf.v1_8.SdfModel
-
A physical link with inertia, collision, and visual properties.
- setLink(List<ModelLink>) - Method in class tech.cae.jsdf.v1_8.StateModel
-
Link state
- setLink(List<ModelLink>) - Method in class tech.cae.jsdf.v1_8.WorldModel
-
A physical link with inertia, collision, and visual properties.
- setLocalization(String) - Method in class tech.cae.jsdf.v1_6.OrientationReferenceFrame
-
\n This string represents special hardcoded use cases that are commonly seen with typical robot IMU's:\n - CUSTOM: use Euler angle custom_rpy orientation specification.\n The orientation of the IMU's reference frame is defined by adding the custom_rpy rotation\n to the parent_frame.\n - NED: The IMU XYZ aligns with NED, where NED orientation relative to Gazebo world\n is defined by the SphericalCoordinates class.\n - ENU: The IMU XYZ aligns with ENU, where ENU orientation relative to Gazebo world\n is defined by the SphericalCoordinates class.\n - NWU: The IMU XYZ aligns with NWU, where NWU orientation relative to Gazebo world\n is defined by the SphericalCoordinates class.\n - GRAV_UP: where direction of gravity maps to IMU reference frame Z-axis with Z-axis pointing in\n the opposite direction of gravity.
- setLocalization(String) - Method in class tech.cae.jsdf.v1_7.OrientationReferenceFrame
-
\n This string represents special hardcoded use cases that are commonly seen with typical robot IMU's:\n - CUSTOM: use Euler angle custom_rpy orientation specification.\n The orientation of the IMU's reference frame is defined by adding the custom_rpy rotation\n to the parent_frame.\n - NED: The IMU XYZ aligns with NED, where NED orientation relative to Gazebo world\n is defined by the SphericalCoordinates class.\n - ENU: The IMU XYZ aligns with ENU, where ENU orientation relative to Gazebo world\n is defined by the SphericalCoordinates class.\n - NWU: The IMU XYZ aligns with NWU, where NWU orientation relative to Gazebo world\n is defined by the SphericalCoordinates class.\n - GRAV_UP: where direction of gravity maps to IMU reference frame Z-axis with Z-axis pointing in\n the opposite direction of gravity.
- setLocalization(String) - Method in class tech.cae.jsdf.v1_8.OrientationReferenceFrame
-
\n This string represents special hardcoded use cases that are commonly seen with typical robot IMU's:\n - CUSTOM: use Euler angle custom_rpy orientation specification.\n The orientation of the IMU's reference frame is defined by adding the custom_rpy rotation\n to the parent_frame.\n - NED: The IMU XYZ aligns with NED, where NED orientation relative to Gazebo world\n is defined by the SphericalCoordinates class.\n - ENU: The IMU XYZ aligns with ENU, where ENU orientation relative to Gazebo world\n is defined by the SphericalCoordinates class.\n - NWU: The IMU XYZ aligns with NWU, where NWU orientation relative to Gazebo world\n is defined by the SphericalCoordinates class.\n - GRAV_UP: where direction of gravity maps to IMU reference frame Z-axis with Z-axis pointing in\n the opposite direction of gravity.
- setLogicalCamera(LogicalCamera) - Method in class tech.cae.jsdf.v1_5.Sensor
-
These elements are specific to logical camera sensors.
- setLogicalCamera(LogicalCamera) - Method in class tech.cae.jsdf.v1_6.Sensor
-
These elements are specific to logical camera sensors.
- setLogicalCamera(LogicalCamera) - Method in class tech.cae.jsdf.v1_7.Sensor
-
These elements are specific to logical camera sensors.
- setLogicalCamera(LogicalCamera) - Method in class tech.cae.jsdf.v1_8.Sensor
-
These elements are specific to logical camera sensors.
- setLogVersion(String) - Method in class tech.cae.jsdf.log.LogHeader
-
- setLongitudeDeg(Double) - Method in class tech.cae.jsdf.v1_5.SphericalCoordinates
-
\n Longitude at origin of gazebo reference frame, specified in units\n of degrees.\n
- setLongitudeDeg(Double) - Method in class tech.cae.jsdf.v1_6.SphericalCoordinates
-
\n Longitude at origin of gazebo reference frame, specified in units\n of degrees.\n
- setLongitudeDeg(Double) - Method in class tech.cae.jsdf.v1_7.SphericalCoordinates
-
\n Longitude at origin of gazebo reference frame, specified in units\n of degrees.\n
- setLongitudeDeg(Double) - Method in class tech.cae.jsdf.v1_8.SphericalCoordinates
-
\n Longitude at origin of gazebo reference frame, specified in units\n of degrees.\n
- setLoop(Boolean) - Method in class tech.cae.jsdf.v1_5.ActorScript
-
- setLoop(Boolean) - Method in class tech.cae.jsdf.v1_5.AudioSource
-
True to make the audio source loop playback.
- setLoop(Boolean) - Method in class tech.cae.jsdf.v1_6.ActorScript
-
Set this to true for the script to be repeated in a loop.
- setLoop(Boolean) - Method in class tech.cae.jsdf.v1_6.AudioSource
-
True to make the audio source loop playback.
- setLoop(Boolean) - Method in class tech.cae.jsdf.v1_7.ActorScript
-
Set this to true for the script to be repeated in a loop.
- setLoop(Boolean) - Method in class tech.cae.jsdf.v1_7.AudioSource
-
True to make the audio source loop playback.
- setLoop(Boolean) - Method in class tech.cae.jsdf.v1_8.ActorScript
-
Set this to true for the script to be repeated in a loop.
- setLoop(Boolean) - Method in class tech.cae.jsdf.v1_8.AudioSource
-
True to make the audio source loop playback.
- setLower(Double) - Method in class tech.cae.jsdf.v1_5.Axis2Limit
-
An attribute specifying the lower joint limit (radians for revolute joints, meters for prismatic joints).
- setLower(Double) - Method in class tech.cae.jsdf.v1_5.AxisLimit
-
An attribute specifying the lower joint limit (radians for revolute joints, meters for prismatic joints).
- setLower(Double) - Method in class tech.cae.jsdf.v1_6.Axis2Limit
-
An attribute specifying the lower joint limit (radians for revolute joints, meters for prismatic joints).
- setLower(Double) - Method in class tech.cae.jsdf.v1_6.AxisLimit
-
Specifies the lower joint limit (radians for revolute joints, meters for prismatic joints).
- setLower(Double) - Method in class tech.cae.jsdf.v1_7.Axis2Limit
-
An attribute specifying the lower joint limit (radians for revolute joints, meters for prismatic joints).
- setLower(Double) - Method in class tech.cae.jsdf.v1_7.AxisLimit
-
Specifies the lower joint limit (radians for revolute joints, meters for prismatic joints).
- setLower(Double) - Method in class tech.cae.jsdf.v1_8.Axis2Limit
-
An attribute specifying the lower joint limit (radians for revolute joints, meters for prismatic joints).
- setLower(Double) - Method in class tech.cae.jsdf.v1_8.AxisLimit
-
Specifies the lower joint limit (radians for revolute joints, meters for prismatic joints).
- setMagneticField(Vector3D) - Method in class tech.cae.jsdf.v1_5.WorldPhysics
-
The magnetic vector in Tesla, expressed in a coordinate frame defined by the spherical_coordinates tag.
- setMagneticField(Vector3D) - Method in class tech.cae.jsdf.v1_6.World
-
The magnetic vector in Tesla, expressed in a coordinate frame defined by the spherical_coordinates tag.
- setMagneticField(Vector3D) - Method in class tech.cae.jsdf.v1_7.World
-
The magnetic vector in Tesla, expressed in a coordinate frame defined by the spherical_coordinates tag.
- setMagneticField(Vector3D) - Method in class tech.cae.jsdf.v1_8.World
-
The magnetic vector in Tesla, expressed in a coordinate frame defined by the spherical_coordinates tag.
- setMagnetometer(Magnetometer) - Method in class tech.cae.jsdf.v1_5.Sensor
-
These elements are specific to a Magnetometer sensor.
- setMagnetometer(Magnetometer) - Method in class tech.cae.jsdf.v1_6.Sensor
-
These elements are specific to a Magnetometer sensor.
- setMagnetometer(Magnetometer) - Method in class tech.cae.jsdf.v1_7.Sensor
-
These elements are specific to a Magnetometer sensor.
- setMagnetometer(Magnetometer) - Method in class tech.cae.jsdf.v1_8.Sensor
-
These elements are specific to a Magnetometer sensor.
- setMass(Double) - Method in class tech.cae.jsdf.v1_5.Inertial
-
The mass of the link.
- setMass(Double) - Method in class tech.cae.jsdf.v1_6.Inertial
-
The mass of the link.
- setMass(Double) - Method in class tech.cae.jsdf.v1_7.Inertial
-
The mass of the link.
- setMass(Double) - Method in class tech.cae.jsdf.v1_8.Inertial
-
The mass of the link.
- setMaterial(Material) - Method in class tech.cae.jsdf.v1_5.Road
-
The material of the visual element.
- setMaterial(Material) - Method in class tech.cae.jsdf.v1_5.Visual
-
The material of the visual element.
- setMaterial(Material) - Method in class tech.cae.jsdf.v1_6.Road
-
The material of the visual element.
- setMaterial(Material) - Method in class tech.cae.jsdf.v1_6.Visual
-
The material of the visual element.
- setMaterial(Material) - Method in class tech.cae.jsdf.v1_7.Road
-
The material of the visual element.
- setMaterial(Material) - Method in class tech.cae.jsdf.v1_7.Visual
-
The material of the visual element.
- setMaterial(Material) - Method in class tech.cae.jsdf.v1_8.Road
-
The material of the visual element.
- setMaterial(Material) - Method in class tech.cae.jsdf.v1_8.Visual
-
The material of the visual element.
- setMax(Double) - Method in class tech.cae.jsdf.v1_5.Range
-
The maximum distance for each ray.
- setMax(Double) - Method in class tech.cae.jsdf.v1_5.Sonar
-
Max range
- setMax(Double) - Method in class tech.cae.jsdf.v1_6.Range
-
The maximum distance for each lidar ray.
- setMax(Double) - Method in class tech.cae.jsdf.v1_6.Sonar
-
Max range
- setMax(Double) - Method in class tech.cae.jsdf.v1_7.Range
-
The maximum distance for each lidar ray.
- setMax(Double) - Method in class tech.cae.jsdf.v1_7.Sonar
-
Max range
- setMax(Double) - Method in class tech.cae.jsdf.v1_8.Range
-
The maximum distance for each lidar ray.
- setMax(Double) - Method in class tech.cae.jsdf.v1_8.Sonar
-
Max range
- setMaxAngle(Double) - Method in class tech.cae.jsdf.v1_5.ScanHorizontal
-
Must be greater or equal to min_angle
- setMaxAngle(Double) - Method in class tech.cae.jsdf.v1_5.ScanVertical
-
Must be greater or equal to min_angle
- setMaxAngle(Double) - Method in class tech.cae.jsdf.v1_6.ScanHorizontal
-
Must be greater or equal to min_angle
- setMaxAngle(Double) - Method in class tech.cae.jsdf.v1_6.ScanVertical
-
Must be greater or equal to min_angle
- setMaxAngle(Double) - Method in class tech.cae.jsdf.v1_7.ScanHorizontal
-
Must be greater or equal to min_angle
- setMaxAngle(Double) - Method in class tech.cae.jsdf.v1_7.ScanVertical
-
Must be greater or equal to min_angle
- setMaxAngle(Double) - Method in class tech.cae.jsdf.v1_8.ScanHorizontal
-
Must be greater or equal to min_angle
- setMaxAngle(Double) - Method in class tech.cae.jsdf.v1_8.ScanVertical
-
Must be greater or equal to min_angle
- setMaxContacts(Long) - Method in class tech.cae.jsdf.v1_5.LinkCollision
-
Maximum number of contacts allowed between two entities.
- setMaxContacts(Long) - Method in class tech.cae.jsdf.v1_5.WorldPhysics
-
Maximum number of contacts allowed between two entities.
- setMaxContacts(Long) - Method in class tech.cae.jsdf.v1_6.LinkCollision
-
Maximum number of contacts allowed between two entities.
- setMaxContacts(Long) - Method in class tech.cae.jsdf.v1_6.WorldPhysics
-
Maximum number of contacts allowed between two entities.
- setMaxContacts(Long) - Method in class tech.cae.jsdf.v1_7.LinkCollision
-
Maximum number of contacts allowed between two entities.
- setMaxContacts(Long) - Method in class tech.cae.jsdf.v1_7.WorldPhysics
-
Maximum number of contacts allowed between two entities.
- setMaxContacts(Long) - Method in class tech.cae.jsdf.v1_8.LinkCollision
-
Maximum number of contacts allowed between two entities.
- setMaxContacts(Long) - Method in class tech.cae.jsdf.v1_8.WorldPhysics
-
Maximum number of contacts allowed between two entities.
- setMaxDist(Double) - Method in class tech.cae.jsdf.v1_5.TrackVisual
-
- setMaxDist(Double) - Method in class tech.cae.jsdf.v1_6.TrackVisual
-
Maximum distance between the camera and the tracked visual.
- setMaxDist(Double) - Method in class tech.cae.jsdf.v1_7.TrackVisual
-
Maximum distance between the camera and the tracked visual.
- setMaxDist(Double) - Method in class tech.cae.jsdf.v1_8.TrackVisual
-
Maximum distance between the camera and the tracked visual.
- setMaxFrequency(Double) - Method in class tech.cae.jsdf.v1_5.Transceiver
-
Only a frequency range is filtered.
- setMaxFrequency(Double) - Method in class tech.cae.jsdf.v1_6.Transceiver
-
Only a frequency range is filtered.
- setMaxFrequency(Double) - Method in class tech.cae.jsdf.v1_7.Transceiver
-
Only a frequency range is filtered.
- setMaxFrequency(Double) - Method in class tech.cae.jsdf.v1_8.Transceiver
-
Only a frequency range is filtered.
- setMaxStepSize(Double) - Method in class tech.cae.jsdf.v1_5.WorldPhysics
-
Maximum time step size at which every system in simulation can interact with the states of the world.
- setMaxStepSize(Double) - Method in class tech.cae.jsdf.v1_6.WorldPhysics
-
Maximum time step size at which every system in simulation can interact with the states of the world.
- setMaxStepSize(Double) - Method in class tech.cae.jsdf.v1_7.WorldPhysics
-
Maximum time step size at which every system in simulation can interact with the states of the world.
- setMaxStepSize(Double) - Method in class tech.cae.jsdf.v1_8.WorldPhysics
-
Maximum time step size at which every system in simulation can interact with the states of the world.
- setMaxTransientVelocity(Double) - Method in class tech.cae.jsdf.v1_5.PhysicsSimbody
-
Tolerable \"slip\" velocity allowed by the solver when static\n friction is supposed to hold object in place.
- setMaxTransientVelocity(Double) - Method in class tech.cae.jsdf.v1_6.PhysicsSimbody
-
Tolerable \"slip\" velocity allowed by the solver when static\n friction is supposed to hold object in place.
- setMaxTransientVelocity(Double) - Method in class tech.cae.jsdf.v1_7.PhysicsSimbody
-
Tolerable \"slip\" velocity allowed by the solver when static\n friction is supposed to hold object in place.
- setMaxTransientVelocity(Double) - Method in class tech.cae.jsdf.v1_8.PhysicsSimbody
-
Tolerable \"slip\" velocity allowed by the solver when static\n friction is supposed to hold object in place.
- setMaxVel(Double) - Method in class tech.cae.jsdf.v1_5.ContactOde
-
maximum contact correction velocity truncation term.
- setMaxVel(Double) - Method in class tech.cae.jsdf.v1_6.ContactOde
-
maximum contact correction velocity truncation term.
- setMaxVel(Double) - Method in class tech.cae.jsdf.v1_7.ContactOde
-
maximum contact correction velocity truncation term.
- setMaxVel(Double) - Method in class tech.cae.jsdf.v1_8.ContactOde
-
maximum contact correction velocity truncation term.
- setMean(Double) - Method in class tech.cae.jsdf.v1_5.Accel
-
For type \"gaussian,\" the mean of the Gaussian distribution from which noise values are drawn.
- setMean(Double) - Method in class tech.cae.jsdf.v1_5.CameraNoise
-
For type \"gaussian,\" the mean of the Gaussian distribution from which noise values are drawn.
- setMean(Double) - Method in class tech.cae.jsdf.v1_5.HorizontalNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which noise values are drawn.
- setMean(Double) - Method in class tech.cae.jsdf.v1_5.Rate
-
For type \"gaussian,\" the mean of the Gaussian distribution from which noise values are drawn.
- setMean(Double) - Method in class tech.cae.jsdf.v1_5.RayNoise
-
For type \"gaussian,\" the mean of the Gaussian distribution from which noise values are drawn.
- setMean(Double) - Method in class tech.cae.jsdf.v1_5.VerticalNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which noise values are drawn.
- setMean(Double) - Method in class tech.cae.jsdf.v1_5.VerticalPositionNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which noise values are drawn.
- setMean(Double) - Method in class tech.cae.jsdf.v1_5.VerticalVelocityNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which noise values are drawn.
- setMean(Double) - Method in class tech.cae.jsdf.v1_5.XYZNoise
-
For type \"gaussian*\", the mean of the Gaussian distribution from which noise values are drawn.
- setMean(Double) - Method in class tech.cae.jsdf.v1_6.CameraNoise
-
For type \"gaussian,\" the mean of the Gaussian distribution from which noise values are drawn.
- setMean(Double) - Method in class tech.cae.jsdf.v1_6.HorizontalNoise
-
\n For type \"gaussian*\", the mean of the Gaussian distribution from which\n noise values are drawn.\n
- setMean(Double) - Method in class tech.cae.jsdf.v1_6.LidarNoise
-
For type \"gaussian,\" the mean of the Gaussian distribution from which noise values are drawn.
- setMean(Double) - Method in class tech.cae.jsdf.v1_6.PressureNoise
-
\n For type \"gaussian*\", the mean of the Gaussian distribution from which\n noise values are drawn.\n
- setMean(Double) - Method in class tech.cae.jsdf.v1_6.RayNoise
-
For type \"gaussian,\" the mean of the Gaussian distribution from which noise values are drawn.
- setMean(Double) - Method in class tech.cae.jsdf.v1_6.VerticalNoise
-
\n For type \"gaussian*\", the mean of the Gaussian distribution from which\n noise values are drawn.\n
- setMean(Double) - Method in class tech.cae.jsdf.v1_6.VerticalPositionNoise
-
\n For type \"gaussian*\", the mean of the Gaussian distribution from which\n noise values are drawn.\n
- setMean(Double) - Method in class tech.cae.jsdf.v1_6.VerticalVelocityNoise
-
\n For type \"gaussian*\", the mean of the Gaussian distribution from which\n noise values are drawn.\n
- setMean(Double) - Method in class tech.cae.jsdf.v1_6.XYZNoise
-
\n For type \"gaussian*\", the mean of the Gaussian distribution from which\n noise values are drawn.\n
- setMean(Double) - Method in class tech.cae.jsdf.v1_7.CameraNoise
-
For type \"gaussian,\" the mean of the Gaussian distribution from which noise values are drawn.
- setMean(Double) - Method in class tech.cae.jsdf.v1_7.HorizontalNoise
-
\n For type \"gaussian*\", the mean of the Gaussian distribution from which\n noise values are drawn.\n
- setMean(Double) - Method in class tech.cae.jsdf.v1_7.LidarNoise
-
For type \"gaussian,\" the mean of the Gaussian distribution from which noise values are drawn.
- setMean(Double) - Method in class tech.cae.jsdf.v1_7.PressureNoise
-
\n For type \"gaussian*\", the mean of the Gaussian distribution from which\n noise values are drawn.\n
- setMean(Double) - Method in class tech.cae.jsdf.v1_7.RayNoise
-
For type \"gaussian,\" the mean of the Gaussian distribution from which noise values are drawn.
- setMean(Double) - Method in class tech.cae.jsdf.v1_7.VerticalNoise
-
\n For type \"gaussian*\", the mean of the Gaussian distribution from which\n noise values are drawn.\n
- setMean(Double) - Method in class tech.cae.jsdf.v1_7.VerticalPositionNoise
-
\n For type \"gaussian*\", the mean of the Gaussian distribution from which\n noise values are drawn.\n
- setMean(Double) - Method in class tech.cae.jsdf.v1_7.VerticalVelocityNoise
-
\n For type \"gaussian*\", the mean of the Gaussian distribution from which\n noise values are drawn.\n
- setMean(Double) - Method in class tech.cae.jsdf.v1_7.XYZNoise
-
\n For type \"gaussian*\", the mean of the Gaussian distribution from which\n noise values are drawn.\n
- setMean(Double) - Method in class tech.cae.jsdf.v1_8.CameraNoise
-
For type \"gaussian,\" the mean of the Gaussian distribution from which noise values are drawn.
- setMean(Double) - Method in class tech.cae.jsdf.v1_8.HorizontalNoise
-
\n For type \"gaussian*\", the mean of the Gaussian distribution from which\n noise values are drawn.\n
- setMean(Double) - Method in class tech.cae.jsdf.v1_8.LidarNoise
-
For type \"gaussian,\" the mean of the Gaussian distribution from which noise values are drawn.
- setMean(Double) - Method in class tech.cae.jsdf.v1_8.PressureNoise
-
\n For type \"gaussian*\", the mean of the Gaussian distribution from which\n noise values are drawn.\n
- setMean(Double) - Method in class tech.cae.jsdf.v1_8.RayNoise
-
For type \"gaussian,\" the mean of the Gaussian distribution from which noise values are drawn.
- setMean(Double) - Method in class tech.cae.jsdf.v1_8.VerticalNoise
-
\n For type \"gaussian*\", the mean of the Gaussian distribution from which\n noise values are drawn.\n
- setMean(Double) - Method in class tech.cae.jsdf.v1_8.VerticalPositionNoise
-
\n For type \"gaussian*\", the mean of the Gaussian distribution from which\n noise values are drawn.\n
- setMean(Double) - Method in class tech.cae.jsdf.v1_8.VerticalVelocityNoise
-
\n For type \"gaussian*\", the mean of the Gaussian distribution from which\n noise values are drawn.\n
- setMean(Double) - Method in class tech.cae.jsdf.v1_8.XYZNoise
-
\n For type \"gaussian*\", the mean of the Gaussian distribution from which\n noise values are drawn.\n
- setMeanSize(Double) - Method in class tech.cae.jsdf.v1_5.Clouds
-
Average size of the clouds
- setMeanSize(Double) - Method in class tech.cae.jsdf.v1_6.Clouds
-
Average size of the clouds
- setMeanSize(Double) - Method in class tech.cae.jsdf.v1_7.Clouds
-
Average size of the clouds
- setMeanSize(Double) - Method in class tech.cae.jsdf.v1_8.Clouds
-
Average size of the clouds
- setMeasureDirection(String) - Method in class tech.cae.jsdf.v1_5.ForceTorque
-
\n Direction of the wrench measured by the sensor.
- setMeasureDirection(String) - Method in class tech.cae.jsdf.v1_6.ForceTorque
-
\n Direction of the wrench measured by the sensor.
- setMeasureDirection(String) - Method in class tech.cae.jsdf.v1_7.ForceTorque
-
\n Direction of the wrench measured by the sensor.
- setMeasureDirection(String) - Method in class tech.cae.jsdf.v1_8.ForceTorque
-
\n Direction of the wrench measured by the sensor.
- setMesh(Mesh) - Method in class tech.cae.jsdf.v1_5.Geometry
-
Mesh shape
- setMesh(Mesh) - Method in class tech.cae.jsdf.v1_6.Geometry
-
Mesh shape
- setMesh(Mesh) - Method in class tech.cae.jsdf.v1_7.Geometry
-
Mesh shape
- setMesh(Mesh) - Method in class tech.cae.jsdf.v1_8.Geometry
-
Mesh shape
- setMeta(Meta) - Method in class tech.cae.jsdf.v1_5.Visual
-
Optional meta information for the visual.
- setMeta(Meta) - Method in class tech.cae.jsdf.v1_6.Visual
-
Optional meta information for the visual.
- setMeta(Meta) - Method in class tech.cae.jsdf.v1_7.Visual
-
Optional meta information for the visual.
- setMeta(Meta) - Method in class tech.cae.jsdf.v1_8.Visual
-
Optional meta information for the visual.
- setMetal(Metal) - Method in class tech.cae.jsdf.v1_6.Pbr
-
PBR using the Metallic/Roughness workflow.
- setMetal(Metal) - Method in class tech.cae.jsdf.v1_7.Pbr
-
PBR using the Metallic/Roughness workflow.
- setMetal(Metal) - Method in class tech.cae.jsdf.v1_8.Pbr
-
PBR using the Metallic/Roughness workflow.
- setMetalness(String) - Method in class tech.cae.jsdf.v1_6.Metal
-
Material metalness in the range of [0,1], where 0 represents non-metal and 1 represents raw metal
- setMetalness(String) - Method in class tech.cae.jsdf.v1_7.Metal
-
Material metalness in the range of [0,1], where 0 represents non-metal and 1 represents raw metal
- setMetalness(String) - Method in class tech.cae.jsdf.v1_8.Metal
-
Material metalness in the range of [0,1], where 0 represents non-metal and 1 represents raw metal
- setMetalnessMap(String) - Method in class tech.cae.jsdf.v1_6.Metal
-
Filename of the metalness map.
- setMetalnessMap(String) - Method in class tech.cae.jsdf.v1_7.Metal
-
Filename of the metalness map.
- setMetalnessMap(String) - Method in class tech.cae.jsdf.v1_8.Metal
-
Filename of the metalness map.
- setMin(Double) - Method in class tech.cae.jsdf.v1_5.Range
-
The minimum distance for each ray.
- setMin(Double) - Method in class tech.cae.jsdf.v1_5.Sonar
-
Minimum range
- setMin(Double) - Method in class tech.cae.jsdf.v1_6.Range
-
The minimum distance for each lidar ray.
- setMin(Double) - Method in class tech.cae.jsdf.v1_6.Sonar
-
Minimum range
- setMin(Double) - Method in class tech.cae.jsdf.v1_7.Range
-
The minimum distance for each lidar ray.
- setMin(Double) - Method in class tech.cae.jsdf.v1_7.Sonar
-
Minimum range
- setMin(Double) - Method in class tech.cae.jsdf.v1_8.Range
-
The minimum distance for each lidar ray.
- setMin(Double) - Method in class tech.cae.jsdf.v1_8.Sonar
-
Minimum range
- setMinAngle(Double) - Method in class tech.cae.jsdf.v1_5.ScanHorizontal
-
- setMinAngle(Double) - Method in class tech.cae.jsdf.v1_5.ScanVertical
-
- setMinAngle(Double) - Method in class tech.cae.jsdf.v1_6.ScanHorizontal
-
- setMinAngle(Double) - Method in class tech.cae.jsdf.v1_6.ScanVertical
-
- setMinAngle(Double) - Method in class tech.cae.jsdf.v1_7.ScanHorizontal
-
- setMinAngle(Double) - Method in class tech.cae.jsdf.v1_7.ScanVertical
-
- setMinAngle(Double) - Method in class tech.cae.jsdf.v1_8.ScanHorizontal
-
- setMinAngle(Double) - Method in class tech.cae.jsdf.v1_8.ScanVertical
-
- setMinContactCount(Long) - Method in class tech.cae.jsdf.v1_5.GraspCheck
-
- setMinContactCount(Long) - Method in class tech.cae.jsdf.v1_6.GraspCheck
-
- setMinContactCount(Long) - Method in class tech.cae.jsdf.v1_7.GraspCheck
-
- setMinContactCount(Long) - Method in class tech.cae.jsdf.v1_8.GraspCheck
-
- setMinDepth(Double) - Method in class tech.cae.jsdf.v1_5.ContactOde
-
minimum allowable depth before contact correction impulse is applied
- setMinDepth(Double) - Method in class tech.cae.jsdf.v1_6.ContactOde
-
minimum allowable depth before contact correction impulse is applied
- setMinDepth(Double) - Method in class tech.cae.jsdf.v1_7.ContactOde
-
minimum allowable depth before contact correction impulse is applied
- setMinDepth(Double) - Method in class tech.cae.jsdf.v1_8.ContactOde
-
minimum allowable depth before contact correction impulse is applied
- setMinDist(Double) - Method in class tech.cae.jsdf.v1_5.TrackVisual
-
- setMinDist(Double) - Method in class tech.cae.jsdf.v1_6.TrackVisual
-
Minimum distance between the camera and the tracked visual.
- setMinDist(Double) - Method in class tech.cae.jsdf.v1_7.TrackVisual
-
Minimum distance between the camera and the tracked visual.
- setMinDist(Double) - Method in class tech.cae.jsdf.v1_8.TrackVisual
-
Minimum distance between the camera and the tracked visual.
- setMinFrequency(Double) - Method in class tech.cae.jsdf.v1_5.Transceiver
-
Only a frequency range is filtered.
- setMinFrequency(Double) - Method in class tech.cae.jsdf.v1_6.Transceiver
-
Only a frequency range is filtered.
- setMinFrequency(Double) - Method in class tech.cae.jsdf.v1_7.Transceiver
-
Only a frequency range is filtered.
- setMinFrequency(Double) - Method in class tech.cae.jsdf.v1_8.Transceiver
-
Only a frequency range is filtered.
- setMinHeight(Double) - Method in class tech.cae.jsdf.v1_5.Blend
-
Min height of a blend layer
- setMinHeight(Double) - Method in class tech.cae.jsdf.v1_6.Blend
-
Min height of a blend layer
- setMinHeight(Double) - Method in class tech.cae.jsdf.v1_7.Blend
-
Min height of a blend layer
- setMinHeight(Double) - Method in class tech.cae.jsdf.v1_8.Blend
-
Min height of a blend layer
- setMinStepSize(Double) - Method in class tech.cae.jsdf.v1_5.BulletSolver
-
The time duration which advances with each iteration of the dynamics engine, this has to be no bigger than max_step_size under physics block.
- setMinStepSize(Double) - Method in class tech.cae.jsdf.v1_5.OdeSolver
-
The time duration which advances with each iteration of the dynamics engine, this has to be no bigger than max_step_size under physics block.
- setMinStepSize(Double) - Method in class tech.cae.jsdf.v1_5.PhysicsSimbody
-
(Currently not used in simbody) The time duration which advances with each iteration of the dynamics engine, this has to be no bigger than max_step_size under physics block.
- setMinStepSize(Double) - Method in class tech.cae.jsdf.v1_6.BulletSolver
-
The time duration which advances with each iteration of the dynamics engine, this has to be no bigger than max_step_size under physics block.
- setMinStepSize(Double) - Method in class tech.cae.jsdf.v1_6.OdeSolver
-
The time duration which advances with each iteration of the dynamics engine, this has to be no bigger than max_step_size under physics block.
- setMinStepSize(Double) - Method in class tech.cae.jsdf.v1_6.PhysicsSimbody
-
(Currently not used in simbody) The time duration which advances with each iteration of the dynamics engine, this has to be no bigger than max_step_size under physics block.
- setMinStepSize(Double) - Method in class tech.cae.jsdf.v1_7.BulletSolver
-
The time duration which advances with each iteration of the dynamics engine, this has to be no bigger than max_step_size under physics block.
- setMinStepSize(Double) - Method in class tech.cae.jsdf.v1_7.OdeSolver
-
The time duration which advances with each iteration of the dynamics engine, this has to be no bigger than max_step_size under physics block.
- setMinStepSize(Double) - Method in class tech.cae.jsdf.v1_7.PhysicsSimbody
-
(Currently not used in simbody) The time duration which advances with each iteration of the dynamics engine, this has to be no bigger than max_step_size under physics block.
- setMinStepSize(Double) - Method in class tech.cae.jsdf.v1_8.BulletSolver
-
The time duration which advances with each iteration of the dynamics engine, this has to be no bigger than max_step_size under physics block.
- setMinStepSize(Double) - Method in class tech.cae.jsdf.v1_8.OdeSolver
-
The time duration which advances with each iteration of the dynamics engine, this has to be no bigger than max_step_size under physics block.
- setMinStepSize(Double) - Method in class tech.cae.jsdf.v1_8.PhysicsSimbody
-
(Currently not used in simbody) The time duration which advances with each iteration of the dynamics engine, this has to be no bigger than max_step_size under physics block.
- setModel(List<InsertionsModel>) - Method in class tech.cae.jsdf.v1_5.Insertions
-
The model element defines a complete robot or any other physical object.
- setModel(List<ModelModel>) - Method in class tech.cae.jsdf.v1_5.InsertionsModel
-
A nested model element
- setModel(PopulationModel) - Method in class tech.cae.jsdf.v1_5.Population
-
The model element defines a complete robot or any other physical object.
- setModel(List<ModelModel>) - Method in class tech.cae.jsdf.v1_5.PopulationModel
-
A nested model element
- setModel(List<SdfModel>) - Method in class tech.cae.jsdf.v1_5.Sdf
-
The model element defines a complete robot or any other physical object.
- setModel(List<ModelModel>) - Method in class tech.cae.jsdf.v1_5.SdfModel
-
A nested model element
- setModel(List<StateModel>) - Method in class tech.cae.jsdf.v1_5.State
-
Model state
- setModel(List<ModelState>) - Method in class tech.cae.jsdf.v1_5.StateModel
-
A nested model state element
- setModel(List<WorldModel>) - Method in class tech.cae.jsdf.v1_5.World
-
The model element defines a complete robot or any other physical object.
- setModel(List<ModelModel>) - Method in class tech.cae.jsdf.v1_5.WorldModel
-
A nested model element
- setModel(List<InsertionsModel>) - Method in class tech.cae.jsdf.v1_6.Insertions
-
The model element defines a complete robot or any other physical object.
- setModel(List<ModelModel>) - Method in class tech.cae.jsdf.v1_6.InsertionsModel
-
A nested model element
- setModel(PopulationModel) - Method in class tech.cae.jsdf.v1_6.Population
-
The model element defines a complete robot or any other physical object.
- setModel(List<ModelModel>) - Method in class tech.cae.jsdf.v1_6.PopulationModel
-
A nested model element
- setModel(List<SdfModel>) - Method in class tech.cae.jsdf.v1_6.Sdf
-
The model element defines a complete robot or any other physical object.
- setModel(List<ModelModel>) - Method in class tech.cae.jsdf.v1_6.SdfModel
-
A nested model element
- setModel(List<StateModel>) - Method in class tech.cae.jsdf.v1_6.State
-
Model state
- setModel(List<ModelState>) - Method in class tech.cae.jsdf.v1_6.StateModel
-
A nested model state element
- setModel(List<WorldModel>) - Method in class tech.cae.jsdf.v1_6.World
-
The model element defines a complete robot or any other physical object.
- setModel(List<ModelModel>) - Method in class tech.cae.jsdf.v1_6.WorldModel
-
A nested model element
- setModel(List<InsertionsModel>) - Method in class tech.cae.jsdf.v1_7.Insertions
-
The model element defines a complete robot or any other physical object.
- setModel(List<ModelModel>) - Method in class tech.cae.jsdf.v1_7.InsertionsModel
-
A nested model element
- setModel(PopulationModel) - Method in class tech.cae.jsdf.v1_7.Population
-
The model element defines a complete robot or any other physical object.
- setModel(List<ModelModel>) - Method in class tech.cae.jsdf.v1_7.PopulationModel
-
A nested model element
- setModel(List<SdfModel>) - Method in class tech.cae.jsdf.v1_7.Sdf
-
The model element defines a complete robot or any other physical object.
- setModel(List<ModelModel>) - Method in class tech.cae.jsdf.v1_7.SdfModel
-
A nested model element
- setModel(List<StateModel>) - Method in class tech.cae.jsdf.v1_7.State
-
Model state
- setModel(List<ModelState>) - Method in class tech.cae.jsdf.v1_7.StateModel
-
A nested model state element
- setModel(List<WorldModel>) - Method in class tech.cae.jsdf.v1_7.World
-
The model element defines a complete robot or any other physical object.
- setModel(List<ModelModel>) - Method in class tech.cae.jsdf.v1_7.WorldModel
-
A nested model element
- setModel(List<InsertionsModel>) - Method in class tech.cae.jsdf.v1_8.Insertions
-
The model element defines a complete robot or any other physical object.
- setModel(List<ModelModel>) - Method in class tech.cae.jsdf.v1_8.InsertionsModel
-
A nested model element
- setModel(PopulationModel) - Method in class tech.cae.jsdf.v1_8.Population
-
The model element defines a complete robot or any other physical object.
- setModel(List<ModelModel>) - Method in class tech.cae.jsdf.v1_8.PopulationModel
-
A nested model element
- setModel(SdfModel) - Method in class tech.cae.jsdf.v1_8.Sdf
-
The model element defines a complete robot or any other physical object.
- setModel(List<ModelModel>) - Method in class tech.cae.jsdf.v1_8.SdfModel
-
A nested model element
- setModel(List<StateModel>) - Method in class tech.cae.jsdf.v1_8.State
-
Model state
- setModel(List<ModelState>) - Method in class tech.cae.jsdf.v1_8.StateModel
-
A nested model state element
- setModel(List<WorldModel>) - Method in class tech.cae.jsdf.v1_8.World
-
The model element defines a complete robot or any other physical object.
- setModel(List<ModelModel>) - Method in class tech.cae.jsdf.v1_8.WorldModel
-
A nested model element
- setModelCount(Long) - Method in class tech.cae.jsdf.v1_5.Population
-
The number of models to place.
- setModelCount(Long) - Method in class tech.cae.jsdf.v1_6.Population
-
The number of models to place.
- setModelCount(Long) - Method in class tech.cae.jsdf.v1_7.Population
-
The number of models to place.
- setModelCount(Long) - Method in class tech.cae.jsdf.v1_8.Population
-
The number of models to place.
- setMu(Double) - Method in class tech.cae.jsdf.v1_5.FrictionOde
-
Coefficient of friction in the range of [0..1].
- setMu(Double) - Method in class tech.cae.jsdf.v1_6.FrictionOde
-
\n Coefficient of friction in first friction pyramid direction,\n the unitless maximum ratio of force in first friction pyramid\n direction to normal force.\n
- setMu(Double) - Method in class tech.cae.jsdf.v1_7.FrictionOde
-
\n Coefficient of friction in first friction pyramid direction,\n the unitless maximum ratio of force in first friction pyramid\n direction to normal force.\n
- setMu(Double) - Method in class tech.cae.jsdf.v1_8.FrictionOde
-
\n Coefficient of friction in first friction pyramid direction,\n the unitless maximum ratio of force in first friction pyramid\n direction to normal force.\n
- setMu2(Double) - Method in class tech.cae.jsdf.v1_5.FrictionOde
-
Second coefficient of friction in the range of [0..1]
- setMu2(Double) - Method in class tech.cae.jsdf.v1_6.FrictionOde
-
\n Coefficient of friction in second friction pyramid direction,\n the unitless maximum ratio of force in second friction pyramid\n direction to normal force.\n
- setMu2(Double) - Method in class tech.cae.jsdf.v1_7.FrictionOde
-
\n Coefficient of friction in second friction pyramid direction,\n the unitless maximum ratio of force in second friction pyramid\n direction to normal force.\n
- setMu2(Double) - Method in class tech.cae.jsdf.v1_8.FrictionOde
-
\n Coefficient of friction in second friction pyramid direction,\n the unitless maximum ratio of force in second friction pyramid\n direction to normal force.\n
- setMustBeBaseLink(Boolean) - Method in class tech.cae.jsdf.v1_5.ActorLink
-
If true, the link will have 6DOF and be a direct child of world.
- setMustBeBaseLink(Boolean) - Method in class tech.cae.jsdf.v1_5.ModelLink
-
If true, the link will have 6DOF and be a direct child of world.
- setMustBeBaseLink(Boolean) - Method in class tech.cae.jsdf.v1_6.ActorLink
-
If true, the link will have 6DOF and be a direct child of world.
- setMustBeBaseLink(Boolean) - Method in class tech.cae.jsdf.v1_6.ModelLink
-
If true, the link will have 6DOF and be a direct child of world.
- setMustBeBaseLink(Boolean) - Method in class tech.cae.jsdf.v1_7.ActorLink
-
If true, the link will have 6DOF and be a direct child of world.
- setMustBeBaseLink(Boolean) - Method in class tech.cae.jsdf.v1_7.ModelLink
-
If true, the link will have 6DOF and be a direct child of world.
- setMustBeBaseLink(Boolean) - Method in class tech.cae.jsdf.v1_8.ActorLink
-
If true, the link will have 6DOF and be a direct child of world.
- setMustBeBaseLink(Boolean) - Method in class tech.cae.jsdf.v1_8.ModelLink
-
If true, the link will have 6DOF and be a direct child of world.
- setName(String) - Method in class tech.cae.jsdf.v1_5.Actor
-
- setName(String) - Method in class tech.cae.jsdf.v1_5.ActorJoint
-
A unique name for the joint within the scope of the model.
- setName(String) - Method in class tech.cae.jsdf.v1_5.ActorLink
-
A unique name for the link within the scope of the model.
- setName(String) - Method in class tech.cae.jsdf.v1_5.Animation
-
- setName(String) - Method in class tech.cae.jsdf.v1_5.Battery
-
Unique name for the battery.
- setName(List<String>) - Method in class tech.cae.jsdf.v1_5.Deletions
-
The name of a deleted model
- setName(String) - Method in class tech.cae.jsdf.v1_5.Frame
-
Name of the frame.
- setName(String) - Method in class tech.cae.jsdf.v1_5.Gripper
-
- setName(String) - Method in class tech.cae.jsdf.v1_5.GuiCamera
-
- setName(String) - Method in class tech.cae.jsdf.v1_5.Include
-
Override the name of the included model.
- setName(String) - Method in class tech.cae.jsdf.v1_5.InsertionsModel
-
A unique name for the model.
- setName(String) - Method in class tech.cae.jsdf.v1_5.LinkCollision
-
Unique name for the collision element within the scope of the parent link.
- setName(String) - Method in class tech.cae.jsdf.v1_5.MaterialScript
-
Name of the script within the script file
- setName(String) - Method in class tech.cae.jsdf.v1_5.ModelJoint
-
A unique name for the joint within the scope of the model.
- setName(String) - Method in class tech.cae.jsdf.v1_5.ModelLink
-
A unique name for the link within the scope of the model.
- setName(String) - Method in class tech.cae.jsdf.v1_5.ModelModel
-
A unique name for the model.
- setName(String) - Method in class tech.cae.jsdf.v1_5.ModelState
-
Name of the model.
- setName(String) - Method in class tech.cae.jsdf.v1_5.Plugin
-
A unique name for the plugin, scoped to its parent.
- setName(String) - Method in class tech.cae.jsdf.v1_5.Population
-
\n A unique name for the population.
- setName(String) - Method in class tech.cae.jsdf.v1_5.PopulationModel
-
A unique name for the model.
- setName(String) - Method in class tech.cae.jsdf.v1_5.Projector
-
Name of the projector
- setName(String) - Method in class tech.cae.jsdf.v1_5.Road
-
Name of the road
- setName(String) - Method in class tech.cae.jsdf.v1_5.SdfLight
-
A unique name for the light.
- setName(String) - Method in class tech.cae.jsdf.v1_5.SdfModel
-
A unique name for the model.
- setName(String) - Method in class tech.cae.jsdf.v1_5.Sensor
-
A unique name for the sensor.
- setName(String) - Method in class tech.cae.jsdf.v1_5.SensorCamera
-
An optional name for the camera.
- setName(String) - Method in class tech.cae.jsdf.v1_5.StateLight
-
Name of the light
- setName(String) - Method in class tech.cae.jsdf.v1_5.StateModel
-
Name of the model
- setName(String) - Method in class tech.cae.jsdf.v1_5.Submesh
-
Name of the submesh within the parent mesh
- setName(String) - Method in class tech.cae.jsdf.v1_5.TrackVisual
-
- setName(String) - Method in class tech.cae.jsdf.v1_5.Visual
-
Unique name for the visual element within the scope of the parent link.
- setName(String) - Method in class tech.cae.jsdf.v1_5.World
-
Unique name of the world
- setName(String) - Method in class tech.cae.jsdf.v1_5.WorldJoint
-
A unique name for the joint within the scope of the model.
- setName(String) - Method in class tech.cae.jsdf.v1_5.WorldLight
-
A unique name for the light.
- setName(String) - Method in class tech.cae.jsdf.v1_5.WorldModel
-
A unique name for the model.
- setName(String) - Method in class tech.cae.jsdf.v1_5.WorldPhysics
-
The name of this set of physics parameters.
- setName(String) - Method in class tech.cae.jsdf.v1_6.Actor
-
A unique name for the actor.
- setName(String) - Method in class tech.cae.jsdf.v1_6.ActorJoint
-
A unique name for the joint within the scope of the model.
- setName(String) - Method in class tech.cae.jsdf.v1_6.ActorLink
-
A unique name for the link within the scope of the model.
- setName(String) - Method in class tech.cae.jsdf.v1_6.Animation
-
Unique name for animation.
- setName(String) - Method in class tech.cae.jsdf.v1_6.Battery
-
Unique name for the battery.
- setName(List<String>) - Method in class tech.cae.jsdf.v1_6.Deletions
-
The name of a deleted entity.
- setName(String) - Method in class tech.cae.jsdf.v1_6.Frame
-
Name of the frame.
- setName(String) - Method in class tech.cae.jsdf.v1_6.Gripper
-
- setName(String) - Method in class tech.cae.jsdf.v1_6.GuiCamera
-
- setName(String) - Method in class tech.cae.jsdf.v1_6.Include
-
Override the name of the included model.
- setName(String) - Method in class tech.cae.jsdf.v1_6.InsertionsLight
-
A unique name for the light.
- setName(String) - Method in class tech.cae.jsdf.v1_6.InsertionsModel
-
A unique name for the model.
- setName(String) - Method in class tech.cae.jsdf.v1_6.LinkCollision
-
Unique name for the collision element within the scope of the parent link.
- setName(String) - Method in class tech.cae.jsdf.v1_6.LinkLight
-
A unique name for the light.
- setName(String) - Method in class tech.cae.jsdf.v1_6.MaterialScript
-
Name of the script within the script file
- setName(String) - Method in class tech.cae.jsdf.v1_6.ModelJoint
-
A unique name for the joint within the scope of the model.
- setName(String) - Method in class tech.cae.jsdf.v1_6.ModelLink
-
A unique name for the link within the scope of the model.
- setName(String) - Method in class tech.cae.jsdf.v1_6.ModelModel
-
A unique name for the model.
- setName(String) - Method in class tech.cae.jsdf.v1_6.ModelState
-
Name of the model.
- setName(String) - Method in class tech.cae.jsdf.v1_6.Plugin
-
A unique name for the plugin, scoped to its parent.
- setName(String) - Method in class tech.cae.jsdf.v1_6.Population
-
\n A unique name for the population.
- setName(String) - Method in class tech.cae.jsdf.v1_6.PopulationModel
-
A unique name for the model.
- setName(String) - Method in class tech.cae.jsdf.v1_6.Projector
-
Name of the projector
- setName(String) - Method in class tech.cae.jsdf.v1_6.Road
-
Name of the road
- setName(String) - Method in class tech.cae.jsdf.v1_6.SdfLight
-
A unique name for the light.
- setName(String) - Method in class tech.cae.jsdf.v1_6.SdfModel
-
A unique name for the model.
- setName(String) - Method in class tech.cae.jsdf.v1_6.Sensor
-
A unique name for the sensor.
- setName(String) - Method in class tech.cae.jsdf.v1_6.SensorCamera
-
An optional name for the camera.
- setName(String) - Method in class tech.cae.jsdf.v1_6.StateLight
-
Name of the light
- setName(String) - Method in class tech.cae.jsdf.v1_6.StateModel
-
Name of the model
- setName(String) - Method in class tech.cae.jsdf.v1_6.Submesh
-
Name of the submesh within the parent mesh
- setName(String) - Method in class tech.cae.jsdf.v1_6.TrackVisual
-
Name of the tracked visual.
- setName(String) - Method in class tech.cae.jsdf.v1_6.Visual
-
Unique name for the visual element within the scope of the parent link.
- setName(String) - Method in class tech.cae.jsdf.v1_6.World
-
Unique name of the world
- setName(String) - Method in class tech.cae.jsdf.v1_6.WorldJoint
-
A unique name for the joint within the scope of the model.
- setName(String) - Method in class tech.cae.jsdf.v1_6.WorldLight
-
A unique name for the light.
- setName(String) - Method in class tech.cae.jsdf.v1_6.WorldModel
-
A unique name for the model.
- setName(String) - Method in class tech.cae.jsdf.v1_6.WorldPhysics
-
The name of this set of physics parameters.
- setName(String) - Method in class tech.cae.jsdf.v1_7.Actor
-
A unique name for the actor.
- setName(String) - Method in class tech.cae.jsdf.v1_7.ActorJoint
-
A unique name for the joint within the scope of the model.
- setName(String) - Method in class tech.cae.jsdf.v1_7.ActorLink
-
A unique name for the link within the scope of the model.
- setName(String) - Method in class tech.cae.jsdf.v1_7.Animation
-
Unique name for animation.
- setName(String) - Method in class tech.cae.jsdf.v1_7.Battery
-
Unique name for the battery.
- setName(List<String>) - Method in class tech.cae.jsdf.v1_7.Deletions
-
The name of a deleted entity.
- setName(String) - Method in class tech.cae.jsdf.v1_7.Frame
-
Name of the frame.
- setName(String) - Method in class tech.cae.jsdf.v1_7.Gripper
-
- setName(String) - Method in class tech.cae.jsdf.v1_7.GuiCamera
-
- setName(String) - Method in class tech.cae.jsdf.v1_7.Include
-
Override the name of the included entity.
- setName(String) - Method in class tech.cae.jsdf.v1_7.InsertionsLight
-
A unique name for the light.
- setName(String) - Method in class tech.cae.jsdf.v1_7.InsertionsModel
-
A unique name for the model.
- setName(String) - Method in class tech.cae.jsdf.v1_7.LinkCollision
-
Unique name for the collision element within the scope of the parent link.
- setName(String) - Method in class tech.cae.jsdf.v1_7.LinkLight
-
A unique name for the light.
- setName(String) - Method in class tech.cae.jsdf.v1_7.MaterialScript
-
Name of the script within the script file
- setName(String) - Method in class tech.cae.jsdf.v1_7.ModelJoint
-
A unique name for the joint within the scope of the model.
- setName(String) - Method in class tech.cae.jsdf.v1_7.ModelLink
-
A unique name for the link within the scope of the model.
- setName(String) - Method in class tech.cae.jsdf.v1_7.ModelModel
-
A unique name for the model.
- setName(String) - Method in class tech.cae.jsdf.v1_7.ModelState
-
Name of the model.
- setName(String) - Method in class tech.cae.jsdf.v1_7.Plugin
-
A unique name for the plugin, scoped to its parent.
- setName(String) - Method in class tech.cae.jsdf.v1_7.Population
-
\n A unique name for the population.
- setName(String) - Method in class tech.cae.jsdf.v1_7.PopulationModel
-
A unique name for the model.
- setName(String) - Method in class tech.cae.jsdf.v1_7.Projector
-
Name of the projector
- setName(String) - Method in class tech.cae.jsdf.v1_7.Road
-
Name of the road
- setName(String) - Method in class tech.cae.jsdf.v1_7.SdfLight
-
A unique name for the light.
- setName(String) - Method in class tech.cae.jsdf.v1_7.SdfModel
-
A unique name for the model.
- setName(String) - Method in class tech.cae.jsdf.v1_7.Sensor
-
A unique name for the sensor.
- setName(String) - Method in class tech.cae.jsdf.v1_7.SensorCamera
-
An optional name for the camera.
- setName(String) - Method in class tech.cae.jsdf.v1_7.StateLight
-
Name of the light
- setName(String) - Method in class tech.cae.jsdf.v1_7.StateModel
-
Name of the model
- setName(String) - Method in class tech.cae.jsdf.v1_7.Submesh
-
Name of the submesh within the parent mesh
- setName(String) - Method in class tech.cae.jsdf.v1_7.TrackVisual
-
Name of the tracked visual.
- setName(String) - Method in class tech.cae.jsdf.v1_7.Visual
-
Unique name for the visual element within the scope of the parent link.
- setName(String) - Method in class tech.cae.jsdf.v1_7.World
-
Unique name of the world
- setName(String) - Method in class tech.cae.jsdf.v1_7.WorldLight
-
A unique name for the light.
- setName(String) - Method in class tech.cae.jsdf.v1_7.WorldModel
-
A unique name for the model.
- setName(String) - Method in class tech.cae.jsdf.v1_7.WorldPhysics
-
The name of this set of physics parameters.
- setName(String) - Method in class tech.cae.jsdf.v1_8.Actor
-
A unique name for the actor.
- setName(String) - Method in class tech.cae.jsdf.v1_8.ActorJoint
-
A unique name for the joint within the scope of the model.
- setName(String) - Method in class tech.cae.jsdf.v1_8.ActorLink
-
A unique name for the link within the scope of the model.
- setName(String) - Method in class tech.cae.jsdf.v1_8.Animation
-
Unique name for animation.
- setName(String) - Method in class tech.cae.jsdf.v1_8.Battery
-
Unique name for the battery.
- setName(List<String>) - Method in class tech.cae.jsdf.v1_8.Deletions
-
The name of a deleted entity.
- setName(String) - Method in class tech.cae.jsdf.v1_8.Frame
-
Name of the frame.
- setName(String) - Method in class tech.cae.jsdf.v1_8.Gripper
-
- setName(String) - Method in class tech.cae.jsdf.v1_8.GuiCamera
-
- setName(String) - Method in class tech.cae.jsdf.v1_8.Include
-
Override the name of the included entity.
- setName(String) - Method in class tech.cae.jsdf.v1_8.InsertionsLight
-
A unique name for the light.
- setName(String) - Method in class tech.cae.jsdf.v1_8.InsertionsModel
-
A unique name for the model.
- setName(String) - Method in class tech.cae.jsdf.v1_8.LinkCollision
-
Unique name for the collision element within the scope of the parent link.
- setName(String) - Method in class tech.cae.jsdf.v1_8.LinkLight
-
A unique name for the light.
- setName(String) - Method in class tech.cae.jsdf.v1_8.MaterialScript
-
Name of the script within the script file
- setName(String) - Method in class tech.cae.jsdf.v1_8.ModelJoint
-
A unique name for the joint within the scope of the model.
- setName(String) - Method in class tech.cae.jsdf.v1_8.ModelLink
-
A unique name for the link within the scope of the model.
- setName(String) - Method in class tech.cae.jsdf.v1_8.ModelModel
-
A unique name for the model.
- setName(String) - Method in class tech.cae.jsdf.v1_8.ModelState
-
Name of the model.
- setName(String) - Method in class tech.cae.jsdf.v1_8.Plugin
-
A unique name for the plugin, scoped to its parent.
- setName(String) - Method in class tech.cae.jsdf.v1_8.Population
-
\n A unique name for the population.
- setName(String) - Method in class tech.cae.jsdf.v1_8.PopulationModel
-
A unique name for the model.
- setName(String) - Method in class tech.cae.jsdf.v1_8.Projector
-
Name of the projector
- setName(String) - Method in class tech.cae.jsdf.v1_8.Road
-
Name of the road
- setName(String) - Method in class tech.cae.jsdf.v1_8.SdfLight
-
A unique name for the light.
- setName(String) - Method in class tech.cae.jsdf.v1_8.SdfModel
-
A unique name for the model.
- setName(String) - Method in class tech.cae.jsdf.v1_8.Sensor
-
A unique name for the sensor.
- setName(String) - Method in class tech.cae.jsdf.v1_8.SensorCamera
-
An optional name for the camera.
- setName(String) - Method in class tech.cae.jsdf.v1_8.StateLight
-
Name of the light
- setName(String) - Method in class tech.cae.jsdf.v1_8.StateModel
-
Name of the model
- setName(String) - Method in class tech.cae.jsdf.v1_8.Submesh
-
Name of the submesh within the parent mesh
- setName(String) - Method in class tech.cae.jsdf.v1_8.TrackVisual
-
Name of the tracked visual.
- setName(String) - Method in class tech.cae.jsdf.v1_8.Visual
-
Unique name for the visual element within the scope of the parent link.
- setName(String) - Method in class tech.cae.jsdf.v1_8.World
-
Unique name of the world
- setName(String) - Method in class tech.cae.jsdf.v1_8.WorldLight
-
A unique name for the light.
- setName(String) - Method in class tech.cae.jsdf.v1_8.WorldModel
-
A unique name for the model.
- setName(String) - Method in class tech.cae.jsdf.v1_8.WorldPhysics
-
The name of this set of physics parameters.
- setNear(Double) - Method in class tech.cae.jsdf.v1_5.Clip
-
Near clipping plane
- setNear(Double) - Method in class tech.cae.jsdf.v1_5.LogicalCamera
-
Near clipping distance of the view frustum
- setNear(Double) - Method in class tech.cae.jsdf.v1_6.Clip
-
Near clipping plane
- setNear(Double) - Method in class tech.cae.jsdf.v1_6.LogicalCamera
-
Near clipping distance of the view frustum
- setNear(Double) - Method in class tech.cae.jsdf.v1_7.Clip
-
Near clipping plane
- setNear(Double) - Method in class tech.cae.jsdf.v1_7.LogicalCamera
-
Near clipping distance of the view frustum
- setNear(Double) - Method in class tech.cae.jsdf.v1_8.Clip
-
Near clipping plane
- setNear(Double) - Method in class tech.cae.jsdf.v1_8.LogicalCamera
-
Near clipping distance of the view frustum
- setNearClip(Double) - Method in class tech.cae.jsdf.v1_5.Projector
-
Near clip distance
- setNearClip(Double) - Method in class tech.cae.jsdf.v1_6.Projector
-
Near clip distance
- setNearClip(Double) - Method in class tech.cae.jsdf.v1_7.Projector
-
Near clip distance
- setNearClip(Double) - Method in class tech.cae.jsdf.v1_8.Projector
-
Near clip distance
- setNoise(ImuNoise) - Method in class tech.cae.jsdf.v1_5.Imu
-
The properties of the noise model that should be applied to generated data
- setNoise(HorizontalNoise) - Method in class tech.cae.jsdf.v1_5.PositionSensingHorizontal
-
The properties of a sensor noise model.
- setNoise(VerticalNoise) - Method in class tech.cae.jsdf.v1_5.PositionSensingVertical
-
The properties of a sensor noise model.
- setNoise(RayNoise) - Method in class tech.cae.jsdf.v1_5.Ray
-
The properties of the noise model that should be applied to generated scans
- setNoise(CameraNoise) - Method in class tech.cae.jsdf.v1_5.SensorCamera
-
The properties of the noise model that should be applied to generated images
- setNoise(HorizontalNoise) - Method in class tech.cae.jsdf.v1_5.VelocitySensingHorizontal
-
The properties of a sensor noise model.
- setNoise(VerticalNoise) - Method in class tech.cae.jsdf.v1_5.VelocitySensingVertical
-
The properties of a sensor noise model.
- setNoise(VerticalPositionNoise) - Method in class tech.cae.jsdf.v1_5.VerticalPosition
-
The properties of a sensor noise model.
- setNoise(VerticalVelocityNoise) - Method in class tech.cae.jsdf.v1_5.VerticalVelocity
-
The properties of a sensor noise model.
- setNoise(XYZNoise) - Method in class tech.cae.jsdf.v1_5.XYZ
-
The properties of a sensor noise model.
- setNoise(LidarNoise) - Method in class tech.cae.jsdf.v1_6.Lidar
-
The properties of the noise model that should be applied to generated scans
- setNoise(HorizontalNoise) - Method in class tech.cae.jsdf.v1_6.PositionSensingHorizontal
-
The properties of a sensor noise model.
- setNoise(VerticalNoise) - Method in class tech.cae.jsdf.v1_6.PositionSensingVertical
-
The properties of a sensor noise model.
- setNoise(PressureNoise) - Method in class tech.cae.jsdf.v1_6.Pressure
-
The properties of a sensor noise model.
- setNoise(RayNoise) - Method in class tech.cae.jsdf.v1_6.Ray
-
The properties of the noise model that should be applied to generated scans
- setNoise(CameraNoise) - Method in class tech.cae.jsdf.v1_6.SensorCamera
-
The properties of the noise model that should be applied to generated images
- setNoise(HorizontalNoise) - Method in class tech.cae.jsdf.v1_6.VelocitySensingHorizontal
-
The properties of a sensor noise model.
- setNoise(VerticalNoise) - Method in class tech.cae.jsdf.v1_6.VelocitySensingVertical
-
The properties of a sensor noise model.
- setNoise(VerticalPositionNoise) - Method in class tech.cae.jsdf.v1_6.VerticalPosition
-
The properties of a sensor noise model.
- setNoise(VerticalVelocityNoise) - Method in class tech.cae.jsdf.v1_6.VerticalVelocity
-
The properties of a sensor noise model.
- setNoise(XYZNoise) - Method in class tech.cae.jsdf.v1_6.XYZ
-
The properties of a sensor noise model.
- setNoise(LidarNoise) - Method in class tech.cae.jsdf.v1_7.Lidar
-
The properties of the noise model that should be applied to generated scans
- setNoise(HorizontalNoise) - Method in class tech.cae.jsdf.v1_7.PositionSensingHorizontal
-
The properties of a sensor noise model.
- setNoise(VerticalNoise) - Method in class tech.cae.jsdf.v1_7.PositionSensingVertical
-
The properties of a sensor noise model.
- setNoise(PressureNoise) - Method in class tech.cae.jsdf.v1_7.Pressure
-
The properties of a sensor noise model.
- setNoise(RayNoise) - Method in class tech.cae.jsdf.v1_7.Ray
-
The properties of the noise model that should be applied to generated scans
- setNoise(CameraNoise) - Method in class tech.cae.jsdf.v1_7.SensorCamera
-
The properties of the noise model that should be applied to generated images
- setNoise(HorizontalNoise) - Method in class tech.cae.jsdf.v1_7.VelocitySensingHorizontal
-
The properties of a sensor noise model.
- setNoise(VerticalNoise) - Method in class tech.cae.jsdf.v1_7.VelocitySensingVertical
-
The properties of a sensor noise model.
- setNoise(VerticalPositionNoise) - Method in class tech.cae.jsdf.v1_7.VerticalPosition
-
The properties of a sensor noise model.
- setNoise(VerticalVelocityNoise) - Method in class tech.cae.jsdf.v1_7.VerticalVelocity
-
The properties of a sensor noise model.
- setNoise(XYZNoise) - Method in class tech.cae.jsdf.v1_7.XYZ
-
The properties of a sensor noise model.
- setNoise(LidarNoise) - Method in class tech.cae.jsdf.v1_8.Lidar
-
The properties of the noise model that should be applied to generated scans
- setNoise(HorizontalNoise) - Method in class tech.cae.jsdf.v1_8.PositionSensingHorizontal
-
The properties of a sensor noise model.
- setNoise(VerticalNoise) - Method in class tech.cae.jsdf.v1_8.PositionSensingVertical
-
The properties of a sensor noise model.
- setNoise(PressureNoise) - Method in class tech.cae.jsdf.v1_8.Pressure
-
The properties of a sensor noise model.
- setNoise(RayNoise) - Method in class tech.cae.jsdf.v1_8.Ray
-
The properties of the noise model that should be applied to generated scans
- setNoise(CameraNoise) - Method in class tech.cae.jsdf.v1_8.SensorCamera
-
The properties of the noise model that should be applied to generated images
- setNoise(HorizontalNoise) - Method in class tech.cae.jsdf.v1_8.VelocitySensingHorizontal
-
The properties of a sensor noise model.
- setNoise(VerticalNoise) - Method in class tech.cae.jsdf.v1_8.VelocitySensingVertical
-
The properties of a sensor noise model.
- setNoise(VerticalPositionNoise) - Method in class tech.cae.jsdf.v1_8.VerticalPosition
-
The properties of a sensor noise model.
- setNoise(VerticalVelocityNoise) - Method in class tech.cae.jsdf.v1_8.VerticalVelocity
-
The properties of a sensor noise model.
- setNoise(XYZNoise) - Method in class tech.cae.jsdf.v1_8.XYZ
-
The properties of a sensor noise model.
- setNormal(Vector3D) - Method in class tech.cae.jsdf.v1_5.Plane
-
Normal direction for the plane
- setNormal(String) - Method in class tech.cae.jsdf.v1_5.Texture
-
Normalmap texture image filename
- setNormal(Vector3D) - Method in class tech.cae.jsdf.v1_6.Plane
-
Normal direction for the plane.
- setNormal(String) - Method in class tech.cae.jsdf.v1_6.Texture
-
Normalmap texture image filename
- setNormal(Vector3D) - Method in class tech.cae.jsdf.v1_7.Plane
-
Normal direction for the plane.
- setNormal(String) - Method in class tech.cae.jsdf.v1_7.Texture
-
Normalmap texture image filename
- setNormal(Vector3D) - Method in class tech.cae.jsdf.v1_8.Plane
-
Normal direction for the plane.
- setNormal(String) - Method in class tech.cae.jsdf.v1_8.Texture
-
Normalmap texture image filename
- setNormalMap(String) - Method in class tech.cae.jsdf.v1_5.Shader
-
filename of the normal map
- setNormalMap(String) - Method in class tech.cae.jsdf.v1_6.Metal
-
Filename of the normal map.
- setNormalMap(String) - Method in class tech.cae.jsdf.v1_6.Shader
-
filename of the normal map
- setNormalMap(String) - Method in class tech.cae.jsdf.v1_6.Specular
-
Filename of the normal map.
- setNormalMap(String) - Method in class tech.cae.jsdf.v1_7.Metal
-
Filename of the normal map.
- setNormalMap(String) - Method in class tech.cae.jsdf.v1_7.Shader
-
filename of the normal map
- setNormalMap(String) - Method in class tech.cae.jsdf.v1_7.Specular
-
Filename of the normal map.
- setNormalMap(String) - Method in class tech.cae.jsdf.v1_8.Metal
-
Filename of the normal map.
- setNormalMap(String) - Method in class tech.cae.jsdf.v1_8.Shader
-
filename of the normal map
- setNormalMap(String) - Method in class tech.cae.jsdf.v1_8.Specular
-
Filename of the normal map.
- setOde(FrictionOde) - Method in class tech.cae.jsdf.v1_5.Friction
-
ODE friction parameters
- setOde(PhysicsOde) - Method in class tech.cae.jsdf.v1_5.JointPhysics
-
ODE specific parameters
- setOde(ContactOde) - Method in class tech.cae.jsdf.v1_5.SurfaceContact
-
ODE contact parameters
- setOde(TorsionalOde) - Method in class tech.cae.jsdf.v1_5.Torsional
-
Torsional friction parameters for ODE
- setOde(PhysicsOde) - Method in class tech.cae.jsdf.v1_5.WorldPhysics
-
ODE specific physics properties
- setOde(FrictionOde) - Method in class tech.cae.jsdf.v1_6.Friction
-
ODE friction parameters
- setOde(PhysicsOde) - Method in class tech.cae.jsdf.v1_6.JointPhysics
-
ODE specific parameters
- setOde(ContactOde) - Method in class tech.cae.jsdf.v1_6.SurfaceContact
-
ODE contact parameters
- setOde(TorsionalOde) - Method in class tech.cae.jsdf.v1_6.Torsional
-
Torsional friction parameters for ODE
- setOde(PhysicsOde) - Method in class tech.cae.jsdf.v1_6.WorldPhysics
-
ODE specific physics properties
- setOde(FrictionOde) - Method in class tech.cae.jsdf.v1_7.Friction
-
ODE friction parameters
- setOde(PhysicsOde) - Method in class tech.cae.jsdf.v1_7.JointPhysics
-
ODE specific parameters
- setOde(ContactOde) - Method in class tech.cae.jsdf.v1_7.SurfaceContact
-
ODE contact parameters
- setOde(TorsionalOde) - Method in class tech.cae.jsdf.v1_7.Torsional
-
Torsional friction parameters for ODE
- setOde(PhysicsOde) - Method in class tech.cae.jsdf.v1_7.WorldPhysics
-
ODE specific physics properties
- setOde(FrictionOde) - Method in class tech.cae.jsdf.v1_8.Friction
-
ODE friction parameters
- setOde(PhysicsOde) - Method in class tech.cae.jsdf.v1_8.JointPhysics
-
ODE specific parameters
- setOde(ContactOde) - Method in class tech.cae.jsdf.v1_8.SurfaceContact
-
ODE contact parameters
- setOde(TorsionalOde) - Method in class tech.cae.jsdf.v1_8.Torsional
-
Torsional friction parameters for ODE
- setOde(PhysicsOde) - Method in class tech.cae.jsdf.v1_8.WorldPhysics
-
ODE specific physics properties
- setOrientationReferenceFrame(OrientationReferenceFrame) - Method in class tech.cae.jsdf.v1_6.Imu
-
- setOrientationReferenceFrame(OrientationReferenceFrame) - Method in class tech.cae.jsdf.v1_7.Imu
-
- setOrientationReferenceFrame(OrientationReferenceFrame) - Method in class tech.cae.jsdf.v1_8.Imu
-
- setOriginVisual(Boolean) - Method in class tech.cae.jsdf.v1_5.Scene
-
Show/hide world origin indicator
- setOriginVisual(Boolean) - Method in class tech.cae.jsdf.v1_6.Scene
-
Show/hide world origin indicator
- setOriginVisual(Boolean) - Method in class tech.cae.jsdf.v1_7.Scene
-
Show/hide world origin indicator
- setOriginVisual(Boolean) - Method in class tech.cae.jsdf.v1_8.Scene
-
Show/hide world origin indicator
- setOuterAngle(Double) - Method in class tech.cae.jsdf.v1_5.Spot
-
Angle covered by the outer cone
- setOuterAngle(Double) - Method in class tech.cae.jsdf.v1_6.Spot
-
Angle covered by the outer cone
- setOuterAngle(Double) - Method in class tech.cae.jsdf.v1_7.Spot
-
Angle covered by the outer cone
- setOuterAngle(Double) - Method in class tech.cae.jsdf.v1_8.Spot
-
Angle covered by the outer cone
- setOutput(String) - Method in class tech.cae.jsdf.v1_5.DepthCamera
-
Type of output
- setOutput(String) - Method in class tech.cae.jsdf.v1_6.DepthCamera
-
Type of output
- setOutput(String) - Method in class tech.cae.jsdf.v1_7.DepthCamera
-
Type of output
- setOutput(String) - Method in class tech.cae.jsdf.v1_8.DepthCamera
-
Type of output
- setOverrideImpactCaptureVelocity(Double) - Method in class tech.cae.jsdf.v1_5.SimbodyContact
-
for rigid impacts only, impact velocity at which\n COR is set to zero; normally inherited from global default but can\n be overridden here.
- setOverrideImpactCaptureVelocity(Double) - Method in class tech.cae.jsdf.v1_6.SimbodyContact
-
for rigid impacts only, impact velocity at which\n COR is set to zero; normally inherited from global default but can\n be overridden here.
- setOverrideImpactCaptureVelocity(Double) - Method in class tech.cae.jsdf.v1_7.SimbodyContact
-
for rigid impacts only, impact velocity at which\n COR is set to zero; normally inherited from global default but can\n be overridden here.
- setOverrideImpactCaptureVelocity(Double) - Method in class tech.cae.jsdf.v1_8.SimbodyContact
-
for rigid impacts only, impact velocity at which\n COR is set to zero; normally inherited from global default but can\n be overridden here.
- setOverrideStictionTransitionVelocity(Double) - Method in class tech.cae.jsdf.v1_5.SimbodyContact
-
This is the largest slip velocity at which\n we'll consider a transition to stiction.
- setOverrideStictionTransitionVelocity(Double) - Method in class tech.cae.jsdf.v1_6.SimbodyContact
-
This is the largest slip velocity at which\n we'll consider a transition to stiction.
- setOverrideStictionTransitionVelocity(Double) - Method in class tech.cae.jsdf.v1_7.SimbodyContact
-
This is the largest slip velocity at which\n we'll consider a transition to stiction.
- setOverrideStictionTransitionVelocity(Double) - Method in class tech.cae.jsdf.v1_8.SimbodyContact
-
This is the largest slip velocity at which\n we'll consider a transition to stiction.
- setP1(Double) - Method in class tech.cae.jsdf.v1_5.Distortion
-
The tangential distortion coefficient p1
- setP1(Double) - Method in class tech.cae.jsdf.v1_6.Distortion
-
The tangential distortion coefficient p1
- setP1(Double) - Method in class tech.cae.jsdf.v1_7.Distortion
-
The tangential distortion coefficient p1
- setP1(Double) - Method in class tech.cae.jsdf.v1_8.Distortion
-
The tangential distortion coefficient p1
- setP2(Double) - Method in class tech.cae.jsdf.v1_5.Distortion
-
The tangential distortion coefficient p2
- setP2(Double) - Method in class tech.cae.jsdf.v1_6.Distortion
-
The tangential distortion coefficient p2
- setP2(Double) - Method in class tech.cae.jsdf.v1_7.Distortion
-
The tangential distortion coefficient p2
- setP2(Double) - Method in class tech.cae.jsdf.v1_8.Distortion
-
The tangential distortion coefficient p2
- setPalmLink(String) - Method in class tech.cae.jsdf.v1_5.Gripper
-
- setPalmLink(String) - Method in class tech.cae.jsdf.v1_6.Gripper
-
- setPalmLink(String) - Method in class tech.cae.jsdf.v1_7.Gripper
-
- setPalmLink(String) - Method in class tech.cae.jsdf.v1_8.Gripper
-
- setParent(String) - Method in class tech.cae.jsdf.v1_5.ActorJoint
-
Name of the parent link
- setParent(String) - Method in class tech.cae.jsdf.v1_5.ModelJoint
-
Name of the parent link
- setParent(String) - Method in class tech.cae.jsdf.v1_5.WorldJoint
-
Name of the parent link
- setParent(String) - Method in class tech.cae.jsdf.v1_6.ActorJoint
-
Name of the parent link
- setParent(String) - Method in class tech.cae.jsdf.v1_6.ModelJoint
-
Name of the parent link
- setParent(String) - Method in class tech.cae.jsdf.v1_6.WorldJoint
-
Name of the parent link
- setParent(String) - Method in class tech.cae.jsdf.v1_7.ActorJoint
-
Name of the parent link or \"world\".
- setParent(String) - Method in class tech.cae.jsdf.v1_7.ModelJoint
-
Name of the parent link or \"world\".
- setParent(String) - Method in class tech.cae.jsdf.v1_8.ActorJoint
-
Name of the parent frame or \"world\".
- setParent(String) - Method in class tech.cae.jsdf.v1_8.ModelJoint
-
Name of the parent frame or \"world\".
- setPatchRadius(Double) - Method in class tech.cae.jsdf.v1_5.Torsional
-
Radius of contact patch surface.
- setPatchRadius(Double) - Method in class tech.cae.jsdf.v1_6.Torsional
-
Radius of contact patch surface.
- setPatchRadius(Double) - Method in class tech.cae.jsdf.v1_7.Torsional
-
Radius of contact patch surface.
- setPatchRadius(Double) - Method in class tech.cae.jsdf.v1_8.Torsional
-
Radius of contact patch surface.
- setPath(String) - Method in class tech.cae.jsdf.v1_5.Save
-
The path name which will hold the frame data.
- setPath(String) - Method in class tech.cae.jsdf.v1_6.Save
-
The path name which will hold the frame data.
- setPath(String) - Method in class tech.cae.jsdf.v1_7.Save
-
The path name which will hold the frame data.
- setPath(String) - Method in class tech.cae.jsdf.v1_8.Save
-
The path name which will hold the frame data.
- setPbr(Pbr) - Method in class tech.cae.jsdf.v1_6.Material
-
Physically Based Rendering (PBR) material.
- setPbr(Pbr) - Method in class tech.cae.jsdf.v1_7.Material
-
Physically Based Rendering (PBR) material.
- setPbr(Pbr) - Method in class tech.cae.jsdf.v1_8.Material
-
Physically Based Rendering (PBR) material.
- setPhysics(JointPhysics) - Method in class tech.cae.jsdf.v1_5.ActorJoint
-
Parameters that are specific to a certain physics engine.
- setPhysics(JointPhysics) - Method in class tech.cae.jsdf.v1_5.ModelJoint
-
Parameters that are specific to a certain physics engine.
- setPhysics(WorldPhysics) - Method in class tech.cae.jsdf.v1_5.World
-
The physics tag specifies the type and properties of the dynamics engine.
- setPhysics(JointPhysics) - Method in class tech.cae.jsdf.v1_5.WorldJoint
-
Parameters that are specific to a certain physics engine.
- setPhysics(JointPhysics) - Method in class tech.cae.jsdf.v1_6.ActorJoint
-
Parameters that are specific to a certain physics engine.
- setPhysics(JointPhysics) - Method in class tech.cae.jsdf.v1_6.ModelJoint
-
Parameters that are specific to a certain physics engine.
- setPhysics(List<WorldPhysics>) - Method in class tech.cae.jsdf.v1_6.World
-
The physics tag specifies the type and properties of the dynamics engine.
- setPhysics(JointPhysics) - Method in class tech.cae.jsdf.v1_6.WorldJoint
-
Parameters that are specific to a certain physics engine.
- setPhysics(JointPhysics) - Method in class tech.cae.jsdf.v1_7.ActorJoint
-
Parameters that are specific to a certain physics engine.
- setPhysics(JointPhysics) - Method in class tech.cae.jsdf.v1_7.ModelJoint
-
Parameters that are specific to a certain physics engine.
- setPhysics(List<WorldPhysics>) - Method in class tech.cae.jsdf.v1_7.World
-
The physics tag specifies the type and properties of the dynamics engine.
- setPhysics(JointPhysics) - Method in class tech.cae.jsdf.v1_8.ActorJoint
-
Parameters that are specific to a certain physics engine.
- setPhysics(JointPhysics) - Method in class tech.cae.jsdf.v1_8.ModelJoint
-
Parameters that are specific to a certain physics engine.
- setPhysics(List<WorldPhysics>) - Method in class tech.cae.jsdf.v1_8.World
-
The physics tag specifies the type and properties of the dynamics engine.
- setPitch(Double) - Method in class tech.cae.jsdf.v1_5.AudioSource
-
Pitch for the audio media, in Hz
- setPitch(Double) - Method in class tech.cae.jsdf.v1_6.AudioSource
-
Pitch for the audio media, in Hz
- setPitch(Double) - Method in class tech.cae.jsdf.v1_7.AudioSource
-
Pitch for the audio media, in Hz
- setPitch(Double) - Method in class tech.cae.jsdf.v1_8.AudioSource
-
Pitch for the audio media, in Hz
- setPlacementFrame(String) - Method in class tech.cae.jsdf.v1_8.Include
-
The frame inside the included entity whose pose will be set by the specified pose element.
- setPlacementFrame(String) - Method in class tech.cae.jsdf.v1_8.InsertionsModel
-
The frame inside this model whose pose will be set by the pose element of the model.
- setPlacementFrame(String) - Method in class tech.cae.jsdf.v1_8.PopulationModel
-
The frame inside this model whose pose will be set by the pose element of the model.
- setPlacementFrame(String) - Method in class tech.cae.jsdf.v1_8.SdfModel
-
The frame inside this model whose pose will be set by the pose element of the model.
- setPlacementFrame(String) - Method in class tech.cae.jsdf.v1_8.WorldModel
-
The frame inside this model whose pose will be set by the pose element of the model.
- setPlane(Plane) - Method in class tech.cae.jsdf.v1_5.Geometry
-
Plane shape
- setPlane(Plane) - Method in class tech.cae.jsdf.v1_6.Geometry
-
Plane shape
- setPlane(Plane) - Method in class tech.cae.jsdf.v1_7.Geometry
-
Plane shape
- setPlane(Plane) - Method in class tech.cae.jsdf.v1_8.Geometry
-
Plane shape
- setPlasticCoefRestitution(Double) - Method in class tech.cae.jsdf.v1_5.SimbodyContact
-
this is the COR to be used at high velocities for rigid\n impacts; if not given it is 1 - dissipation*plastic_impact_velocity\n
- setPlasticCoefRestitution(Double) - Method in class tech.cae.jsdf.v1_6.SimbodyContact
-
this is the COR to be used at high velocities for rigid\n impacts; if not given it is 1 - dissipation*plastic_impact_velocity\n
- setPlasticCoefRestitution(Double) - Method in class tech.cae.jsdf.v1_7.SimbodyContact
-
this is the COR to be used at high velocities for rigid\n impacts; if not given it is 1 - dissipation*plastic_impact_velocity\n
- setPlasticCoefRestitution(Double) - Method in class tech.cae.jsdf.v1_8.SimbodyContact
-
this is the COR to be used at high velocities for rigid\n impacts; if not given it is 1 - dissipation*plastic_impact_velocity\n
- setPlasticImpactVelocity(Double) - Method in class tech.cae.jsdf.v1_5.SimbodyContact
-
smallest impact velocity at which min COR is reached; set\n to zero if you want the min COR always to be used
- setPlasticImpactVelocity(Double) - Method in class tech.cae.jsdf.v1_6.SimbodyContact
-
smallest impact velocity at which min COR is reached; set\n to zero if you want the min COR always to be used
- setPlasticImpactVelocity(Double) - Method in class tech.cae.jsdf.v1_7.SimbodyContact
-
smallest impact velocity at which min COR is reached; set\n to zero if you want the min COR always to be used
- setPlasticImpactVelocity(Double) - Method in class tech.cae.jsdf.v1_8.SimbodyContact
-
smallest impact velocity at which min COR is reached; set\n to zero if you want the min COR always to be used
- setPlugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_5.Actor
-
A plugin is a dynamically loaded chunk of code.
- setPlugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_5.Gui
-
A plugin is a dynamically loaded chunk of code.
- setPlugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_5.InsertionsModel
-
A plugin is a dynamically loaded chunk of code.
- setPlugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_5.PopulationModel
-
A plugin is a dynamically loaded chunk of code.
- setPlugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_5.Projector
-
A plugin is a dynamically loaded chunk of code.
- setPlugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_5.SdfModel
-
A plugin is a dynamically loaded chunk of code.
- setPlugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_5.Sensor
-
A plugin is a dynamically loaded chunk of code.
- setPlugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_5.Visual
-
A plugin is a dynamically loaded chunk of code.
- setPlugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_5.World
-
A plugin is a dynamically loaded chunk of code.
- setPlugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_5.WorldModel
-
A plugin is a dynamically loaded chunk of code.
- setPlugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_6.Actor
-
A plugin is a dynamically loaded chunk of code.
- setPlugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_6.Gui
-
A plugin is a dynamically loaded chunk of code.
- setPlugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_6.InsertionsModel
-
A plugin is a dynamically loaded chunk of code.
- setPlugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_6.PopulationModel
-
A plugin is a dynamically loaded chunk of code.
- setPlugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_6.Projector
-
A plugin is a dynamically loaded chunk of code.
- setPlugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_6.SdfModel
-
A plugin is a dynamically loaded chunk of code.
- setPlugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_6.Sensor
-
A plugin is a dynamically loaded chunk of code.
- setPlugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_6.Visual
-
A plugin is a dynamically loaded chunk of code.
- setPlugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_6.World
-
A plugin is a dynamically loaded chunk of code.
- setPlugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_6.WorldModel
-
A plugin is a dynamically loaded chunk of code.
- setPlugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_7.Actor
-
A plugin is a dynamically loaded chunk of code.
- setPlugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_7.Gui
-
A plugin is a dynamically loaded chunk of code.
- setPlugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_7.InsertionsModel
-
A plugin is a dynamically loaded chunk of code.
- setPlugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_7.PopulationModel
-
A plugin is a dynamically loaded chunk of code.
- setPlugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_7.Projector
-
A plugin is a dynamically loaded chunk of code.
- setPlugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_7.SdfModel
-
A plugin is a dynamically loaded chunk of code.
- setPlugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_7.Sensor
-
A plugin is a dynamically loaded chunk of code.
- setPlugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_7.Visual
-
A plugin is a dynamically loaded chunk of code.
- setPlugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_7.World
-
A plugin is a dynamically loaded chunk of code.
- setPlugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_7.WorldModel
-
A plugin is a dynamically loaded chunk of code.
- setPlugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_8.Actor
-
A plugin is a dynamically loaded chunk of code.
- setPlugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_8.Gui
-
A plugin is a dynamically loaded chunk of code.
- setPlugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_8.InsertionsModel
-
A plugin is a dynamically loaded chunk of code.
- setPlugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_8.PopulationModel
-
A plugin is a dynamically loaded chunk of code.
- setPlugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_8.Projector
-
A plugin is a dynamically loaded chunk of code.
- setPlugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_8.SdfModel
-
A plugin is a dynamically loaded chunk of code.
- setPlugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_8.Sensor
-
A plugin is a dynamically loaded chunk of code.
- setPlugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_8.Visual
-
A plugin is a dynamically loaded chunk of code.
- setPlugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_8.World
-
A plugin is a dynamically loaded chunk of code.
- setPlugin(List<Plugin>) - Method in class tech.cae.jsdf.v1_8.WorldModel
-
A plugin is a dynamically loaded chunk of code.
- setPoint(List<Vector2D>) - Method in class tech.cae.jsdf.v1_5.Polyline
-
\n A series of points that define the path of the polyline.\n
- setPoint(List<Vector3D>) - Method in class tech.cae.jsdf.v1_5.Road
-
A series of points that define the path of the road.
- setPoint(List<Vector2D>) - Method in class tech.cae.jsdf.v1_6.Polyline
-
\n A series of points that define the path of the polyline.\n
- setPoint(List<Vector3D>) - Method in class tech.cae.jsdf.v1_6.Road
-
A series of points that define the path of the road.
- setPoint(List<Vector2D>) - Method in class tech.cae.jsdf.v1_7.Polyline
-
\n A series of points that define the path of the polyline.\n
- setPoint(List<Vector3D>) - Method in class tech.cae.jsdf.v1_7.Road
-
A series of points that define the path of the road.
- setPoint(List<Vector2D>) - Method in class tech.cae.jsdf.v1_8.Polyline
-
\n A series of points that define the path of the polyline.\n
- setPoint(List<Vector3D>) - Method in class tech.cae.jsdf.v1_8.Road
-
A series of points that define the path of the road.
- setPoissonsRatio(Double) - Method in class tech.cae.jsdf.v1_5.SurfaceContact
-
\n Poisson's ratio is the ratio between transverse and axial strain.\n This value must lie between (-1, 0.5).
- setPoissonsRatio(Double) - Method in class tech.cae.jsdf.v1_6.SurfaceContact
-
\n Poisson's ratio is the unitless ratio between transverse and axial strain.\n This value must lie between (-1, 0.5).
- setPoissonsRatio(Double) - Method in class tech.cae.jsdf.v1_7.SurfaceContact
-
\n Poisson's ratio is the unitless ratio between transverse and axial strain.\n This value must lie between (-1, 0.5).
- setPoissonsRatio(Double) - Method in class tech.cae.jsdf.v1_8.SurfaceContact
-
\n Poisson's ratio is the unitless ratio between transverse and axial strain.\n This value must lie between (-1, 0.5).
- setPolyline(Polyline) - Method in class tech.cae.jsdf.v1_5.Geometry
-
Defines an extruded polyline shape
- setPolyline(Polyline) - Method in class tech.cae.jsdf.v1_6.Geometry
-
Defines an extruded polyline shape
- setPolyline(Polyline) - Method in class tech.cae.jsdf.v1_7.Geometry
-
Defines an extruded polyline shape
- setPolyline(Polyline) - Method in class tech.cae.jsdf.v1_8.Geometry
-
Defines an extruded polyline shape
- setPopulation(List<Population>) - Method in class tech.cae.jsdf.v1_5.World
-
\n The population element defines how and where a set of models will\n be automatically populated in Gazebo.\n
- setPopulation(List<Population>) - Method in class tech.cae.jsdf.v1_6.World
-
\n The population element defines how and where a set of models will\n be automatically populated in Gazebo.\n
- setPopulation(List<Population>) - Method in class tech.cae.jsdf.v1_7.World
-
\n The population element defines how and where a set of models will\n be automatically populated in Gazebo.\n
- setPopulation(List<Population>) - Method in class tech.cae.jsdf.v1_8.World
-
\n The population element defines how and where a set of models will\n be automatically populated in Gazebo.\n
- setPos(Vector3D) - Method in class tech.cae.jsdf.v1_5.Heightmap
-
A position offset.
- setPos(Vector3D) - Method in class tech.cae.jsdf.v1_6.Heightmap
-
A position offset.
- setPos(Vector3D) - Method in class tech.cae.jsdf.v1_7.Heightmap
-
A position offset.
- setPos(Vector3D) - Method in class tech.cae.jsdf.v1_8.Heightmap
-
A position offset.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_5.Actor
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_5.ActorJoint
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_5.ActorLink
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_5.AudioSource
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_5.Frame
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_5.GuiCamera
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_5.Include
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_5.Inertial
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_5.InsertionsModel
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_5.LinkCollision
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_5.ModelJoint
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_5.ModelLink
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_5.Population
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_5.PopulationModel
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_5.Projector
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_5.SdfLight
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_5.SdfModel
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_5.Sensor
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_5.SensorCamera
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_5.StateLight
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_5.StateModel
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_5.Visual
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_5.Waypoint
-
- setPose(Pose) - Method in class tech.cae.jsdf.v1_5.WorldJoint
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_5.WorldLight
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_5.WorldModel
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_6.Actor
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_6.ActorJoint
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_6.ActorLink
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_6.AudioSource
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_6.Frame
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_6.GuiCamera
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_6.Include
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_6.Inertial
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_6.InsertionsLight
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_6.InsertionsModel
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_6.LinkCollision
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_6.LinkLight
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_6.ModelJoint
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_6.ModelLink
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_6.Population
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_6.PopulationModel
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_6.Projector
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_6.SdfLight
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_6.SdfModel
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_6.Sensor
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_6.SensorCamera
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_6.StateLight
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_6.StateModel
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_6.Visual
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_6.Waypoint
-
The pose which should be reached at the given time.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_6.WorldJoint
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_6.WorldLight
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_6.WorldModel
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the specified frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_7.Actor
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_7.ActorJoint
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_7.ActorLink
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_7.AudioSource
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_7.Frame
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_7.GuiCamera
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_7.Include
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_7.Inertial
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_7.InsertionsLight
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_7.InsertionsModel
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_7.LinkCollision
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_7.LinkLight
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_7.ModelJoint
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_7.ModelLink
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_7.Population
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_7.PopulationModel
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_7.Projector
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_7.SdfLight
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_7.SdfModel
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_7.Sensor
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_7.SensorCamera
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_7.StateLight
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_7.StateModel
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_7.Visual
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_7.Waypoint
-
The pose which should be reached at the given time.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_7.WorldLight
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_7.WorldModel
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_8.Actor
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_8.ActorJoint
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_8.ActorLink
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_8.AudioSource
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_8.Frame
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_8.GuiCamera
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_8.Include
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_8.Inertial
-
This is the pose of the inertial reference frame.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_8.InsertionsLight
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_8.InsertionsModel
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_8.LinkCollision
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_8.LinkLight
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_8.ModelJoint
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_8.ModelLink
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_8.Population
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_8.PopulationModel
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_8.Projector
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_8.SdfLight
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_8.SdfModel
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_8.Sensor
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_8.SensorCamera
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_8.StateLight
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_8.StateModel
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_8.Visual
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_8.Waypoint
-
The pose which should be reached at the given time.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_8.WorldLight
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPose(Pose) - Method in class tech.cae.jsdf.v1_8.WorldModel
-
A position(x,y,z) and orientation(roll, pitch yaw) with respect to the frame named in the relative_to attribute.
- setPositionSensing(PositionSensing) - Method in class tech.cae.jsdf.v1_5.Gps
-
\n Parameters related to GPS position measurement.\n
- setPositionSensing(PositionSensing) - Method in class tech.cae.jsdf.v1_6.Gps
-
\n Parameters related to GPS position measurement.\n
- setPositionSensing(PositionSensing) - Method in class tech.cae.jsdf.v1_7.Gps
-
\n Parameters related to GPS position measurement.\n
- setPositionSensing(PositionSensing) - Method in class tech.cae.jsdf.v1_8.Gps
-
\n Parameters related to GPS position measurement.\n
- setPower(Double) - Method in class tech.cae.jsdf.v1_5.Transceiver
-
Specifies the transmission power in dBm
- setPower(Double) - Method in class tech.cae.jsdf.v1_6.Transceiver
-
Specifies the transmission power in dBm
- setPower(Double) - Method in class tech.cae.jsdf.v1_7.Transceiver
-
Specifies the transmission power in dBm
- setPower(Double) - Method in class tech.cae.jsdf.v1_8.Transceiver
-
Specifies the transmission power in dBm
- setPrecision(Double) - Method in class tech.cae.jsdf.v1_5.HorizontalNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- setPrecision(Double) - Method in class tech.cae.jsdf.v1_5.VerticalNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- setPrecision(Double) - Method in class tech.cae.jsdf.v1_5.VerticalPositionNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- setPrecision(Double) - Method in class tech.cae.jsdf.v1_5.VerticalVelocityNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- setPrecision(Double) - Method in class tech.cae.jsdf.v1_5.XYZNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- setPrecision(Double) - Method in class tech.cae.jsdf.v1_6.HorizontalNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- setPrecision(Double) - Method in class tech.cae.jsdf.v1_6.PressureNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- setPrecision(Double) - Method in class tech.cae.jsdf.v1_6.VerticalNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- setPrecision(Double) - Method in class tech.cae.jsdf.v1_6.VerticalPositionNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- setPrecision(Double) - Method in class tech.cae.jsdf.v1_6.VerticalVelocityNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- setPrecision(Double) - Method in class tech.cae.jsdf.v1_6.XYZNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- setPrecision(Double) - Method in class tech.cae.jsdf.v1_7.HorizontalNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- setPrecision(Double) - Method in class tech.cae.jsdf.v1_7.PressureNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- setPrecision(Double) - Method in class tech.cae.jsdf.v1_7.VerticalNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- setPrecision(Double) - Method in class tech.cae.jsdf.v1_7.VerticalPositionNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- setPrecision(Double) - Method in class tech.cae.jsdf.v1_7.VerticalVelocityNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- setPrecision(Double) - Method in class tech.cae.jsdf.v1_7.XYZNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- setPrecision(Double) - Method in class tech.cae.jsdf.v1_8.HorizontalNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- setPrecision(Double) - Method in class tech.cae.jsdf.v1_8.PressureNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- setPrecision(Double) - Method in class tech.cae.jsdf.v1_8.VerticalNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- setPrecision(Double) - Method in class tech.cae.jsdf.v1_8.VerticalPositionNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- setPrecision(Double) - Method in class tech.cae.jsdf.v1_8.VerticalVelocityNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- setPrecision(Double) - Method in class tech.cae.jsdf.v1_8.XYZNoise
-
\n For type \"gaussian_quantized\", the precision of output signals.
- setPreconIters(Long) - Method in class tech.cae.jsdf.v1_5.OdeSolver
-
Experimental parameter.
- setPreconIters(Long) - Method in class tech.cae.jsdf.v1_6.OdeSolver
-
Experimental parameter.
- setPreconIters(Long) - Method in class tech.cae.jsdf.v1_7.OdeSolver
-
Experimental parameter.
- setPreconIters(Long) - Method in class tech.cae.jsdf.v1_8.OdeSolver
-
Experimental parameter.
- setPressure(Pressure) - Method in class tech.cae.jsdf.v1_6.AirPressure
-
\n Noise parameters for the pressure data.\n
- setPressure(Double) - Method in class tech.cae.jsdf.v1_6.Atmosphere
-
Pressure at sea level in pascals.
- setPressure(Pressure) - Method in class tech.cae.jsdf.v1_7.AirPressure
-
\n Noise parameters for the pressure data.\n
- setPressure(Double) - Method in class tech.cae.jsdf.v1_7.Atmosphere
-
Pressure at sea level in pascals.
- setPressure(Pressure) - Method in class tech.cae.jsdf.v1_8.AirPressure
-
\n Noise parameters for the pressure data.\n
- setPressure(Double) - Method in class tech.cae.jsdf.v1_8.Atmosphere
-
Pressure at sea level in pascals.
- setProjectionType(String) - Method in class tech.cae.jsdf.v1_5.GuiCamera
-
Set the type of projection for the camera.
- setProjectionType(String) - Method in class tech.cae.jsdf.v1_6.GuiCamera
-
Set the type of projection for the camera.
- setProjectionType(String) - Method in class tech.cae.jsdf.v1_7.GuiCamera
-
Set the type of projection for the camera.
- setProjectionType(String) - Method in class tech.cae.jsdf.v1_8.GuiCamera
-
Set the type of projection for the camera.
- setProjector(List<Projector>) - Method in class tech.cae.jsdf.v1_5.ActorLink
-
- setProjector(List<Projector>) - Method in class tech.cae.jsdf.v1_5.ModelLink
-
- setProjector(List<Projector>) - Method in class tech.cae.jsdf.v1_6.ActorLink
-
- setProjector(List<Projector>) - Method in class tech.cae.jsdf.v1_6.ModelLink
-
- setProjector(List<Projector>) - Method in class tech.cae.jsdf.v1_7.ActorLink
-
- setProjector(List<Projector>) - Method in class tech.cae.jsdf.v1_7.ModelLink
-
- setProjector(List<Projector>) - Method in class tech.cae.jsdf.v1_8.ActorLink
-
- setProjector(List<Projector>) - Method in class tech.cae.jsdf.v1_8.ModelLink
-
- setProvideFeedback(Boolean) - Method in class tech.cae.jsdf.v1_5.JointPhysics
-
If provide feedback is set to true, physics engine will compute the constraint forces at this joint.
- setProvideFeedback(Boolean) - Method in class tech.cae.jsdf.v1_6.JointPhysics
-
If provide feedback is set to true, physics engine will compute the constraint forces at this joint.
- setProvideFeedback(Boolean) - Method in class tech.cae.jsdf.v1_7.JointPhysics
-
If provide feedback is set to true, physics engine will compute the constraint forces at this joint.
- setProvideFeedback(Boolean) - Method in class tech.cae.jsdf.v1_8.JointPhysics
-
If provide feedback is set to true, physics engine will compute the constraint forces at this joint.
- setQuadratic(Double) - Method in class tech.cae.jsdf.v1_5.Attenuation
-
The quadratic attenuation factor: adds a curvature to the attenuation.
- setQuadratic(Double) - Method in class tech.cae.jsdf.v1_6.Attenuation
-
The quadratic attenuation factor: adds a curvature to the attenuation.
- setQuadratic(Double) - Method in class tech.cae.jsdf.v1_7.Attenuation
-
The quadratic attenuation factor: adds a curvature to the attenuation.
- setQuadratic(Double) - Method in class tech.cae.jsdf.v1_8.Attenuation
-
The quadratic attenuation factor: adds a curvature to the attenuation.
- setRadii(Vector3D) - Method in class tech.cae.jsdf.v1_8.Ellipsoid
-
The three radii of the ellipsoid.
- setRadius(Double) - Method in class tech.cae.jsdf.v1_5.Cylinder
-
Radius of the cylinder
- setRadius(Double) - Method in class tech.cae.jsdf.v1_5.Sonar
-
Radius of the sonar cone at max range.
- setRadius(Double) - Method in class tech.cae.jsdf.v1_5.Sphere
-
radius of the sphere
- setRadius(Double) - Method in class tech.cae.jsdf.v1_6.Cylinder
-
Radius of the cylinder
- setRadius(Double) - Method in class tech.cae.jsdf.v1_6.Sonar
-
Radius of the sonar cone at max range.
- setRadius(Double) - Method in class tech.cae.jsdf.v1_6.Sphere
-
radius of the sphere
- setRadius(Double) - Method in class tech.cae.jsdf.v1_7.Cylinder
-
Radius of the cylinder
- setRadius(Double) - Method in class tech.cae.jsdf.v1_7.Sonar
-
Radius of the sonar cone at max range.
- setRadius(Double) - Method in class tech.cae.jsdf.v1_7.Sphere
-
radius of the sphere
- setRadius(Double) - Method in class tech.cae.jsdf.v1_8.Capsule
-
Radius of the capsule
- setRadius(Double) - Method in class tech.cae.jsdf.v1_8.Cylinder
-
Radius of the cylinder
- setRadius(Double) - Method in class tech.cae.jsdf.v1_8.Sonar
-
Radius of the sonar cone at max range.
- setRadius(Double) - Method in class tech.cae.jsdf.v1_8.Sphere
-
radius of the sphere
- setRandomSeed(String) - Method in class tech.cae.jsdf.log.LogHeader
-
- setRange(Double) - Method in class tech.cae.jsdf.v1_5.Attenuation
-
Range of the light
- setRange(Range) - Method in class tech.cae.jsdf.v1_5.Ray
-
specifies range properties of each simulated ray
- setRange(Double) - Method in class tech.cae.jsdf.v1_6.Attenuation
-
Range of the light
- setRange(Range) - Method in class tech.cae.jsdf.v1_6.Lidar
-
specifies range properties of each simulated lidar
- setRange(Range) - Method in class tech.cae.jsdf.v1_6.Ray
-
specifies range properties of each simulated ray
- setRange(Double) - Method in class tech.cae.jsdf.v1_7.Attenuation
-
Range of the light
- setRange(Range) - Method in class tech.cae.jsdf.v1_7.Lidar
-
specifies range properties of each simulated lidar
- setRange(Range) - Method in class tech.cae.jsdf.v1_7.Ray
-
specifies range properties of each simulated ray
- setRange(Double) - Method in class tech.cae.jsdf.v1_8.Attenuation
-
Range of the light
- setRange(Range) - Method in class tech.cae.jsdf.v1_8.Lidar
-
specifies range properties of each simulated lidar
- setRange(Range) - Method in class tech.cae.jsdf.v1_8.Ray
-
specifies range properties of each simulated ray
- setRate(Rate) - Method in class tech.cae.jsdf.v1_5.ImuNoise
-
Noise parameters for angular rates.
- setRay(Ray) - Method in class tech.cae.jsdf.v1_5.Sensor
-
These elements are specific to the ray (laser) sensor.
- setRay(Ray) - Method in class tech.cae.jsdf.v1_6.Sensor
-
These elements are specific to the ray (laser) sensor.
- setRay(Ray) - Method in class tech.cae.jsdf.v1_7.Sensor
-
These elements are specific to the ray (laser) sensor.
- setRay(Ray) - Method in class tech.cae.jsdf.v1_8.Sensor
-
These elements are specific to the ray (laser) sensor.
- setRealTime(Time) - Method in class tech.cae.jsdf.v1_5.State
-
Real time stamp of the state [seconds nanoseconds]
- setRealTime(Time) - Method in class tech.cae.jsdf.v1_6.State
-
Real time stamp of the state [seconds nanoseconds]
- setRealTime(Time) - Method in class tech.cae.jsdf.v1_7.State
-
Real time stamp of the state [seconds nanoseconds]
- setRealTime(Time) - Method in class tech.cae.jsdf.v1_8.State
-
Real time stamp of the state [seconds nanoseconds]
- setRealTimeFactor(Double) - Method in class tech.cae.jsdf.v1_5.WorldPhysics
-
target simulation speedup factor, defined by ratio of simulation time to real-time.
- setRealTimeFactor(Double) - Method in class tech.cae.jsdf.v1_6.WorldPhysics
-
target simulation speedup factor, defined by ratio of simulation time to real-time.
- setRealTimeFactor(Double) - Method in class tech.cae.jsdf.v1_7.WorldPhysics
-
target simulation speedup factor, defined by ratio of simulation time to real-time.
- setRealTimeFactor(Double) - Method in class tech.cae.jsdf.v1_8.WorldPhysics
-
target simulation speedup factor, defined by ratio of simulation time to real-time.
- setRealTimeUpdateRate(Double) - Method in class tech.cae.jsdf.v1_5.WorldPhysics
-
Rate at which to update the physics engine (UpdatePhysics calls per real-time second).
- setRealTimeUpdateRate(Double) - Method in class tech.cae.jsdf.v1_6.WorldPhysics
-
Rate at which to update the physics engine (UpdatePhysics calls per real-time second).
- setRealTimeUpdateRate(Double) - Method in class tech.cae.jsdf.v1_7.WorldPhysics
-
Rate at which to update the physics engine (UpdatePhysics calls per real-time second).
- setRealTimeUpdateRate(Double) - Method in class tech.cae.jsdf.v1_8.WorldPhysics
-
Rate at which to update the physics engine (UpdatePhysics calls per real-time second).
- setReferenceAltitude(Double) - Method in class tech.cae.jsdf.v1_6.AirPressure
-
The initial altitude in meters.
- setReferenceAltitude(Double) - Method in class tech.cae.jsdf.v1_7.AirPressure
-
The initial altitude in meters.
- setReferenceAltitude(Double) - Method in class tech.cae.jsdf.v1_8.AirPressure
-
The initial altitude in meters.
- setRenderOrder(Double) - Method in class tech.cae.jsdf.v1_7.Material
-
Set render order for coplanar polygons.
- setResolution(Double) - Method in class tech.cae.jsdf.v1_5.Range
-
Linear resolution of each ray.
- setResolution(Double) - Method in class tech.cae.jsdf.v1_5.ScanHorizontal
-
This number is multiplied by samples to determine the number of range data points returned.
- setResolution(Double) - Method in class tech.cae.jsdf.v1_5.ScanVertical
-
This number is multiplied by samples to determine the number of range data points returned.
- setResolution(Double) - Method in class tech.cae.jsdf.v1_6.Range
-
Linear resolution of each lidar ray.
- setResolution(Double) - Method in class tech.cae.jsdf.v1_6.ScanHorizontal
-
This number is multiplied by samples to determine the number of range data points returned.
- setResolution(Double) - Method in class tech.cae.jsdf.v1_6.ScanVertical
-
This number is multiplied by samples to determine the number of range data points returned.
- setResolution(Double) - Method in class tech.cae.jsdf.v1_7.Range
-
Linear resolution of each lidar ray.
- setResolution(Double) - Method in class tech.cae.jsdf.v1_7.ScanHorizontal
-
This number is multiplied by samples to determine the number of range data points returned.
- setResolution(Double) - Method in class tech.cae.jsdf.v1_7.ScanVertical
-
This number is multiplied by samples to determine the number of range data points returned.
- setResolution(Double) - Method in class tech.cae.jsdf.v1_8.Range
-
Linear resolution of each lidar ray.
- setResolution(Double) - Method in class tech.cae.jsdf.v1_8.ScanHorizontal
-
This number is multiplied by samples to determine the number of range data points returned.
- setResolution(Double) - Method in class tech.cae.jsdf.v1_8.ScanVertical
-
This number is multiplied by samples to determine the number of range data points returned.
- setRestitutionCoefficient(Double) - Method in class tech.cae.jsdf.v1_5.Bounce
-
Bounciness coefficient of restitution, from [0...1], where 0=no bounciness.
- setRestitutionCoefficient(Double) - Method in class tech.cae.jsdf.v1_6.Bounce
-
Bounciness coefficient of restitution, from [0...1], where 0=no bounciness.
- setRestitutionCoefficient(Double) - Method in class tech.cae.jsdf.v1_7.Bounce
-
Bounciness coefficient of restitution, from [0...1], where 0=no bounciness.
- setRestitutionCoefficient(Double) - Method in class tech.cae.jsdf.v1_8.Bounce
-
Bounciness coefficient of restitution, from [0...1], where 0=no bounciness.
- setRfid(Rfid) - Method in class tech.cae.jsdf.v1_5.Sensor
-
- setRfid(Rfid) - Method in class tech.cae.jsdf.v1_6.Sensor
-
- setRfid(Rfid) - Method in class tech.cae.jsdf.v1_7.Sensor
-
- setRfid(Rfid) - Method in class tech.cae.jsdf.v1_8.Sensor
-
- setRfidtag(Rfidtag) - Method in class tech.cae.jsdf.v1_5.Sensor
-
- setRfidtag(Rfidtag) - Method in class tech.cae.jsdf.v1_6.Sensor
-
- setRfidtag(Rfidtag) - Method in class tech.cae.jsdf.v1_7.Sensor
-
- setRfidtag(Rfidtag) - Method in class tech.cae.jsdf.v1_8.Sensor
-
- setRoad(List<Road>) - Method in class tech.cae.jsdf.v1_5.World
-
- setRoad(List<Road>) - Method in class tech.cae.jsdf.v1_6.World
-
- setRoad(List<Road>) - Method in class tech.cae.jsdf.v1_7.World
-
- setRoad(List<Road>) - Method in class tech.cae.jsdf.v1_8.World
-
- setRollingFriction(Double) - Method in class tech.cae.jsdf.v1_5.FrictionBullet
-
coefficient of friction in the range of [0..1]
- setRollingFriction(Double) - Method in class tech.cae.jsdf.v1_6.FrictionBullet
-
Coefficient of rolling friction
- setRollingFriction(Double) - Method in class tech.cae.jsdf.v1_7.FrictionBullet
-
Coefficient of rolling friction
- setRollingFriction(Double) - Method in class tech.cae.jsdf.v1_8.FrictionBullet
-
Coefficient of rolling friction
- setRoughness(String) - Method in class tech.cae.jsdf.v1_6.Metal
-
Material roughness in the range of [0,1], where 0 represents a smooth surface and 1 represents a rough surface.
- setRoughness(String) - Method in class tech.cae.jsdf.v1_7.Metal
-
Material roughness in the range of [0,1], where 0 represents a smooth surface and 1 represents a rough surface.
- setRoughness(String) - Method in class tech.cae.jsdf.v1_8.Metal
-
Material roughness in the range of [0,1], where 0 represents a smooth surface and 1 represents a rough surface.
- setRoughnessMap(String) - Method in class tech.cae.jsdf.v1_6.Metal
-
Filename of the roughness map.
- setRoughnessMap(String) - Method in class tech.cae.jsdf.v1_7.Metal
-
Filename of the roughness map.
- setRoughnessMap(String) - Method in class tech.cae.jsdf.v1_8.Metal
-
Filename of the roughness map.
- setRows(Long) - Method in class tech.cae.jsdf.v1_5.Distribution
-
Number of rows in the grid.
- setRows(Long) - Method in class tech.cae.jsdf.v1_6.Distribution
-
Number of rows in the grid.
- setRows(Long) - Method in class tech.cae.jsdf.v1_7.Distribution
-
Number of rows in the grid.
- setRows(Long) - Method in class tech.cae.jsdf.v1_8.Distribution
-
Number of rows in the grid.
- setS(Double) - Method in class tech.cae.jsdf.v1_6.Intrinsics
-
XY axis skew
- setS(Double) - Method in class tech.cae.jsdf.v1_7.Intrinsics
-
XY axis skew
- setS(Double) - Method in class tech.cae.jsdf.v1_8.Intrinsics
-
XY axis skew
- setSamples(Long) - Method in class tech.cae.jsdf.v1_5.ScanHorizontal
-
The number of simulated rays to generate per complete laser sweep cycle.
- setSamples(Long) - Method in class tech.cae.jsdf.v1_5.ScanVertical
-
The number of simulated rays to generate per complete laser sweep cycle.
- setSamples(Long) - Method in class tech.cae.jsdf.v1_6.ScanHorizontal
-
The number of simulated lidar rays to generate per complete laser sweep cycle.
- setSamples(Long) - Method in class tech.cae.jsdf.v1_6.ScanVertical
-
The number of simulated lidar rays to generate per complete laser sweep cycle.
- setSamples(Long) - Method in class tech.cae.jsdf.v1_7.ScanHorizontal
-
The number of simulated lidar rays to generate per complete laser sweep cycle.
- setSamples(Long) - Method in class tech.cae.jsdf.v1_7.ScanVertical
-
The number of simulated lidar rays to generate per complete laser sweep cycle.
- setSamples(Long) - Method in class tech.cae.jsdf.v1_8.ScanHorizontal
-
The number of simulated lidar rays to generate per complete laser sweep cycle.
- setSamples(Long) - Method in class tech.cae.jsdf.v1_8.ScanVertical
-
The number of simulated lidar rays to generate per complete laser sweep cycle.
- setSampling(Long) - Method in class tech.cae.jsdf.v1_6.Heightmap
-
Samples per heightmap datum.
- setSampling(Long) - Method in class tech.cae.jsdf.v1_7.Heightmap
-
Samples per heightmap datum.
- setSampling(Long) - Method in class tech.cae.jsdf.v1_8.Heightmap
-
Samples per heightmap datum.
- setSave(Save) - Method in class tech.cae.jsdf.v1_5.SensorCamera
-
Enable or disable saving of camera frames.
- setSave(Save) - Method in class tech.cae.jsdf.v1_6.SensorCamera
-
Enable or disable saving of camera frames.
- setSave(Save) - Method in class tech.cae.jsdf.v1_7.SensorCamera
-
Enable or disable saving of camera frames.
- setSave(Save) - Method in class tech.cae.jsdf.v1_8.SensorCamera
-
Enable or disable saving of camera frames.
- setScale(Double) - Method in class tech.cae.jsdf.v1_5.Animation
-
- setScale(Double) - Method in class tech.cae.jsdf.v1_5.GeometryImage
-
Scaling factor applied to the image
- setScale(Vector3D) - Method in class tech.cae.jsdf.v1_5.Mesh
-
Scaling factor applied to the mesh
- setScale(Double) - Method in class tech.cae.jsdf.v1_5.Skin
-
- setScale(Double) - Method in class tech.cae.jsdf.v1_6.Animation
-
Scale for the animation skeleton.
- setScale(Double) - Method in class tech.cae.jsdf.v1_6.GeometryImage
-
Scaling factor applied to the image
- setScale(Vector3D) - Method in class tech.cae.jsdf.v1_6.Mesh
-
Scaling factor applied to the mesh
- setScale(Double) - Method in class tech.cae.jsdf.v1_6.Skin
-
Scale the skin's size.
- setScale(Vector3D) - Method in class tech.cae.jsdf.v1_6.StateModel
-
Scale for the 3 dimensions of the model.
- setScale(Double) - Method in class tech.cae.jsdf.v1_7.Animation
-
Scale for the animation skeleton.
- setScale(Double) - Method in class tech.cae.jsdf.v1_7.GeometryImage
-
Scaling factor applied to the image
- setScale(Vector3D) - Method in class tech.cae.jsdf.v1_7.Mesh
-
Scaling factor applied to the mesh
- setScale(Double) - Method in class tech.cae.jsdf.v1_7.Skin
-
Scale the skin's size.
- setScale(Vector3D) - Method in class tech.cae.jsdf.v1_7.StateModel
-
Scale for the 3 dimensions of the model.
- setScale(Double) - Method in class tech.cae.jsdf.v1_8.Animation
-
Scale for the animation skeleton.
- setScale(Double) - Method in class tech.cae.jsdf.v1_8.GeometryImage
-
Scaling factor applied to the image
- setScale(Vector3D) - Method in class tech.cae.jsdf.v1_8.Mesh
-
Scaling factor applied to the mesh
- setScale(Double) - Method in class tech.cae.jsdf.v1_8.Skin
-
Scale the skin's size.
- setScale(Vector3D) - Method in class tech.cae.jsdf.v1_8.StateModel
-
Scale for the 3 dimensions of the model.
- setScaleToHfov(Boolean) - Method in class tech.cae.jsdf.v1_5.Lens
-
If true the image will be scaled to fit horizontal FOV, otherwise it will be shown according to projection type parameters
- setScaleToHfov(Boolean) - Method in class tech.cae.jsdf.v1_6.Lens
-
If true the image will be scaled to fit horizontal FOV, otherwise it will be shown according to projection type parameters
- setScaleToHfov(Boolean) - Method in class tech.cae.jsdf.v1_7.Lens
-
If true the image will be scaled to fit horizontal FOV, otherwise it will be shown according to projection type parameters
- setScaleToHfov(Boolean) - Method in class tech.cae.jsdf.v1_8.Lens
-
If true the image will be scaled to fit horizontal FOV, otherwise it will be shown according to projection type parameters
- setScan(Scan) - Method in class tech.cae.jsdf.v1_5.Ray
-
- setScan(Scan) - Method in class tech.cae.jsdf.v1_6.Lidar
-
- setScan(Scan) - Method in class tech.cae.jsdf.v1_6.Ray
-
- setScan(Scan) - Method in class tech.cae.jsdf.v1_7.Lidar
-
- setScan(Scan) - Method in class tech.cae.jsdf.v1_7.Ray
-
- setScan(Scan) - Method in class tech.cae.jsdf.v1_8.Lidar
-
- setScan(Scan) - Method in class tech.cae.jsdf.v1_8.Ray
-
- setScene(Scene) - Method in class tech.cae.jsdf.v1_5.World
-
Specifies the look of the environment.
- setScene(Scene) - Method in class tech.cae.jsdf.v1_6.World
-
Specifies the look of the environment.
- setScene(Scene) - Method in class tech.cae.jsdf.v1_7.World
-
Specifies the look of the environment.
- setScene(Scene) - Method in class tech.cae.jsdf.v1_8.World
-
Specifies the look of the environment.
- setScript(ActorScript) - Method in class tech.cae.jsdf.v1_5.Actor
-
- setScript(MaterialScript) - Method in class tech.cae.jsdf.v1_5.Material
-
Name of material from an installed script file.
- setScript(ActorScript) - Method in class tech.cae.jsdf.v1_6.Actor
-
Adds scripted trajectories to the actor.
- setScript(MaterialScript) - Method in class tech.cae.jsdf.v1_6.Material
-
Name of material from an installed script file.
- setScript(ActorScript) - Method in class tech.cae.jsdf.v1_7.Actor
-
Adds scripted trajectories to the actor.
- setScript(MaterialScript) - Method in class tech.cae.jsdf.v1_7.Material
-
Name of material from an installed script file.
- setScript(ActorScript) - Method in class tech.cae.jsdf.v1_8.Actor
-
Adds scripted trajectories to the actor.
- setScript(MaterialScript) - Method in class tech.cae.jsdf.v1_8.Material
-
Name of material from an installed script file.
- setSelfCollide(Boolean) - Method in class tech.cae.jsdf.v1_5.ActorLink
-
If true, the link can collide with other links in the model.
- setSelfCollide(Boolean) - Method in class tech.cae.jsdf.v1_5.InsertionsModel
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- setSelfCollide(Boolean) - Method in class tech.cae.jsdf.v1_5.ModelLink
-
If true, the link can collide with other links in the model.
- setSelfCollide(Boolean) - Method in class tech.cae.jsdf.v1_5.PopulationModel
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- setSelfCollide(Boolean) - Method in class tech.cae.jsdf.v1_5.SdfModel
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- setSelfCollide(Boolean) - Method in class tech.cae.jsdf.v1_5.WorldModel
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- setSelfCollide(Boolean) - Method in class tech.cae.jsdf.v1_6.ActorLink
-
If true, the link can collide with other links in the model.
- setSelfCollide(Boolean) - Method in class tech.cae.jsdf.v1_6.InsertionsModel
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- setSelfCollide(Boolean) - Method in class tech.cae.jsdf.v1_6.ModelLink
-
If true, the link can collide with other links in the model.
- setSelfCollide(Boolean) - Method in class tech.cae.jsdf.v1_6.PopulationModel
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- setSelfCollide(Boolean) - Method in class tech.cae.jsdf.v1_6.SdfModel
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- setSelfCollide(Boolean) - Method in class tech.cae.jsdf.v1_6.WorldModel
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- setSelfCollide(Boolean) - Method in class tech.cae.jsdf.v1_7.ActorLink
-
If true, the link can collide with other links in the model.
- setSelfCollide(Boolean) - Method in class tech.cae.jsdf.v1_7.InsertionsModel
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- setSelfCollide(Boolean) - Method in class tech.cae.jsdf.v1_7.ModelLink
-
If true, the link can collide with other links in the model.
- setSelfCollide(Boolean) - Method in class tech.cae.jsdf.v1_7.PopulationModel
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- setSelfCollide(Boolean) - Method in class tech.cae.jsdf.v1_7.SdfModel
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- setSelfCollide(Boolean) - Method in class tech.cae.jsdf.v1_7.WorldModel
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- setSelfCollide(Boolean) - Method in class tech.cae.jsdf.v1_8.ActorLink
-
If true, the link can collide with other links in the model.
- setSelfCollide(Boolean) - Method in class tech.cae.jsdf.v1_8.InsertionsModel
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- setSelfCollide(Boolean) - Method in class tech.cae.jsdf.v1_8.ModelLink
-
If true, the link can collide with other links in the model.
- setSelfCollide(Boolean) - Method in class tech.cae.jsdf.v1_8.PopulationModel
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- setSelfCollide(Boolean) - Method in class tech.cae.jsdf.v1_8.SdfModel
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- setSelfCollide(Boolean) - Method in class tech.cae.jsdf.v1_8.WorldModel
-
If set to true, all links in the model will collide with each other (except those connected by a joint).
- setSensitivity(Double) - Method in class tech.cae.jsdf.v1_5.Transceiver
-
Mininum received signal power in dBm
- setSensitivity(Double) - Method in class tech.cae.jsdf.v1_6.Transceiver
-
Mininum received signal power in dBm
- setSensitivity(Double) - Method in class tech.cae.jsdf.v1_7.Transceiver
-
Mininum received signal power in dBm
- setSensitivity(Double) - Method in class tech.cae.jsdf.v1_8.Transceiver
-
Mininum received signal power in dBm
- setSensor(List<Sensor>) - Method in class tech.cae.jsdf.v1_5.ActorJoint
-
The sensor tag describes the type and properties of a sensor.
- setSensor(List<Sensor>) - Method in class tech.cae.jsdf.v1_5.ActorLink
-
The sensor tag describes the type and properties of a sensor.
- setSensor(List<Sensor>) - Method in class tech.cae.jsdf.v1_5.ModelJoint
-
The sensor tag describes the type and properties of a sensor.
- setSensor(List<Sensor>) - Method in class tech.cae.jsdf.v1_5.ModelLink
-
The sensor tag describes the type and properties of a sensor.
- setSensor(List<Sensor>) - Method in class tech.cae.jsdf.v1_5.WorldJoint
-
The sensor tag describes the type and properties of a sensor.
- setSensor(List<Sensor>) - Method in class tech.cae.jsdf.v1_6.ActorJoint
-
The sensor tag describes the type and properties of a sensor.
- setSensor(List<Sensor>) - Method in class tech.cae.jsdf.v1_6.ActorLink
-
The sensor tag describes the type and properties of a sensor.
- setSensor(List<Sensor>) - Method in class tech.cae.jsdf.v1_6.ModelJoint
-
The sensor tag describes the type and properties of a sensor.
- setSensor(List<Sensor>) - Method in class tech.cae.jsdf.v1_6.ModelLink
-
The sensor tag describes the type and properties of a sensor.
- setSensor(List<Sensor>) - Method in class tech.cae.jsdf.v1_6.WorldJoint
-
The sensor tag describes the type and properties of a sensor.
- setSensor(List<Sensor>) - Method in class tech.cae.jsdf.v1_7.ActorJoint
-
The sensor tag describes the type and properties of a sensor.
- setSensor(List<Sensor>) - Method in class tech.cae.jsdf.v1_7.ActorLink
-
The sensor tag describes the type and properties of a sensor.
- setSensor(List<Sensor>) - Method in class tech.cae.jsdf.v1_7.ModelJoint
-
The sensor tag describes the type and properties of a sensor.
- setSensor(List<Sensor>) - Method in class tech.cae.jsdf.v1_7.ModelLink
-
The sensor tag describes the type and properties of a sensor.
- setSensor(List<Sensor>) - Method in class tech.cae.jsdf.v1_8.ActorJoint
-
The sensor tag describes the type and properties of a sensor.
- setSensor(List<Sensor>) - Method in class tech.cae.jsdf.v1_8.ActorLink
-
The sensor tag describes the type and properties of a sensor.
- setSensor(List<Sensor>) - Method in class tech.cae.jsdf.v1_8.ModelJoint
-
The sensor tag describes the type and properties of a sensor.
- setSensor(List<Sensor>) - Method in class tech.cae.jsdf.v1_8.ModelLink
-
The sensor tag describes the type and properties of a sensor.
- setShader(Shader) - Method in class tech.cae.jsdf.v1_5.Material
-
- setShader(Shader) - Method in class tech.cae.jsdf.v1_6.Material
-
- setShader(Shader) - Method in class tech.cae.jsdf.v1_7.Material
-
- setShader(Shader) - Method in class tech.cae.jsdf.v1_8.Material
-
- setShadows(Boolean) - Method in class tech.cae.jsdf.v1_5.Scene
-
Enable/disable shadows
- setShadows(Boolean) - Method in class tech.cae.jsdf.v1_6.Scene
-
Enable/disable shadows
- setShadows(Boolean) - Method in class tech.cae.jsdf.v1_7.Scene
-
Enable/disable shadows
- setShadows(Boolean) - Method in class tech.cae.jsdf.v1_8.Scene
-
Enable/disable shadows
- setSimbody(PhysicsSimbody) - Method in class tech.cae.jsdf.v1_5.JointPhysics
-
Simbody specific parameters
- setSimbody(PhysicsSimbody) - Method in class tech.cae.jsdf.v1_5.WorldPhysics
-
Simbody specific physics properties
- setSimbody(PhysicsSimbody) - Method in class tech.cae.jsdf.v1_6.JointPhysics
-
Simbody specific parameters
- setSimbody(PhysicsSimbody) - Method in class tech.cae.jsdf.v1_6.WorldPhysics
-
Simbody specific physics properties
- setSimbody(PhysicsSimbody) - Method in class tech.cae.jsdf.v1_7.JointPhysics
-
Simbody specific parameters
- setSimbody(PhysicsSimbody) - Method in class tech.cae.jsdf.v1_7.WorldPhysics
-
Simbody specific physics properties
- setSimbody(PhysicsSimbody) - Method in class tech.cae.jsdf.v1_8.JointPhysics
-
Simbody specific parameters
- setSimbody(PhysicsSimbody) - Method in class tech.cae.jsdf.v1_8.WorldPhysics
-
Simbody specific physics properties
- setSimTime(Time) - Method in class tech.cae.jsdf.v1_5.State
-
Simulation time stamp of the state [seconds nanoseconds]
- setSimTime(Time) - Method in class tech.cae.jsdf.v1_6.State
-
Simulation time stamp of the state [seconds nanoseconds]
- setSimTime(Time) - Method in class tech.cae.jsdf.v1_7.State
-
Simulation time stamp of the state [seconds nanoseconds]
- setSimTime(Time) - Method in class tech.cae.jsdf.v1_8.State
-
Simulation time stamp of the state [seconds nanoseconds]
- setSize(Vector3D) - Method in class tech.cae.jsdf.v1_5.Box
-
The three side lengths of the box.
- setSize(Vector3D) - Method in class tech.cae.jsdf.v1_5.Heightmap
-
The size of the heightmap in world units.\n When loading an image: \"size\" is used if present, otherwise defaults to 1x1x1.\n When loading a DEM: \"size\" is used if present, otherwise defaults to true size of DEM.\n
- setSize(Vector2D) - Method in class tech.cae.jsdf.v1_5.Plane
-
Length of each side of the plane
- setSize(Double) - Method in class tech.cae.jsdf.v1_5.Texture
-
Size of the applied texture in meters.
- setSize(Vector3D) - Method in class tech.cae.jsdf.v1_6.Box
-
The three side lengths of the box.
- setSize(Vector3D) - Method in class tech.cae.jsdf.v1_6.Heightmap
-
The size of the heightmap in world units.\n When loading an image: \"size\" is used if present, otherwise defaults to 1x1x1.\n When loading a DEM: \"size\" is used if present, otherwise defaults to true size of DEM.\n
- setSize(Vector2D) - Method in class tech.cae.jsdf.v1_6.Plane
-
Length of each side of the plane.
- setSize(Double) - Method in class tech.cae.jsdf.v1_6.Texture
-
Size of the applied texture in meters.
- setSize(Vector3D) - Method in class tech.cae.jsdf.v1_7.Box
-
The three side lengths of the box.
- setSize(Vector3D) - Method in class tech.cae.jsdf.v1_7.Heightmap
-
The size of the heightmap in world units.\n When loading an image: \"size\" is used if present, otherwise defaults to 1x1x1.\n When loading a DEM: \"size\" is used if present, otherwise defaults to true size of DEM.\n
- setSize(Vector2D) - Method in class tech.cae.jsdf.v1_7.Plane
-
Length of each side of the plane.
- setSize(Double) - Method in class tech.cae.jsdf.v1_7.Texture
-
Size of the applied texture in meters.
- setSize(Vector3D) - Method in class tech.cae.jsdf.v1_8.Box
-
The three side lengths of the box.
- setSize(Vector3D) - Method in class tech.cae.jsdf.v1_8.Heightmap
-
The size of the heightmap in world units.\n When loading an image: \"size\" is used if present, otherwise defaults to 1x1x1.\n When loading a DEM: \"size\" is used if present, otherwise defaults to true size of DEM.\n
- setSize(Vector2D) - Method in class tech.cae.jsdf.v1_8.Plane
-
Length of each side of the plane.
- setSize(Double) - Method in class tech.cae.jsdf.v1_8.Texture
-
Size of the applied texture in meters.
- setSkin(Skin) - Method in class tech.cae.jsdf.v1_5.Actor
-
- setSkin(Skin) - Method in class tech.cae.jsdf.v1_6.Actor
-
Skin file which defines a visual and the underlying skeleton which moves it.
- setSkin(Skin) - Method in class tech.cae.jsdf.v1_7.Actor
-
Skin file which defines a visual and the underlying skeleton which moves it.
- setSkin(Skin) - Method in class tech.cae.jsdf.v1_8.Actor
-
Skin file which defines a visual and the underlying skeleton which moves it.
- setSky(Sky) - Method in class tech.cae.jsdf.v1_5.Scene
-
Properties for the sky
- setSky(Sky) - Method in class tech.cae.jsdf.v1_6.Scene
-
Properties for the sky
- setSky(Sky) - Method in class tech.cae.jsdf.v1_7.Scene
-
Properties for the sky
- setSky(Sky) - Method in class tech.cae.jsdf.v1_8.Scene
-
Properties for the sky
- setSlip(Double) - Method in class tech.cae.jsdf.v1_5.TorsionalOde
-
Force dependent slip for torsional friction, between the range of [0..1].
- setSlip(Double) - Method in class tech.cae.jsdf.v1_6.TorsionalOde
-
\n Force dependent slip for torsional friction,\n equivalent to inverse of viscous damping coefficient\n with units of rad/s/(Nm).\n A slip value of 0 is infinitely viscous.\n
- setSlip(Double) - Method in class tech.cae.jsdf.v1_7.TorsionalOde
-
\n Force dependent slip for torsional friction,\n equivalent to inverse of viscous damping coefficient\n with units of rad/s/(Nm).\n A slip value of 0 is infinitely viscous.\n
- setSlip(Double) - Method in class tech.cae.jsdf.v1_8.TorsionalOde
-
\n Force dependent slip for torsional friction,\n equivalent to inverse of viscous damping coefficient\n with units of rad/s/(Nm).\n A slip value of 0 is infinitely viscous.\n
- setSlip1(Double) - Method in class tech.cae.jsdf.v1_5.FrictionOde
-
Force dependent slip direction 1 in collision local frame, between the range of [0..1].
- setSlip1(Double) - Method in class tech.cae.jsdf.v1_6.FrictionOde
-
\n Force dependent slip in first friction pyramid direction,\n equivalent to inverse of viscous damping coefficient\n with units of m/s/N.\n A slip value of 0 is infinitely viscous.\n
- setSlip1(Double) - Method in class tech.cae.jsdf.v1_7.FrictionOde
-
\n Force dependent slip in first friction pyramid direction,\n equivalent to inverse of viscous damping coefficient\n with units of m/s/N.\n A slip value of 0 is infinitely viscous.\n
- setSlip1(Double) - Method in class tech.cae.jsdf.v1_8.FrictionOde
-
\n Force dependent slip in first friction pyramid direction,\n equivalent to inverse of viscous damping coefficient\n with units of m/s/N.\n A slip value of 0 is infinitely viscous.\n
- setSlip2(Double) - Method in class tech.cae.jsdf.v1_5.FrictionOde
-
Force dependent slip direction 2 in collision local frame, between the range of [0..1].
- setSlip2(Double) - Method in class tech.cae.jsdf.v1_6.FrictionOde
-
\n Force dependent slip in second friction pyramid direction,\n equivalent to inverse of viscous damping coefficient\n with units of m/s/N.\n A slip value of 0 is infinitely viscous.\n
- setSlip2(Double) - Method in class tech.cae.jsdf.v1_7.FrictionOde
-
\n Force dependent slip in second friction pyramid direction,\n equivalent to inverse of viscous damping coefficient\n with units of m/s/N.\n A slip value of 0 is infinitely viscous.\n
- setSlip2(Double) - Method in class tech.cae.jsdf.v1_8.FrictionOde
-
\n Force dependent slip in second friction pyramid direction,\n equivalent to inverse of viscous damping coefficient\n with units of m/s/N.\n A slip value of 0 is infinitely viscous.\n
- setSoftCfm(Double) - Method in class tech.cae.jsdf.v1_5.ContactBullet
-
Soft constraint force mixing.
- setSoftCfm(Double) - Method in class tech.cae.jsdf.v1_5.ContactOde
-
Soft constraint force mixing.
- setSoftCfm(Double) - Method in class tech.cae.jsdf.v1_6.ContactBullet
-
Soft constraint force mixing.
- setSoftCfm(Double) - Method in class tech.cae.jsdf.v1_6.ContactOde
-
Soft constraint force mixing.
- setSoftCfm(Double) - Method in class tech.cae.jsdf.v1_7.ContactBullet
-
Soft constraint force mixing.
- setSoftCfm(Double) - Method in class tech.cae.jsdf.v1_7.ContactOde
-
Soft constraint force mixing.
- setSoftCfm(Double) - Method in class tech.cae.jsdf.v1_8.ContactBullet
-
Soft constraint force mixing.
- setSoftCfm(Double) - Method in class tech.cae.jsdf.v1_8.ContactOde
-
Soft constraint force mixing.
- setSoftContact(SoftContact) - Method in class tech.cae.jsdf.v1_5.Surface
-
- setSoftContact(SoftContact) - Method in class tech.cae.jsdf.v1_6.Surface
-
- setSoftContact(SoftContact) - Method in class tech.cae.jsdf.v1_7.Surface
-
- setSoftContact(SoftContact) - Method in class tech.cae.jsdf.v1_8.Surface
-
- setSoftErp(Double) - Method in class tech.cae.jsdf.v1_5.ContactBullet
-
Soft error reduction parameter
- setSoftErp(Double) - Method in class tech.cae.jsdf.v1_5.ContactOde
-
Soft error reduction parameter
- setSoftErp(Double) - Method in class tech.cae.jsdf.v1_6.ContactBullet
-
Soft error reduction parameter
- setSoftErp(Double) - Method in class tech.cae.jsdf.v1_6.ContactOde
-
Soft error reduction parameter
- setSoftErp(Double) - Method in class tech.cae.jsdf.v1_7.ContactBullet
-
Soft error reduction parameter
- setSoftErp(Double) - Method in class tech.cae.jsdf.v1_7.ContactOde
-
Soft error reduction parameter
- setSoftErp(Double) - Method in class tech.cae.jsdf.v1_8.ContactBullet
-
Soft error reduction parameter
- setSoftErp(Double) - Method in class tech.cae.jsdf.v1_8.ContactOde
-
Soft error reduction parameter
- setSolver(BulletSolver) - Method in class tech.cae.jsdf.v1_5.PhysicsBullet
-
- setSolver(OdeSolver) - Method in class tech.cae.jsdf.v1_5.PhysicsOde
-
- setSolver(BulletSolver) - Method in class tech.cae.jsdf.v1_6.PhysicsBullet
-
- setSolver(DartSolver) - Method in class tech.cae.jsdf.v1_6.PhysicsDart
-
- setSolver(OdeSolver) - Method in class tech.cae.jsdf.v1_6.PhysicsOde
-
- setSolver(BulletSolver) - Method in class tech.cae.jsdf.v1_7.PhysicsBullet
-
- setSolver(DartSolver) - Method in class tech.cae.jsdf.v1_7.PhysicsDart
-
- setSolver(OdeSolver) - Method in class tech.cae.jsdf.v1_7.PhysicsOde
-
- setSolver(BulletSolver) - Method in class tech.cae.jsdf.v1_8.PhysicsBullet
-
- setSolver(DartSolver) - Method in class tech.cae.jsdf.v1_8.PhysicsDart
-
- setSolver(OdeSolver) - Method in class tech.cae.jsdf.v1_8.PhysicsOde
-
- setSolverType(String) - Method in class tech.cae.jsdf.v1_6.DartSolver
-
One of the following types: pgs, dantzig.
- setSolverType(String) - Method in class tech.cae.jsdf.v1_7.DartSolver
-
One of the following types: pgs, dantzig.
- setSolverType(String) - Method in class tech.cae.jsdf.v1_8.DartSolver
-
One of the following types: pgs, dantzig.
- setSonar(Sonar) - Method in class tech.cae.jsdf.v1_5.Sensor
-
These elements are specific to the sonar sensor.
- setSonar(Sonar) - Method in class tech.cae.jsdf.v1_6.Sensor
-
These elements are specific to the sonar sensor.
- setSonar(Sonar) - Method in class tech.cae.jsdf.v1_7.Sensor
-
These elements are specific to the sonar sensor.
- setSonar(Sonar) - Method in class tech.cae.jsdf.v1_8.Sensor
-
These elements are specific to the sonar sensor.
- setSor(Double) - Method in class tech.cae.jsdf.v1_5.BulletSolver
-
Set the successive over-relaxation parameter.
- setSor(Double) - Method in class tech.cae.jsdf.v1_5.OdeSolver
-
Set the successive over-relaxation parameter.
- setSor(Double) - Method in class tech.cae.jsdf.v1_6.BulletSolver
-
Set the successive over-relaxation parameter.
- setSor(Double) - Method in class tech.cae.jsdf.v1_6.OdeSolver
-
Set the successive over-relaxation parameter.
- setSor(Double) - Method in class tech.cae.jsdf.v1_7.BulletSolver
-
Set the successive over-relaxation parameter.
- setSor(Double) - Method in class tech.cae.jsdf.v1_7.OdeSolver
-
Set the successive over-relaxation parameter.
- setSor(Double) - Method in class tech.cae.jsdf.v1_8.BulletSolver
-
Set the successive over-relaxation parameter.
- setSor(Double) - Method in class tech.cae.jsdf.v1_8.OdeSolver
-
Set the successive over-relaxation parameter.
- setSpecular(Color) - Method in class tech.cae.jsdf.v1_5.Material
-
The specular color of a material specified by set of four numbers representing red/green/blue/alpha, each in the range of [0,1].
- setSpecular(Color) - Method in class tech.cae.jsdf.v1_5.SdfLight
-
Specular light color
- setSpecular(Color) - Method in class tech.cae.jsdf.v1_5.WorldLight
-
Specular light color
- setSpecular(Color) - Method in class tech.cae.jsdf.v1_6.InsertionsLight
-
Specular light color
- setSpecular(Color) - Method in class tech.cae.jsdf.v1_6.LinkLight
-
Specular light color
- setSpecular(Color) - Method in class tech.cae.jsdf.v1_6.Material
-
The specular color of a material specified by set of four numbers representing red/green/blue/alpha, each in the range of [0,1].
- setSpecular(Specular) - Method in class tech.cae.jsdf.v1_6.Pbr
-
PBR using the Specular/Glossiness workflow.
- setSpecular(Color) - Method in class tech.cae.jsdf.v1_6.SdfLight
-
Specular light color
- setSpecular(Color) - Method in class tech.cae.jsdf.v1_6.WorldLight
-
Specular light color
- setSpecular(Color) - Method in class tech.cae.jsdf.v1_7.InsertionsLight
-
Specular light color
- setSpecular(Color) - Method in class tech.cae.jsdf.v1_7.LinkLight
-
Specular light color
- setSpecular(Color) - Method in class tech.cae.jsdf.v1_7.Material
-
The specular color of a material specified by set of four numbers representing red/green/blue/alpha, each in the range of [0,1].
- setSpecular(Specular) - Method in class tech.cae.jsdf.v1_7.Pbr
-
PBR using the Specular/Glossiness workflow.
- setSpecular(Color) - Method in class tech.cae.jsdf.v1_7.SdfLight
-
Specular light color
- setSpecular(Color) - Method in class tech.cae.jsdf.v1_7.WorldLight
-
Specular light color
- setSpecular(Color) - Method in class tech.cae.jsdf.v1_8.InsertionsLight
-
Specular light color
- setSpecular(Color) - Method in class tech.cae.jsdf.v1_8.LinkLight
-
Specular light color
- setSpecular(Color) - Method in class tech.cae.jsdf.v1_8.Material
-
The specular color of a material specified by set of four numbers representing red/green/blue/alpha, each in the range of [0,1].
- setSpecular(Specular) - Method in class tech.cae.jsdf.v1_8.Pbr
-
PBR using the Specular/Glossiness workflow.
- setSpecular(Color) - Method in class tech.cae.jsdf.v1_8.SdfLight
-
Specular light color
- setSpecular(Color) - Method in class tech.cae.jsdf.v1_8.WorldLight
-
Specular light color
- setSpecularMap(String) - Method in class tech.cae.jsdf.v1_6.Specular
-
Filename of the specular map.
- setSpecularMap(String) - Method in class tech.cae.jsdf.v1_7.Specular
-
Filename of the specular map.
- setSpecularMap(String) - Method in class tech.cae.jsdf.v1_8.Specular
-
Filename of the specular map.
- setSpeed(Double) - Method in class tech.cae.jsdf.v1_5.Clouds
-
Speed of the clouds
- setSpeed(Double) - Method in class tech.cae.jsdf.v1_6.Clouds
-
Speed of the clouds
- setSpeed(Double) - Method in class tech.cae.jsdf.v1_7.Clouds
-
Speed of the clouds
- setSpeed(Double) - Method in class tech.cae.jsdf.v1_8.Clouds
-
Speed of the clouds
- setSphere(Sphere) - Method in class tech.cae.jsdf.v1_5.Geometry
-
Sphere shape
- setSphere(Sphere) - Method in class tech.cae.jsdf.v1_6.Geometry
-
Sphere shape
- setSphere(Sphere) - Method in class tech.cae.jsdf.v1_7.Geometry
-
Sphere shape
- setSphere(Sphere) - Method in class tech.cae.jsdf.v1_8.Geometry
-
Sphere shape
- setSphericalCoordinates(SphericalCoordinates) - Method in class tech.cae.jsdf.v1_5.World
-
- setSphericalCoordinates(SphericalCoordinates) - Method in class tech.cae.jsdf.v1_6.World
-
- setSphericalCoordinates(SphericalCoordinates) - Method in class tech.cae.jsdf.v1_7.World
-
- setSphericalCoordinates(SphericalCoordinates) - Method in class tech.cae.jsdf.v1_8.World
-
- setSplitImpulse(Boolean) - Method in class tech.cae.jsdf.v1_5.BulletConstraints
-
Similar to ODE's max_vel implementation.
- setSplitImpulse(Boolean) - Method in class tech.cae.jsdf.v1_5.ContactBullet
-
Similar to ODE's max_vel implementation.
- setSplitImpulse(Boolean) - Method in class tech.cae.jsdf.v1_6.BulletConstraints
-
Similar to ODE's max_vel implementation.
- setSplitImpulse(Boolean) - Method in class tech.cae.jsdf.v1_6.ContactBullet
-
Similar to ODE's max_vel implementation.
- setSplitImpulse(Boolean) - Method in class tech.cae.jsdf.v1_7.BulletConstraints
-
Similar to ODE's max_vel implementation.
- setSplitImpulse(Boolean) - Method in class tech.cae.jsdf.v1_7.ContactBullet
-
Similar to ODE's max_vel implementation.
- setSplitImpulse(Boolean) - Method in class tech.cae.jsdf.v1_8.BulletConstraints
-
Similar to ODE's max_vel implementation.
- setSplitImpulse(Boolean) - Method in class tech.cae.jsdf.v1_8.ContactBullet
-
Similar to ODE's max_vel implementation.
- setSplitImpulsePenetrationThreshold(Double) - Method in class tech.cae.jsdf.v1_5.BulletConstraints
-
Similar to ODE's max_vel implementation.
- setSplitImpulsePenetrationThreshold(Double) - Method in class tech.cae.jsdf.v1_5.ContactBullet
-
Similar to ODE's max_vel implementation.
- setSplitImpulsePenetrationThreshold(Double) - Method in class tech.cae.jsdf.v1_6.BulletConstraints
-
Similar to ODE's max_vel implementation.
- setSplitImpulsePenetrationThreshold(Double) - Method in class tech.cae.jsdf.v1_6.ContactBullet
-
Similar to ODE's max_vel implementation.
- setSplitImpulsePenetrationThreshold(Double) - Method in class tech.cae.jsdf.v1_7.BulletConstraints
-
Similar to ODE's max_vel implementation.
- setSplitImpulsePenetrationThreshold(Double) - Method in class tech.cae.jsdf.v1_7.ContactBullet
-
Similar to ODE's max_vel implementation.
- setSplitImpulsePenetrationThreshold(Double) - Method in class tech.cae.jsdf.v1_8.BulletConstraints
-
Similar to ODE's max_vel implementation.
- setSplitImpulsePenetrationThreshold(Double) - Method in class tech.cae.jsdf.v1_8.ContactBullet
-
Similar to ODE's max_vel implementation.
- setSpot(Spot) - Method in class tech.cae.jsdf.v1_5.SdfLight
-
Spot light parameters
- setSpot(Spot) - Method in class tech.cae.jsdf.v1_5.WorldLight
-
Spot light parameters
- setSpot(Spot) - Method in class tech.cae.jsdf.v1_6.InsertionsLight
-
Spot light parameters
- setSpot(Spot) - Method in class tech.cae.jsdf.v1_6.LinkLight
-
Spot light parameters
- setSpot(Spot) - Method in class tech.cae.jsdf.v1_6.SdfLight
-
Spot light parameters
- setSpot(Spot) - Method in class tech.cae.jsdf.v1_6.WorldLight
-
Spot light parameters
- setSpot(Spot) - Method in class tech.cae.jsdf.v1_7.InsertionsLight
-
Spot light parameters
- setSpot(Spot) - Method in class tech.cae.jsdf.v1_7.LinkLight
-
Spot light parameters
- setSpot(Spot) - Method in class tech.cae.jsdf.v1_7.SdfLight
-
Spot light parameters
- setSpot(Spot) - Method in class tech.cae.jsdf.v1_7.WorldLight
-
Spot light parameters
- setSpot(Spot) - Method in class tech.cae.jsdf.v1_8.InsertionsLight
-
Spot light parameters
- setSpot(Spot) - Method in class tech.cae.jsdf.v1_8.LinkLight
-
Spot light parameters
- setSpot(Spot) - Method in class tech.cae.jsdf.v1_8.SdfLight
-
Spot light parameters
- setSpot(Spot) - Method in class tech.cae.jsdf.v1_8.WorldLight
-
Spot light parameters
- setSpringReference(Double) - Method in class tech.cae.jsdf.v1_5.Dynamics
-
The spring reference position for this joint axis.
- setSpringReference(Double) - Method in class tech.cae.jsdf.v1_6.Dynamics
-
The spring reference position for this joint axis.
- setSpringReference(Double) - Method in class tech.cae.jsdf.v1_7.Dynamics
-
The spring reference position for this joint axis.
- setSpringReference(Double) - Method in class tech.cae.jsdf.v1_8.Dynamics
-
The spring reference position for this joint axis.
- setSpringStiffness(Double) - Method in class tech.cae.jsdf.v1_5.Dynamics
-
The spring stiffness for this joint axis.
- setSpringStiffness(Double) - Method in class tech.cae.jsdf.v1_6.Dynamics
-
The spring stiffness for this joint axis.
- setSpringStiffness(Double) - Method in class tech.cae.jsdf.v1_7.Dynamics
-
The spring stiffness for this joint axis.
- setSpringStiffness(Double) - Method in class tech.cae.jsdf.v1_8.Dynamics
-
The spring stiffness for this joint axis.
- setStart(Double) - Method in class tech.cae.jsdf.v1_5.Fog
-
Distance to start of fog
- setStart(Double) - Method in class tech.cae.jsdf.v1_6.Fog
-
Distance to start of fog
- setStart(Double) - Method in class tech.cae.jsdf.v1_7.Fog
-
Distance to start of fog
- setStart(Double) - Method in class tech.cae.jsdf.v1_8.Fog
-
Distance to start of fog
- setState(List<State>) - Method in class tech.cae.jsdf.v1_5.World
-
- setState(List<State>) - Method in class tech.cae.jsdf.v1_6.World
-
- setState(List<State>) - Method in class tech.cae.jsdf.v1_7.World
-
- setState(List<State>) - Method in class tech.cae.jsdf.v1_8.World
-
- setStaticFriction(Double) - Method in class tech.cae.jsdf.v1_5.SimbodyContact
-
static friction (mu_s) as described by this plot: http://gazebosim.org/wiki/File:Stribeck_friction.png
- setStaticFriction(Double) - Method in class tech.cae.jsdf.v1_6.SimbodyContact
-
static friction (mu_s) as described by this plot: http://gazebosim.org/wiki/File:Stribeck_friction.png
- setStaticFriction(Double) - Method in class tech.cae.jsdf.v1_7.SimbodyContact
-
static friction (mu_s) as described by this plot: http://gazebosim.org/wiki/File:Stribeck_friction.png
- setStaticFriction(Double) - Method in class tech.cae.jsdf.v1_8.SimbodyContact
-
static friction (mu_s) as described by this plot: http://gazebosim.org/wiki/File:Stribeck_friction.png
- setStddev(Double) - Method in class tech.cae.jsdf.v1_5.Accel
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- setStddev(Double) - Method in class tech.cae.jsdf.v1_5.CameraNoise
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- setStddev(Double) - Method in class tech.cae.jsdf.v1_5.HorizontalNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- setStddev(Double) - Method in class tech.cae.jsdf.v1_5.Rate
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- setStddev(Double) - Method in class tech.cae.jsdf.v1_5.RayNoise
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- setStddev(Double) - Method in class tech.cae.jsdf.v1_5.VerticalNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- setStddev(Double) - Method in class tech.cae.jsdf.v1_5.VerticalPositionNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- setStddev(Double) - Method in class tech.cae.jsdf.v1_5.VerticalVelocityNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- setStddev(Double) - Method in class tech.cae.jsdf.v1_5.XYZNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- setStddev(Double) - Method in class tech.cae.jsdf.v1_6.CameraNoise
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- setStddev(Double) - Method in class tech.cae.jsdf.v1_6.HorizontalNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- setStddev(Double) - Method in class tech.cae.jsdf.v1_6.LidarNoise
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- setStddev(Double) - Method in class tech.cae.jsdf.v1_6.PressureNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- setStddev(Double) - Method in class tech.cae.jsdf.v1_6.RayNoise
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- setStddev(Double) - Method in class tech.cae.jsdf.v1_6.VerticalNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- setStddev(Double) - Method in class tech.cae.jsdf.v1_6.VerticalPositionNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- setStddev(Double) - Method in class tech.cae.jsdf.v1_6.VerticalVelocityNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- setStddev(Double) - Method in class tech.cae.jsdf.v1_6.XYZNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- setStddev(Double) - Method in class tech.cae.jsdf.v1_7.CameraNoise
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- setStddev(Double) - Method in class tech.cae.jsdf.v1_7.HorizontalNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- setStddev(Double) - Method in class tech.cae.jsdf.v1_7.LidarNoise
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- setStddev(Double) - Method in class tech.cae.jsdf.v1_7.PressureNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- setStddev(Double) - Method in class tech.cae.jsdf.v1_7.RayNoise
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- setStddev(Double) - Method in class tech.cae.jsdf.v1_7.VerticalNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- setStddev(Double) - Method in class tech.cae.jsdf.v1_7.VerticalPositionNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- setStddev(Double) - Method in class tech.cae.jsdf.v1_7.VerticalVelocityNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- setStddev(Double) - Method in class tech.cae.jsdf.v1_7.XYZNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- setStddev(Double) - Method in class tech.cae.jsdf.v1_8.CameraNoise
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- setStddev(Double) - Method in class tech.cae.jsdf.v1_8.HorizontalNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- setStddev(Double) - Method in class tech.cae.jsdf.v1_8.LidarNoise
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- setStddev(Double) - Method in class tech.cae.jsdf.v1_8.PressureNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- setStddev(Double) - Method in class tech.cae.jsdf.v1_8.RayNoise
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- setStddev(Double) - Method in class tech.cae.jsdf.v1_8.VerticalNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- setStddev(Double) - Method in class tech.cae.jsdf.v1_8.VerticalPositionNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- setStddev(Double) - Method in class tech.cae.jsdf.v1_8.VerticalVelocityNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- setStddev(Double) - Method in class tech.cae.jsdf.v1_8.XYZNoise
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- setStep(Vector3D) - Method in class tech.cae.jsdf.v1_5.Distribution
-
Distance between elements of the grid.
- setStep(Vector3D) - Method in class tech.cae.jsdf.v1_6.Distribution
-
Distance between elements of the grid.
- setStep(Vector3D) - Method in class tech.cae.jsdf.v1_7.Distribution
-
Distance between elements of the grid.
- setStep(Vector3D) - Method in class tech.cae.jsdf.v1_8.Distribution
-
Distance between elements of the grid.
- setStiffness(Double) - Method in class tech.cae.jsdf.v1_5.Axis2Limit
-
Joint stop stiffness.
- setStiffness(Double) - Method in class tech.cae.jsdf.v1_5.AxisLimit
-
Joint stop stiffness.
- setStiffness(Double) - Method in class tech.cae.jsdf.v1_5.Dart
-
This is variable k_e in the soft contacts paper.
- setStiffness(Double) - Method in class tech.cae.jsdf.v1_5.SimbodyContact
-
Default contact material stiffness\n (force/dist or torque/radian).
- setStiffness(Double) - Method in class tech.cae.jsdf.v1_6.Axis2Limit
-
Joint stop stiffness.
- setStiffness(Double) - Method in class tech.cae.jsdf.v1_6.AxisLimit
-
Joint stop stiffness.
- setStiffness(Double) - Method in class tech.cae.jsdf.v1_6.SimbodyContact
-
Default contact material stiffness\n (force/dist or torque/radian).
- setStiffness(Double) - Method in class tech.cae.jsdf.v1_6.SoftContactDart
-
This is variable k_e in the soft contacts paper.
- setStiffness(Double) - Method in class tech.cae.jsdf.v1_7.Axis2Limit
-
Joint stop stiffness.
- setStiffness(Double) - Method in class tech.cae.jsdf.v1_7.AxisLimit
-
Joint stop stiffness.
- setStiffness(Double) - Method in class tech.cae.jsdf.v1_7.SimbodyContact
-
Default contact material stiffness\n (force/dist or torque/radian).
- setStiffness(Double) - Method in class tech.cae.jsdf.v1_7.SoftContactDart
-
This is variable k_e in the soft contacts paper.
- setStiffness(Double) - Method in class tech.cae.jsdf.v1_8.Axis2Limit
-
Joint stop stiffness.
- setStiffness(Double) - Method in class tech.cae.jsdf.v1_8.AxisLimit
-
Joint stop stiffness.
- setStiffness(Double) - Method in class tech.cae.jsdf.v1_8.SimbodyContact
-
Default contact material stiffness\n (force/dist or torque/radian).
- setStiffness(Double) - Method in class tech.cae.jsdf.v1_8.SoftContactDart
-
This is variable k_e in the soft contacts paper.
- setSubmesh(Submesh) - Method in class tech.cae.jsdf.v1_5.Mesh
-
Use a named submesh.
- setSubmesh(Submesh) - Method in class tech.cae.jsdf.v1_6.Mesh
-
Use a named submesh.
- setSubmesh(Submesh) - Method in class tech.cae.jsdf.v1_7.Mesh
-
Use a named submesh.
- setSubmesh(Submesh) - Method in class tech.cae.jsdf.v1_8.Mesh
-
Use a named submesh.
- setSunrise(Double) - Method in class tech.cae.jsdf.v1_5.Sky
-
Sunrise time [0..24]
- setSunrise(Double) - Method in class tech.cae.jsdf.v1_6.Sky
-
Sunrise time [0..24]
- setSunrise(Double) - Method in class tech.cae.jsdf.v1_7.Sky
-
Sunrise time [0..24]
- setSunrise(Double) - Method in class tech.cae.jsdf.v1_8.Sky
-
Sunrise time [0..24]
- setSunset(Double) - Method in class tech.cae.jsdf.v1_5.Sky
-
Sunset time [0..24]
- setSunset(Double) - Method in class tech.cae.jsdf.v1_6.Sky
-
Sunset time [0..24]
- setSunset(Double) - Method in class tech.cae.jsdf.v1_7.Sky
-
Sunset time [0..24]
- setSunset(Double) - Method in class tech.cae.jsdf.v1_8.Sky
-
Sunset time [0..24]
- setSurface(Surface) - Method in class tech.cae.jsdf.v1_5.LinkCollision
-
The surface parameters
- setSurface(Surface) - Method in class tech.cae.jsdf.v1_6.LinkCollision
-
The surface parameters
- setSurface(Surface) - Method in class tech.cae.jsdf.v1_7.LinkCollision
-
The surface parameters
- setSurface(Surface) - Method in class tech.cae.jsdf.v1_8.LinkCollision
-
The surface parameters
- setSurfaceModel(String) - Method in class tech.cae.jsdf.v1_5.SphericalCoordinates
-
\n Name of planetary surface model, used to determine the surface altitude\n at a given latitude and longitude.
- setSurfaceModel(String) - Method in class tech.cae.jsdf.v1_6.SphericalCoordinates
-
\n Name of planetary surface model, used to determine the surface altitude\n at a given latitude and longitude.
- setSurfaceModel(String) - Method in class tech.cae.jsdf.v1_7.SphericalCoordinates
-
\n Name of planetary surface model, used to determine the surface altitude\n at a given latitude and longitude.
- setSurfaceModel(String) - Method in class tech.cae.jsdf.v1_8.SphericalCoordinates
-
\n Name of planetary surface model, used to determine the surface altitude\n at a given latitude and longitude.
- setSurfaceRadius(Double) - Method in class tech.cae.jsdf.v1_5.Torsional
-
Surface radius on the point of contact.
- setSurfaceRadius(Double) - Method in class tech.cae.jsdf.v1_6.Torsional
-
Surface radius on the point of contact.
- setSurfaceRadius(Double) - Method in class tech.cae.jsdf.v1_7.Torsional
-
Surface radius on the point of contact.
- setSurfaceRadius(Double) - Method in class tech.cae.jsdf.v1_8.Torsional
-
Surface radius on the point of contact.
- setTemperature(Double) - Method in class tech.cae.jsdf.v1_6.Atmosphere
-
Temperature at sea level in kelvins.
- setTemperature(Double) - Method in class tech.cae.jsdf.v1_7.Atmosphere
-
Temperature at sea level in kelvins.
- setTemperature(Double) - Method in class tech.cae.jsdf.v1_8.Atmosphere
-
Temperature at sea level in kelvins.
- setTemperatureGradient(Double) - Method in class tech.cae.jsdf.v1_6.Atmosphere
-
Temperature gradient with respect to increasing altitude at sea level in units of K/m.
- setTemperatureGradient(Double) - Method in class tech.cae.jsdf.v1_7.Atmosphere
-
Temperature gradient with respect to increasing altitude at sea level in units of K/m.
- setTemperatureGradient(Double) - Method in class tech.cae.jsdf.v1_8.Atmosphere
-
Temperature gradient with respect to increasing altitude at sea level in units of K/m.
- setTension(Double) - Method in class tech.cae.jsdf.v1_6.Trajectory
-
The tension of the trajectory spline.
- setTension(Double) - Method in class tech.cae.jsdf.v1_7.Trajectory
-
The tension of the trajectory spline.
- setTension(Double) - Method in class tech.cae.jsdf.v1_8.Trajectory
-
The tension of the trajectory spline.
- setTexture(List<Texture>) - Method in class tech.cae.jsdf.v1_5.Heightmap
-
The heightmap can contain multiple textures.
- setTexture(String) - Method in class tech.cae.jsdf.v1_5.Projector
-
Texture name
- setTexture(List<Texture>) - Method in class tech.cae.jsdf.v1_6.Heightmap
-
The heightmap can contain multiple textures.
- setTexture(String) - Method in class tech.cae.jsdf.v1_6.Projector
-
Texture name
- setTexture(List<Texture>) - Method in class tech.cae.jsdf.v1_7.Heightmap
-
The heightmap can contain multiple textures.
- setTexture(String) - Method in class tech.cae.jsdf.v1_7.Projector
-
Texture name
- setTexture(List<Texture>) - Method in class tech.cae.jsdf.v1_8.Heightmap
-
The heightmap can contain multiple textures.
- setTexture(String) - Method in class tech.cae.jsdf.v1_8.Projector
-
Texture name
- setThreadPitch(Double) - Method in class tech.cae.jsdf.v1_5.ActorJoint
-
Parameter for screw joints.
- setThreadPitch(Double) - Method in class tech.cae.jsdf.v1_5.ModelJoint
-
Parameter for screw joints.
- setThreadPitch(Double) - Method in class tech.cae.jsdf.v1_5.WorldJoint
-
Parameter for screw joints.
- setThreadPitch(Double) - Method in class tech.cae.jsdf.v1_6.ActorJoint
-
Parameter for screw joints.
- setThreadPitch(Double) - Method in class tech.cae.jsdf.v1_6.ModelJoint
-
Parameter for screw joints.
- setThreadPitch(Double) - Method in class tech.cae.jsdf.v1_6.WorldJoint
-
Parameter for screw joints.
- setThreadPitch(Double) - Method in class tech.cae.jsdf.v1_7.ActorJoint
-
Parameter for screw joints.
- setThreadPitch(Double) - Method in class tech.cae.jsdf.v1_7.ModelJoint
-
Parameter for screw joints.
- setThreadPitch(Double) - Method in class tech.cae.jsdf.v1_8.ActorJoint
-
Parameter for screw joints.
- setThreadPitch(Double) - Method in class tech.cae.jsdf.v1_8.ModelJoint
-
Parameter for screw joints.
- setThreadPositionCorrection(Boolean) - Method in class tech.cae.jsdf.v1_6.OdeSolver
-
Flag to use threading to speed up position correction computation.
- setThreadPositionCorrection(Boolean) - Method in class tech.cae.jsdf.v1_7.OdeSolver
-
Flag to use threading to speed up position correction computation.
- setThreadPositionCorrection(Boolean) - Method in class tech.cae.jsdf.v1_8.OdeSolver
-
Flag to use threading to speed up position correction computation.
- setThreshold(Double) - Method in class tech.cae.jsdf.v1_5.Bounce
-
Bounce capture velocity, below which effective coefficient of restitution is 0.
- setThreshold(Long) - Method in class tech.cae.jsdf.v1_5.GeometryImage
-
Grayscale threshold
- setThreshold(Double) - Method in class tech.cae.jsdf.v1_6.Bounce
-
Bounce capture velocity, below which effective coefficient of restitution is 0.
- setThreshold(Long) - Method in class tech.cae.jsdf.v1_6.GeometryImage
-
Grayscale threshold
- setThreshold(Double) - Method in class tech.cae.jsdf.v1_7.Bounce
-
Bounce capture velocity, below which effective coefficient of restitution is 0.
- setThreshold(Long) - Method in class tech.cae.jsdf.v1_7.GeometryImage
-
Grayscale threshold
- setThreshold(Double) - Method in class tech.cae.jsdf.v1_8.Bounce
-
Bounce capture velocity, below which effective coefficient of restitution is 0.
- setThreshold(Long) - Method in class tech.cae.jsdf.v1_8.GeometryImage
-
Grayscale threshold
- setTime(Double) - Method in class tech.cae.jsdf.v1_5.Sky
-
Time of day [0..24]
- setTime(Double) - Method in class tech.cae.jsdf.v1_5.Waypoint
-
- setTime(Double) - Method in class tech.cae.jsdf.v1_6.Sky
-
Time of day [0..24]
- setTime(Double) - Method in class tech.cae.jsdf.v1_6.Waypoint
-
The time in seconds, counted from the beginning of the script, when the pose should be reached.
- setTime(Double) - Method in class tech.cae.jsdf.v1_7.Sky
-
Time of day [0..24]
- setTime(Double) - Method in class tech.cae.jsdf.v1_7.Waypoint
-
The time in seconds, counted from the beginning of the script, when the pose should be reached.
- setTime(Double) - Method in class tech.cae.jsdf.v1_8.Sky
-
Time of day [0..24]
- setTime(Double) - Method in class tech.cae.jsdf.v1_8.Waypoint
-
The time in seconds, counted from the beginning of the script, when the pose should be reached.
- setTopic(String) - Method in class tech.cae.jsdf.v1_5.Imu
-
Topic on which data is published.
- setTopic(String) - Method in class tech.cae.jsdf.v1_5.Sensor
-
Name of the topic on which data is published.
- setTopic(String) - Method in class tech.cae.jsdf.v1_5.SensorContact
-
Topic on which contact data is published.
- setTopic(String) - Method in class tech.cae.jsdf.v1_6.Imu
-
Topic on which data is published.
- setTopic(String) - Method in class tech.cae.jsdf.v1_6.Sensor
-
Name of the topic on which data is published.
- setTopic(String) - Method in class tech.cae.jsdf.v1_6.SensorContact
-
Topic on which contact data is published.
- setTopic(String) - Method in class tech.cae.jsdf.v1_7.Sensor
-
Name of the topic on which data is published.
- setTopic(String) - Method in class tech.cae.jsdf.v1_7.SensorContact
-
Topic on which contact data is published.
- setTopic(String) - Method in class tech.cae.jsdf.v1_8.Sensor
-
Name of the topic on which data is published.
- setTopic(String) - Method in class tech.cae.jsdf.v1_8.SensorContact
-
Topic on which contact data is published.
- setTorsional(Torsional) - Method in class tech.cae.jsdf.v1_5.Friction
-
Parameters for torsional friction
- setTorsional(Torsional) - Method in class tech.cae.jsdf.v1_6.Friction
-
Parameters for torsional friction
- setTorsional(Torsional) - Method in class tech.cae.jsdf.v1_7.Friction
-
Parameters for torsional friction
- setTorsional(Torsional) - Method in class tech.cae.jsdf.v1_8.Friction
-
Parameters for torsional friction
- setTrackVisual(TrackVisual) - Method in class tech.cae.jsdf.v1_5.GuiCamera
-
- setTrackVisual(TrackVisual) - Method in class tech.cae.jsdf.v1_6.GuiCamera
-
- setTrackVisual(TrackVisual) - Method in class tech.cae.jsdf.v1_7.GuiCamera
-
- setTrackVisual(TrackVisual) - Method in class tech.cae.jsdf.v1_8.GuiCamera
-
- setTrajectory(List<Trajectory>) - Method in class tech.cae.jsdf.v1_5.ActorScript
-
- setTrajectory(List<Trajectory>) - Method in class tech.cae.jsdf.v1_6.ActorScript
-
The trajectory contains a series of keyframes to be followed.
- setTrajectory(List<Trajectory>) - Method in class tech.cae.jsdf.v1_7.ActorScript
-
The trajectory contains a series of keyframes to be followed.
- setTrajectory(List<Trajectory>) - Method in class tech.cae.jsdf.v1_8.ActorScript
-
The trajectory contains a series of keyframes to be followed.
- setTransceiver(Transceiver) - Method in class tech.cae.jsdf.v1_5.Sensor
-
These elements are specific to a wireless transceiver.
- setTransceiver(Transceiver) - Method in class tech.cae.jsdf.v1_6.Sensor
-
These elements are specific to a wireless transceiver.
- setTransceiver(Transceiver) - Method in class tech.cae.jsdf.v1_7.Sensor
-
These elements are specific to a wireless transceiver.
- setTransceiver(Transceiver) - Method in class tech.cae.jsdf.v1_8.Sensor
-
These elements are specific to a wireless transceiver.
- setTransparency(Double) - Method in class tech.cae.jsdf.v1_5.Visual
-
The amount of transparency( 0=opaque, 1 = fully transparent)
- setTransparency(Double) - Method in class tech.cae.jsdf.v1_6.Visual
-
The amount of transparency( 0=opaque, 1 = fully transparent)
- setTransparency(Double) - Method in class tech.cae.jsdf.v1_7.Visual
-
The amount of transparency( 0=opaque, 1 = fully transparent)
- setTransparency(Double) - Method in class tech.cae.jsdf.v1_8.Visual
-
The amount of transparency( 0=opaque, 1 = fully transparent)
- setType(String) - Method in class tech.cae.jsdf.v1_5.ActorJoint
-
The type of joint, which must be one of the following:\n (revolute) a hinge joint that rotates on a single axis with either a fixed or continuous range of motion,\n (gearbox) geared revolute joints,\n (revolute2) same as two revolute joints connected in series,\n (prismatic) a sliding joint that slides along an axis with a limited range specified by upper and lower limits,\n (ball) a ball and socket joint,\n (screw) a single degree of freedom joint with coupled sliding and rotational motion,\n (universal) like a ball joint, but constrains one degree of freedom,\n (fixed) a joint with zero degrees of freedom that rigidly connects two links.\n
- setType(String) - Method in class tech.cae.jsdf.v1_5.BulletSolver
-
One of the following types: sequential_impulse only.
- setType(String) - Method in class tech.cae.jsdf.v1_5.CameraNoise
-
The type of noise.
- setType(String) - Method in class tech.cae.jsdf.v1_5.Distribution
-
\n Define how the objects will be placed in the specified region.\n - random: Models placed at random.\n - uniform: Models approximately placed in a 2D grid pattern with control\n over the number of objects.\n - grid: Models evenly placed in a 2D grid pattern.
- setType(String) - Method in class tech.cae.jsdf.v1_5.Fog
-
Fog type: constant, linear, quadratic
- setType(String) - Method in class tech.cae.jsdf.v1_5.HorizontalNoise
-
\n The type of noise.
- setType(String) - Method in class tech.cae.jsdf.v1_5.ImuNoise
-
The type of noise.
- setType(String) - Method in class tech.cae.jsdf.v1_5.Lens
-
Type of the lens mapping.
- setType(String) - Method in class tech.cae.jsdf.v1_5.ModelJoint
-
The type of joint, which must be one of the following:\n (revolute) a hinge joint that rotates on a single axis with either a fixed or continuous range of motion,\n (gearbox) geared revolute joints,\n (revolute2) same as two revolute joints connected in series,\n (prismatic) a sliding joint that slides along an axis with a limited range specified by upper and lower limits,\n (ball) a ball and socket joint,\n (screw) a single degree of freedom joint with coupled sliding and rotational motion,\n (universal) like a ball joint, but constrains one degree of freedom,\n (fixed) a joint with zero degrees of freedom that rigidly connects two links.\n
- setType(String) - Method in class tech.cae.jsdf.v1_5.OdeSolver
-
One of the following types: world, quick
- setType(String) - Method in class tech.cae.jsdf.v1_5.RayNoise
-
The type of noise.
- setType(String) - Method in class tech.cae.jsdf.v1_5.SdfLight
-
The light type: point, directional, spot.
- setType(String) - Method in class tech.cae.jsdf.v1_5.Sensor
-
The type name of the sensor.
- setType(String) - Method in class tech.cae.jsdf.v1_5.Shader
-
vertex, pixel, normal_map_object_space, normal_map_tangent_space
- setType(String) - Method in class tech.cae.jsdf.v1_5.Trajectory
-
- setType(String) - Method in class tech.cae.jsdf.v1_5.VerticalNoise
-
\n The type of noise.
- setType(String) - Method in class tech.cae.jsdf.v1_5.VerticalPositionNoise
-
\n The type of noise.
- setType(String) - Method in class tech.cae.jsdf.v1_5.VerticalVelocityNoise
-
\n The type of noise.
- setType(String) - Method in class tech.cae.jsdf.v1_5.WorldJoint
-
The type of joint, which must be one of the following:\n (revolute) a hinge joint that rotates on a single axis with either a fixed or continuous range of motion,\n (gearbox) geared revolute joints,\n (revolute2) same as two revolute joints connected in series,\n (prismatic) a sliding joint that slides along an axis with a limited range specified by upper and lower limits,\n (ball) a ball and socket joint,\n (screw) a single degree of freedom joint with coupled sliding and rotational motion,\n (universal) like a ball joint, but constrains one degree of freedom,\n (fixed) a joint with zero degrees of freedom that rigidly connects two links.\n
- setType(String) - Method in class tech.cae.jsdf.v1_5.WorldLight
-
The light type: point, directional, spot.
- setType(String) - Method in class tech.cae.jsdf.v1_5.WorldPhysics
-
The type of the dynamics engine.
- setType(String) - Method in class tech.cae.jsdf.v1_5.XYZNoise
-
\n The type of noise.
- setType(String) - Method in class tech.cae.jsdf.v1_6.ActorJoint
-
The type of joint, which must be one of the following:\n (continuous) a hinge joint that rotates on a single axis with a continuous range of motion,\n (revolute) a hinge joint that rotates on a single axis with a fixed range of motion,\n (gearbox) geared revolute joints,\n (revolute2) same as two revolute joints connected in series,\n (prismatic) a sliding joint that slides along an axis with a limited range specified by upper and lower limits,\n (ball) a ball and socket joint,\n (screw) a single degree of freedom joint with coupled sliding and rotational motion,\n (universal) like a ball joint, but constrains one degree of freedom,\n (fixed) a joint with zero degrees of freedom that rigidly connects two links.\n
- setType(String) - Method in class tech.cae.jsdf.v1_6.Atmosphere
-
The type of the atmosphere engine.
- setType(String) - Method in class tech.cae.jsdf.v1_6.BulletSolver
-
One of the following types: sequential_impulse only.
- setType(String) - Method in class tech.cae.jsdf.v1_6.CameraNoise
-
The type of noise.
- setType(String) - Method in class tech.cae.jsdf.v1_6.Distribution
-
\n Define how the objects will be placed in the specified region.\n - random: Models placed at random.\n - uniform: Models approximately placed in a 2D grid pattern with control\n over the number of objects.\n - grid: Models evenly placed in a 2D grid pattern.
- setType(String) - Method in class tech.cae.jsdf.v1_6.Fog
-
Fog type: constant, linear, quadratic
- setType(String) - Method in class tech.cae.jsdf.v1_6.HorizontalNoise
-
\n The type of noise.
- setType(String) - Method in class tech.cae.jsdf.v1_6.InsertionsLight
-
The light type: point, directional, spot.
- setType(String) - Method in class tech.cae.jsdf.v1_6.Lens
-
Type of the lens mapping.
- setType(String) - Method in class tech.cae.jsdf.v1_6.LidarNoise
-
The type of noise.
- setType(String) - Method in class tech.cae.jsdf.v1_6.LinkLight
-
The light type: point, directional, spot.
- setType(String) - Method in class tech.cae.jsdf.v1_6.ModelJoint
-
The type of joint, which must be one of the following:\n (continuous) a hinge joint that rotates on a single axis with a continuous range of motion,\n (revolute) a hinge joint that rotates on a single axis with a fixed range of motion,\n (gearbox) geared revolute joints,\n (revolute2) same as two revolute joints connected in series,\n (prismatic) a sliding joint that slides along an axis with a limited range specified by upper and lower limits,\n (ball) a ball and socket joint,\n (screw) a single degree of freedom joint with coupled sliding and rotational motion,\n (universal) like a ball joint, but constrains one degree of freedom,\n (fixed) a joint with zero degrees of freedom that rigidly connects two links.\n
- setType(String) - Method in class tech.cae.jsdf.v1_6.OdeSolver
-
One of the following types: world, quick
- setType(String) - Method in class tech.cae.jsdf.v1_6.PressureNoise
-
\n The type of noise.
- setType(String) - Method in class tech.cae.jsdf.v1_6.RayNoise
-
The type of noise.
- setType(String) - Method in class tech.cae.jsdf.v1_6.SdfLight
-
The light type: point, directional, spot.
- setType(String) - Method in class tech.cae.jsdf.v1_6.Sensor
-
The type name of the sensor.
- setType(String) - Method in class tech.cae.jsdf.v1_6.Shader
-
vertex, pixel, normal_map_object_space, normal_map_tangent_space
- setType(String) - Method in class tech.cae.jsdf.v1_6.Trajectory
-
If it matches the type of an animation, they will be played at the same time.
- setType(String) - Method in class tech.cae.jsdf.v1_6.VerticalNoise
-
\n The type of noise.
- setType(String) - Method in class tech.cae.jsdf.v1_6.VerticalPositionNoise
-
\n The type of noise.
- setType(String) - Method in class tech.cae.jsdf.v1_6.VerticalVelocityNoise
-
\n The type of noise.
- setType(String) - Method in class tech.cae.jsdf.v1_6.WorldJoint
-
The type of joint, which must be one of the following:\n (continuous) a hinge joint that rotates on a single axis with a continuous range of motion,\n (revolute) a hinge joint that rotates on a single axis with a fixed range of motion,\n (gearbox) geared revolute joints,\n (revolute2) same as two revolute joints connected in series,\n (prismatic) a sliding joint that slides along an axis with a limited range specified by upper and lower limits,\n (ball) a ball and socket joint,\n (screw) a single degree of freedom joint with coupled sliding and rotational motion,\n (universal) like a ball joint, but constrains one degree of freedom,\n (fixed) a joint with zero degrees of freedom that rigidly connects two links.\n
- setType(String) - Method in class tech.cae.jsdf.v1_6.WorldLight
-
The light type: point, directional, spot.
- setType(String) - Method in class tech.cae.jsdf.v1_6.WorldPhysics
-
The type of the dynamics engine.
- setType(String) - Method in class tech.cae.jsdf.v1_6.XYZNoise
-
\n The type of noise.
- setType(String) - Method in class tech.cae.jsdf.v1_7.ActorJoint
-
The type of joint, which must be one of the following:\n (continuous) a hinge joint that rotates on a single axis with a continuous range of motion,\n (revolute) a hinge joint that rotates on a single axis with a fixed range of motion,\n (gearbox) geared revolute joints,\n (revolute2) same as two revolute joints connected in series,\n (prismatic) a sliding joint that slides along an axis with a limited range specified by upper and lower limits,\n (ball) a ball and socket joint,\n (screw) a single degree of freedom joint with coupled sliding and rotational motion,\n (universal) like a ball joint, but constrains one degree of freedom,\n (fixed) a joint with zero degrees of freedom that rigidly connects two links.\n
- setType(String) - Method in class tech.cae.jsdf.v1_7.Atmosphere
-
The type of the atmosphere engine.
- setType(String) - Method in class tech.cae.jsdf.v1_7.BulletSolver
-
One of the following types: sequential_impulse only.
- setType(String) - Method in class tech.cae.jsdf.v1_7.CameraNoise
-
The type of noise.
- setType(String) - Method in class tech.cae.jsdf.v1_7.Distribution
-
\n Define how the objects will be placed in the specified region.\n - random: Models placed at random.\n - uniform: Models approximately placed in a 2D grid pattern with control\n over the number of objects.\n - grid: Models evenly placed in a 2D grid pattern.
- setType(String) - Method in class tech.cae.jsdf.v1_7.Fog
-
Fog type: constant, linear, quadratic
- setType(String) - Method in class tech.cae.jsdf.v1_7.HorizontalNoise
-
\n The type of noise.
- setType(String) - Method in class tech.cae.jsdf.v1_7.InsertionsLight
-
The light type: point, directional, spot.
- setType(String) - Method in class tech.cae.jsdf.v1_7.Lens
-
Type of the lens mapping.
- setType(String) - Method in class tech.cae.jsdf.v1_7.LidarNoise
-
The type of noise.
- setType(String) - Method in class tech.cae.jsdf.v1_7.LinkLight
-
The light type: point, directional, spot.
- setType(String) - Method in class tech.cae.jsdf.v1_7.ModelJoint
-
The type of joint, which must be one of the following:\n (continuous) a hinge joint that rotates on a single axis with a continuous range of motion,\n (revolute) a hinge joint that rotates on a single axis with a fixed range of motion,\n (gearbox) geared revolute joints,\n (revolute2) same as two revolute joints connected in series,\n (prismatic) a sliding joint that slides along an axis with a limited range specified by upper and lower limits,\n (ball) a ball and socket joint,\n (screw) a single degree of freedom joint with coupled sliding and rotational motion,\n (universal) like a ball joint, but constrains one degree of freedom,\n (fixed) a joint with zero degrees of freedom that rigidly connects two links.\n
- setType(String) - Method in class tech.cae.jsdf.v1_7.OdeSolver
-
One of the following types: world, quick
- setType(String) - Method in class tech.cae.jsdf.v1_7.PressureNoise
-
\n The type of noise.
- setType(String) - Method in class tech.cae.jsdf.v1_7.RayNoise
-
The type of noise.
- setType(String) - Method in class tech.cae.jsdf.v1_7.SdfLight
-
The light type: point, directional, spot.
- setType(String) - Method in class tech.cae.jsdf.v1_7.Sensor
-
The type name of the sensor.
- setType(String) - Method in class tech.cae.jsdf.v1_7.Shader
-
vertex, pixel, normal_map_object_space, normal_map_tangent_space
- setType(String) - Method in class tech.cae.jsdf.v1_7.Trajectory
-
If it matches the type of an animation, they will be played at the same time.
- setType(String) - Method in class tech.cae.jsdf.v1_7.VerticalNoise
-
\n The type of noise.
- setType(String) - Method in class tech.cae.jsdf.v1_7.VerticalPositionNoise
-
\n The type of noise.
- setType(String) - Method in class tech.cae.jsdf.v1_7.VerticalVelocityNoise
-
\n The type of noise.
- setType(String) - Method in class tech.cae.jsdf.v1_7.WorldLight
-
The light type: point, directional, spot.
- setType(String) - Method in class tech.cae.jsdf.v1_7.WorldPhysics
-
The type of the dynamics engine.
- setType(String) - Method in class tech.cae.jsdf.v1_7.XYZNoise
-
\n The type of noise.
- setType(String) - Method in class tech.cae.jsdf.v1_8.ActorJoint
-
The type of joint, which must be one of the following:\n (continuous) a hinge joint that rotates on a single axis with a continuous range of motion,\n (revolute) a hinge joint that rotates on a single axis with a fixed range of motion,\n (gearbox) geared revolute joints,\n (revolute2) same as two revolute joints connected in series,\n (prismatic) a sliding joint that slides along an axis with a limited range specified by upper and lower limits,\n (ball) a ball and socket joint,\n (screw) a single degree of freedom joint with coupled sliding and rotational motion,\n (universal) like a ball joint, but constrains one degree of freedom,\n (fixed) a joint with zero degrees of freedom that rigidly connects two links.\n
- setType(String) - Method in class tech.cae.jsdf.v1_8.Atmosphere
-
The type of the atmosphere engine.
- setType(String) - Method in class tech.cae.jsdf.v1_8.BulletSolver
-
One of the following types: sequential_impulse only.
- setType(String) - Method in class tech.cae.jsdf.v1_8.CameraNoise
-
The type of noise.
- setType(String) - Method in class tech.cae.jsdf.v1_8.Distribution
-
\n Define how the objects will be placed in the specified region.\n - random: Models placed at random.\n - uniform: Models approximately placed in a 2D grid pattern with control\n over the number of objects.\n - grid: Models evenly placed in a 2D grid pattern.
- setType(String) - Method in class tech.cae.jsdf.v1_8.Fog
-
Fog type: constant, linear, quadratic
- setType(String) - Method in class tech.cae.jsdf.v1_8.HorizontalNoise
-
\n The type of noise.
- setType(String) - Method in class tech.cae.jsdf.v1_8.InsertionsLight
-
The light type: point, directional, spot.
- setType(String) - Method in class tech.cae.jsdf.v1_8.Lens
-
Type of the lens mapping.
- setType(String) - Method in class tech.cae.jsdf.v1_8.LidarNoise
-
The type of noise.
- setType(String) - Method in class tech.cae.jsdf.v1_8.LinkLight
-
The light type: point, directional, spot.
- setType(String) - Method in class tech.cae.jsdf.v1_8.ModelJoint
-
The type of joint, which must be one of the following:\n (continuous) a hinge joint that rotates on a single axis with a continuous range of motion,\n (revolute) a hinge joint that rotates on a single axis with a fixed range of motion,\n (gearbox) geared revolute joints,\n (revolute2) same as two revolute joints connected in series,\n (prismatic) a sliding joint that slides along an axis with a limited range specified by upper and lower limits,\n (ball) a ball and socket joint,\n (screw) a single degree of freedom joint with coupled sliding and rotational motion,\n (universal) like a ball joint, but constrains one degree of freedom,\n (fixed) a joint with zero degrees of freedom that rigidly connects two links.\n
- setType(String) - Method in class tech.cae.jsdf.v1_8.OdeSolver
-
One of the following types: world, quick
- setType(String) - Method in class tech.cae.jsdf.v1_8.PressureNoise
-
\n The type of noise.
- setType(String) - Method in class tech.cae.jsdf.v1_8.RayNoise
-
The type of noise.
- setType(String) - Method in class tech.cae.jsdf.v1_8.SdfLight
-
The light type: point, directional, spot.
- setType(String) - Method in class tech.cae.jsdf.v1_8.Sensor
-
The type name of the sensor.
- setType(String) - Method in class tech.cae.jsdf.v1_8.Shader
-
vertex, pixel, normal_map_object_space, normal_map_tangent_space
- setType(String) - Method in class tech.cae.jsdf.v1_8.Trajectory
-
If it matches the type of an animation, they will be played at the same time.
- setType(String) - Method in class tech.cae.jsdf.v1_8.VerticalNoise
-
\n The type of noise.
- setType(String) - Method in class tech.cae.jsdf.v1_8.VerticalPositionNoise
-
\n The type of noise.
- setType(String) - Method in class tech.cae.jsdf.v1_8.VerticalVelocityNoise
-
\n The type of noise.
- setType(String) - Method in class tech.cae.jsdf.v1_8.WorldLight
-
The light type: point, directional, spot.
- setType(String) - Method in class tech.cae.jsdf.v1_8.WorldPhysics
-
The type of the dynamics engine.
- setType(String) - Method in class tech.cae.jsdf.v1_8.XYZNoise
-
\n The type of noise.
- setUpdateRate(Double) - Method in class tech.cae.jsdf.v1_5.Sensor
-
The frequency at which the sensor data is generated.
- setUpdateRate(Double) - Method in class tech.cae.jsdf.v1_6.Sensor
-
The frequency at which the sensor data is generated.
- setUpdateRate(Double) - Method in class tech.cae.jsdf.v1_7.Sensor
-
The frequency at which the sensor data is generated.
- setUpdateRate(Double) - Method in class tech.cae.jsdf.v1_8.Sensor
-
The frequency at which the sensor data is generated.
- setUpper(Double) - Method in class tech.cae.jsdf.v1_5.Axis2Limit
-
An attribute specifying the upper joint limit (radians for revolute joints, meters for prismatic joints).
- setUpper(Double) - Method in class tech.cae.jsdf.v1_5.AxisLimit
-
An attribute specifying the upper joint limit (radians for revolute joints, meters for prismatic joints).
- setUpper(Double) - Method in class tech.cae.jsdf.v1_6.Axis2Limit
-
An attribute specifying the upper joint limit (radians for revolute joints, meters for prismatic joints).
- setUpper(Double) - Method in class tech.cae.jsdf.v1_6.AxisLimit
-
Specifies the upper joint limit (radians for revolute joints, meters for prismatic joints).
- setUpper(Double) - Method in class tech.cae.jsdf.v1_7.Axis2Limit
-
An attribute specifying the upper joint limit (radians for revolute joints, meters for prismatic joints).
- setUpper(Double) - Method in class tech.cae.jsdf.v1_7.AxisLimit
-
Specifies the upper joint limit (radians for revolute joints, meters for prismatic joints).
- setUpper(Double) - Method in class tech.cae.jsdf.v1_8.Axis2Limit
-
An attribute specifying the upper joint limit (radians for revolute joints, meters for prismatic joints).
- setUpper(Double) - Method in class tech.cae.jsdf.v1_8.AxisLimit
-
Specifies the upper joint limit (radians for revolute joints, meters for prismatic joints).
- setUri(String) - Method in class tech.cae.jsdf.v1_5.AudioSource
-
URI of the audio media.
- setUri(String) - Method in class tech.cae.jsdf.v1_5.GeometryImage
-
URI of the grayscale image file
- setUri(String) - Method in class tech.cae.jsdf.v1_5.Heightmap
-
URI to a grayscale image file
- setUri(String) - Method in class tech.cae.jsdf.v1_5.Include
-
URI to a resource, such as a model
- setUri(List<String>) - Method in class tech.cae.jsdf.v1_5.MaterialScript
-
URI of the material script file
- setUri(String) - Method in class tech.cae.jsdf.v1_5.Mesh
-
Mesh uri
- setUri(String) - Method in class tech.cae.jsdf.v1_6.AudioSource
-
URI of the audio media.
- setUri(String) - Method in class tech.cae.jsdf.v1_6.GeometryImage
-
URI of the grayscale image file
- setUri(String) - Method in class tech.cae.jsdf.v1_6.Heightmap
-
URI to a grayscale image file
- setUri(String) - Method in class tech.cae.jsdf.v1_6.Include
-
URI to a resource, such as a model
- setUri(List<String>) - Method in class tech.cae.jsdf.v1_6.MaterialScript
-
URI of the material script file
- setUri(String) - Method in class tech.cae.jsdf.v1_6.Mesh
-
Mesh uri
- setUri(String) - Method in class tech.cae.jsdf.v1_7.AudioSource
-
URI of the audio media.
- setUri(String) - Method in class tech.cae.jsdf.v1_7.GeometryImage
-
URI of the grayscale image file
- setUri(String) - Method in class tech.cae.jsdf.v1_7.Heightmap
-
URI to a grayscale image file
- setUri(String) - Method in class tech.cae.jsdf.v1_7.Include
-
URI to a resource, such as a model
- setUri(List<String>) - Method in class tech.cae.jsdf.v1_7.MaterialScript
-
URI of the material script file
- setUri(String) - Method in class tech.cae.jsdf.v1_7.Mesh
-
Mesh uri
- setUri(String) - Method in class tech.cae.jsdf.v1_8.AudioSource
-
URI of the audio media.
- setUri(String) - Method in class tech.cae.jsdf.v1_8.GeometryImage
-
URI of the grayscale image file
- setUri(String) - Method in class tech.cae.jsdf.v1_8.Heightmap
-
URI to a grayscale image file
- setUri(String) - Method in class tech.cae.jsdf.v1_8.Include
-
URI to a resource, such as a model
- setUri(List<String>) - Method in class tech.cae.jsdf.v1_8.MaterialScript
-
URI of the material script file
- setUri(String) - Method in class tech.cae.jsdf.v1_8.Mesh
-
Mesh uri
- setUseDynamicMoiRescaling(Boolean) - Method in class tech.cae.jsdf.v1_5.OdeSolver
-
\n Flag to enable dynamic rescaling of moment of inertia in constrained directions.\n See gazebo pull request 1114 for the implementation of this feature.\n https://osrf-migration.github.io/gazebo-gh-pages/#!/osrf/gazebo/pull-request/1114\n
- setUseDynamicMoiRescaling(Boolean) - Method in class tech.cae.jsdf.v1_6.OdeSolver
-
\n Flag to enable dynamic rescaling of moment of inertia in constrained directions.\n See gazebo pull request 1114 for the implementation of this feature.\n https://osrf-migration.github.io/gazebo-gh-pages/#!/osrf/gazebo/pull-request/1114\n
- setUseDynamicMoiRescaling(Boolean) - Method in class tech.cae.jsdf.v1_7.OdeSolver
-
\n Flag to enable dynamic rescaling of moment of inertia in constrained directions.\n See gazebo pull request 1114 for the implementation of this feature.\n https://osrf-migration.github.io/gazebo-gh-pages/#!/osrf/gazebo/pull-request/1114\n
- setUseDynamicMoiRescaling(Boolean) - Method in class tech.cae.jsdf.v1_8.OdeSolver
-
\n Flag to enable dynamic rescaling of moment of inertia in constrained directions.\n See gazebo pull request 1114 for the implementation of this feature.\n https://osrf-migration.github.io/gazebo-gh-pages/#!/osrf/gazebo/pull-request/1114\n
- setUseModelFrame(Boolean) - Method in class tech.cae.jsdf.v1_6.TrackVisual
-
If set to true, the position of the camera is relative to the model reference frame, which means that its position relative to the model will not change.
- setUseModelFrame(Boolean) - Method in class tech.cae.jsdf.v1_7.TrackVisual
-
If set to true, the position of the camera is relative to the model reference frame, which means that its position relative to the model will not change.
- setUseModelFrame(Boolean) - Method in class tech.cae.jsdf.v1_8.TrackVisual
-
If set to true, the position of the camera is relative to the model reference frame, which means that its position relative to the model will not change.
- setUseParentModelFrame(Boolean) - Method in class tech.cae.jsdf.v1_5.Axis
-
\n Flag to interpret the axis xyz element in the parent model frame instead\n of joint frame.
- setUseParentModelFrame(Boolean) - Method in class tech.cae.jsdf.v1_5.Axis2
-
\n Flag to interpret the axis xyz element in the parent model frame instead\n of joint frame.
- setUseParentModelFrame(Boolean) - Method in class tech.cae.jsdf.v1_6.Axis
-
\n Flag to interpret the axis xyz element in the parent model frame instead\n of joint frame.
- setUseParentModelFrame(Boolean) - Method in class tech.cae.jsdf.v1_6.Axis2
-
\n Flag to interpret the axis xyz element in the parent model frame instead\n of joint frame.
- setUsePatchRadius(Boolean) - Method in class tech.cae.jsdf.v1_5.Torsional
-
\n If this flag is true,\n torsional friction is calculated using the \"patch_radius\" parameter.\n If this flag is set to false,\n \"surface_radius\" (R) and contact depth (d)\n are used to compute the patch radius as sqrt(R*d).\n
- setUsePatchRadius(Boolean) - Method in class tech.cae.jsdf.v1_6.Torsional
-
\n If this flag is true,\n torsional friction is calculated using the \"patch_radius\" parameter.\n If this flag is set to false,\n \"surface_radius\" (R) and contact depth (d)\n are used to compute the patch radius as sqrt(R*d).\n
- setUsePatchRadius(Boolean) - Method in class tech.cae.jsdf.v1_7.Torsional
-
\n If this flag is true,\n torsional friction is calculated using the \"patch_radius\" parameter.\n If this flag is set to false,\n \"surface_radius\" (R) and contact depth (d)\n are used to compute the patch radius as sqrt(R*d).\n
- setUsePatchRadius(Boolean) - Method in class tech.cae.jsdf.v1_8.Torsional
-
\n If this flag is true,\n torsional friction is calculated using the \"patch_radius\" parameter.\n If this flag is set to false,\n \"surface_radius\" (R) and contact depth (d)\n are used to compute the patch radius as sqrt(R*d).\n
- setUseTerrainPaging(Boolean) - Method in class tech.cae.jsdf.v1_5.Heightmap
-
Set if the rendering engine will use terrain paging
- setUseTerrainPaging(Boolean) - Method in class tech.cae.jsdf.v1_6.Heightmap
-
Set if the rendering engine will use terrain paging
- setUseTerrainPaging(Boolean) - Method in class tech.cae.jsdf.v1_7.Heightmap
-
Set if the rendering engine will use terrain paging
- setUseTerrainPaging(Boolean) - Method in class tech.cae.jsdf.v1_8.Heightmap
-
Set if the rendering engine will use terrain paging
- setVelocity(Double) - Method in class tech.cae.jsdf.v1_5.Axis2Limit
-
(not implemented) An attribute for enforcing the maximum joint velocity.
- setVelocity(Double) - Method in class tech.cae.jsdf.v1_5.AxisLimit
-
(not implemented) An attribute for enforcing the maximum joint velocity.
- setVelocity(Double) - Method in class tech.cae.jsdf.v1_6.Axis2Limit
-
(not implemented) An attribute for enforcing the maximum joint velocity.
- setVelocity(Double) - Method in class tech.cae.jsdf.v1_6.AxisLimit
-
A value for enforcing the maximum joint velocity.
- setVelocity(Double) - Method in class tech.cae.jsdf.v1_7.Axis2Limit
-
(not implemented) An attribute for enforcing the maximum joint velocity.
- setVelocity(Double) - Method in class tech.cae.jsdf.v1_7.AxisLimit
-
A value for enforcing the maximum joint velocity.
- setVelocity(Double) - Method in class tech.cae.jsdf.v1_8.Axis2Limit
-
(not implemented) An attribute for enforcing the maximum joint velocity.
- setVelocity(Double) - Method in class tech.cae.jsdf.v1_8.AxisLimit
-
A value for enforcing the maximum joint velocity.
- setVelocityDecay(VelocityDecay) - Method in class tech.cae.jsdf.v1_5.ActorLink
-
Exponential damping of the link's velocity.
- setVelocityDecay(VelocityDecay) - Method in class tech.cae.jsdf.v1_5.ModelLink
-
Exponential damping of the link's velocity.
- setVelocityDecay(VelocityDecay) - Method in class tech.cae.jsdf.v1_6.ActorLink
-
Exponential damping of the link's velocity.
- setVelocityDecay(VelocityDecay) - Method in class tech.cae.jsdf.v1_6.ModelLink
-
Exponential damping of the link's velocity.
- setVelocityDecay(VelocityDecay) - Method in class tech.cae.jsdf.v1_7.ActorLink
-
Exponential damping of the link's velocity.
- setVelocityDecay(VelocityDecay) - Method in class tech.cae.jsdf.v1_7.ModelLink
-
Exponential damping of the link's velocity.
- setVelocityDecay(VelocityDecay) - Method in class tech.cae.jsdf.v1_8.ActorLink
-
Exponential damping of the link's velocity.
- setVelocityDecay(VelocityDecay) - Method in class tech.cae.jsdf.v1_8.ModelLink
-
Exponential damping of the link's velocity.
- setVelocitySensing(VelocitySensing) - Method in class tech.cae.jsdf.v1_5.Gps
-
\n Parameters related to GPS position measurement.\n
- setVelocitySensing(VelocitySensing) - Method in class tech.cae.jsdf.v1_6.Gps
-
\n Parameters related to GPS position measurement.\n
- setVelocitySensing(VelocitySensing) - Method in class tech.cae.jsdf.v1_7.Gps
-
\n Parameters related to GPS position measurement.\n
- setVelocitySensing(VelocitySensing) - Method in class tech.cae.jsdf.v1_8.Gps
-
\n Parameters related to GPS position measurement.\n
- setVersion(String) - Method in class tech.cae.jsdf.v1_5.Sdf
-
Version number of the SDFormat specification.
- setVersion(String) - Method in class tech.cae.jsdf.v1_6.Sdf
-
Version number of the SDFormat specification.
- setVersion(String) - Method in class tech.cae.jsdf.v1_7.Sdf
-
Version number of the SDFormat specification.
- setVersion(String) - Method in class tech.cae.jsdf.v1_8.Sdf
-
Version number of the SDFormat specification.
- setVertical(PositionSensingVertical) - Method in class tech.cae.jsdf.v1_5.PositionSensing
-
\n Noise parameters for vertical position measurement, in units of meters.\n
- setVertical(ScanVertical) - Method in class tech.cae.jsdf.v1_5.Scan
-
- setVertical(VelocitySensingVertical) - Method in class tech.cae.jsdf.v1_5.VelocitySensing
-
\n Noise parameters for vertical velocity measurement, in units of meters/second.\n
- setVertical(PositionSensingVertical) - Method in class tech.cae.jsdf.v1_6.PositionSensing
-
\n Noise parameters for vertical position measurement, in units of meters.\n
- setVertical(ScanVertical) - Method in class tech.cae.jsdf.v1_6.Scan
-
- setVertical(VelocitySensingVertical) - Method in class tech.cae.jsdf.v1_6.VelocitySensing
-
\n Noise parameters for vertical velocity measurement, in units of meters/second.\n
- setVertical(PositionSensingVertical) - Method in class tech.cae.jsdf.v1_7.PositionSensing
-
\n Noise parameters for vertical position measurement, in units of meters.\n
- setVertical(ScanVertical) - Method in class tech.cae.jsdf.v1_7.Scan
-
- setVertical(VelocitySensingVertical) - Method in class tech.cae.jsdf.v1_7.VelocitySensing
-
\n Noise parameters for vertical velocity measurement, in units of meters/second.\n
- setVertical(PositionSensingVertical) - Method in class tech.cae.jsdf.v1_8.PositionSensing
-
\n Noise parameters for vertical position measurement, in units of meters.\n
- setVertical(ScanVertical) - Method in class tech.cae.jsdf.v1_8.Scan
-
- setVertical(VelocitySensingVertical) - Method in class tech.cae.jsdf.v1_8.VelocitySensing
-
\n Noise parameters for vertical velocity measurement, in units of meters/second.\n
- setVerticalPosition(VerticalPosition) - Method in class tech.cae.jsdf.v1_5.Altimeter
-
\n Noise parameters for vertical position\n
- setVerticalPosition(VerticalPosition) - Method in class tech.cae.jsdf.v1_6.Altimeter
-
\n Noise parameters for vertical position\n
- setVerticalPosition(VerticalPosition) - Method in class tech.cae.jsdf.v1_7.Altimeter
-
\n Noise parameters for vertical position\n
- setVerticalPosition(VerticalPosition) - Method in class tech.cae.jsdf.v1_8.Altimeter
-
\n Noise parameters for vertical position\n
- setVerticalVelocity(VerticalVelocity) - Method in class tech.cae.jsdf.v1_5.Altimeter
-
\n Noise parameters for vertical velocity\n
- setVerticalVelocity(VerticalVelocity) - Method in class tech.cae.jsdf.v1_6.Altimeter
-
\n Noise parameters for vertical velocity\n
- setVerticalVelocity(VerticalVelocity) - Method in class tech.cae.jsdf.v1_7.Altimeter
-
\n Noise parameters for vertical velocity\n
- setVerticalVelocity(VerticalVelocity) - Method in class tech.cae.jsdf.v1_8.Altimeter
-
\n Noise parameters for vertical velocity\n
- setViewController(String) - Method in class tech.cae.jsdf.v1_5.GuiCamera
-
- setViewController(String) - Method in class tech.cae.jsdf.v1_6.GuiCamera
-
- setViewController(String) - Method in class tech.cae.jsdf.v1_7.GuiCamera
-
- setViewController(String) - Method in class tech.cae.jsdf.v1_8.GuiCamera
-
- setViscousFriction(Double) - Method in class tech.cae.jsdf.v1_5.SimbodyContact
-
viscous friction (mu_v) with units of (1/velocity) as described by this plot: http://gazebosim.org/wiki/File:Stribeck_friction.png
- setViscousFriction(Double) - Method in class tech.cae.jsdf.v1_6.SimbodyContact
-
viscous friction (mu_v) with units of (1/velocity) as described by this plot: http://gazebosim.org/wiki/File:Stribeck_friction.png
- setViscousFriction(Double) - Method in class tech.cae.jsdf.v1_7.SimbodyContact
-
viscous friction (mu_v) with units of (1/velocity) as described by this plot: http://gazebosim.org/wiki/File:Stribeck_friction.png
- setViscousFriction(Double) - Method in class tech.cae.jsdf.v1_8.SimbodyContact
-
viscous friction (mu_v) with units of (1/velocity) as described by this plot: http://gazebosim.org/wiki/File:Stribeck_friction.png
- setVisibilityFlags(Long) - Method in class tech.cae.jsdf.v1_7.Visual
-
Visibility flags of a visual.
- setVisibilityFlags(Long) - Method in class tech.cae.jsdf.v1_8.Visual
-
Visibility flags of a visual.
- setVisibilityMask(Long) - Method in class tech.cae.jsdf.v1_7.SensorCamera
-
Visibility mask of a camera.
- setVisibilityMask(Long) - Method in class tech.cae.jsdf.v1_8.SensorCamera
-
Visibility mask of a camera.
- setVisual(List<Visual>) - Method in class tech.cae.jsdf.v1_5.ActorLink
-
The visual properties of the link.
- setVisual(List<Visual>) - Method in class tech.cae.jsdf.v1_5.ModelLink
-
The visual properties of the link.
- setVisual(List<Visual>) - Method in class tech.cae.jsdf.v1_6.ActorLink
-
The visual properties of the link.
- setVisual(List<Visual>) - Method in class tech.cae.jsdf.v1_6.ModelLink
-
The visual properties of the link.
- setVisual(List<Visual>) - Method in class tech.cae.jsdf.v1_7.ActorLink
-
The visual properties of the link.
- setVisual(List<Visual>) - Method in class tech.cae.jsdf.v1_7.ModelLink
-
The visual properties of the link.
- setVisual(List<Visual>) - Method in class tech.cae.jsdf.v1_8.ActorLink
-
The visual properties of the link.
- setVisual(List<Visual>) - Method in class tech.cae.jsdf.v1_8.ModelLink
-
The visual properties of the link.
- setVisualize(Boolean) - Method in class tech.cae.jsdf.v1_5.Sensor
-
If true, the sensor is visualized in the GUI
- setVisualize(Boolean) - Method in class tech.cae.jsdf.v1_6.Sensor
-
If true, the sensor is visualized in the GUI
- setVisualize(Boolean) - Method in class tech.cae.jsdf.v1_7.Sensor
-
If true, the sensor is visualized in the GUI
- setVisualize(Boolean) - Method in class tech.cae.jsdf.v1_8.Sensor
-
If true, the sensor is visualized in the GUI
- setVoltage(Double) - Method in class tech.cae.jsdf.v1_5.Battery
-
Initial voltage in volts.
- setVoltage(Double) - Method in class tech.cae.jsdf.v1_6.Battery
-
Initial voltage in volts.
- setVoltage(Double) - Method in class tech.cae.jsdf.v1_7.Battery
-
Initial voltage in volts.
- setVoltage(Double) - Method in class tech.cae.jsdf.v1_8.Battery
-
Initial voltage in volts.
- setWallTime(Time) - Method in class tech.cae.jsdf.v1_5.State
-
Wall time stamp of the state [seconds nanoseconds]
- setWallTime(Time) - Method in class tech.cae.jsdf.v1_6.State
-
Wall time stamp of the state [seconds nanoseconds]
- setWallTime(Time) - Method in class tech.cae.jsdf.v1_7.State
-
Wall time stamp of the state [seconds nanoseconds]
- setWallTime(Time) - Method in class tech.cae.jsdf.v1_8.State
-
Wall time stamp of the state [seconds nanoseconds]
- setWaypoint(List<Waypoint>) - Method in class tech.cae.jsdf.v1_5.Trajectory
-
- setWaypoint(List<Waypoint>) - Method in class tech.cae.jsdf.v1_6.Trajectory
-
Each point in the trajectory.
- setWaypoint(List<Waypoint>) - Method in class tech.cae.jsdf.v1_7.Trajectory
-
Each point in the trajectory.
- setWaypoint(List<Waypoint>) - Method in class tech.cae.jsdf.v1_8.Trajectory
-
Each point in the trajectory.
- setWidth(Long) - Method in class tech.cae.jsdf.v1_5.CameraImage
-
Width in pixels
- setWidth(Double) - Method in class tech.cae.jsdf.v1_5.Road
-
Width of the road
- setWidth(Long) - Method in class tech.cae.jsdf.v1_6.CameraImage
-
Width in pixels
- setWidth(Double) - Method in class tech.cae.jsdf.v1_6.Road
-
Width of the road
- setWidth(Long) - Method in class tech.cae.jsdf.v1_7.CameraImage
-
Width in pixels
- setWidth(Double) - Method in class tech.cae.jsdf.v1_7.Road
-
Width of the road
- setWidth(Long) - Method in class tech.cae.jsdf.v1_8.CameraImage
-
Width in pixels
- setWidth(Double) - Method in class tech.cae.jsdf.v1_8.Road
-
Width of the road
- setWind(Wind) - Method in class tech.cae.jsdf.v1_6.World
-
The wind tag specifies the type and properties of the wind.
- setWind(Wind) - Method in class tech.cae.jsdf.v1_7.World
-
The wind tag specifies the type and properties of the wind.
- setWind(Wind) - Method in class tech.cae.jsdf.v1_8.World
-
The wind tag specifies the type and properties of the wind.
- setWorld(List<World>) - Method in class tech.cae.jsdf.v1_5.Sdf
-
The world element encapsulates an entire world description including: models, scene, physics, joints, and plugins
- setWorld(List<World>) - Method in class tech.cae.jsdf.v1_6.Sdf
-
The world element encapsulates an entire world description including: models, scene, physics, joints, and plugins.
- setWorld(List<World>) - Method in class tech.cae.jsdf.v1_7.Sdf
-
The world element encapsulates an entire world description including: models, scene, physics, and plugins.
- setWorld(List<World>) - Method in class tech.cae.jsdf.v1_8.Sdf
-
The world element encapsulates an entire world description including: models, scene, physics, and plugins.
- setWorldFrameOrientation(String) - Method in class tech.cae.jsdf.v1_6.SphericalCoordinates
-
\n This field identifies how Gazebo world frame is aligned in Geographical\n sense.
- setWorldFrameOrientation(String) - Method in class tech.cae.jsdf.v1_7.SphericalCoordinates
-
\n This field identifies how Gazebo world frame is aligned in Geographical\n sense.
- setWorldFrameOrientation(String) - Method in class tech.cae.jsdf.v1_8.SphericalCoordinates
-
\n This field identifies how Gazebo world frame is aligned in Geographical\n sense.
- setWorldName(String) - Method in class tech.cae.jsdf.v1_5.State
-
Name of the world this state applies to
- setWorldName(String) - Method in class tech.cae.jsdf.v1_6.State
-
Name of the world this state applies to
- setWorldName(String) - Method in class tech.cae.jsdf.v1_7.State
-
Name of the world this state applies to
- setWorldName(String) - Method in class tech.cae.jsdf.v1_8.State
-
Name of the world this state applies to
- setX(XYZ) - Method in class tech.cae.jsdf.v1_5.AngularVelocity
-
Angular velocity about the X axis
- setX(XYZ) - Method in class tech.cae.jsdf.v1_5.LinearAcceleration
-
Linear acceleration about the X axis
- setX(XYZ) - Method in class tech.cae.jsdf.v1_5.Magnetometer
-
\n Parameters related to the body-frame X axis of the magnetometer\n
- setX(XYZ) - Method in class tech.cae.jsdf.v1_6.AngularVelocity
-
Angular velocity about the X axis
- setX(XYZ) - Method in class tech.cae.jsdf.v1_6.LinearAcceleration
-
Linear acceleration about the X axis
- setX(XYZ) - Method in class tech.cae.jsdf.v1_6.Magnetometer
-
\n Parameters related to the body-frame X axis of the magnetometer\n
- setX(XYZ) - Method in class tech.cae.jsdf.v1_7.AngularVelocity
-
Angular velocity about the X axis
- setX(XYZ) - Method in class tech.cae.jsdf.v1_7.LinearAcceleration
-
Linear acceleration about the X axis
- setX(XYZ) - Method in class tech.cae.jsdf.v1_7.Magnetometer
-
\n Parameters related to the body-frame X axis of the magnetometer\n
- setX(XYZ) - Method in class tech.cae.jsdf.v1_8.AngularVelocity
-
Angular velocity about the X axis
- setX(XYZ) - Method in class tech.cae.jsdf.v1_8.LinearAcceleration
-
Linear acceleration about the X axis
- setX(XYZ) - Method in class tech.cae.jsdf.v1_8.Magnetometer
-
\n Parameters related to the body-frame X axis of the magnetometer\n
- setXyz(Vector3D) - Method in class tech.cae.jsdf.v1_5.Axis
-
\n Represents the x,y,z components of the axis unit vector.
- setXyz(Vector3D) - Method in class tech.cae.jsdf.v1_5.Axis2
-
\n Represents the x,y,z components of the axis unit vector.
- setXyz(Vector3D) - Method in class tech.cae.jsdf.v1_6.Axis
-
\n Represents the x,y,z components of the axis unit vector.
- setXyz(Vector3D) - Method in class tech.cae.jsdf.v1_6.Axis2
-
\n Represents the x,y,z components of the axis unit vector.
- setXyz(Vector3D) - Method in class tech.cae.jsdf.v1_6.TrackVisual
-
The position of the camera's reference frame.
- setXyz(Vector3D) - Method in class tech.cae.jsdf.v1_7.Axis
-
\n Represents the x,y,z components of the axis unit vector.
- setXyz(Vector3D) - Method in class tech.cae.jsdf.v1_7.Axis2
-
\n Represents the x,y,z components of the axis unit vector.
- setXyz(Vector3D) - Method in class tech.cae.jsdf.v1_7.TrackVisual
-
The position of the camera's reference frame.
- setXyz(Vector3D) - Method in class tech.cae.jsdf.v1_8.Axis
-
\n Represents the x,y,z components of the axis unit vector.
- setXyz(Vector3D) - Method in class tech.cae.jsdf.v1_8.Axis2
-
\n Represents the x,y,z components of the axis unit vector.
- setXyz(Vector3D) - Method in class tech.cae.jsdf.v1_8.TrackVisual
-
The position of the camera's reference frame.
- setY(XYZ) - Method in class tech.cae.jsdf.v1_5.AngularVelocity
-
Angular velocity about the Y axis
- setY(XYZ) - Method in class tech.cae.jsdf.v1_5.LinearAcceleration
-
Linear acceleration about the Y axis
- setY(XYZ) - Method in class tech.cae.jsdf.v1_5.Magnetometer
-
\n Parameters related to the body-frame Y axis of the magnetometer\n
- setY(XYZ) - Method in class tech.cae.jsdf.v1_6.AngularVelocity
-
Angular velocity about the Y axis
- setY(XYZ) - Method in class tech.cae.jsdf.v1_6.LinearAcceleration
-
Linear acceleration about the Y axis
- setY(XYZ) - Method in class tech.cae.jsdf.v1_6.Magnetometer
-
\n Parameters related to the body-frame Y axis of the magnetometer\n
- setY(XYZ) - Method in class tech.cae.jsdf.v1_7.AngularVelocity
-
Angular velocity about the Y axis
- setY(XYZ) - Method in class tech.cae.jsdf.v1_7.LinearAcceleration
-
Linear acceleration about the Y axis
- setY(XYZ) - Method in class tech.cae.jsdf.v1_7.Magnetometer
-
\n Parameters related to the body-frame Y axis of the magnetometer\n
- setY(XYZ) - Method in class tech.cae.jsdf.v1_8.AngularVelocity
-
Angular velocity about the Y axis
- setY(XYZ) - Method in class tech.cae.jsdf.v1_8.LinearAcceleration
-
Linear acceleration about the Y axis
- setY(XYZ) - Method in class tech.cae.jsdf.v1_8.Magnetometer
-
\n Parameters related to the body-frame Y axis of the magnetometer\n
- setZ(XYZ) - Method in class tech.cae.jsdf.v1_5.AngularVelocity
-
Angular velocity about the Z axis
- setZ(XYZ) - Method in class tech.cae.jsdf.v1_5.LinearAcceleration
-
Linear acceleration about the Z axis
- setZ(XYZ) - Method in class tech.cae.jsdf.v1_5.Magnetometer
-
\n Parameters related to the body-frame Z axis of the magnetometer\n
- setZ(XYZ) - Method in class tech.cae.jsdf.v1_6.AngularVelocity
-
Angular velocity about the Z axis
- setZ(XYZ) - Method in class tech.cae.jsdf.v1_6.LinearAcceleration
-
Linear acceleration about the Z axis
- setZ(XYZ) - Method in class tech.cae.jsdf.v1_6.Magnetometer
-
\n Parameters related to the body-frame Z axis of the magnetometer\n
- setZ(XYZ) - Method in class tech.cae.jsdf.v1_7.AngularVelocity
-
Angular velocity about the Z axis
- setZ(XYZ) - Method in class tech.cae.jsdf.v1_7.LinearAcceleration
-
Linear acceleration about the Z axis
- setZ(XYZ) - Method in class tech.cae.jsdf.v1_7.Magnetometer
-
\n Parameters related to the body-frame Z axis of the magnetometer\n
- setZ(XYZ) - Method in class tech.cae.jsdf.v1_8.AngularVelocity
-
Angular velocity about the Z axis
- setZ(XYZ) - Method in class tech.cae.jsdf.v1_8.LinearAcceleration
-
Linear acceleration about the Z axis
- setZ(XYZ) - Method in class tech.cae.jsdf.v1_8.Magnetometer
-
\n Parameters related to the body-frame Z axis of the magnetometer\n
- shader() - Method in class tech.cae.jsdf.v1_5.Material.Builder
-
- shader(Shader) - Method in class tech.cae.jsdf.v1_5.Material.Builder
-
- Shader - Class in tech.cae.jsdf.v1_5
-
- Shader() - Constructor for class tech.cae.jsdf.v1_5.Shader
-
- shader() - Method in class tech.cae.jsdf.v1_6.Material.Builder
-
- shader(Shader) - Method in class tech.cae.jsdf.v1_6.Material.Builder
-
- Shader - Class in tech.cae.jsdf.v1_6
-
- Shader() - Constructor for class tech.cae.jsdf.v1_6.Shader
-
- shader() - Method in class tech.cae.jsdf.v1_7.Material.Builder
-
- shader(Shader) - Method in class tech.cae.jsdf.v1_7.Material.Builder
-
- Shader - Class in tech.cae.jsdf.v1_7
-
- Shader() - Constructor for class tech.cae.jsdf.v1_7.Shader
-
- shader() - Method in class tech.cae.jsdf.v1_8.Material.Builder
-
- shader(Shader) - Method in class tech.cae.jsdf.v1_8.Material.Builder
-
- Shader - Class in tech.cae.jsdf.v1_8
-
- Shader() - Constructor for class tech.cae.jsdf.v1_8.Shader
-
- Shader.Builder - Class in tech.cae.jsdf.v1_5
-
- Shader.Builder - Class in tech.cae.jsdf.v1_6
-
- Shader.Builder - Class in tech.cae.jsdf.v1_7
-
- Shader.Builder - Class in tech.cae.jsdf.v1_8
-
- shadows() - Method in class tech.cae.jsdf.v1_5.Scene.Builder
-
Enable/disable shadows
- shadows(Boolean) - Method in class tech.cae.jsdf.v1_5.Scene.Builder
-
Enable/disable shadows
- shadows() - Method in class tech.cae.jsdf.v1_6.Scene.Builder
-
Enable/disable shadows
- shadows(Boolean) - Method in class tech.cae.jsdf.v1_6.Scene.Builder
-
Enable/disable shadows
- shadows() - Method in class tech.cae.jsdf.v1_7.Scene.Builder
-
Enable/disable shadows
- shadows(Boolean) - Method in class tech.cae.jsdf.v1_7.Scene.Builder
-
Enable/disable shadows
- shadows() - Method in class tech.cae.jsdf.v1_8.Scene.Builder
-
Enable/disable shadows
- shadows(Boolean) - Method in class tech.cae.jsdf.v1_8.Scene.Builder
-
Enable/disable shadows
- simbody() - Method in class tech.cae.jsdf.v1_5.JointPhysics.Builder
-
Simbody specific parameters
- simbody(PhysicsSimbody) - Method in class tech.cae.jsdf.v1_5.JointPhysics.Builder
-
Simbody specific parameters
- simbody() - Method in class tech.cae.jsdf.v1_5.WorldPhysics.Builder
-
Simbody specific physics properties
- simbody(PhysicsSimbody) - Method in class tech.cae.jsdf.v1_5.WorldPhysics.Builder
-
Simbody specific physics properties
- simbody() - Method in class tech.cae.jsdf.v1_6.JointPhysics.Builder
-
Simbody specific parameters
- simbody(PhysicsSimbody) - Method in class tech.cae.jsdf.v1_6.JointPhysics.Builder
-
Simbody specific parameters
- simbody() - Method in class tech.cae.jsdf.v1_6.WorldPhysics.Builder
-
Simbody specific physics properties
- simbody(PhysicsSimbody) - Method in class tech.cae.jsdf.v1_6.WorldPhysics.Builder
-
Simbody specific physics properties
- simbody() - Method in class tech.cae.jsdf.v1_7.JointPhysics.Builder
-
Simbody specific parameters
- simbody(PhysicsSimbody) - Method in class tech.cae.jsdf.v1_7.JointPhysics.Builder
-
Simbody specific parameters
- simbody() - Method in class tech.cae.jsdf.v1_7.WorldPhysics.Builder
-
Simbody specific physics properties
- simbody(PhysicsSimbody) - Method in class tech.cae.jsdf.v1_7.WorldPhysics.Builder
-
Simbody specific physics properties
- simbody() - Method in class tech.cae.jsdf.v1_8.JointPhysics.Builder
-
Simbody specific parameters
- simbody(PhysicsSimbody) - Method in class tech.cae.jsdf.v1_8.JointPhysics.Builder
-
Simbody specific parameters
- simbody() - Method in class tech.cae.jsdf.v1_8.WorldPhysics.Builder
-
Simbody specific physics properties
- simbody(PhysicsSimbody) - Method in class tech.cae.jsdf.v1_8.WorldPhysics.Builder
-
Simbody specific physics properties
- SimbodyContact - Class in tech.cae.jsdf.v1_5
-
\n Relationship among dissipation, coef.
- SimbodyContact() - Constructor for class tech.cae.jsdf.v1_5.SimbodyContact
-
- SimbodyContact - Class in tech.cae.jsdf.v1_6
-
\n Relationship among dissipation, coef.
- SimbodyContact() - Constructor for class tech.cae.jsdf.v1_6.SimbodyContact
-
- SimbodyContact - Class in tech.cae.jsdf.v1_7
-
\n Relationship among dissipation, coef.
- SimbodyContact() - Constructor for class tech.cae.jsdf.v1_7.SimbodyContact
-
- SimbodyContact - Class in tech.cae.jsdf.v1_8
-
\n Relationship among dissipation, coef.
- SimbodyContact() - Constructor for class tech.cae.jsdf.v1_8.SimbodyContact
-
- SimbodyContact.Builder - Class in tech.cae.jsdf.v1_5
-
- SimbodyContact.Builder - Class in tech.cae.jsdf.v1_6
-
- SimbodyContact.Builder - Class in tech.cae.jsdf.v1_7
-
- SimbodyContact.Builder - Class in tech.cae.jsdf.v1_8
-
- simTime() - Method in class tech.cae.jsdf.v1_5.State.Builder
-
Simulation time stamp of the state [seconds nanoseconds]
- simTime(Time) - Method in class tech.cae.jsdf.v1_5.State.Builder
-
Simulation time stamp of the state [seconds nanoseconds]
- simTime() - Method in class tech.cae.jsdf.v1_6.State.Builder
-
Simulation time stamp of the state [seconds nanoseconds]
- simTime(Time) - Method in class tech.cae.jsdf.v1_6.State.Builder
-
Simulation time stamp of the state [seconds nanoseconds]
- simTime() - Method in class tech.cae.jsdf.v1_7.State.Builder
-
Simulation time stamp of the state [seconds nanoseconds]
- simTime(Time) - Method in class tech.cae.jsdf.v1_7.State.Builder
-
Simulation time stamp of the state [seconds nanoseconds]
- simTime() - Method in class tech.cae.jsdf.v1_8.State.Builder
-
Simulation time stamp of the state [seconds nanoseconds]
- simTime(Time) - Method in class tech.cae.jsdf.v1_8.State.Builder
-
Simulation time stamp of the state [seconds nanoseconds]
- size() - Method in class tech.cae.jsdf.v1_5.Box.Builder
-
The three side lengths of the box.
- size(Vector3D) - Method in class tech.cae.jsdf.v1_5.Box.Builder
-
The three side lengths of the box.
- size() - Method in class tech.cae.jsdf.v1_5.Heightmap.Builder
-
The size of the heightmap in world units.\n When loading an image: \"size\" is used if present, otherwise defaults to 1x1x1.\n When loading a DEM: \"size\" is used if present, otherwise defaults to true size of DEM.\n
- size(Vector3D) - Method in class tech.cae.jsdf.v1_5.Heightmap.Builder
-
The size of the heightmap in world units.\n When loading an image: \"size\" is used if present, otherwise defaults to 1x1x1.\n When loading a DEM: \"size\" is used if present, otherwise defaults to true size of DEM.\n
- size() - Method in class tech.cae.jsdf.v1_5.Plane.Builder
-
Length of each side of the plane
- size(Vector2D) - Method in class tech.cae.jsdf.v1_5.Plane.Builder
-
Length of each side of the plane
- size() - Method in class tech.cae.jsdf.v1_5.Texture.Builder
-
Size of the applied texture in meters.
- size(Double) - Method in class tech.cae.jsdf.v1_5.Texture.Builder
-
Size of the applied texture in meters.
- size() - Method in class tech.cae.jsdf.v1_6.Box.Builder
-
The three side lengths of the box.
- size(Vector3D) - Method in class tech.cae.jsdf.v1_6.Box.Builder
-
The three side lengths of the box.
- size() - Method in class tech.cae.jsdf.v1_6.Heightmap.Builder
-
The size of the heightmap in world units.\n When loading an image: \"size\" is used if present, otherwise defaults to 1x1x1.\n When loading a DEM: \"size\" is used if present, otherwise defaults to true size of DEM.\n
- size(Vector3D) - Method in class tech.cae.jsdf.v1_6.Heightmap.Builder
-
The size of the heightmap in world units.\n When loading an image: \"size\" is used if present, otherwise defaults to 1x1x1.\n When loading a DEM: \"size\" is used if present, otherwise defaults to true size of DEM.\n
- size() - Method in class tech.cae.jsdf.v1_6.Plane.Builder
-
Length of each side of the plane.
- size(Vector2D) - Method in class tech.cae.jsdf.v1_6.Plane.Builder
-
Length of each side of the plane.
- size() - Method in class tech.cae.jsdf.v1_6.Texture.Builder
-
Size of the applied texture in meters.
- size(Double) - Method in class tech.cae.jsdf.v1_6.Texture.Builder
-
Size of the applied texture in meters.
- size() - Method in class tech.cae.jsdf.v1_7.Box.Builder
-
The three side lengths of the box.
- size(Vector3D) - Method in class tech.cae.jsdf.v1_7.Box.Builder
-
The three side lengths of the box.
- size() - Method in class tech.cae.jsdf.v1_7.Heightmap.Builder
-
The size of the heightmap in world units.\n When loading an image: \"size\" is used if present, otherwise defaults to 1x1x1.\n When loading a DEM: \"size\" is used if present, otherwise defaults to true size of DEM.\n
- size(Vector3D) - Method in class tech.cae.jsdf.v1_7.Heightmap.Builder
-
The size of the heightmap in world units.\n When loading an image: \"size\" is used if present, otherwise defaults to 1x1x1.\n When loading a DEM: \"size\" is used if present, otherwise defaults to true size of DEM.\n
- size() - Method in class tech.cae.jsdf.v1_7.Plane.Builder
-
Length of each side of the plane.
- size(Vector2D) - Method in class tech.cae.jsdf.v1_7.Plane.Builder
-
Length of each side of the plane.
- size() - Method in class tech.cae.jsdf.v1_7.Texture.Builder
-
Size of the applied texture in meters.
- size(Double) - Method in class tech.cae.jsdf.v1_7.Texture.Builder
-
Size of the applied texture in meters.
- size() - Method in class tech.cae.jsdf.v1_8.Box.Builder
-
The three side lengths of the box.
- size(Vector3D) - Method in class tech.cae.jsdf.v1_8.Box.Builder
-
The three side lengths of the box.
- size() - Method in class tech.cae.jsdf.v1_8.Heightmap.Builder
-
The size of the heightmap in world units.\n When loading an image: \"size\" is used if present, otherwise defaults to 1x1x1.\n When loading a DEM: \"size\" is used if present, otherwise defaults to true size of DEM.\n
- size(Vector3D) - Method in class tech.cae.jsdf.v1_8.Heightmap.Builder
-
The size of the heightmap in world units.\n When loading an image: \"size\" is used if present, otherwise defaults to 1x1x1.\n When loading a DEM: \"size\" is used if present, otherwise defaults to true size of DEM.\n
- size() - Method in class tech.cae.jsdf.v1_8.Plane.Builder
-
Length of each side of the plane.
- size(Vector2D) - Method in class tech.cae.jsdf.v1_8.Plane.Builder
-
Length of each side of the plane.
- size() - Method in class tech.cae.jsdf.v1_8.Texture.Builder
-
Size of the applied texture in meters.
- size(Double) - Method in class tech.cae.jsdf.v1_8.Texture.Builder
-
Size of the applied texture in meters.
- skin() - Method in class tech.cae.jsdf.v1_5.Actor.Builder
-
- skin(Skin) - Method in class tech.cae.jsdf.v1_5.Actor.Builder
-
- Skin - Class in tech.cae.jsdf.v1_5
-
- Skin() - Constructor for class tech.cae.jsdf.v1_5.Skin
-
- skin() - Method in class tech.cae.jsdf.v1_6.Actor.Builder
-
Skin file which defines a visual and the underlying skeleton which moves it.
- skin(Skin) - Method in class tech.cae.jsdf.v1_6.Actor.Builder
-
Skin file which defines a visual and the underlying skeleton which moves it.
- Skin - Class in tech.cae.jsdf.v1_6
-
Skin file which defines a visual and the underlying skeleton which moves it.
- Skin() - Constructor for class tech.cae.jsdf.v1_6.Skin
-
- skin() - Method in class tech.cae.jsdf.v1_7.Actor.Builder
-
Skin file which defines a visual and the underlying skeleton which moves it.
- skin(Skin) - Method in class tech.cae.jsdf.v1_7.Actor.Builder
-
Skin file which defines a visual and the underlying skeleton which moves it.
- Skin - Class in tech.cae.jsdf.v1_7
-
Skin file which defines a visual and the underlying skeleton which moves it.
- Skin() - Constructor for class tech.cae.jsdf.v1_7.Skin
-
- skin() - Method in class tech.cae.jsdf.v1_8.Actor.Builder
-
Skin file which defines a visual and the underlying skeleton which moves it.
- skin(Skin) - Method in class tech.cae.jsdf.v1_8.Actor.Builder
-
Skin file which defines a visual and the underlying skeleton which moves it.
- Skin - Class in tech.cae.jsdf.v1_8
-
Skin file which defines a visual and the underlying skeleton which moves it.
- Skin() - Constructor for class tech.cae.jsdf.v1_8.Skin
-
- Skin.Builder - Class in tech.cae.jsdf.v1_5
-
- Skin.Builder - Class in tech.cae.jsdf.v1_6
-
- Skin.Builder - Class in tech.cae.jsdf.v1_7
-
- Skin.Builder - Class in tech.cae.jsdf.v1_8
-
- sky() - Method in class tech.cae.jsdf.v1_5.Scene.Builder
-
Properties for the sky
- sky(Sky) - Method in class tech.cae.jsdf.v1_5.Scene.Builder
-
Properties for the sky
- Sky - Class in tech.cae.jsdf.v1_5
-
Properties for the sky
- Sky() - Constructor for class tech.cae.jsdf.v1_5.Sky
-
- sky() - Method in class tech.cae.jsdf.v1_6.Scene.Builder
-
Properties for the sky
- sky(Sky) - Method in class tech.cae.jsdf.v1_6.Scene.Builder
-
Properties for the sky
- Sky - Class in tech.cae.jsdf.v1_6
-
Properties for the sky
- Sky() - Constructor for class tech.cae.jsdf.v1_6.Sky
-
- sky() - Method in class tech.cae.jsdf.v1_7.Scene.Builder
-
Properties for the sky
- sky(Sky) - Method in class tech.cae.jsdf.v1_7.Scene.Builder
-
Properties for the sky
- Sky - Class in tech.cae.jsdf.v1_7
-
Properties for the sky
- Sky() - Constructor for class tech.cae.jsdf.v1_7.Sky
-
- sky() - Method in class tech.cae.jsdf.v1_8.Scene.Builder
-
Properties for the sky
- sky(Sky) - Method in class tech.cae.jsdf.v1_8.Scene.Builder
-
Properties for the sky
- Sky - Class in tech.cae.jsdf.v1_8
-
Properties for the sky
- Sky() - Constructor for class tech.cae.jsdf.v1_8.Sky
-
- Sky.Builder - Class in tech.cae.jsdf.v1_5
-
- Sky.Builder - Class in tech.cae.jsdf.v1_6
-
- Sky.Builder - Class in tech.cae.jsdf.v1_7
-
- Sky.Builder - Class in tech.cae.jsdf.v1_8
-
- slip() - Method in class tech.cae.jsdf.v1_5.TorsionalOde.Builder
-
Force dependent slip for torsional friction, between the range of [0..1].
- slip(Double) - Method in class tech.cae.jsdf.v1_5.TorsionalOde.Builder
-
Force dependent slip for torsional friction, between the range of [0..1].
- slip() - Method in class tech.cae.jsdf.v1_6.TorsionalOde.Builder
-
\n Force dependent slip for torsional friction,\n equivalent to inverse of viscous damping coefficient\n with units of rad/s/(Nm).\n A slip value of 0 is infinitely viscous.\n
- slip(Double) - Method in class tech.cae.jsdf.v1_6.TorsionalOde.Builder
-
\n Force dependent slip for torsional friction,\n equivalent to inverse of viscous damping coefficient\n with units of rad/s/(Nm).\n A slip value of 0 is infinitely viscous.\n
- slip() - Method in class tech.cae.jsdf.v1_7.TorsionalOde.Builder
-
\n Force dependent slip for torsional friction,\n equivalent to inverse of viscous damping coefficient\n with units of rad/s/(Nm).\n A slip value of 0 is infinitely viscous.\n
- slip(Double) - Method in class tech.cae.jsdf.v1_7.TorsionalOde.Builder
-
\n Force dependent slip for torsional friction,\n equivalent to inverse of viscous damping coefficient\n with units of rad/s/(Nm).\n A slip value of 0 is infinitely viscous.\n
- slip() - Method in class tech.cae.jsdf.v1_8.TorsionalOde.Builder
-
\n Force dependent slip for torsional friction,\n equivalent to inverse of viscous damping coefficient\n with units of rad/s/(Nm).\n A slip value of 0 is infinitely viscous.\n
- slip(Double) - Method in class tech.cae.jsdf.v1_8.TorsionalOde.Builder
-
\n Force dependent slip for torsional friction,\n equivalent to inverse of viscous damping coefficient\n with units of rad/s/(Nm).\n A slip value of 0 is infinitely viscous.\n
- slip1() - Method in class tech.cae.jsdf.v1_5.FrictionOde.Builder
-
Force dependent slip direction 1 in collision local frame, between the range of [0..1].
- slip1(Double) - Method in class tech.cae.jsdf.v1_5.FrictionOde.Builder
-
Force dependent slip direction 1 in collision local frame, between the range of [0..1].
- slip1() - Method in class tech.cae.jsdf.v1_6.FrictionOde.Builder
-
\n Force dependent slip in first friction pyramid direction,\n equivalent to inverse of viscous damping coefficient\n with units of m/s/N.\n A slip value of 0 is infinitely viscous.\n
- slip1(Double) - Method in class tech.cae.jsdf.v1_6.FrictionOde.Builder
-
\n Force dependent slip in first friction pyramid direction,\n equivalent to inverse of viscous damping coefficient\n with units of m/s/N.\n A slip value of 0 is infinitely viscous.\n
- slip1() - Method in class tech.cae.jsdf.v1_7.FrictionOde.Builder
-
\n Force dependent slip in first friction pyramid direction,\n equivalent to inverse of viscous damping coefficient\n with units of m/s/N.\n A slip value of 0 is infinitely viscous.\n
- slip1(Double) - Method in class tech.cae.jsdf.v1_7.FrictionOde.Builder
-
\n Force dependent slip in first friction pyramid direction,\n equivalent to inverse of viscous damping coefficient\n with units of m/s/N.\n A slip value of 0 is infinitely viscous.\n
- slip1() - Method in class tech.cae.jsdf.v1_8.FrictionOde.Builder
-
\n Force dependent slip in first friction pyramid direction,\n equivalent to inverse of viscous damping coefficient\n with units of m/s/N.\n A slip value of 0 is infinitely viscous.\n
- slip1(Double) - Method in class tech.cae.jsdf.v1_8.FrictionOde.Builder
-
\n Force dependent slip in first friction pyramid direction,\n equivalent to inverse of viscous damping coefficient\n with units of m/s/N.\n A slip value of 0 is infinitely viscous.\n
- slip2() - Method in class tech.cae.jsdf.v1_5.FrictionOde.Builder
-
Force dependent slip direction 2 in collision local frame, between the range of [0..1].
- slip2(Double) - Method in class tech.cae.jsdf.v1_5.FrictionOde.Builder
-
Force dependent slip direction 2 in collision local frame, between the range of [0..1].
- slip2() - Method in class tech.cae.jsdf.v1_6.FrictionOde.Builder
-
\n Force dependent slip in second friction pyramid direction,\n equivalent to inverse of viscous damping coefficient\n with units of m/s/N.\n A slip value of 0 is infinitely viscous.\n
- slip2(Double) - Method in class tech.cae.jsdf.v1_6.FrictionOde.Builder
-
\n Force dependent slip in second friction pyramid direction,\n equivalent to inverse of viscous damping coefficient\n with units of m/s/N.\n A slip value of 0 is infinitely viscous.\n
- slip2() - Method in class tech.cae.jsdf.v1_7.FrictionOde.Builder
-
\n Force dependent slip in second friction pyramid direction,\n equivalent to inverse of viscous damping coefficient\n with units of m/s/N.\n A slip value of 0 is infinitely viscous.\n
- slip2(Double) - Method in class tech.cae.jsdf.v1_7.FrictionOde.Builder
-
\n Force dependent slip in second friction pyramid direction,\n equivalent to inverse of viscous damping coefficient\n with units of m/s/N.\n A slip value of 0 is infinitely viscous.\n
- slip2() - Method in class tech.cae.jsdf.v1_8.FrictionOde.Builder
-
\n Force dependent slip in second friction pyramid direction,\n equivalent to inverse of viscous damping coefficient\n with units of m/s/N.\n A slip value of 0 is infinitely viscous.\n
- slip2(Double) - Method in class tech.cae.jsdf.v1_8.FrictionOde.Builder
-
\n Force dependent slip in second friction pyramid direction,\n equivalent to inverse of viscous damping coefficient\n with units of m/s/N.\n A slip value of 0 is infinitely viscous.\n
- sniffVersion(String) - Static method in class tech.cae.jsdf.SDFIO
-
- sniffVersion(File) - Static method in class tech.cae.jsdf.SDFIO
-
- sniffVersion(InputStream) - Static method in class tech.cae.jsdf.SDFIO
-
- softCfm() - Method in class tech.cae.jsdf.v1_5.ContactBullet.Builder
-
Soft constraint force mixing.
- softCfm(Double) - Method in class tech.cae.jsdf.v1_5.ContactBullet.Builder
-
Soft constraint force mixing.
- softCfm() - Method in class tech.cae.jsdf.v1_5.ContactOde.Builder
-
Soft constraint force mixing.
- softCfm(Double) - Method in class tech.cae.jsdf.v1_5.ContactOde.Builder
-
Soft constraint force mixing.
- softCfm() - Method in class tech.cae.jsdf.v1_6.ContactBullet.Builder
-
Soft constraint force mixing.
- softCfm(Double) - Method in class tech.cae.jsdf.v1_6.ContactBullet.Builder
-
Soft constraint force mixing.
- softCfm() - Method in class tech.cae.jsdf.v1_6.ContactOde.Builder
-
Soft constraint force mixing.
- softCfm(Double) - Method in class tech.cae.jsdf.v1_6.ContactOde.Builder
-
Soft constraint force mixing.
- softCfm() - Method in class tech.cae.jsdf.v1_7.ContactBullet.Builder
-
Soft constraint force mixing.
- softCfm(Double) - Method in class tech.cae.jsdf.v1_7.ContactBullet.Builder
-
Soft constraint force mixing.
- softCfm() - Method in class tech.cae.jsdf.v1_7.ContactOde.Builder
-
Soft constraint force mixing.
- softCfm(Double) - Method in class tech.cae.jsdf.v1_7.ContactOde.Builder
-
Soft constraint force mixing.
- softCfm() - Method in class tech.cae.jsdf.v1_8.ContactBullet.Builder
-
Soft constraint force mixing.
- softCfm(Double) - Method in class tech.cae.jsdf.v1_8.ContactBullet.Builder
-
Soft constraint force mixing.
- softCfm() - Method in class tech.cae.jsdf.v1_8.ContactOde.Builder
-
Soft constraint force mixing.
- softCfm(Double) - Method in class tech.cae.jsdf.v1_8.ContactOde.Builder
-
Soft constraint force mixing.
- SoftContact - Class in tech.cae.jsdf.v1_5
-
- SoftContact() - Constructor for class tech.cae.jsdf.v1_5.SoftContact
-
- softContact() - Method in class tech.cae.jsdf.v1_5.Surface.Builder
-
- softContact(SoftContact) - Method in class tech.cae.jsdf.v1_5.Surface.Builder
-
- SoftContact - Class in tech.cae.jsdf.v1_6
-
- SoftContact() - Constructor for class tech.cae.jsdf.v1_6.SoftContact
-
- softContact() - Method in class tech.cae.jsdf.v1_6.Surface.Builder
-
- softContact(SoftContact) - Method in class tech.cae.jsdf.v1_6.Surface.Builder
-
- SoftContact - Class in tech.cae.jsdf.v1_7
-
- SoftContact() - Constructor for class tech.cae.jsdf.v1_7.SoftContact
-
- softContact() - Method in class tech.cae.jsdf.v1_7.Surface.Builder
-
- softContact(SoftContact) - Method in class tech.cae.jsdf.v1_7.Surface.Builder
-
- SoftContact - Class in tech.cae.jsdf.v1_8
-
- SoftContact() - Constructor for class tech.cae.jsdf.v1_8.SoftContact
-
- softContact() - Method in class tech.cae.jsdf.v1_8.Surface.Builder
-
- softContact(SoftContact) - Method in class tech.cae.jsdf.v1_8.Surface.Builder
-
- SoftContact.Builder - Class in tech.cae.jsdf.v1_5
-
- SoftContact.Builder - Class in tech.cae.jsdf.v1_6
-
- SoftContact.Builder - Class in tech.cae.jsdf.v1_7
-
- SoftContact.Builder - Class in tech.cae.jsdf.v1_8
-
- SoftContactDart - Class in tech.cae.jsdf.v1_6
-
soft contact pamameters based on paper:\n http://www.cc.gatech.edu/graphics/projects/Sumit/homepage/papers/sigasia11/jain_softcontacts_siga11.pdf\n
- SoftContactDart() - Constructor for class tech.cae.jsdf.v1_6.SoftContactDart
-
- SoftContactDart - Class in tech.cae.jsdf.v1_7
-
soft contact pamameters based on paper:\n http://www.cc.gatech.edu/graphics/projects/Sumit/homepage/papers/sigasia11/jain_softcontacts_siga11.pdf\n
- SoftContactDart() - Constructor for class tech.cae.jsdf.v1_7.SoftContactDart
-
- SoftContactDart - Class in tech.cae.jsdf.v1_8
-
soft contact pamameters based on paper:\n http://www.cc.gatech.edu/graphics/projects/Sumit/homepage/papers/sigasia11/jain_softcontacts_siga11.pdf\n
- SoftContactDart() - Constructor for class tech.cae.jsdf.v1_8.SoftContactDart
-
- SoftContactDart.Builder - Class in tech.cae.jsdf.v1_6
-
- SoftContactDart.Builder - Class in tech.cae.jsdf.v1_7
-
- SoftContactDart.Builder - Class in tech.cae.jsdf.v1_8
-
- softErp() - Method in class tech.cae.jsdf.v1_5.ContactBullet.Builder
-
Soft error reduction parameter
- softErp(Double) - Method in class tech.cae.jsdf.v1_5.ContactBullet.Builder
-
Soft error reduction parameter
- softErp() - Method in class tech.cae.jsdf.v1_5.ContactOde.Builder
-
Soft error reduction parameter
- softErp(Double) - Method in class tech.cae.jsdf.v1_5.ContactOde.Builder
-
Soft error reduction parameter
- softErp() - Method in class tech.cae.jsdf.v1_6.ContactBullet.Builder
-
Soft error reduction parameter
- softErp(Double) - Method in class tech.cae.jsdf.v1_6.ContactBullet.Builder
-
Soft error reduction parameter
- softErp() - Method in class tech.cae.jsdf.v1_6.ContactOde.Builder
-
Soft error reduction parameter
- softErp(Double) - Method in class tech.cae.jsdf.v1_6.ContactOde.Builder
-
Soft error reduction parameter
- softErp() - Method in class tech.cae.jsdf.v1_7.ContactBullet.Builder
-
Soft error reduction parameter
- softErp(Double) - Method in class tech.cae.jsdf.v1_7.ContactBullet.Builder
-
Soft error reduction parameter
- softErp() - Method in class tech.cae.jsdf.v1_7.ContactOde.Builder
-
Soft error reduction parameter
- softErp(Double) - Method in class tech.cae.jsdf.v1_7.ContactOde.Builder
-
Soft error reduction parameter
- softErp() - Method in class tech.cae.jsdf.v1_8.ContactBullet.Builder
-
Soft error reduction parameter
- softErp(Double) - Method in class tech.cae.jsdf.v1_8.ContactBullet.Builder
-
Soft error reduction parameter
- softErp() - Method in class tech.cae.jsdf.v1_8.ContactOde.Builder
-
Soft error reduction parameter
- softErp(Double) - Method in class tech.cae.jsdf.v1_8.ContactOde.Builder
-
Soft error reduction parameter
- solver() - Method in class tech.cae.jsdf.v1_5.PhysicsBullet.Builder
-
- solver(BulletSolver) - Method in class tech.cae.jsdf.v1_5.PhysicsBullet.Builder
-
- solver() - Method in class tech.cae.jsdf.v1_5.PhysicsOde.Builder
-
- solver(OdeSolver) - Method in class tech.cae.jsdf.v1_5.PhysicsOde.Builder
-
- solver() - Method in class tech.cae.jsdf.v1_6.PhysicsBullet.Builder
-
- solver(BulletSolver) - Method in class tech.cae.jsdf.v1_6.PhysicsBullet.Builder
-
- solver() - Method in class tech.cae.jsdf.v1_6.PhysicsDart.Builder
-
- solver(DartSolver) - Method in class tech.cae.jsdf.v1_6.PhysicsDart.Builder
-
- solver() - Method in class tech.cae.jsdf.v1_6.PhysicsOde.Builder
-
- solver(OdeSolver) - Method in class tech.cae.jsdf.v1_6.PhysicsOde.Builder
-
- solver() - Method in class tech.cae.jsdf.v1_7.PhysicsBullet.Builder
-
- solver(BulletSolver) - Method in class tech.cae.jsdf.v1_7.PhysicsBullet.Builder
-
- solver() - Method in class tech.cae.jsdf.v1_7.PhysicsDart.Builder
-
- solver(DartSolver) - Method in class tech.cae.jsdf.v1_7.PhysicsDart.Builder
-
- solver() - Method in class tech.cae.jsdf.v1_7.PhysicsOde.Builder
-
- solver(OdeSolver) - Method in class tech.cae.jsdf.v1_7.PhysicsOde.Builder
-
- solver() - Method in class tech.cae.jsdf.v1_8.PhysicsBullet.Builder
-
- solver(BulletSolver) - Method in class tech.cae.jsdf.v1_8.PhysicsBullet.Builder
-
- solver() - Method in class tech.cae.jsdf.v1_8.PhysicsDart.Builder
-
- solver(DartSolver) - Method in class tech.cae.jsdf.v1_8.PhysicsDart.Builder
-
- solver() - Method in class tech.cae.jsdf.v1_8.PhysicsOde.Builder
-
- solver(OdeSolver) - Method in class tech.cae.jsdf.v1_8.PhysicsOde.Builder
-
- solverType() - Method in class tech.cae.jsdf.v1_6.DartSolver.Builder
-
One of the following types: pgs, dantzig.
- solverType(String) - Method in class tech.cae.jsdf.v1_6.DartSolver.Builder
-
One of the following types: pgs, dantzig.
- solverType() - Method in class tech.cae.jsdf.v1_7.DartSolver.Builder
-
One of the following types: pgs, dantzig.
- solverType(String) - Method in class tech.cae.jsdf.v1_7.DartSolver.Builder
-
One of the following types: pgs, dantzig.
- solverType() - Method in class tech.cae.jsdf.v1_8.DartSolver.Builder
-
One of the following types: pgs, dantzig.
- solverType(String) - Method in class tech.cae.jsdf.v1_8.DartSolver.Builder
-
One of the following types: pgs, dantzig.
- sonar() - Method in class tech.cae.jsdf.v1_5.Sensor.Builder
-
These elements are specific to the sonar sensor.
- sonar(Sonar) - Method in class tech.cae.jsdf.v1_5.Sensor.Builder
-
These elements are specific to the sonar sensor.
- Sonar - Class in tech.cae.jsdf.v1_5
-
These elements are specific to the sonar sensor.
- Sonar() - Constructor for class tech.cae.jsdf.v1_5.Sonar
-
- sonar() - Method in class tech.cae.jsdf.v1_6.Sensor.Builder
-
These elements are specific to the sonar sensor.
- sonar(Sonar) - Method in class tech.cae.jsdf.v1_6.Sensor.Builder
-
These elements are specific to the sonar sensor.
- Sonar - Class in tech.cae.jsdf.v1_6
-
These elements are specific to the sonar sensor.
- Sonar() - Constructor for class tech.cae.jsdf.v1_6.Sonar
-
- sonar() - Method in class tech.cae.jsdf.v1_7.Sensor.Builder
-
These elements are specific to the sonar sensor.
- sonar(Sonar) - Method in class tech.cae.jsdf.v1_7.Sensor.Builder
-
These elements are specific to the sonar sensor.
- Sonar - Class in tech.cae.jsdf.v1_7
-
These elements are specific to the sonar sensor.
- Sonar() - Constructor for class tech.cae.jsdf.v1_7.Sonar
-
- sonar() - Method in class tech.cae.jsdf.v1_8.Sensor.Builder
-
These elements are specific to the sonar sensor.
- sonar(Sonar) - Method in class tech.cae.jsdf.v1_8.Sensor.Builder
-
These elements are specific to the sonar sensor.
- Sonar - Class in tech.cae.jsdf.v1_8
-
These elements are specific to the sonar sensor.
- Sonar() - Constructor for class tech.cae.jsdf.v1_8.Sonar
-
- Sonar.Builder - Class in tech.cae.jsdf.v1_5
-
- Sonar.Builder - Class in tech.cae.jsdf.v1_6
-
- Sonar.Builder - Class in tech.cae.jsdf.v1_7
-
- Sonar.Builder - Class in tech.cae.jsdf.v1_8
-
- sor() - Method in class tech.cae.jsdf.v1_5.BulletSolver.Builder
-
Set the successive over-relaxation parameter.
- sor(Double) - Method in class tech.cae.jsdf.v1_5.BulletSolver.Builder
-
Set the successive over-relaxation parameter.
- sor() - Method in class tech.cae.jsdf.v1_5.OdeSolver.Builder
-
Set the successive over-relaxation parameter.
- sor(Double) - Method in class tech.cae.jsdf.v1_5.OdeSolver.Builder
-
Set the successive over-relaxation parameter.
- sor() - Method in class tech.cae.jsdf.v1_6.BulletSolver.Builder
-
Set the successive over-relaxation parameter.
- sor(Double) - Method in class tech.cae.jsdf.v1_6.BulletSolver.Builder
-
Set the successive over-relaxation parameter.
- sor() - Method in class tech.cae.jsdf.v1_6.OdeSolver.Builder
-
Set the successive over-relaxation parameter.
- sor(Double) - Method in class tech.cae.jsdf.v1_6.OdeSolver.Builder
-
Set the successive over-relaxation parameter.
- sor() - Method in class tech.cae.jsdf.v1_7.BulletSolver.Builder
-
Set the successive over-relaxation parameter.
- sor(Double) - Method in class tech.cae.jsdf.v1_7.BulletSolver.Builder
-
Set the successive over-relaxation parameter.
- sor() - Method in class tech.cae.jsdf.v1_7.OdeSolver.Builder
-
Set the successive over-relaxation parameter.
- sor(Double) - Method in class tech.cae.jsdf.v1_7.OdeSolver.Builder
-
Set the successive over-relaxation parameter.
- sor() - Method in class tech.cae.jsdf.v1_8.BulletSolver.Builder
-
Set the successive over-relaxation parameter.
- sor(Double) - Method in class tech.cae.jsdf.v1_8.BulletSolver.Builder
-
Set the successive over-relaxation parameter.
- sor() - Method in class tech.cae.jsdf.v1_8.OdeSolver.Builder
-
Set the successive over-relaxation parameter.
- sor(Double) - Method in class tech.cae.jsdf.v1_8.OdeSolver.Builder
-
Set the successive over-relaxation parameter.
- specular() - Method in class tech.cae.jsdf.v1_5.Material.Builder
-
The specular color of a material specified by set of four numbers representing red/green/blue/alpha, each in the range of [0,1].
- specular(Color) - Method in class tech.cae.jsdf.v1_5.Material.Builder
-
The specular color of a material specified by set of four numbers representing red/green/blue/alpha, each in the range of [0,1].
- specular() - Method in class tech.cae.jsdf.v1_5.SdfLight.Builder
-
Specular light color
- specular(Color) - Method in class tech.cae.jsdf.v1_5.SdfLight.Builder
-
Specular light color
- specular() - Method in class tech.cae.jsdf.v1_5.WorldLight.Builder
-
Specular light color
- specular(Color) - Method in class tech.cae.jsdf.v1_5.WorldLight.Builder
-
Specular light color
- specular() - Method in class tech.cae.jsdf.v1_6.InsertionsLight.Builder
-
Specular light color
- specular(Color) - Method in class tech.cae.jsdf.v1_6.InsertionsLight.Builder
-
Specular light color
- specular() - Method in class tech.cae.jsdf.v1_6.LinkLight.Builder
-
Specular light color
- specular(Color) - Method in class tech.cae.jsdf.v1_6.LinkLight.Builder
-
Specular light color
- specular() - Method in class tech.cae.jsdf.v1_6.Material.Builder
-
The specular color of a material specified by set of four numbers representing red/green/blue/alpha, each in the range of [0,1].
- specular(Color) - Method in class tech.cae.jsdf.v1_6.Material.Builder
-
The specular color of a material specified by set of four numbers representing red/green/blue/alpha, each in the range of [0,1].
- specular() - Method in class tech.cae.jsdf.v1_6.Pbr.Builder
-
PBR using the Specular/Glossiness workflow.
- specular(Specular) - Method in class tech.cae.jsdf.v1_6.Pbr.Builder
-
PBR using the Specular/Glossiness workflow.
- specular() - Method in class tech.cae.jsdf.v1_6.SdfLight.Builder
-
Specular light color
- specular(Color) - Method in class tech.cae.jsdf.v1_6.SdfLight.Builder
-
Specular light color
- Specular - Class in tech.cae.jsdf.v1_6
-
PBR using the Specular/Glossiness workflow.
- Specular() - Constructor for class tech.cae.jsdf.v1_6.Specular
-
- specular() - Method in class tech.cae.jsdf.v1_6.WorldLight.Builder
-
Specular light color
- specular(Color) - Method in class tech.cae.jsdf.v1_6.WorldLight.Builder
-
Specular light color
- specular() - Method in class tech.cae.jsdf.v1_7.InsertionsLight.Builder
-
Specular light color
- specular(Color) - Method in class tech.cae.jsdf.v1_7.InsertionsLight.Builder
-
Specular light color
- specular() - Method in class tech.cae.jsdf.v1_7.LinkLight.Builder
-
Specular light color
- specular(Color) - Method in class tech.cae.jsdf.v1_7.LinkLight.Builder
-
Specular light color
- specular() - Method in class tech.cae.jsdf.v1_7.Material.Builder
-
The specular color of a material specified by set of four numbers representing red/green/blue/alpha, each in the range of [0,1].
- specular(Color) - Method in class tech.cae.jsdf.v1_7.Material.Builder
-
The specular color of a material specified by set of four numbers representing red/green/blue/alpha, each in the range of [0,1].
- specular() - Method in class tech.cae.jsdf.v1_7.Pbr.Builder
-
PBR using the Specular/Glossiness workflow.
- specular(Specular) - Method in class tech.cae.jsdf.v1_7.Pbr.Builder
-
PBR using the Specular/Glossiness workflow.
- specular() - Method in class tech.cae.jsdf.v1_7.SdfLight.Builder
-
Specular light color
- specular(Color) - Method in class tech.cae.jsdf.v1_7.SdfLight.Builder
-
Specular light color
- Specular - Class in tech.cae.jsdf.v1_7
-
PBR using the Specular/Glossiness workflow.
- Specular() - Constructor for class tech.cae.jsdf.v1_7.Specular
-
- specular() - Method in class tech.cae.jsdf.v1_7.WorldLight.Builder
-
Specular light color
- specular(Color) - Method in class tech.cae.jsdf.v1_7.WorldLight.Builder
-
Specular light color
- specular() - Method in class tech.cae.jsdf.v1_8.InsertionsLight.Builder
-
Specular light color
- specular(Color) - Method in class tech.cae.jsdf.v1_8.InsertionsLight.Builder
-
Specular light color
- specular() - Method in class tech.cae.jsdf.v1_8.LinkLight.Builder
-
Specular light color
- specular(Color) - Method in class tech.cae.jsdf.v1_8.LinkLight.Builder
-
Specular light color
- specular() - Method in class tech.cae.jsdf.v1_8.Material.Builder
-
The specular color of a material specified by set of four numbers representing red/green/blue/alpha, each in the range of [0,1].
- specular(Color) - Method in class tech.cae.jsdf.v1_8.Material.Builder
-
The specular color of a material specified by set of four numbers representing red/green/blue/alpha, each in the range of [0,1].
- specular() - Method in class tech.cae.jsdf.v1_8.Pbr.Builder
-
PBR using the Specular/Glossiness workflow.
- specular(Specular) - Method in class tech.cae.jsdf.v1_8.Pbr.Builder
-
PBR using the Specular/Glossiness workflow.
- specular() - Method in class tech.cae.jsdf.v1_8.SdfLight.Builder
-
Specular light color
- specular(Color) - Method in class tech.cae.jsdf.v1_8.SdfLight.Builder
-
Specular light color
- Specular - Class in tech.cae.jsdf.v1_8
-
PBR using the Specular/Glossiness workflow.
- Specular() - Constructor for class tech.cae.jsdf.v1_8.Specular
-
- specular() - Method in class tech.cae.jsdf.v1_8.WorldLight.Builder
-
Specular light color
- specular(Color) - Method in class tech.cae.jsdf.v1_8.WorldLight.Builder
-
Specular light color
- Specular.Builder - Class in tech.cae.jsdf.v1_6
-
- Specular.Builder - Class in tech.cae.jsdf.v1_7
-
- Specular.Builder - Class in tech.cae.jsdf.v1_8
-
- specularMap() - Method in class tech.cae.jsdf.v1_6.Specular.Builder
-
Filename of the specular map.
- specularMap(String) - Method in class tech.cae.jsdf.v1_6.Specular.Builder
-
Filename of the specular map.
- specularMap() - Method in class tech.cae.jsdf.v1_7.Specular.Builder
-
Filename of the specular map.
- specularMap(String) - Method in class tech.cae.jsdf.v1_7.Specular.Builder
-
Filename of the specular map.
- specularMap() - Method in class tech.cae.jsdf.v1_8.Specular.Builder
-
Filename of the specular map.
- specularMap(String) - Method in class tech.cae.jsdf.v1_8.Specular.Builder
-
Filename of the specular map.
- speed() - Method in class tech.cae.jsdf.v1_5.Clouds.Builder
-
Speed of the clouds
- speed(Double) - Method in class tech.cae.jsdf.v1_5.Clouds.Builder
-
Speed of the clouds
- speed() - Method in class tech.cae.jsdf.v1_6.Clouds.Builder
-
Speed of the clouds
- speed(Double) - Method in class tech.cae.jsdf.v1_6.Clouds.Builder
-
Speed of the clouds
- speed() - Method in class tech.cae.jsdf.v1_7.Clouds.Builder
-
Speed of the clouds
- speed(Double) - Method in class tech.cae.jsdf.v1_7.Clouds.Builder
-
Speed of the clouds
- speed() - Method in class tech.cae.jsdf.v1_8.Clouds.Builder
-
Speed of the clouds
- speed(Double) - Method in class tech.cae.jsdf.v1_8.Clouds.Builder
-
Speed of the clouds
- sphere() - Method in class tech.cae.jsdf.v1_5.Geometry.Builder
-
Sphere shape
- sphere(Sphere) - Method in class tech.cae.jsdf.v1_5.Geometry.Builder
-
Sphere shape
- Sphere - Class in tech.cae.jsdf.v1_5
-
Sphere shape
- Sphere() - Constructor for class tech.cae.jsdf.v1_5.Sphere
-
- sphere() - Method in class tech.cae.jsdf.v1_6.Geometry.Builder
-
Sphere shape
- sphere(Sphere) - Method in class tech.cae.jsdf.v1_6.Geometry.Builder
-
Sphere shape
- Sphere - Class in tech.cae.jsdf.v1_6
-
Sphere shape
- Sphere() - Constructor for class tech.cae.jsdf.v1_6.Sphere
-
- sphere() - Method in class tech.cae.jsdf.v1_7.Geometry.Builder
-
Sphere shape
- sphere(Sphere) - Method in class tech.cae.jsdf.v1_7.Geometry.Builder
-
Sphere shape
- Sphere - Class in tech.cae.jsdf.v1_7
-
Sphere shape
- Sphere() - Constructor for class tech.cae.jsdf.v1_7.Sphere
-
- sphere() - Method in class tech.cae.jsdf.v1_8.Geometry.Builder
-
Sphere shape
- sphere(Sphere) - Method in class tech.cae.jsdf.v1_8.Geometry.Builder
-
Sphere shape
- Sphere - Class in tech.cae.jsdf.v1_8
-
Sphere shape
- Sphere() - Constructor for class tech.cae.jsdf.v1_8.Sphere
-
- Sphere.Builder - Class in tech.cae.jsdf.v1_5
-
- Sphere.Builder - Class in tech.cae.jsdf.v1_6
-
- Sphere.Builder - Class in tech.cae.jsdf.v1_7
-
- Sphere.Builder - Class in tech.cae.jsdf.v1_8
-
- SphericalCoordinates - Class in tech.cae.jsdf.v1_5
-
- SphericalCoordinates() - Constructor for class tech.cae.jsdf.v1_5.SphericalCoordinates
-
- sphericalCoordinates() - Method in class tech.cae.jsdf.v1_5.World.Builder
-
- sphericalCoordinates(SphericalCoordinates) - Method in class tech.cae.jsdf.v1_5.World.Builder
-
- SphericalCoordinates - Class in tech.cae.jsdf.v1_6
-
- SphericalCoordinates() - Constructor for class tech.cae.jsdf.v1_6.SphericalCoordinates
-
- sphericalCoordinates() - Method in class tech.cae.jsdf.v1_6.World.Builder
-
- sphericalCoordinates(SphericalCoordinates) - Method in class tech.cae.jsdf.v1_6.World.Builder
-
- SphericalCoordinates - Class in tech.cae.jsdf.v1_7
-
- SphericalCoordinates() - Constructor for class tech.cae.jsdf.v1_7.SphericalCoordinates
-
- sphericalCoordinates() - Method in class tech.cae.jsdf.v1_7.World.Builder
-
- sphericalCoordinates(SphericalCoordinates) - Method in class tech.cae.jsdf.v1_7.World.Builder
-
- SphericalCoordinates - Class in tech.cae.jsdf.v1_8
-
- SphericalCoordinates() - Constructor for class tech.cae.jsdf.v1_8.SphericalCoordinates
-
- sphericalCoordinates() - Method in class tech.cae.jsdf.v1_8.World.Builder
-
- sphericalCoordinates(SphericalCoordinates) - Method in class tech.cae.jsdf.v1_8.World.Builder
-
- SphericalCoordinates.Builder - Class in tech.cae.jsdf.v1_5
-
- SphericalCoordinates.Builder - Class in tech.cae.jsdf.v1_6
-
- SphericalCoordinates.Builder - Class in tech.cae.jsdf.v1_7
-
- SphericalCoordinates.Builder - Class in tech.cae.jsdf.v1_8
-
- splitImpulse() - Method in class tech.cae.jsdf.v1_5.BulletConstraints.Builder
-
Similar to ODE's max_vel implementation.
- splitImpulse(Boolean) - Method in class tech.cae.jsdf.v1_5.BulletConstraints.Builder
-
Similar to ODE's max_vel implementation.
- splitImpulse() - Method in class tech.cae.jsdf.v1_5.ContactBullet.Builder
-
Similar to ODE's max_vel implementation.
- splitImpulse(Boolean) - Method in class tech.cae.jsdf.v1_5.ContactBullet.Builder
-
Similar to ODE's max_vel implementation.
- splitImpulse() - Method in class tech.cae.jsdf.v1_6.BulletConstraints.Builder
-
Similar to ODE's max_vel implementation.
- splitImpulse(Boolean) - Method in class tech.cae.jsdf.v1_6.BulletConstraints.Builder
-
Similar to ODE's max_vel implementation.
- splitImpulse() - Method in class tech.cae.jsdf.v1_6.ContactBullet.Builder
-
Similar to ODE's max_vel implementation.
- splitImpulse(Boolean) - Method in class tech.cae.jsdf.v1_6.ContactBullet.Builder
-
Similar to ODE's max_vel implementation.
- splitImpulse() - Method in class tech.cae.jsdf.v1_7.BulletConstraints.Builder
-
Similar to ODE's max_vel implementation.
- splitImpulse(Boolean) - Method in class tech.cae.jsdf.v1_7.BulletConstraints.Builder
-
Similar to ODE's max_vel implementation.
- splitImpulse() - Method in class tech.cae.jsdf.v1_7.ContactBullet.Builder
-
Similar to ODE's max_vel implementation.
- splitImpulse(Boolean) - Method in class tech.cae.jsdf.v1_7.ContactBullet.Builder
-
Similar to ODE's max_vel implementation.
- splitImpulse() - Method in class tech.cae.jsdf.v1_8.BulletConstraints.Builder
-
Similar to ODE's max_vel implementation.
- splitImpulse(Boolean) - Method in class tech.cae.jsdf.v1_8.BulletConstraints.Builder
-
Similar to ODE's max_vel implementation.
- splitImpulse() - Method in class tech.cae.jsdf.v1_8.ContactBullet.Builder
-
Similar to ODE's max_vel implementation.
- splitImpulse(Boolean) - Method in class tech.cae.jsdf.v1_8.ContactBullet.Builder
-
Similar to ODE's max_vel implementation.
- splitImpulsePenetrationThreshold() - Method in class tech.cae.jsdf.v1_5.BulletConstraints.Builder
-
Similar to ODE's max_vel implementation.
- splitImpulsePenetrationThreshold(Double) - Method in class tech.cae.jsdf.v1_5.BulletConstraints.Builder
-
Similar to ODE's max_vel implementation.
- splitImpulsePenetrationThreshold() - Method in class tech.cae.jsdf.v1_5.ContactBullet.Builder
-
Similar to ODE's max_vel implementation.
- splitImpulsePenetrationThreshold(Double) - Method in class tech.cae.jsdf.v1_5.ContactBullet.Builder
-
Similar to ODE's max_vel implementation.
- splitImpulsePenetrationThreshold() - Method in class tech.cae.jsdf.v1_6.BulletConstraints.Builder
-
Similar to ODE's max_vel implementation.
- splitImpulsePenetrationThreshold(Double) - Method in class tech.cae.jsdf.v1_6.BulletConstraints.Builder
-
Similar to ODE's max_vel implementation.
- splitImpulsePenetrationThreshold() - Method in class tech.cae.jsdf.v1_6.ContactBullet.Builder
-
Similar to ODE's max_vel implementation.
- splitImpulsePenetrationThreshold(Double) - Method in class tech.cae.jsdf.v1_6.ContactBullet.Builder
-
Similar to ODE's max_vel implementation.
- splitImpulsePenetrationThreshold() - Method in class tech.cae.jsdf.v1_7.BulletConstraints.Builder
-
Similar to ODE's max_vel implementation.
- splitImpulsePenetrationThreshold(Double) - Method in class tech.cae.jsdf.v1_7.BulletConstraints.Builder
-
Similar to ODE's max_vel implementation.
- splitImpulsePenetrationThreshold() - Method in class tech.cae.jsdf.v1_7.ContactBullet.Builder
-
Similar to ODE's max_vel implementation.
- splitImpulsePenetrationThreshold(Double) - Method in class tech.cae.jsdf.v1_7.ContactBullet.Builder
-
Similar to ODE's max_vel implementation.
- splitImpulsePenetrationThreshold() - Method in class tech.cae.jsdf.v1_8.BulletConstraints.Builder
-
Similar to ODE's max_vel implementation.
- splitImpulsePenetrationThreshold(Double) - Method in class tech.cae.jsdf.v1_8.BulletConstraints.Builder
-
Similar to ODE's max_vel implementation.
- splitImpulsePenetrationThreshold() - Method in class tech.cae.jsdf.v1_8.ContactBullet.Builder
-
Similar to ODE's max_vel implementation.
- splitImpulsePenetrationThreshold(Double) - Method in class tech.cae.jsdf.v1_8.ContactBullet.Builder
-
Similar to ODE's max_vel implementation.
- spot() - Method in class tech.cae.jsdf.v1_5.SdfLight.Builder
-
Spot light parameters
- spot(Spot) - Method in class tech.cae.jsdf.v1_5.SdfLight.Builder
-
Spot light parameters
- Spot - Class in tech.cae.jsdf.v1_5
-
Spot light parameters
- Spot() - Constructor for class tech.cae.jsdf.v1_5.Spot
-
- spot() - Method in class tech.cae.jsdf.v1_5.WorldLight.Builder
-
Spot light parameters
- spot(Spot) - Method in class tech.cae.jsdf.v1_5.WorldLight.Builder
-
Spot light parameters
- spot() - Method in class tech.cae.jsdf.v1_6.InsertionsLight.Builder
-
Spot light parameters
- spot(Spot) - Method in class tech.cae.jsdf.v1_6.InsertionsLight.Builder
-
Spot light parameters
- spot() - Method in class tech.cae.jsdf.v1_6.LinkLight.Builder
-
Spot light parameters
- spot(Spot) - Method in class tech.cae.jsdf.v1_6.LinkLight.Builder
-
Spot light parameters
- spot() - Method in class tech.cae.jsdf.v1_6.SdfLight.Builder
-
Spot light parameters
- spot(Spot) - Method in class tech.cae.jsdf.v1_6.SdfLight.Builder
-
Spot light parameters
- Spot - Class in tech.cae.jsdf.v1_6
-
Spot light parameters
- Spot() - Constructor for class tech.cae.jsdf.v1_6.Spot
-
- spot() - Method in class tech.cae.jsdf.v1_6.WorldLight.Builder
-
Spot light parameters
- spot(Spot) - Method in class tech.cae.jsdf.v1_6.WorldLight.Builder
-
Spot light parameters
- spot() - Method in class tech.cae.jsdf.v1_7.InsertionsLight.Builder
-
Spot light parameters
- spot(Spot) - Method in class tech.cae.jsdf.v1_7.InsertionsLight.Builder
-
Spot light parameters
- spot() - Method in class tech.cae.jsdf.v1_7.LinkLight.Builder
-
Spot light parameters
- spot(Spot) - Method in class tech.cae.jsdf.v1_7.LinkLight.Builder
-
Spot light parameters
- spot() - Method in class tech.cae.jsdf.v1_7.SdfLight.Builder
-
Spot light parameters
- spot(Spot) - Method in class tech.cae.jsdf.v1_7.SdfLight.Builder
-
Spot light parameters
- Spot - Class in tech.cae.jsdf.v1_7
-
Spot light parameters
- Spot() - Constructor for class tech.cae.jsdf.v1_7.Spot
-
- spot() - Method in class tech.cae.jsdf.v1_7.WorldLight.Builder
-
Spot light parameters
- spot(Spot) - Method in class tech.cae.jsdf.v1_7.WorldLight.Builder
-
Spot light parameters
- spot() - Method in class tech.cae.jsdf.v1_8.InsertionsLight.Builder
-
Spot light parameters
- spot(Spot) - Method in class tech.cae.jsdf.v1_8.InsertionsLight.Builder
-
Spot light parameters
- spot() - Method in class tech.cae.jsdf.v1_8.LinkLight.Builder
-
Spot light parameters
- spot(Spot) - Method in class tech.cae.jsdf.v1_8.LinkLight.Builder
-
Spot light parameters
- spot() - Method in class tech.cae.jsdf.v1_8.SdfLight.Builder
-
Spot light parameters
- spot(Spot) - Method in class tech.cae.jsdf.v1_8.SdfLight.Builder
-
Spot light parameters
- Spot - Class in tech.cae.jsdf.v1_8
-
Spot light parameters
- Spot() - Constructor for class tech.cae.jsdf.v1_8.Spot
-
- spot() - Method in class tech.cae.jsdf.v1_8.WorldLight.Builder
-
Spot light parameters
- spot(Spot) - Method in class tech.cae.jsdf.v1_8.WorldLight.Builder
-
Spot light parameters
- Spot.Builder - Class in tech.cae.jsdf.v1_5
-
- Spot.Builder - Class in tech.cae.jsdf.v1_6
-
- Spot.Builder - Class in tech.cae.jsdf.v1_7
-
- Spot.Builder - Class in tech.cae.jsdf.v1_8
-
- springReference() - Method in class tech.cae.jsdf.v1_5.Dynamics.Builder
-
The spring reference position for this joint axis.
- springReference(Double) - Method in class tech.cae.jsdf.v1_5.Dynamics.Builder
-
The spring reference position for this joint axis.
- springReference() - Method in class tech.cae.jsdf.v1_6.Dynamics.Builder
-
The spring reference position for this joint axis.
- springReference(Double) - Method in class tech.cae.jsdf.v1_6.Dynamics.Builder
-
The spring reference position for this joint axis.
- springReference() - Method in class tech.cae.jsdf.v1_7.Dynamics.Builder
-
The spring reference position for this joint axis.
- springReference(Double) - Method in class tech.cae.jsdf.v1_7.Dynamics.Builder
-
The spring reference position for this joint axis.
- springReference() - Method in class tech.cae.jsdf.v1_8.Dynamics.Builder
-
The spring reference position for this joint axis.
- springReference(Double) - Method in class tech.cae.jsdf.v1_8.Dynamics.Builder
-
The spring reference position for this joint axis.
- springStiffness() - Method in class tech.cae.jsdf.v1_5.Dynamics.Builder
-
The spring stiffness for this joint axis.
- springStiffness(Double) - Method in class tech.cae.jsdf.v1_5.Dynamics.Builder
-
The spring stiffness for this joint axis.
- springStiffness() - Method in class tech.cae.jsdf.v1_6.Dynamics.Builder
-
The spring stiffness for this joint axis.
- springStiffness(Double) - Method in class tech.cae.jsdf.v1_6.Dynamics.Builder
-
The spring stiffness for this joint axis.
- springStiffness() - Method in class tech.cae.jsdf.v1_7.Dynamics.Builder
-
The spring stiffness for this joint axis.
- springStiffness(Double) - Method in class tech.cae.jsdf.v1_7.Dynamics.Builder
-
The spring stiffness for this joint axis.
- springStiffness() - Method in class tech.cae.jsdf.v1_8.Dynamics.Builder
-
The spring stiffness for this joint axis.
- springStiffness(Double) - Method in class tech.cae.jsdf.v1_8.Dynamics.Builder
-
The spring stiffness for this joint axis.
- start() - Method in class tech.cae.jsdf.v1_5.Fog.Builder
-
Distance to start of fog
- start(Double) - Method in class tech.cae.jsdf.v1_5.Fog.Builder
-
Distance to start of fog
- start() - Method in class tech.cae.jsdf.v1_6.Fog.Builder
-
Distance to start of fog
- start(Double) - Method in class tech.cae.jsdf.v1_6.Fog.Builder
-
Distance to start of fog
- start() - Method in class tech.cae.jsdf.v1_7.Fog.Builder
-
Distance to start of fog
- start(Double) - Method in class tech.cae.jsdf.v1_7.Fog.Builder
-
Distance to start of fog
- start() - Method in class tech.cae.jsdf.v1_8.Fog.Builder
-
Distance to start of fog
- start(Double) - Method in class tech.cae.jsdf.v1_8.Fog.Builder
-
Distance to start of fog
- state() - Method in class tech.cae.jsdf.types.Boolean
-
- State - Class in tech.cae.jsdf.v1_5
-
- State() - Constructor for class tech.cae.jsdf.v1_5.State
-
- state() - Method in class tech.cae.jsdf.v1_5.World.Builder
-
- state(List<State>) - Method in class tech.cae.jsdf.v1_5.World.Builder
-
- State - Class in tech.cae.jsdf.v1_6
-
- State() - Constructor for class tech.cae.jsdf.v1_6.State
-
- state() - Method in class tech.cae.jsdf.v1_6.World.Builder
-
- state(List<State>) - Method in class tech.cae.jsdf.v1_6.World.Builder
-
- State - Class in tech.cae.jsdf.v1_7
-
- State() - Constructor for class tech.cae.jsdf.v1_7.State
-
- state() - Method in class tech.cae.jsdf.v1_7.World.Builder
-
- state(List<State>) - Method in class tech.cae.jsdf.v1_7.World.Builder
-
- State - Class in tech.cae.jsdf.v1_8
-
- State() - Constructor for class tech.cae.jsdf.v1_8.State
-
- state() - Method in class tech.cae.jsdf.v1_8.World.Builder
-
- state(List<State>) - Method in class tech.cae.jsdf.v1_8.World.Builder
-
- State.Builder - Class in tech.cae.jsdf.v1_5
-
- State.Builder - Class in tech.cae.jsdf.v1_6
-
- State.Builder - Class in tech.cae.jsdf.v1_7
-
- State.Builder - Class in tech.cae.jsdf.v1_8
-
- StateLight - Class in tech.cae.jsdf.v1_5
-
Light state
- StateLight() - Constructor for class tech.cae.jsdf.v1_5.StateLight
-
- StateLight - Class in tech.cae.jsdf.v1_6
-
Light state
- StateLight() - Constructor for class tech.cae.jsdf.v1_6.StateLight
-
- StateLight - Class in tech.cae.jsdf.v1_7
-
Light state
- StateLight() - Constructor for class tech.cae.jsdf.v1_7.StateLight
-
- StateLight - Class in tech.cae.jsdf.v1_8
-
Light state
- StateLight() - Constructor for class tech.cae.jsdf.v1_8.StateLight
-
- StateLight.Builder - Class in tech.cae.jsdf.v1_5
-
- StateLight.Builder - Class in tech.cae.jsdf.v1_6
-
- StateLight.Builder - Class in tech.cae.jsdf.v1_7
-
- StateLight.Builder - Class in tech.cae.jsdf.v1_8
-
- StateModel - Class in tech.cae.jsdf.v1_5
-
Model state
- StateModel() - Constructor for class tech.cae.jsdf.v1_5.StateModel
-
- StateModel - Class in tech.cae.jsdf.v1_6
-
Model state
- StateModel() - Constructor for class tech.cae.jsdf.v1_6.StateModel
-
- StateModel - Class in tech.cae.jsdf.v1_7
-
Model state
- StateModel() - Constructor for class tech.cae.jsdf.v1_7.StateModel
-
- StateModel - Class in tech.cae.jsdf.v1_8
-
Model state
- StateModel() - Constructor for class tech.cae.jsdf.v1_8.StateModel
-
- StateModel.Builder - Class in tech.cae.jsdf.v1_5
-
- StateModel.Builder - Class in tech.cae.jsdf.v1_6
-
- StateModel.Builder - Class in tech.cae.jsdf.v1_7
-
- StateModel.Builder - Class in tech.cae.jsdf.v1_8
-
- staticFriction() - Method in class tech.cae.jsdf.v1_5.SimbodyContact.Builder
-
static friction (mu_s) as described by this plot: http://gazebosim.org/wiki/File:Stribeck_friction.png
- staticFriction(Double) - Method in class tech.cae.jsdf.v1_5.SimbodyContact.Builder
-
static friction (mu_s) as described by this plot: http://gazebosim.org/wiki/File:Stribeck_friction.png
- staticFriction() - Method in class tech.cae.jsdf.v1_6.SimbodyContact.Builder
-
static friction (mu_s) as described by this plot: http://gazebosim.org/wiki/File:Stribeck_friction.png
- staticFriction(Double) - Method in class tech.cae.jsdf.v1_6.SimbodyContact.Builder
-
static friction (mu_s) as described by this plot: http://gazebosim.org/wiki/File:Stribeck_friction.png
- staticFriction() - Method in class tech.cae.jsdf.v1_7.SimbodyContact.Builder
-
static friction (mu_s) as described by this plot: http://gazebosim.org/wiki/File:Stribeck_friction.png
- staticFriction(Double) - Method in class tech.cae.jsdf.v1_7.SimbodyContact.Builder
-
static friction (mu_s) as described by this plot: http://gazebosim.org/wiki/File:Stribeck_friction.png
- staticFriction() - Method in class tech.cae.jsdf.v1_8.SimbodyContact.Builder
-
static friction (mu_s) as described by this plot: http://gazebosim.org/wiki/File:Stribeck_friction.png
- staticFriction(Double) - Method in class tech.cae.jsdf.v1_8.SimbodyContact.Builder
-
static friction (mu_s) as described by this plot: http://gazebosim.org/wiki/File:Stribeck_friction.png
- stddev() - Method in class tech.cae.jsdf.v1_5.Accel.Builder
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev(Double) - Method in class tech.cae.jsdf.v1_5.Accel.Builder
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev() - Method in class tech.cae.jsdf.v1_5.CameraNoise.Builder
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev(Double) - Method in class tech.cae.jsdf.v1_5.CameraNoise.Builder
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev() - Method in class tech.cae.jsdf.v1_5.HorizontalNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev(Double) - Method in class tech.cae.jsdf.v1_5.HorizontalNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev() - Method in class tech.cae.jsdf.v1_5.Rate.Builder
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev(Double) - Method in class tech.cae.jsdf.v1_5.Rate.Builder
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev() - Method in class tech.cae.jsdf.v1_5.RayNoise.Builder
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev(Double) - Method in class tech.cae.jsdf.v1_5.RayNoise.Builder
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev() - Method in class tech.cae.jsdf.v1_5.VerticalNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev(Double) - Method in class tech.cae.jsdf.v1_5.VerticalNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev() - Method in class tech.cae.jsdf.v1_5.VerticalPositionNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev(Double) - Method in class tech.cae.jsdf.v1_5.VerticalPositionNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev() - Method in class tech.cae.jsdf.v1_5.VerticalVelocityNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev(Double) - Method in class tech.cae.jsdf.v1_5.VerticalVelocityNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev() - Method in class tech.cae.jsdf.v1_5.XYZNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev(Double) - Method in class tech.cae.jsdf.v1_5.XYZNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev() - Method in class tech.cae.jsdf.v1_6.CameraNoise.Builder
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev(Double) - Method in class tech.cae.jsdf.v1_6.CameraNoise.Builder
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev() - Method in class tech.cae.jsdf.v1_6.HorizontalNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev(Double) - Method in class tech.cae.jsdf.v1_6.HorizontalNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev() - Method in class tech.cae.jsdf.v1_6.LidarNoise.Builder
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev(Double) - Method in class tech.cae.jsdf.v1_6.LidarNoise.Builder
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev() - Method in class tech.cae.jsdf.v1_6.PressureNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev(Double) - Method in class tech.cae.jsdf.v1_6.PressureNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev() - Method in class tech.cae.jsdf.v1_6.RayNoise.Builder
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev(Double) - Method in class tech.cae.jsdf.v1_6.RayNoise.Builder
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev() - Method in class tech.cae.jsdf.v1_6.VerticalNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev(Double) - Method in class tech.cae.jsdf.v1_6.VerticalNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev() - Method in class tech.cae.jsdf.v1_6.VerticalPositionNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev(Double) - Method in class tech.cae.jsdf.v1_6.VerticalPositionNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev() - Method in class tech.cae.jsdf.v1_6.VerticalVelocityNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev(Double) - Method in class tech.cae.jsdf.v1_6.VerticalVelocityNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev() - Method in class tech.cae.jsdf.v1_6.XYZNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev(Double) - Method in class tech.cae.jsdf.v1_6.XYZNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev() - Method in class tech.cae.jsdf.v1_7.CameraNoise.Builder
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev(Double) - Method in class tech.cae.jsdf.v1_7.CameraNoise.Builder
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev() - Method in class tech.cae.jsdf.v1_7.HorizontalNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev(Double) - Method in class tech.cae.jsdf.v1_7.HorizontalNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev() - Method in class tech.cae.jsdf.v1_7.LidarNoise.Builder
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev(Double) - Method in class tech.cae.jsdf.v1_7.LidarNoise.Builder
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev() - Method in class tech.cae.jsdf.v1_7.PressureNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev(Double) - Method in class tech.cae.jsdf.v1_7.PressureNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev() - Method in class tech.cae.jsdf.v1_7.RayNoise.Builder
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev(Double) - Method in class tech.cae.jsdf.v1_7.RayNoise.Builder
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev() - Method in class tech.cae.jsdf.v1_7.VerticalNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev(Double) - Method in class tech.cae.jsdf.v1_7.VerticalNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev() - Method in class tech.cae.jsdf.v1_7.VerticalPositionNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev(Double) - Method in class tech.cae.jsdf.v1_7.VerticalPositionNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev() - Method in class tech.cae.jsdf.v1_7.VerticalVelocityNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev(Double) - Method in class tech.cae.jsdf.v1_7.VerticalVelocityNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev() - Method in class tech.cae.jsdf.v1_7.XYZNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev(Double) - Method in class tech.cae.jsdf.v1_7.XYZNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev() - Method in class tech.cae.jsdf.v1_8.CameraNoise.Builder
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev(Double) - Method in class tech.cae.jsdf.v1_8.CameraNoise.Builder
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev() - Method in class tech.cae.jsdf.v1_8.HorizontalNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev(Double) - Method in class tech.cae.jsdf.v1_8.HorizontalNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev() - Method in class tech.cae.jsdf.v1_8.LidarNoise.Builder
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev(Double) - Method in class tech.cae.jsdf.v1_8.LidarNoise.Builder
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev() - Method in class tech.cae.jsdf.v1_8.PressureNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev(Double) - Method in class tech.cae.jsdf.v1_8.PressureNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev() - Method in class tech.cae.jsdf.v1_8.RayNoise.Builder
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev(Double) - Method in class tech.cae.jsdf.v1_8.RayNoise.Builder
-
For type \"gaussian,\" the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev() - Method in class tech.cae.jsdf.v1_8.VerticalNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev(Double) - Method in class tech.cae.jsdf.v1_8.VerticalNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev() - Method in class tech.cae.jsdf.v1_8.VerticalPositionNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev(Double) - Method in class tech.cae.jsdf.v1_8.VerticalPositionNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev() - Method in class tech.cae.jsdf.v1_8.VerticalVelocityNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev(Double) - Method in class tech.cae.jsdf.v1_8.VerticalVelocityNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev() - Method in class tech.cae.jsdf.v1_8.XYZNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- stddev(Double) - Method in class tech.cae.jsdf.v1_8.XYZNoise.Builder
-
For type \"gaussian*\", the standard deviation of the Gaussian distribution from which noise values are drawn.
- step() - Method in class tech.cae.jsdf.v1_5.Distribution.Builder
-
Distance between elements of the grid.
- step(Vector3D) - Method in class tech.cae.jsdf.v1_5.Distribution.Builder
-
Distance between elements of the grid.
- step() - Method in class tech.cae.jsdf.v1_6.Distribution.Builder
-
Distance between elements of the grid.
- step(Vector3D) - Method in class tech.cae.jsdf.v1_6.Distribution.Builder
-
Distance between elements of the grid.
- step() - Method in class tech.cae.jsdf.v1_7.Distribution.Builder
-
Distance between elements of the grid.
- step(Vector3D) - Method in class tech.cae.jsdf.v1_7.Distribution.Builder
-
Distance between elements of the grid.
- step() - Method in class tech.cae.jsdf.v1_8.Distribution.Builder
-
Distance between elements of the grid.
- step(Vector3D) - Method in class tech.cae.jsdf.v1_8.Distribution.Builder
-
Distance between elements of the grid.
- stiffness() - Method in class tech.cae.jsdf.v1_5.Axis2Limit.Builder
-
Joint stop stiffness.
- stiffness(Double) - Method in class tech.cae.jsdf.v1_5.Axis2Limit.Builder
-
Joint stop stiffness.
- stiffness() - Method in class tech.cae.jsdf.v1_5.AxisLimit.Builder
-
Joint stop stiffness.
- stiffness(Double) - Method in class tech.cae.jsdf.v1_5.AxisLimit.Builder
-
Joint stop stiffness.
- stiffness() - Method in class tech.cae.jsdf.v1_5.Dart.Builder
-
This is variable k_e in the soft contacts paper.
- stiffness(Double) - Method in class tech.cae.jsdf.v1_5.Dart.Builder
-
This is variable k_e in the soft contacts paper.
- stiffness() - Method in class tech.cae.jsdf.v1_5.SimbodyContact.Builder
-
Default contact material stiffness\n (force/dist or torque/radian).
- stiffness(Double) - Method in class tech.cae.jsdf.v1_5.SimbodyContact.Builder
-
Default contact material stiffness\n (force/dist or torque/radian).
- stiffness() - Method in class tech.cae.jsdf.v1_6.Axis2Limit.Builder
-
Joint stop stiffness.
- stiffness(Double) - Method in class tech.cae.jsdf.v1_6.Axis2Limit.Builder
-
Joint stop stiffness.
- stiffness() - Method in class tech.cae.jsdf.v1_6.AxisLimit.Builder
-
Joint stop stiffness.
- stiffness(Double) - Method in class tech.cae.jsdf.v1_6.AxisLimit.Builder
-
Joint stop stiffness.
- stiffness() - Method in class tech.cae.jsdf.v1_6.SimbodyContact.Builder
-
Default contact material stiffness\n (force/dist or torque/radian).
- stiffness(Double) - Method in class tech.cae.jsdf.v1_6.SimbodyContact.Builder
-
Default contact material stiffness\n (force/dist or torque/radian).
- stiffness() - Method in class tech.cae.jsdf.v1_6.SoftContactDart.Builder
-
This is variable k_e in the soft contacts paper.
- stiffness(Double) - Method in class tech.cae.jsdf.v1_6.SoftContactDart.Builder
-
This is variable k_e in the soft contacts paper.
- stiffness() - Method in class tech.cae.jsdf.v1_7.Axis2Limit.Builder
-
Joint stop stiffness.
- stiffness(Double) - Method in class tech.cae.jsdf.v1_7.Axis2Limit.Builder
-
Joint stop stiffness.
- stiffness() - Method in class tech.cae.jsdf.v1_7.AxisLimit.Builder
-
Joint stop stiffness.
- stiffness(Double) - Method in class tech.cae.jsdf.v1_7.AxisLimit.Builder
-
Joint stop stiffness.
- stiffness() - Method in class tech.cae.jsdf.v1_7.SimbodyContact.Builder
-
Default contact material stiffness\n (force/dist or torque/radian).
- stiffness(Double) - Method in class tech.cae.jsdf.v1_7.SimbodyContact.Builder
-
Default contact material stiffness\n (force/dist or torque/radian).
- stiffness() - Method in class tech.cae.jsdf.v1_7.SoftContactDart.Builder
-
This is variable k_e in the soft contacts paper.
- stiffness(Double) - Method in class tech.cae.jsdf.v1_7.SoftContactDart.Builder
-
This is variable k_e in the soft contacts paper.
- stiffness() - Method in class tech.cae.jsdf.v1_8.Axis2Limit.Builder
-
Joint stop stiffness.
- stiffness(Double) - Method in class tech.cae.jsdf.v1_8.Axis2Limit.Builder
-
Joint stop stiffness.
- stiffness() - Method in class tech.cae.jsdf.v1_8.AxisLimit.Builder
-
Joint stop stiffness.
- stiffness(Double) - Method in class tech.cae.jsdf.v1_8.AxisLimit.Builder
-
Joint stop stiffness.
- stiffness() - Method in class tech.cae.jsdf.v1_8.SimbodyContact.Builder
-
Default contact material stiffness\n (force/dist or torque/radian).
- stiffness(Double) - Method in class tech.cae.jsdf.v1_8.SimbodyContact.Builder
-
Default contact material stiffness\n (force/dist or torque/radian).
- stiffness() - Method in class tech.cae.jsdf.v1_8.SoftContactDart.Builder
-
This is variable k_e in the soft contacts paper.
- stiffness(Double) - Method in class tech.cae.jsdf.v1_8.SoftContactDart.Builder
-
This is variable k_e in the soft contacts paper.
- submesh() - Method in class tech.cae.jsdf.v1_5.Mesh.Builder
-
Use a named submesh.
- submesh(Submesh) - Method in class tech.cae.jsdf.v1_5.Mesh.Builder
-
Use a named submesh.
- Submesh - Class in tech.cae.jsdf.v1_5
-
Use a named submesh.
- Submesh() - Constructor for class tech.cae.jsdf.v1_5.Submesh
-
- submesh() - Method in class tech.cae.jsdf.v1_6.Mesh.Builder
-
Use a named submesh.
- submesh(Submesh) - Method in class tech.cae.jsdf.v1_6.Mesh.Builder
-
Use a named submesh.
- Submesh - Class in tech.cae.jsdf.v1_6
-
Use a named submesh.
- Submesh() - Constructor for class tech.cae.jsdf.v1_6.Submesh
-
- submesh() - Method in class tech.cae.jsdf.v1_7.Mesh.Builder
-
Use a named submesh.
- submesh(Submesh) - Method in class tech.cae.jsdf.v1_7.Mesh.Builder
-
Use a named submesh.
- Submesh - Class in tech.cae.jsdf.v1_7
-
Use a named submesh.
- Submesh() - Constructor for class tech.cae.jsdf.v1_7.Submesh
-
- submesh() - Method in class tech.cae.jsdf.v1_8.Mesh.Builder
-
Use a named submesh.
- submesh(Submesh) - Method in class tech.cae.jsdf.v1_8.Mesh.Builder
-
Use a named submesh.
- Submesh - Class in tech.cae.jsdf.v1_8
-
Use a named submesh.
- Submesh() - Constructor for class tech.cae.jsdf.v1_8.Submesh
-
- Submesh.Builder - Class in tech.cae.jsdf.v1_5
-
- Submesh.Builder - Class in tech.cae.jsdf.v1_6
-
- Submesh.Builder - Class in tech.cae.jsdf.v1_7
-
- Submesh.Builder - Class in tech.cae.jsdf.v1_8
-
- sunrise() - Method in class tech.cae.jsdf.v1_5.Sky.Builder
-
Sunrise time [0..24]
- sunrise(Double) - Method in class tech.cae.jsdf.v1_5.Sky.Builder
-
Sunrise time [0..24]
- sunrise() - Method in class tech.cae.jsdf.v1_6.Sky.Builder
-
Sunrise time [0..24]
- sunrise(Double) - Method in class tech.cae.jsdf.v1_6.Sky.Builder
-
Sunrise time [0..24]
- sunrise() - Method in class tech.cae.jsdf.v1_7.Sky.Builder
-
Sunrise time [0..24]
- sunrise(Double) - Method in class tech.cae.jsdf.v1_7.Sky.Builder
-
Sunrise time [0..24]
- sunrise() - Method in class tech.cae.jsdf.v1_8.Sky.Builder
-
Sunrise time [0..24]
- sunrise(Double) - Method in class tech.cae.jsdf.v1_8.Sky.Builder
-
Sunrise time [0..24]
- sunset() - Method in class tech.cae.jsdf.v1_5.Sky.Builder
-
Sunset time [0..24]
- sunset(Double) - Method in class tech.cae.jsdf.v1_5.Sky.Builder
-
Sunset time [0..24]
- sunset() - Method in class tech.cae.jsdf.v1_6.Sky.Builder
-
Sunset time [0..24]
- sunset(Double) - Method in class tech.cae.jsdf.v1_6.Sky.Builder
-
Sunset time [0..24]
- sunset() - Method in class tech.cae.jsdf.v1_7.Sky.Builder
-
Sunset time [0..24]
- sunset(Double) - Method in class tech.cae.jsdf.v1_7.Sky.Builder
-
Sunset time [0..24]
- sunset() - Method in class tech.cae.jsdf.v1_8.Sky.Builder
-
Sunset time [0..24]
- sunset(Double) - Method in class tech.cae.jsdf.v1_8.Sky.Builder
-
Sunset time [0..24]
- supportedVersions() - Static method in class tech.cae.jsdf.SDFIO
-
- surface() - Method in class tech.cae.jsdf.v1_5.LinkCollision.Builder
-
The surface parameters
- surface(Surface) - Method in class tech.cae.jsdf.v1_5.LinkCollision.Builder
-
The surface parameters
- Surface - Class in tech.cae.jsdf.v1_5
-
The surface parameters
- Surface() - Constructor for class tech.cae.jsdf.v1_5.Surface
-
- surface() - Method in class tech.cae.jsdf.v1_6.LinkCollision.Builder
-
The surface parameters
- surface(Surface) - Method in class tech.cae.jsdf.v1_6.LinkCollision.Builder
-
The surface parameters
- Surface - Class in tech.cae.jsdf.v1_6
-
The surface parameters
- Surface() - Constructor for class tech.cae.jsdf.v1_6.Surface
-
- surface() - Method in class tech.cae.jsdf.v1_7.LinkCollision.Builder
-
The surface parameters
- surface(Surface) - Method in class tech.cae.jsdf.v1_7.LinkCollision.Builder
-
The surface parameters
- Surface - Class in tech.cae.jsdf.v1_7
-
The surface parameters
- Surface() - Constructor for class tech.cae.jsdf.v1_7.Surface
-
- surface() - Method in class tech.cae.jsdf.v1_8.LinkCollision.Builder
-
The surface parameters
- surface(Surface) - Method in class tech.cae.jsdf.v1_8.LinkCollision.Builder
-
The surface parameters
- Surface - Class in tech.cae.jsdf.v1_8
-
The surface parameters
- Surface() - Constructor for class tech.cae.jsdf.v1_8.Surface
-
- Surface.Builder - Class in tech.cae.jsdf.v1_5
-
- Surface.Builder - Class in tech.cae.jsdf.v1_6
-
- Surface.Builder - Class in tech.cae.jsdf.v1_7
-
- Surface.Builder - Class in tech.cae.jsdf.v1_8
-
- SurfaceContact - Class in tech.cae.jsdf.v1_5
-
- SurfaceContact() - Constructor for class tech.cae.jsdf.v1_5.SurfaceContact
-
- SurfaceContact - Class in tech.cae.jsdf.v1_6
-
- SurfaceContact() - Constructor for class tech.cae.jsdf.v1_6.SurfaceContact
-
- SurfaceContact - Class in tech.cae.jsdf.v1_7
-
- SurfaceContact() - Constructor for class tech.cae.jsdf.v1_7.SurfaceContact
-
- SurfaceContact - Class in tech.cae.jsdf.v1_8
-
- SurfaceContact() - Constructor for class tech.cae.jsdf.v1_8.SurfaceContact
-
- SurfaceContact.Builder - Class in tech.cae.jsdf.v1_5
-
- SurfaceContact.Builder - Class in tech.cae.jsdf.v1_6
-
- SurfaceContact.Builder - Class in tech.cae.jsdf.v1_7
-
- SurfaceContact.Builder - Class in tech.cae.jsdf.v1_8
-
- surfaceModel() - Method in class tech.cae.jsdf.v1_5.SphericalCoordinates.Builder
-
\n Name of planetary surface model, used to determine the surface altitude\n at a given latitude and longitude.
- surfaceModel(String) - Method in class tech.cae.jsdf.v1_5.SphericalCoordinates.Builder
-
\n Name of planetary surface model, used to determine the surface altitude\n at a given latitude and longitude.
- surfaceModel() - Method in class tech.cae.jsdf.v1_6.SphericalCoordinates.Builder
-
\n Name of planetary surface model, used to determine the surface altitude\n at a given latitude and longitude.
- surfaceModel(String) - Method in class tech.cae.jsdf.v1_6.SphericalCoordinates.Builder
-
\n Name of planetary surface model, used to determine the surface altitude\n at a given latitude and longitude.
- surfaceModel() - Method in class tech.cae.jsdf.v1_7.SphericalCoordinates.Builder
-
\n Name of planetary surface model, used to determine the surface altitude\n at a given latitude and longitude.
- surfaceModel(String) - Method in class tech.cae.jsdf.v1_7.SphericalCoordinates.Builder
-
\n Name of planetary surface model, used to determine the surface altitude\n at a given latitude and longitude.
- surfaceModel() - Method in class tech.cae.jsdf.v1_8.SphericalCoordinates.Builder
-
\n Name of planetary surface model, used to determine the surface altitude\n at a given latitude and longitude.
- surfaceModel(String) - Method in class tech.cae.jsdf.v1_8.SphericalCoordinates.Builder
-
\n Name of planetary surface model, used to determine the surface altitude\n at a given latitude and longitude.
- surfaceRadius() - Method in class tech.cae.jsdf.v1_5.Torsional.Builder
-
Surface radius on the point of contact.
- surfaceRadius(Double) - Method in class tech.cae.jsdf.v1_5.Torsional.Builder
-
Surface radius on the point of contact.
- surfaceRadius() - Method in class tech.cae.jsdf.v1_6.Torsional.Builder
-
Surface radius on the point of contact.
- surfaceRadius(Double) - Method in class tech.cae.jsdf.v1_6.Torsional.Builder
-
Surface radius on the point of contact.
- surfaceRadius() - Method in class tech.cae.jsdf.v1_7.Torsional.Builder
-
Surface radius on the point of contact.
- surfaceRadius(Double) - Method in class tech.cae.jsdf.v1_7.Torsional.Builder
-
Surface radius on the point of contact.
- surfaceRadius() - Method in class tech.cae.jsdf.v1_8.Torsional.Builder
-
Surface radius on the point of contact.
- surfaceRadius(Double) - Method in class tech.cae.jsdf.v1_8.Torsional.Builder
-
Surface radius on the point of contact.